I calculate the difference between the number of units the battle calculator says the attacker should end up with and what they actually finish the battle with.
Whack Allies WAW vs dawg Axis #17659283
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from Oulu to Vyborg 1 Elite and 5 Infantrys moved from Tampere to Oulu 3 Artillerys, 1 Elite and 15 Infantrys moved from Oulu to Vyborg 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 2 ArmoredCars and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Elite and 3 Infantrys moved from Kiev to Donetsk 2 Mech.Infs moved from Istanbul to Bursa 1 JetFighter moved from Bucharest to Donetsk 3 Infantrys moved from Bucharest to E.Romania 2 Infantrys moved from E.Romania to Bulgaria 6 Infantrys moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 1 Factory and 7 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Elite, 3 Infantrys and 1 JetFighter Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Elite, 3 Infantrys and 1 JetFighter in Donetsk, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Elite, 2 Infantrys and 1 JetFighter in Donetsk, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Elite, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 JetFighter moved from Donetsk to Bursa Place Units - Romanians 1 Factory placed in Bursa 4 Infantrys placed in Vinnytsia 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Romanians : -0.83 Russians : -0.33
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Purchase Units - Thai Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Place Units - Thai 1 Elite and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 unit repaired. 4 Fighters moved from Minamitori to 85 Sea Zone 1 S.Bomber moved from Yap to 85 Sea Zone 1 L.Fighter and 1 S.Bomber moved from Pearl Harbor to 85 Sea Zone 1 Destroyer moved from 76 Sea Zone to 85 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry moved from Minamitori to 95 Sea Zone 1 Infantry moved from Peleliu to 101 Sea Zone 1 Infantry moved from Yap to 101 Sea Zone 3 Artillerys and 3 Tanks moved from Saipan to 86 Sea Zone 1 Tank moved from Minamitori to 86 Sea Zone 1 Marine moved from Saipan to 86 Sea Zone 1 Elite moved from Saipan to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 S.Submarine moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from Guam to 101 Sea Zone 3 Infantrys and 3 S.Submarines moved from 101 Sea Zone to 86 Sea Zone 7 Infantrys moved from Saipan to 86 Sea Zone 1 B.Carrier, 3 Fighters, 2 Infantrys and 3 S.Submarines moved from 95 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Hokkaido 1 Infantry moved from 85 Sea Zone to Kyushu 1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Shikoku 1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tohoku 1 Adv.Fighter and 3 Fighters moved from 86 Sea Zone to 84 Sea Zone 1 Destroyer moved from 101 Sea Zone to 85 Sea Zone 2 Submarines moved from 86 Sea Zone to 85 Sea Zone 2 Artillerys, 6 Infantrys, 4 Tanks and 6 Transports moved from 86 Sea Zone to 85 Sea Zone 2 Artillerys, 7 Fighters, 6 Infantrys and 4 Tanks moved from 85 Sea Zone to Tokyo 1 Artillery, 1 Elite, 1 Infantry, 1 S.Submarine and 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 85 Sea Zone to Chubu 1 Marine and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone 1 Marine moved from 85 Sea Zone to Chubu 2 Infantrys and 2 S.Submarines moved from 86 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Tokyo 2 Adv.Fighters, 2 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser and 8 Destroyers moved from 86 Sea Zone to 85 Sea Zone Purchase Units - Americans Americans buy 1 Carrier, 3 Destroyers, 2 Fighters, 6 Infantrys and 7 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 84 Sea Zone Americans attack with 1 Adv.Fighter and 3 Fighters Hisaichi defend with 2 Transports Americans roll dice for 1 Adv.Fighter and 3 Fighters in 84 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Transports in 84 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 Transports owned by the Hisaichi lost in 84 Sea Zone Americans win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Transports Battle in 85 Sea Zone Americans attack with 2 Adv.Fighters, 3 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser, 10 Destroyers, 1 L.Fighter, 2 S.Bombers, 9 S.Submarines, 2 Submarines and 7 Transports Yamamoto defend with 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Fighters, 2 S.Submarines, 15 Submarines and 4 Transports Americans roll dice for 9 S.Submarines and 2 Submarines in 85 Sea Zone, round 2 : 5/11 hits, 5.