L20 #1 trulpen (X) vs AldoRaine (A+8) BM3

  • 2025 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            3 armour and 5 mech_infantrys moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 3 armour, 1 infantry and 5 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Vologda, round 2 : 2/9 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Russia to Vologda
            EDIT: 1 artillery moved from Russia to Vologda
            EDIT: Russians undo move 6.
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Smolensk to Russia
            2 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            2 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.67
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 6 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Timguska to Kansu
            1 infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Hunan to Kwangsi
            1 bomber moved from Hunan to Kwangsi
            1 bomber moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 30 Sea Zone
    
        Combat - Japanese
            Battle in 30 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 5 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 42 Sea Zone
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Kansu
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 armour and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 57 Sea Zone to 74 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 2 submarines and 1 transport moved from 56 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
            1 bomber moved from Yunnan to Hunan
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            3 armour moved from Kiangsu to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Hunan
            1 bomber moved from Kwangsi to Hunan
            3 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            5 carriers, 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
            3 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 49 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 46 Sea Zone to New Guinea
            3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Celebes to New Guinea
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 destroyer, 7 submarines and 1 transport placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : -0,17
    Chinese : 1,33
    Japanese : -2,33
    

    Savegame

  • 2025 '19

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers and 1 fighter moved from Queensland to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
            2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 cruisers moved from 37 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            2 bombers moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 '19

    do you want to specify order of losses? I have seen people assume full defense and let the game engine decide.

    Other wise i am happy to post after each roll to let you decide which casualties to select.

    Thanks again for the game.


  • Looks like max d, but since I’m here we can do it step by step.

    Strange that I didn’t see all that you could attack with. Thought I was safe, but apparently needed a cr as blocker.


  • Wait. I also see that Chahar doesn’t have an inf. An over-sight. Can I shift one over there before the Chinese go?


  • Was supposed to go from Anwhe, so should only be 8 inf in Hunan.

  • 2025 '19

    @trulpen yes I I can make that edit. I will do it during US non com


  • @AldoRaine said in L20 #1 trulpen (X) vs AldoRaine (A+8) BM3:

    @trulpen yes I I can make that edit. I will do it during US non com

    Thanks!

  • 2025 '19

    did you want to submerge the subs?


  • No, they will fight!

  • 2025 '19

    got a hit with the sub. take a hit on the Carrier / Battleship?


  • Yes, that’s reasonable.

  • 2025 '19

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers and 1 fighter moved from Queensland to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
            2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 cruisers moved from 37 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            2 bombers moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in 30 Sea Zone
                Americans attack with 2 fighters and 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : -0.83
    

    Savegame

  • 2025 '19

    9 hits in r1


  • Max d.

    Tip the 2 bs.

    Sink the 3 ac.

    Fry 2 tac.

  • 2025 '19

    submerge subs in r2?

  • 2025 '19

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers and 1 fighter moved from Queensland to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
            2 carriers and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 cruisers moved from 37 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            2 bombers moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in 30 Sea Zone
                Americans attack with 2 fighters and 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win, taking Sumatra from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 5 bombers, 2 carriers, 2 cruisers, 8 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 5 bombers, 8 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 9/16 hits, 9.33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 2 carriers and 2 cruisers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : -0.17
    

    Savegame


  • Let them stay in there.

  • 2025 '19

    Sorry looks like my question posted before the game.

    Did you want to submerge subs in r2?

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