Ok. I was feeling pretty good about how I was going this game. USSR aren’t supposed to reach Norway without the other allies helping.
If you change your mind, we can probably continue.
use latest post, moved some more subs to java
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Scotland to Iceland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Americans take 54 Sea Zone from Japanese
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 fighter and 3 infantry moved from Iraq to Persia
Combat - Americans
Battle in Marianas
Battle in Iceland
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iceland, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Iceland
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iceland, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Marianas from Japanese, taking Iceland from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 46 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Persia
Americans attack with 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 fighter and 3 infantry in Persia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia
Americans roll dice for 1 fighter and 2 infantry in Persia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 fighter moved from Persia to Trans-Jordan
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Iceland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from Wake Island to 22 Sea Zone
8 fighters and 1 tactical_bomber moved from 46 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
2 marines moved from Queensland to 54 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 54 Sea Zone to 22 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 22 Sea Zone
9 carriers, 11 destroyers, 9 fighters and 13 submarines moved from 54 Sea Zone to 22 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
1 artillery and 10 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 10 infantry in Suiyuyan, round 2 : 3/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 7 infantry moved from India to Burma
1 bomber and 1 fighter moved from India to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 artilleries, 1 bomber, 1 fighter and 9 infantry
Japanese defend with 2 infantry and 9 mech_infantrys
British roll dice for 3 artilleries, 1 bomber, 1 fighter and 9 infantry in Burma, round 2 : 4/14 hits, 4.17 expected hits
Japanese roll dice for 2 infantry and 9 mech_infantrys in Burma, round 2 : 6/11 hits, 3.67 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in Burma
British roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Burma, round 3 : 3/8 hits, 3.17 expected hits
Japanese roll dice for 7 mech_infantrys in Burma, round 3 : 1/7 hits, 2.33 expected hits
3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 3 artilleries, 1 bomber, 1 fighter and 2 infantry in Burma, round 4 : 4/7 hits, 2.83 expected hits
Japanese roll dice for 4 mech_infantrys in Burma, round 4 : 1/4 hits, 1.33 expected hits
4 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 18
Casualties for British: 8 infantry
Casualties for Japanese: 2 infantry and 9 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Burma to West India
1 bomber moved from Burma to Trans-Jordan
1 aaGun, 2 artilleries and 11 infantry moved from India to West India
1 aaGun, 5 artilleries, 20 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Syria to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
2 tactical_bombers moved from United Kingdom to Gibraltar
1 battleship moved from 54 Sea Zone to 22 Sea Zone
EDIT: 1 infantry moved from Queensland to New South Wales
Place Units - British
1 submarine placed in 109 Sea Zone
2 fighters placed in United Kingdom
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Germans : -1.00
British : 0.83
Americans : 0.50
Chinese : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Novgorod to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,5,3,4,4,6
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Novgorod to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,5,3,4,4,6
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 1 mech_infantry
EDIT: Removing units owned by Italians from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Italians to Eastern Poland: 1 mech_infantry
EDIT: Removing units owned by Italians from Northwest Persia: 4 armour and 2 mech_infantrys
EDIT: Adding units owned by Italians to Caucasus: 4 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Egypt : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Paulau Island from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Queensland to Marianas
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from 55 Sea Zone to New Zealand
1 fighter moved from 55 Sea Zone to New South Wales
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from India to West India
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 9 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Iraq
2 bombers moved from Caucasus to Iraq
4 artilleries and 4 infantry moved from Northwest Persia to Persia
2 armour moved from Caucasus to Persia
2 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
1 submarine moved from 110 Sea Zone to 123 Sea Zone
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Persia, round 2 : 3/12 hits, 4.00 expected hits
Americans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Iraq
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
17 infantry moved from Rostov to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 armour and 15 mech_infantrys moved from Ukraine to Caucasus
2 artilleries and 5 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
7 fighters and 3 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 artilleries moved from Greater Southern Germany to Western Germany
3 mech_infantrys moved from Novgorod to Vyborg
3 mech_infantrys moved from Baltic States to Vyborg
1 aaGun moved from Western Germany to Northern Italy
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Szechwan to Japan
2 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
4 armour moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
2 bombers moved from Iraq to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Southern Italy
4 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Volgograd to Rostov
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
Germans undo move 2.