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 2 S.Submarines and 15 Submarines in 85 Sea Zone, round 2 : 5/17 hits, 6.00 expected hits Units damaged: 3 B.Carriers owned by the Americans and 2 Battleships owned by the Americans Americans roll dice for 2 Adv.Fighters, 3 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser, 10 Destroyers, 1 L.Fighter, 2 S.Bombers and 7 Transports in 85 Sea Zone, round 2 : 7/25 hits, 9.50 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Fighters and 4 Transports in 85 Sea Zone, round 2 : 3/16 hits, 5.83 expected hits 2 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 7 Submarines owned by the Yamamoto and 4 Transports owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 9 S.Submarines and 1 Submarine in 85 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits Yamamoto roll dice for 2 S.Submarines and 8 Submarines in 85 Sea Zone, round 3 : 4/10 hits, 3.67 expected hits Americans roll dice for 2 Adv.Fighters, 3 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser, 8 Destroyers, 1 L.Fighter, 2 S.Bombers and 7 Transports in 85 Sea Zone, round 3 : 8/23 hits, 8.83 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers and 2 Fighters in 85 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits 7 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 8 Submarines owned by the Yamamoto, 5 Destroyers owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Americans roll dice for 8 S.Submarines in 85 Sea Zone, round 4 : 4/8 hits, 4.00 expected hits Yamamoto roll dice for 2 S.Submarines in 85 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Americans roll dice for 2 Adv.Fighters, 3 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser, 1 Destroyer, 1 L.Fighter, 2 S.Bombers and 7 Transports in 85 Sea Zone, round 4 : 9/16 hits, 6.50 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Fighters in 85 Sea Zone, round 4 : 4/7 hits, 3.50 expected hits 1 Carrier owned by the Americans, 2 Cruisers owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Cruiser owned by the Americans, 1 Destroyer owned by the Yamamoto, 2 Adv.Fighters owned by the Americans, 2 S.Submarines owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans win with 3 B.Carriers, 2 Battleships, 3 Carriers, 1 Destroyer, 1 L.Fighter, 2 S.Bombers, 8 S.Submarines and 7 Transports remaining. Battle score for attacker is 129 Casualties for Americans: 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 9 Destroyers, 1 S.Submarine and 2 Submarines Casualties for Yamamoto: 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Fighters, 2 S.Submarines, 15 Submarines and 4 Transports Battle in Tokyo Americans attack with 2 Artillerys, 7 Fighters, 8 Infantrys and 4 Tanks Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory and 8 Infantrys AA fire in Tokyo : 0/7 hits, 1.17 expected hits Americans roll dice for 2 Artillerys, 7 Fighters, 8 Infantrys and 4 Tanks in Tokyo, round 2 : 8/21 hits, 6.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker and 8 Infantrys in Tokyo, round 2 : 4/9 hits, 3.17 expected hits 7 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Americans lost in Tokyo Americans roll dice for 2 Artillerys, 7 Fighters, 4 Infantrys and 4 Tanks in Tokyo, round 3 : 4/17 hits, 6.00 expected hits Yamamoto roll dice for 1 Bunker and 1 Infantry in Tokyo, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Tokyo Americans captures 56PUs while taking Yamamoto capital Americans win, taking Tokyo from Yamamoto with 2 Artillerys, 7 Fighters, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Americans: 4 Infantrys Casualties for Yamamoto: 1 Bunker and 8 Infantrys Battle in Shikoku Battle in Tohoku Battle in Hokkaido Battle in Chubu Americans attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Marine Yamamoto defend with 1 Bunker, 1 Factory and 4 Infantrys Americans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Marine in Chubu, round 2 : 2/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker and 4 Infantrys in Chubu, round 2 : 3/5 hits, 1.83 expected hits 1 Infantry owned by the Yamamoto, 1 Elite owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Chubu Americans roll dice for 1 Marine in Chubu, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bunker and 3 Infantrys in Chubu, round 3 : 1/4 hits, 1.50 expected hits 1 Marine owned by the Americans lost in Chubu Yamamoto win, taking Shikoku from Yamamoto, taking Tohoku from Yamamoto, taking Hokkaido from Yamamoto with 1 Bunker and 3 Infantrys remaining. Battle score for attacker is -11 Casualties for Americans: 1 Artillery, 1 Elite, 1 Infantry and 1 Marine Casualties for Yamamoto: 1 Infantry Battle in Kyushu Non Combat Move - Americans 1 Adv.Fighter and 3 Fighters moved from 84 Sea Zone to 85 Sea Zone 1 Fighter moved from Tokyo to 85 Sea Zone 6 Fighters moved from Tokyo to 85 Sea Zone 1 S.Bomber moved from 85 Sea Zone to Minamitori 1 S.Bomber moved from 85 Sea Zone to Minamitori Place Units - Americans 1 Carrier, 3 Destroyers and 7 Transports placed in 13 Sea Zone 2 Fighters placed in 13 Sea Zone Americans undo move 1. 1 Transport placed in 13 Sea Zone 1 Carrier, 3 Destroyers and 6 Transports placed in 13 Sea Zone 5 Infantrys placed in Washington 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 122 PUs; end with 178 PUs
