Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Yugoslavia
Germans take Yugoslavia from Russians
1 infantry moved from Germany to Greater Southern Germany
Germans take Greater Southern Germany from Russians
Combat - Germans
Non Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
1 armour and 3 mech_infantrys moved from Tsinghai to Caucasus
1 mech_infantry moved from Sikang to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
9 armour and 9 mech_infantrys moved from Novosibirsk to Caucasus
2 armour and 2 mech_infantrys moved from Samara to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Tambov to Caucasus
1 armour moved from Vologda to Kazakhstan
3 mech_infantrys moved from Russia to Rostov
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
15 mech_infantrys moved from Germany to Denmark
3 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Denmark
10 mech_infantrys moved from Western Germany to Denmark
2 marines moved from Novgorod to 115 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 marines and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 marines moved from 113 Sea Zone to Denmark
17 artilleries and 7 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
7 tactical_bombers moved from Western Germany to 113 Sea Zone
5 fighters moved from Western Germany to 113 Sea Zone
2 fighters moved from Novgorod to 113 Sea Zone
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Northwest Persia to Persia
5 mech_infantrys moved from Western Germany to Denmark
2 bombers moved from Novgorod to Western Germany
2 bombers moved from Archangel to Western Germany
2 bombers moved from Vologda to Western Germany
1 infantry moved from Novosibirsk to Tsinghai
4 infantry moved from Novosibirsk to Tsinghai
1 aaGun moved from Germany to Western Germany
1 infantry moved from Russia to Samara
Place Units - Germans
1 carrier placed in 113 Sea Zone
10 infantry placed in Western Germany
3 artilleries placed in Persia
1 mech_infantry placed in Novgorod
1 mech_infantry placed in Volgograd
Germans undo move 5.
1 mech_infantry placed in Volgograd
2 infantry placed in Novgorod
1 infantry placed in Ukraine
1 infantry placed in West India
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,2,5,2
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Yugoslavia
Germans take Yugoslavia from Russians
1 infantry moved from Germany to Greater Southern Germany
Germans take Greater Southern Germany from Russians
Combat - Germans
Non Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
1 armour and 3 mech_infantrys moved from Tsinghai to Caucasus
1 mech_infantry moved from Sikang to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
9 armour and 9 mech_infantrys moved from Novosibirsk to Caucasus
2 armour and 2 mech_infantrys moved from Samara to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Tambov to Caucasus
1 armour moved from Vologda to Kazakhstan
3 mech_infantrys moved from Russia to Rostov
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
15 mech_infantrys moved from Germany to Denmark
3 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Denmark
10 mech_infantrys moved from Western Germany to Denmark
2 marines moved from Novgorod to 115 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 marines and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 marines moved from 113 Sea Zone to Denmark
17 artilleries and 7 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
7 tactical_bombers moved from Western Germany to 113 Sea Zone
5 fighters moved from Western Germany to 113 Sea Zone
2 fighters moved from Novgorod to 113 Sea Zone
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Northwest Persia to Persia
5 mech_infantrys moved from Western Germany to Denmark
2 bombers moved from Novgorod to Western Germany
2 bombers moved from Archangel to Western Germany
2 bombers moved from Vologda to Western Germany
1 infantry moved from Novosibirsk to Tsinghai
4 infantry moved from Novosibirsk to Tsinghai
1 aaGun moved from Germany to Western Germany
1 infantry moved from Russia to Samara
Place Units - Germans
1 carrier placed in 113 Sea Zone
10 infantry placed in Western Germany
3 artilleries placed in Persia
1 mech_infantry placed in Novgorod
1 mech_infantry placed in Volgograd
Germans undo move 5.