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
Germans undo move 3.
2 infantry and 1 tactical_bomber placed in Normandy Bordeaux
1 infantry placed in Ukraine
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
Germans undo move 5.
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Germans undo move 6.
1 mech_infantry placed in Germany
1 artillery and 3 infantry placed in Germany
Germans undo move 9.
1 artillery placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,2,4,4,1,3
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 fighter moved from Russia to Ukraine
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Rostov
2 infantry moved from Western Ukraine to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Russia to Tambov
11 artilleries and 60 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
5 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 aaGun, 5 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 fighter moved from Szechwan to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
2 tactical_bombers moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
3 fighters moved from 37 Sea Zone to Burma
3 artilleries moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Burma
Japanese attack with 3 artilleries, 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 artilleries and 1 infantry
Japanese roll dice for 3 artilleries, 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 7/14 hits, 6.33 expected hits
UK_Pacific roll dice for 3 artilleries and 1 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 3 artilleries owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 6 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 3 artilleries and 1 infantry
Battle in India
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in India
Japanese roll dice for 2 artilleries and 2 infantry in India, round 3 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 4 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 bomber moved from 34 Sea Zone to Japan
3 bombers, 5 fighters and 6 tactical_bombers moved from French Indo China to Japan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
6 fighters and 2 tactical_bombers moved from Burma to French Indo China
3 tactical_bombers moved from 42 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Central Mongolia to Anhwe
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
6 submarines moved from 42 Sea Zone to 20 Sea Zone
5 carriers moved from 42 Sea Zone to 20 Sea Zone
7 carriers moved from 37 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kiangsi
1 transport moved from 42 Sea Zone to 20 Sea Zone
1 transport moved from 42 Sea Zone to 20 Sea Zone
4 fighters moved from 42 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Amur to Buryatia
1 infantry moved from Buryatia to Amur
Place Units - Japanese
1 aaGun, 5 fighters and 4 infantry placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 69 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
UK_Pacific : -1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 aaGun, 5 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 fighter moved from Szechwan to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
2 tactical_bombers moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
3 fighters moved from 37 Sea Zone to Burma
3 artilleries moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Burma
Japanese attack with 3 artilleries, 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 artilleries and 1 infantry
Japanese roll dice for 3 artilleries, 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 7/14 hits, 6.33 expected hits
UK_Pacific roll dice for 3 artilleries and 1 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 3 artilleries owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 6 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 3 artilleries and 1 infantry
Battle in India
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in India
Japanese roll dice for 2 artilleries and 2 infantry in India, round 3 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 4 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 bomber moved from 34 Sea Zone to Japan
3 bombers, 5 fighters and 6 tactical_bombers moved from French Indo China to Japan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
6 fighters and 2 tactical_bombers moved from Burma to French Indo China
3 tactical_bombers moved from 42 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Central Mongolia to Anhwe
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
6 submarines moved from 42 Sea Zone to 20 Sea Zone
5 carriers moved from 42 Sea Zone to 20 Sea Zone
7 carriers moved from 37 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kiangsi
1 transport moved from 42 Sea Zone to 20 Sea Zone
1 transport moved from 42 Sea Zone to 20 Sea Zone
4 fighters moved from 42 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Amur to Buryatia
1 infantry moved from Buryatia to Amur
Place Units - Japanese
1 aaGun, 5 fighters and 4 infantry placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 69 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : -1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 22 Sea Zone to Guam
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from United Kingdom to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
5 fighters moved from 22 Sea Zone to Iwo Jima