Combat Hit Differential Summary :
AA fire in Tokyo : : -1.17 Hisaichi : -0.33 Yamamoto : -3.50 Americans : -1.00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 7 Infantrys moved from Latvia to Leningrad 1 Infantry moved from Brest to Minsk 1 Infantry moved from Minsk to Novgorod 1 Infantry moved from Novgorod to Leningrad 4 Infantrys moved from Brest to Kiev 6 Infantrys moved from Krakow to Brest 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 3 Mech.Infs moved from Bohemia to Kiev 2 ArmoredCars moved from Bohemia to Vinnytsia 1 Infantry moved from Darfur to New Valley 1 ArmoredCar, 1 HeavyTank and 3 Tanks moved from Madrid to Andalusia 5 Tanks moved from Portugal to Andalusia 5 Tanks moved from Navarre to Andalusia 4 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 1 ArmoredCar moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Danzig to 23 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar, 2 Artillerys and 5 Infantrys moved from 24 Sea Zone to Leningrad 2 Adv.Fighters and 2 Fighters moved from 24 Sea Zone to 6 Sea Zone 1 Adv.Fighter and 2 Stukas moved from Oulu to 6 Sea Zone 2 Infantrys moved from Danzig to East Prussia 15 Infantrys moved from Brandenburg to Bohemia 2 Artillerys moved from Belgium to Netherlands Purchase Units - Germans Germans buy 4 ArmoredCars, 1 Bunker, 12 HeavyTanks, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Andalusia Germans attack with 1 ArmoredCar, 1 HeavyTank and 13 Tanks Neutral defend with 1 Bunker Germans roll dice for 1 ArmoredCar, 1 HeavyTank and 13 Tanks in Andalusia, round 2 : 5/15 hits, 7.50 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Andalusia Germans loses 0 PUs for violating Andalusias neutrality. Germans win, taking Andalusia from Neutral with 1 ArmoredCar, 1 HeavyTank and 13 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in 6 Sea Zone Germans attack with 3 Adv.Fighters, 2 Fighters and 2 Stukas British defend with 1 Battleship, 1 Destroyer and 2 Transports; Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Germans roll dice for 3 Adv.Fighters, 2 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits Units damaged: 1 Battleship owned by the British Russians roll dice for 1 Battleship, 2 Destroyers and 4 Transports in 6 Sea Zone, round 2 : 2/7 hits, 2.00 expected hits 2 Fighters owned by the Germans and 2 Transports owned by the Russians lost in 6 Sea Zone Germans roll dice for 3 Adv.Fighters and 2 Stukas in 6 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 6 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans roll dice for 3 Adv.Fighters and 2 Stukas in 6 Sea Zone, round 4 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 Battleship, 1 Destroyer and 2 Transports in 6 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits 2 Transports owned by the British lost in 6 Sea Zone Germans roll dice for 3 Adv.Fighters and 2 Stukas in 6 Sea Zone, round 5 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 Battleship and 1 Destroyer in 6 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits 1 Battleship owned by the British, 1 Destroyer owned by the British and 1 Stuka owned by the Germans lost in 6 Sea Zone Germans win with 3 Adv.Fighters and 1 Stuka remaining. Battle score for attacker is 43 Casualties for Germans: 2 Fighters and 1 Stuka Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports Casualties for British: 1 Battleship, 1 Destroyer and 2 Transports Non Combat Move - Germans 3 Adv.Fighters moved from 6 Sea Zone to Vyborg 1 Stuka moved from 6 Sea Zone to Vyborg 1 HeavyTank moved from Lapland to Vyborg 1 Artillery and 1 Infantry moved from Lapland to Oulu Place Units - Germans 1 Bunker and 4 HeavyTanks placed in Leningrad 3 HeavyTanks placed in Kiev 4 HeavyTanks placed in Warsaw 4 ArmoredCars and 1 Tank placed in Madrid 6 Infantrys placed in Hamburg 1 HeavyTank and 2 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Germans : -4.17 Neutral : -0.50 Russians : -3.