1 mech_infantry placed in Volgograd
2 infantry placed in Novgorod
1 infantry placed in Ukraine
1 infantry placed in West India
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,2,5,2
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from West India: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Combat Move - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from United Kingdom to Northern Italy
1 infantry moved from Dzavhan to Yenisey
2 aaGuns and 13 infantry moved from Olgiy to Timguska
1 fighter moved from Yakut S.S.R. to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 5 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 36 Sea Zone
5 fighters and 5 tactical_bombers moved from Philippines to 36 Sea Zone
4 bombers moved from Philippines to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 4 bombers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 4 bombers, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 bombers moved from 36 Sea Zone to Japan
1 marine moved from Java to 42 Sea Zone
2 battleships, 2 cruisers and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
9 submarines moved from 42 Sea Zone to 35 Sea Zone
11 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
3 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
17 carriers moved from 42 Sea Zone to 35 Sea Zone
4 transports moved from 42 Sea Zone to 35 Sea Zone
6 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
5 fighters moved from 36 Sea Zone to 35 Sea Zone
12 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from Kiangsu to 35 Sea Zone
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
1 fighter moved from India to Java
1 aaGun moved from Kiangsu to Kiangsi
1 marine moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Jehol to Buyant-Uhaa
12 tactical_bombers moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
4 fighters moved from Philippines to Japan
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kiangsu to Hunan
1 aaGun moved from Amur to Buyant-Uhaa
2 artilleries moved from Amur to Buyant-Uhaa
7 infantry moved from Amur to Buyant-Uhaa
1 aaGun and 3 infantry moved from Amur to Buyant-Uhaa
Place Units - Japanese
5 fighters, 4 infantry and 1 tactical_bomber placed in Japan
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,6,4,1,4,4,5,2,4,1,6
Japanese collect 57 PUs (11 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 5 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 36 Sea Zone
5 fighters and 5 tactical_bombers moved from Philippines to 36 Sea Zone
4 bombers moved from Philippines to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 4 bombers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 4 bombers, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 bombers moved from 36 Sea Zone to Japan
1 marine moved from Java to 42 Sea Zone
2 battleships, 2 cruisers and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
9 submarines moved from 42 Sea Zone to 35 Sea Zone
11 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
3 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
17 carriers moved from 42 Sea Zone to 35 Sea Zone
4 transports moved from 42 Sea Zone to 35 Sea Zone
6 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
5 fighters moved from 36 Sea Zone to 35 Sea Zone
12 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from Kiangsu to 35 Sea Zone
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
1 fighter moved from India to Java
1 aaGun moved from Kiangsu to Kiangsi
1 marine moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Jehol to Buyant-Uhaa
12 tactical_bombers moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
4 fighters moved from Philippines to Japan
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kiangsu to Hunan
1 aaGun moved from Amur to Buyant-Uhaa
2 artilleries moved from Amur to Buyant-Uhaa
7 infantry moved from Amur to Buyant-Uhaa
1 aaGun and 3 infantry moved from Amur to Buyant-Uhaa
Place Units - Japanese
5 fighters, 4 infantry and 1 tactical_bomber placed in Japan
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,6,4,1,4,4,5,2,4,1,6
Japanese collect 57 PUs (11 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 mech_infantry
EDIT: Adding units owned by Japanese to Novosibirsk: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.67
edit mech, plz use latest
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 aaGun, 1 destroyer, 1 factory_minor, 4 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
4 fighters moved from 21 Sea Zone to 36 Sea Zone
4 fighters moved from 21 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
14 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines
3 fighters moved from 21 Sea Zone to 45 Sea Zone
3 fighters moved from 21 Sea Zone to 36 Sea Zone
2 fighters moved from 21 Sea Zone to Philippines
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 infantry moved from Northern Italy to Southern France
Americans take Southern France from Italians
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from United Kingdom to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from Northern Italy to Western Germany
4 fighters moved from Northern Italy to Yugoslavia
4 fighters moved from Northern Italy to Greater Southern Germany
2 fighters moved from Northern Italy to Western Germany
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Air Battle in Western Germany
Americans attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Philippines
Americans attack with 16 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 2 fighters, 1 harbour and 1 marine
Americans roll dice for 16 fighters and 1 tactical_bomber in Philippines, round 2 : 9/17 hits, 8.67 expected hits
Japanese roll dice for 2 fighters and 1 marine in Philippines, round 2 : 2/3 hits, 1.67 expected hits