2 fighters moved from 22 Sea Zone to 21 Sea Zone
9 fighters moved from 22 Sea Zone to Guam
2 fighters moved from 22 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Iwo Jima, round 2 : 1/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 1 artillery, 10 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 10 fighters and 1 infantry in Guam, round 2 : 4/12 hits, 5.67 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 10 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
4 fighters moved from 21 Sea Zone to 22 Sea Zone
5 fighters moved from Iwo Jima to 22 Sea Zone
10 fighters moved from Guam to 22 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Marianas
2 fighters moved from Midway to 22 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
1 infantry moved from New South Wales to Queensland
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 123 Sea Zone to Scotland
1 bomber moved from 123 Sea Zone to United Kingdom
Place Units - Americans
1 harbour placed in Marianas
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry placed in Eastern United States
2 fighters placed in Western United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
1 artillery and 11 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 11 infantry in Hopei, round 2 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Shensi
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
2 armour, 2 artilleries and 11 infantry moved from West India to India
1 fighter moved from West India to Iraq
2 fighters moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Iraq
Combat - British
British creates battle in territory 22 Sea Zone
Battle in India
British attack with 2 armour, 2 artilleries and 11 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 armour, 2 artilleries and 11 infantry in India, round 2 : 4/15 hits, 3.83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in India
British win, taking 22 Sea Zone from Japanese, taking India from Japanese with 2 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Iraq
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 3 fighters and 2 infantry in Iraq, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 aaGuns moved from West India to India
1 bomber moved from Iraq to Gibraltar
3 fighters moved from Iraq to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
7 fighters and 3 tactical_bombers moved from Gibraltar to Sicily
2 fighters moved from United Kingdom to Gibraltar
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,4,1,6,2,5,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 0.67
Americans : -3.33
Chinese : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
3 armour and 2 mech_infantrys moved from Caucasus to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 4 armour and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 4 armour and 3 mech_infantrys in Iraq, round 2 : 4/7 hits, 2.50 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun, 2 artilleries and 6 infantry moved from Volgograd to Caucasus
5 infantry moved from Northern Italy to Western Germany
1 aaGun, 1 fighter and 1 mech_infantry moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
5 mech_infantrys moved from Normandy Bordeaux to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4,2,1,4,6,1,2
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 aaGun, 1 artillery, 9 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 aaGun and 2 infantry moved from South Australia to Queensland
2 fighters moved from New South Wales to New Guinea
1 fighter moved from New Zealand to 22 Sea Zone
1 fighter and 2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 3 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Rostov
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Volgograd to Rostov
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from West India: 1 infantry
EDIT: Adding units owned by ANZAC to India: 1 infantry
EDIT: Turning off Edit Mode
3 artilleries and 1 infantry moved from Northwest Persia to Iraq
6 artilleries and 6 infantry moved from Persia to Iraq
1 aaGun moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
4 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
6 armour and 44 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Japan to French Indo China
3 artilleries and 21 infantry moved from Volgograd to Caucasus
6 mech_infantrys moved from Vyborg to Novgorod
2 infantry moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
2 mech_infantrys moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Germany to Poland
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
9 fighters and 9 tactical_bombers moved from Normandy Bordeaux to Southern Italy
1 aaGun and 6 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Western Germany to Poland
5 mech_infantrys moved from Southern Italy to Western Germany
3 artilleries moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Novgorod
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Rostov to Caucasus
Place Units - Germans
3 infantry placed in Novgorod
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,1,1,6,3,5,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 51 PUs (7 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
1 fighter moved from Russia to Western Ukraine
5 artilleries and 40 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 5 artilleries and 40 infantry