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 4 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 10 Infantrys moved from Moscow to Yaroslavl 13 Infantrys moved from Yaroslavl to S.Karelia 1 Mech.Rocket moved from Ayan to Hulunbuir 2 Fighters moved from Chita to Hulunbuir Purchase Units - Russians Russians buy 2 Bunkers, 32 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Hulunbuir Russians attack with 2 Fighters and 1 Mech.Rocket Hisaichi defend with 3 Infantrys Russians roll dice for 2 Fighters and 1 Mech.Rocket in Hulunbuir, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 3 Infantrys in Hulunbuir, round 2 : 3/3 hits, 1.00 expected hits 1 Mech.Rocket owned by the Russians, 2 Fighters owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi win with 2 Infantrys remaining. Battle score for attacker is -20 Casualties for Russians: 2 Fighters and 1 Mech.Rocket Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 AAGun moved from Kuybyshev to Penza 1 AAGun moved from Kuybyshev to Gorky Place Units - Russians 1 Bunker placed in Chita 1 Bunker placed in Ayan 2 Tanks placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 2 Infantrys placed in S.Karelia 4 Infantrys placed in Arkhangelsk 2 Infantrys placed in Sverdlovsk Turning on Edit Mode EDIT: Removing units owned by Russians from Sverdlovsk: 5 Infantrys EDIT: Adding units owned by Russians to Novosibirsk: 5 Infantrys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 80 PUs; end with 81 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00 Russians : -0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 8 Artillerys, 1 HeavyTank, 20 Infantrys, 1 Mot.Inf and 4 Tanks moved from Tobruk to Mersa Matruh 1 HeavyTank and 2 Tanks moved from Hun to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Mersa Matruh 8 Transports moved from 47 Sea Zone to 46 Sea Zone 4 Infantrys moved from Tuscany to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 10 Infantrys moved from Rome to 46 Sea Zone 16 Infantrys and 8 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Elite moved from Campania to 48 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite and 1 S.Submarine moved from 48 Sea Zone to 47 Sea Zone 1 Elite and 16 Infantrys moved from 47 Sea Zone to S.Tunisia 3 ArmoredCars, 5 Artillerys, 11 Infantrys and 2 Tanks moved from Tunis to N.Tunisia 5 Artillerys moved from Tunis to S.Tunisia 2 HeavyTanks moved from Equatoria to Darfur Purchase Units - Italians Italians buy 3 HeavyTanks and 26 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 8 Artillerys, 2 Fighters, 2 HeavyTanks, 20 Infantrys, 1 Mot.Inf and 6 Tanks British defend with 1 Tank Italians roll dice for 8 Artillerys, 2 Fighters, 2 HeavyTanks, 20 Infantrys, 1 Mot.Inf and 6 Tanks in Mersa Matruh, round 2 : 9/39 hits, 12.50 expected hits British roll dice for 1 Tank in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 8 Artillerys, 2 Fighters, 2 HeavyTanks, 19 Infantrys, 1 Mot.Inf and 6 Tanks remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Non Combat Move - Italians 2 Fighters moved from Mersa Matruh to Hun 5 Infantrys moved from Lombardy to Tuscany 2 Infantrys moved from Provence to Lombardy Place Units - Italians 3 HeavyTanks placed in Hun 4 Infantrys placed in Tunis 3 Infantrys placed in Campania 10 Infantrys placed in Rome 5 Infantrys placed in Lombardy 4 Infantrys placed in Provence Turn Complete - Italians Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : -3.50 British : 0.50
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 2 Infantrys moved from W.Morocco to E.Morocco 1 Infantry moved from Rio de Oro to Mauritania 1 ArmoredCar moved from Rio de Oro to French Sudan French take French Sudan from Italians 1 Tank moved from Rio de Oro to Mauritania 8 Infantrys and 2 Tanks moved from Adana to W.Iran 2 Tanks moved from Syria to W.Iran 1 Elite, 8 Infantrys and 2 Tanks moved from S.Algeria to E.Morocco 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank moved from N.Algeria to E.Morocco 1 Fighter moved from Azores to E.Morocco Purchase Units - French French buy 1 Bunker, 6 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Combat - French Battle in W.Iran French attack with 8 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys French roll dice for 8 Infantrys and 4 Tanks in W.Iran, round 2 : 1/12 hits, 3.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the French lost in W.Iran French roll dice for 7 Infantrys and 4 Tanks in W.Iran, round 3 : 3/11 hits, 3.17 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 4/5 hits, 1.83 expected hits 3 Infantrys owned by the Neutral and 4 Infantrys owned by the French lost in W.Iran French roll dice for 3 Infantrys and 4 Tanks in W.Iran, round 4 : 3/7 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 4 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Iran French loses 0 PUs for violating W.Irans neutrality. French win, taking W.Iran from Neutral with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for French: 5 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - French Place Units - French 1 Bunker and 4 Infantrys placed in E.Morocco 2 Infantrys placed in W.Morocco 2 Tanks placed in Syria Turn Complete - French French collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Neutral : 0.50 French : -2.00
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@Whackamatt this 1 is done
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Yeah. Go ahead and fire up another one when you get a chance.