2 fighters owned by the Japanese, 1 marine owned by the Japanese and 2 fighters owned by the Americans lost in Philippines
Americans win with 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 fighters and 1 marine
Battle in Greater Southern Germany
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yugoslavia
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Yugoslavia, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Yugoslavia
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters in 45 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
7 fighters moved from 36 Sea Zone to 21 Sea Zone
7 fighters moved from 45 Sea Zone to 21 Sea Zone
14 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
5 submarines moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 64 Sea Zone to 50 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Libya to Tobruk
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 marines moved from United Kingdom to 110 Sea Zone
4 fighters moved from Western Germany to Norway
4 fighters moved from Greater Southern Germany to Northern Italy
4 fighters moved from Yugoslavia to Northern Italy
1 bomber and 3 fighters moved from Western Germany to Northern Italy
1 bomber moved from Eastern United States to Norway
3 fighters moved from Gibraltar to Northern Italy
1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 110 Sea Zone to 91 Sea Zone
2 marines moved from 91 Sea Zone to Gibraltar
4 fighters moved from Eastern United States to Gibraltar
2 aaGuns, 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
Place Units - Americans
1 factory_minor placed in Norway
1 aaGun and 2 mech_infantrys placed in Southern Italy
1 transport placed in 101 Sea Zone
3 fighters and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 69 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
13 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Hopei to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Kweichow, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Chahar to Hopei
1 fighter moved from Szechwan to Hopei
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 47 PUs;
British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 marine moved from United Kingdom to 110 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 110 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
3 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
3 carriers moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to Northern Italy
3 aaGuns, 9 armour, 7 artilleries, 33 infantry and 11 mech_infantrys moved from Iraq to Trans-Jordan
2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Norway to United Kingdom
2 fighters moved from Norway to United Kingdom
1 tactical_bomber moved from Norway to Northern Italy
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Western Germany : : -0.17
Americans : 0.83
Chinese : -1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Baltic States to Germany
1 infantry moved from Holland Belgium to Western Germany
8 infantry moved from Denmark to Western Germany
3 fighters moved from Western Germany to Novgorod
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Germany
2 mech_infantrys moved from Western Germany to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
EDIT: 1 artillery and 1 infantry moved from Caroline Islands to Guam
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
2 aaGuns, 2 artilleries, 9 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 fighter and 2 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 75 PUs;
Germans buy 1 armour, 10 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to Finland
2 tactical_bombers moved from 113 Sea Zone to Finland
6 fighters moved from 113 Sea Zone to Finland
2 mech_infantrys moved from Western Germany to Southern France
4 bombers moved from Western Germany to Southern France
2 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Caucasus to Northwest Persia
1 infantry moved from Persia to Iraq
Germans take Iraq from Americans
1 bomber moved from India to 42 Sea Zone
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Russians
4 bombers moved from Western Germany to Southern France
Combat - Germans
Battle in Finland
Germans attack with 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 6/10 hits, 4.67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 6 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 1/8 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 destroyer
Germans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Southern France
Germans attack with 8 bombers and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 bombers and 2 mech_infantrys in Southern France, round 2 : 6/10 hits, 5.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 8 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 aaGun, 1 armour, 15 artilleries, 18 infantry and 31 mech_infantrys moved from Persia to Iraq
4 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
2 mech_infantrys moved from Caucasus to Novosibirsk
4 mech_infantrys moved from Caucasus to Novosibirsk
11 armour and 13 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Kazakhstan to Northwest Persia
1 bomber moved from 42 Sea Zone to India
8 bombers moved from Southern France to Western Germany
1 infantry moved from Denmark to Western Germany
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
7 carriers moved from 113 Sea Zone to 115 Sea Zone
6 fighters moved from Finland to 115 Sea Zone
2 tactical_bombers moved from Finland to 115 Sea Zone
1 fighter moved from 113 Sea Zone to 115 Sea Zone
5 tactical_bombers moved from 113 Sea Zone to Western Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 infantry moved from Poland to Germany
