@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers and 1 fighter moved from Queensland to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 cruisers moved from 37 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from Hawaiian Islands to 46 Sea Zone
Combat - Americans
Battle in Sumatra
Combat Hit Differential Summary :
do you want to specify order of losses? I have seen people assume full defense and let the game engine decide.
Other wise i am happy to post after each roll to let you decide which casualties to select.
Thanks again for the game.
Looks like max d, but since I’m here we can do it step by step.
Strange that I didn’t see all that you could attack with. Thought I was safe, but apparently needed a cr as blocker.
Wait. I also see that Chahar doesn’t have an inf. An over-sight. Can I shift one over there before the Chinese go?
Was supposed to go from Anwhe, so should only be 8 inf in Hunan.
@trulpen yes I I can make that edit. I will do it during US non com
@AldoRaine said in L20 #1 trulpen (X) vs AldoRaine (A+8) BM3:
@trulpen yes I I can make that edit. I will do it during US non com
Thanks!
did you want to submerge the subs?
No, they will fight!
got a hit with the sub. take a hit on the Carrier / Battleship?
Yes, that’s reasonable.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers and 1 fighter moved from Queensland to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 cruisers moved from 37 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from Hawaiian Islands to 46 Sea Zone
Combat - Americans
Battle in Sumatra
Battle in 30 Sea Zone
Americans attack with 2 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.83
9 hits in r1
Max d.
Tip the 2 bs.
Sink the 3 ac.
Fry 2 tac.
submerge subs in r2?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers and 1 fighter moved from Queensland to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 cruisers moved from 37 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from Hawaiian Islands to 46 Sea Zone
Combat - Americans
Battle in Sumatra
Battle in 30 Sea Zone
Americans attack with 2 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 2 carriers and 2 cruisers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone
Combat Hit Differential Summary :
Americans : -0.67
Japanese : -0.17
Let them stay in there.
Sorry looks like my question posted before the game.
Did you want to submerge subs in r2?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers and 1 fighter moved from Queensland to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 cruisers moved from 37 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from Hawaiian Islands to 46 Sea Zone
Combat - Americans
Battle in Sumatra
Battle in 30 Sea Zone
Americans attack with 2 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 2 carriers and 2 cruisers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone
Japanese roll dice for 3 submarines in 46 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 5 bombers, 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 3 : 10/14 hits, 8.33 expected hits
Americans roll dice for 2 cruisers in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 3 : 2/7 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 cruisers owned by the Americans, 1 submarine owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 46 Sea Zone
retreated to 46 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 94
Casualties for Americans: 2 carriers, 2 cruisers, 2 fighters and 1 submarine
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Non Combat Move - Americans
6 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from 30 Sea Zone to Hawaiian Islands
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Western United States to 106 Sea Zone
2 aaGuns moved from Western United States to Central United States
2 infantry moved from Central America to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from 46 Sea Zone to Hawaiian Islands
1 bomber moved from 46 Sea Zone to Hawaiian Islands
3 bombers moved from 46 Sea Zone to Queensland
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Egypt to Iraq
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 bomber and 2 fighters placed in Western United States
1 carrier and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 infantry
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Anhwe to Chahar
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
1 infantry moved from Szechwan to Shensi
2 infantry moved from Tsinghai to Shensi
4 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -1.17
Japanese : 0.00