Germans defend with 3 infantry
Russians roll dice for 5 artilleries and 40 infantry in Rostov, round 2 : 9/45 hits, 9.17 expected hits
Germans roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 5 artilleries and 40 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Belarus
1 artillery and 42 infantry moved from Bryansk to Ukraine
1 aaGun, 6 artilleries and 20 infantry moved from Tambov to Rostov
2 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 infantry moved from Kansu to Shensi
1 infantry moved from Russia to Bryansk
6 infantry moved from Russia to Smolensk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 aaGuns, 1 carrier, 2 destroyers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to India
6 mech_infantrys moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from French Indo China to Java
6 fighters and 4 tactical_bombers moved from French Indo China to India
1 marine moved from Kiangsi to 20 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 20 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 3 artilleries, 7 fighters, 2 infantry, 8 mech_infantrys and 5 tactical_bombers
British defend with 2 aaGuns, 2 armour, 2 artilleries and 9 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 3 artilleries, 6 fighters, 2 infantry, 8 mech_infantrys and 5 tactical_bombers in India, round 2 : 5/24 hits, 9.50 expected hits
UK_Pacific roll dice for 2 aaGuns, 2 armour, 2 artilleries and 10 infantry in India, round 2 : 2/14 hits, 5.00 expected hits
2 infantry owned by the Japanese, 2 aaGuns owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 6 fighters, 8 mech_infantrys and 5 tactical_bombers in India, round 3 : 11/22 hits, 9.17 expected hits
UK_Pacific roll dice for 2 armour, 2 artilleries and 7 infantry in India, round 3 : 1/11 hits, 4.00 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC, 2 artilleries owned by the British, 6 infantry owned by the British and 2 armour owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 artilleries, 6 fighters, 7 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns, 2 armour, 2 artilleries and 9 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
12 carriers moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
5 fighters and 4 tactical_bombers moved from India to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
2 mech_infantrys moved from Buryatia to Buyant-Uhaa
2 aaGuns, 1 artillery and 8 infantry moved from Buryatia to Amur
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 42 Sea Zone
2 transports moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 submarines moved from 20 Sea Zone to 42 Sea Zone
3 fighters moved from 20 Sea Zone to Kiangsu
1 fighter moved from 21 Sea Zone to Kiangsu
2 transports moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
8 fighters moved from Japan to Kiangsu
2 fighters moved from Japan to Kiangsu
1 infantry moved from Kiangsu to Anhwe
3 submarines moved from 20 Sea Zone to 37 Sea Zone
3 submarines moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
7 submarines moved from 20 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
2 aaGuns and 8 infantry placed in Japan
3 aaGuns placed in Kiangsu
2 infantry and 1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
UK_Pacific : -6.00
AA fire in India : : 0.00
Japanese : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 aaGuns, 1 carrier, 2 destroyers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to India
6 mech_infantrys moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from French Indo China to Java
6 fighters and 4 tactical_bombers moved from French Indo China to India
1 marine moved from Kiangsi to 20 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 20 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 3 artilleries, 7 fighters, 2 infantry, 8 mech_infantrys and 5 tactical_bombers
British defend with 2 aaGuns, 2 armour, 2 artilleries and 9 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 3 artilleries, 6 fighters, 2 infantry, 8 mech_infantrys and 5 tactical_bombers in India, round 2 : 5/24 hits, 9.50 expected hits
UK_Pacific roll dice for 2 aaGuns, 2 armour, 2 artilleries and 10 infantry in India, round 2 : 2/14 hits, 5.00 expected hits
2 infantry owned by the Japanese, 2 aaGuns owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 6 fighters, 8 mech_infantrys and 5 tactical_bombers in India, round 3 : 11/22 hits, 9.17 expected hits
UK_Pacific roll dice for 2 armour, 2 artilleries and 7 infantry in India, round 3 : 1/11 hits, 4.00 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC, 2 artilleries owned by the British, 6 infantry owned by the British and 2 armour owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 artilleries, 6 fighters, 7 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns, 2 armour, 2 artilleries and 9 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
12 carriers moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
5 fighters and 4 tactical_bombers moved from India to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
2 mech_infantrys moved from Buryatia to Buyant-Uhaa
2 aaGuns, 1 artillery and 8 infantry moved from Buryatia to Amur
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 42 Sea Zone
2 transports moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 submarines moved from 20 Sea Zone to 42 Sea Zone
3 fighters moved from 20 Sea Zone to Kiangsu