1 aaGun and 6 infantry moved from Germany to Western Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
10 mech_infantrys moved from Denmark to Germany
2 mech_infantrys moved from Denmark to Germany
2 marines moved from Denmark to 113 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 113 Sea Zone to 115 Sea Zone
2 marines moved from 115 Sea Zone to Novgorod
Place Units - Germans
10 artilleries placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 18 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 18 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3,6,1,4
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 1.00
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Timguska to Urals
Russians take Urals from Japanese
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Russians
Battle in Southern France
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Southern France
Russians win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 1 infantry and 1 tactical_bomber
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
3 fighters moved from Southern France to Southern Italy
1 fighter moved from Southern France to Northern Italy
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.33
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 fighter, 4 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
12 tactical_bombers moved from 35 Sea Zone to Celebes
12 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 14 fighters, 1 infantry and 14 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 14 fighters, 1 infantry and 14 tactical_bombers in Celebes, round 2 : 21/30 hits, 17.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 14 fighters and 14 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
EDIT: Turning off Edit Mode
1 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 aaGun and 1 marine moved from Kiangsi to Kiangsu
1 mech_infantry moved from Novosibirsk to Sikang
14 fighters and 14 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
20 submarines moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
20 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
8 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Hunan to Burma
1 tactical_bomber moved from 35 Sea Zone to Japan
3 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Buyant-Uhaa to Amur
1 artillery and 5 infantry moved from Buyant-Uhaa to Chahar
2 aaGuns moved from Buyant-Uhaa to Chahar
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
1 fighter and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Japanese collect 59 PUs (5 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northern Italy to Southern France
Americans take Southern France from Germans
1 infantry moved from Northern Italy to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Northern Italy to Greater Southern Germany
6 fighters moved from Northern Italy to Greater Southern Germany
4 fighters and 1 infantry moved from Norway to Finland
1 bomber moved from Norway to Western Germany
1 bomber moved from Northern Italy to Western Germany
2 fighters moved from Northern Italy to Finland
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Holland Belgium
Battle in Philippines
Battle in Finland
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 6 fighters and 1 infantry in Finland, round 2 : 2/7 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Finland from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Greater Southern Germany
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 6 fighters and 1 infantry in Greater Southern Germany, round 2 : 5/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 1 battleship, 17 carriers, 1 cruiser, 1 fighter, 1 infantry, 2 marines and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
6 submarines moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 50 Sea Zone to 54 Sea Zone
1 submarine moved from 50 Sea Zone to 63 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
25 destroyers, 31 fighters, 10 submarines and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 infantry moved from Tobruk to Alexandria
1 aaGun and 2 mech_infantrys moved from Southern Italy to Northern Italy
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Sicily to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Morocco to Algeria
4 fighters moved from Gibraltar to Trans-Jordan
4 fighters moved from Northern Italy to Trans-Jordan
6 fighters moved from Finland to Norway
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Northern Italy
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
6 fighters moved from Greater Southern Germany to Northern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
EDIT: 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
2 infantry and 1 mech_infantry placed in Southern Italy
1 artillery and 2 infantry placed in Norway
1 bomber and 6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 81 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 126 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
1 fighter moved from Hopei to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Sikang, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
11 infantry moved from Kweichow to Shensi
4 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Normandy Bordeaux
Non Combat Move - British
1 battleship moved from 21 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from Morocco to Algeria
1 marine moved from Gibraltar to 91 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to Trans-Jordan
8 fighters moved from United Kingdom to Northern Italy
4 fighters moved from Norway to Northern Italy
1 fighter moved from Norway to Northern Italy
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters and 1 infantry placed in United Kingdom
British undo move 3.
1 infantry placed in United Kingdom
2 fighters placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
AA fire in Western Germany : : -0.33
Americans : 0.33
Chinese : 0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Combat Move - Italians
1 infantry moved from Western Germany to Greater Southern Germany
3 fighters moved from Novgorod to Greater Southern Germany
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Greater Southern Germany
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
10 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Germany
3 fighters moved from Greater Southern Germany to Germany
1 tactical_bomber moved from Holland Belgium to 115 Sea Zone
4 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -1.33
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Borneo from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 aaGun and 2 infantry moved from Queensland to South Australia
1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 33 Sea Zone
1 fighter moved from Guam to Caroline Islands
1 destroyer moved from 21 Sea Zone to 54 Sea Zone
1 destroyer moved from 21 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major, 4x factory_major; Remaining resources: 76 PUs;
Germans buy 7 artilleries and 16 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Germans
4 infantry moved from Iraq to Turkey
20 mech_infantrys moved from Iraq to Turkey
4 armour moved from Northwest Persia to Turkey
12 armour moved from Iraq to Turkey
2 infantry moved from France to Southern France
1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
7 fighters moved from 115 Sea Zone to Finland
2 tactical_bombers moved from 115 Sea Zone to Finland
4 bombers moved from Western Germany to Southern France
1 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Yugoslavia
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Turkey
Germans attack with 16 armour, 4 infantry and 20 mech_infantrys
Neutral_True defend with 8 infantry
Germans roll dice for 16 armour, 4 infantry and 20 mech_infantrys in Turkey, round 2 : 11/40 hits, 12.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits
4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 16 armour and 19 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Normandy Bordeaux
Germans attack with 5 bombers and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 bombers and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 7 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 4/11 hits, 5.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Syria from British to Germans
EDIT: Turning off Edit Mode
15 artilleries moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
24 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Syria
13 infantry moved from Iraq to Northwest Persia
1 infantry moved from Germany to Western Germany
3 bombers moved from Yugoslavia to Western Germany
3 bombers moved from Southern France to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
7 fighters and 2 tactical_bombers moved from Finland to 115 Sea Zone
4 tactical_bombers moved from Western Germany to 115 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Tsinghai to Novosibirsk
10 mech_infantrys moved from Western Germany to Germany
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
7 artilleries and 3 infantry placed in Western Germany
3 infantry placed in France
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 62 PUs (8 lost to blockades); end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -2.33
British : -0.67
Americans : -1.00
Neutral_True : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major, 4x factory_major; Remaining resources: 76 PUs;
Germans buy 7 artilleries and 16 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Germans
4 infantry moved from Iraq to Turkey
20 mech_infantrys moved from Iraq to Turkey
4 armour moved from Northwest Persia to Turkey
12 armour moved from Iraq to Turkey
2 infantry moved from France to Southern France
1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
7 fighters moved from 115 Sea Zone to Finland
2 tactical_bombers moved from 115 Sea Zone to Finland
4 bombers moved from Western Germany to Southern France
1 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Yugoslavia
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Turkey
Germans attack with 16 armour, 4 infantry and 20 mech_infantrys
Neutral_True defend with 8 infantry
Germans roll dice for 16 armour, 4 infantry and 20 mech_infantrys in Turkey, round 2 : 11/40 hits, 12.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits
4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 16 armour and 19 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Normandy Bordeaux
Germans attack with 5 bombers and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 bombers and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 7 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 4/11 hits, 5.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Syria from British to Germans
EDIT: Turning off Edit Mode
15 artilleries moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
24 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Syria
13 infantry moved from Iraq to Northwest Persia
1 infantry moved from Germany to Western Germany
3 bombers moved from Yugoslavia to Western Germany
3 bombers moved from Southern France to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
7 fighters and 2 tactical_bombers moved from Finland to 115 Sea Zone
4 tactical_bombers moved from Western Germany to 115 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Tsinghai to Novosibirsk
10 mech_infantrys moved from Western Germany to Germany
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
7 artilleries and 3 infantry placed in Western Germany
3 infantry placed in France
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 62 PUs (8 lost to blockades); end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 2 mech_infantrys
EDIT: Adding units owned by Germans to Northwest Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.33
British : -0.67