1 fighter moved from 21 Sea Zone to Kiangsu
2 transports moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
8 fighters moved from Japan to Kiangsu
2 fighters moved from Japan to Kiangsu
1 infantry moved from Kiangsu to Anhwe
3 submarines moved from 20 Sea Zone to 37 Sea Zone
3 submarines moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
7 submarines moved from 20 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
2 aaGuns and 8 infantry placed in Japan
3 aaGuns placed in Kiangsu
2 infantry and 1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33
UK_Pacific : -6.00
AA fire in India : : 0.00
Japanese : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 22 Sea Zone to 21 Sea Zone
14 fighters moved from 22 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 14 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 14 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
2 artilleries, 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 8 fighters, 2 infantry, 2 marines, 15 submarines and 2 transports moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
14 fighters moved from 21 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 tactical_bomber moved from Marianas to Caroline Islands
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
1 aaGun, 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 fighter moved from Kansu to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Sikang from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 artillery and 11 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
5 artilleries, 28 infantry and 6 mech_infantrys moved from Trans-Jordan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
3 fighters moved from Trans-Jordan to Egypt
7 fighters moved from Sicily to Egypt
5 fighters moved from Gibraltar to Egypt
1 tactical_bomber moved from Sicily to Egypt
2 tactical_bombers moved from Sicily to Gibraltar
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 battleship moved from 22 Sea Zone to 33 Sea Zone
Place Units - British
1 airfield, 1 armour and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
4 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries and 6 infantry moved from Caucasus to Kazakhstan
Combat - Italians
Battle in Eastern Persia
Italians attack with 4 armour and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 4 armour and 3 mech_infantrys in Eastern Persia, round 2 : 2/7 hits, 2.50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 6 infantry in Kazakhstan, round 2 : 3/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Caucasus to Kazakhstan
1 aaGun and 5 infantry moved from Western Germany to Northern Italy
6 mech_infantrys moved from Western Germany to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,3,5,6,3,1,6,5,5,4
Italians collect 4 PUs (10 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 submarine moved from 22 Sea Zone to 34 Sea Zone
2 fighters moved from Marianas to 34 Sea Zone
2 fighters moved from New Guinea to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
2 infantry moved from Queensland to South Australia
1 fighter moved from 33 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 22 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
2 bombers moved from Western Germany to 105 Sea Zone
1 infantry moved from Iraq to Syria
Germans take Syria from British
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Persia to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
1 bomber moved from French Indo China to Volgograd
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 bomber moved from Eastern Poland to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Belarus
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 105 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Western Ukraine
1 artillery owned by the Germans and 2 infantry owned by the Germans retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of West India from UK_Pacific to Germans
EDIT: Turning off Edit Mode
2 bombers moved from 105 Sea Zone to Southern Italy
1 bomber moved from Bessarabia to Northern Italy
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Volgograd to French Indo China
8 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
3 artilleries and 9 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
10 armour, 9 artilleries, 5 infantry and 48 mech_infantrys moved from Iraq to Trans-Jordan
5 mech_infantrys moved from Western Germany to Northern Italy
3 infantry moved from Poland to Eastern Poland
9 mech_infantrys moved from Novgorod to Eastern Poland
3 artilleries moved from Germany to Slovakia Hungary
1 mech_infantry moved from Poland to Eastern Poland
1 aaGun and 2 infantry moved from Baltic States to Eastern Poland
2 aaGuns and 6 infantry moved from France to Northern Italy
1 battleship and 1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 carrier moved from 113 Sea Zone to 124 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
4 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Persia to West India
3 armour and 1 mech_infantry moved from Persia to Trans-Jordan
Place Units - Germans
1 factory_minor placed in Persia
1 destroyer placed in 113 Sea Zone
3 infantry placed in Novgorod
3 bombers placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,1,4,3,2,6,3,5,6,6
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -0.17
Russians : 0.67