Americans : -1.00
Neutral_True : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
Combat - Russians
Battle in Yugoslavia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Southern France
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern France
Russians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Russians roll dice for 2 fighters and 1 infantry in Southern France, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Russians win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Yugoslavia to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Northern Italy
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Evenkiyskiy: 1 infantry
EDIT: Adding units owned by Russians to Timguska: 2 infantry
EDIT: Removing units owned by Russians from Urals: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 43 Sea Zone
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Celebes
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Borneo
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Hopei
1 bomber moved from Japan to Kweichow
1 bomber moved from Japan to Szechwan
1 bomber moved from Japan to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Japan to Hopei
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 19 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 2 transports
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers in Borneo, round 2 : 9/17 hits, 9.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 2 artilleries, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 5/16 hits, 8.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to India
7 fighters and 7 tactical_bombers moved from Celebes to 44 Sea Zone
7 fighters and 7 tactical_bombers moved from Borneo to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
9 carriers moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 43 Sea Zone
1 armour moved from Burma to Yunnan
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Hopei to Hunan
1 bomber moved from Szechwan to Yunnan
3 submarines moved from 42 Sea Zone to 44 Sea Zone
3 submarines moved from 42 Sea Zone to 43 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
13 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
5 tactical_bombers moved from 42 Sea Zone to French Indo China
2 submarines moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 aaGuns, 1 artillery and 6 infantry moved from Chahar to Jehol
1 fighter moved from Japan to Hunan
6 fighters and 2 tactical_bombers moved from Japan to French Indo China
1 marine moved from Kiangsu to Anhwe
1 carrier moved from 42 Sea Zone to 37 Sea Zone
9 carriers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
Place Units - Japanese
3 destroyers placed in 39 Sea Zone
1 carrier and 2 destroyers placed in 37 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 carrier and 2 destroyers placed in 39 Sea Zone
3 destroyers placed in 37 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 3.
2 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 3.
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 30
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,2,3,5,2,5,4,4,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 35 PUs (30 lost to blockades); end with 35 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : -0.67
Chinese : -0.33
Japanese : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 43 Sea Zone
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Celebes
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Borneo
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Hopei
1 bomber moved from Japan to Kweichow
1 bomber moved from Japan to Szechwan
1 bomber moved from Japan to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Japan to Hopei
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 19 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 2 transports
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers in Borneo, round 2 : 9/17 hits, 9.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 2 artilleries, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 5/16 hits, 8.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to India
7 fighters and 7 tactical_bombers moved from Celebes to 44 Sea Zone
7 fighters and 7 tactical_bombers moved from Borneo to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
9 carriers moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 43 Sea Zone
1 armour moved from Burma to Yunnan
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Hopei to Hunan
1 bomber moved from Szechwan to Yunnan
3 submarines moved from 42 Sea Zone to 44 Sea Zone
3 submarines moved from 42 Sea Zone to 43 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
13 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
5 tactical_bombers moved from 42 Sea Zone to French Indo China
2 submarines moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 aaGuns, 1 artillery and 6 infantry moved from Chahar to Jehol
1 fighter moved from Japan to Hunan
6 fighters and 2 tactical_bombers moved from Japan to French Indo China
1 marine moved from Kiangsu to Anhwe
1 carrier moved from 42 Sea Zone to 37 Sea Zone
9 carriers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
Place Units - Japanese
3 destroyers placed in 39 Sea Zone
1 carrier and 2 destroyers placed in 37 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 carrier and 2 destroyers placed in 39 Sea Zone
3 destroyers placed in 37 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 3.
2 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 3.
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 30
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,2,3,5,2,5,4,4,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 35 PUs (30 lost to blockades); end with 35 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 4 infantry
EDIT: Adding units owned by Japanese to Anhwe: 4 infantry
EDIT: Adding units owned by Japanese to Buyant-Uhaa: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Jehol: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : -0.67
Chinese : -0.33
Japanese : -3.83