@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Shensi to Russia
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 1 armour remaining. Battle score for attacker is -11
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Shan State to 38 Sea Zone
6 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
6 infantry moved from 39 Sea Zone to India
2 bombers moved from French Indo China to India
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Yakut S.S.R. to Suiyuyan
1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
2 fighters moved from Malaya to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hopei
2 armour and 1 mech_infantry moved from Shantung to Hopei
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kweichow
Japanese attack with 2 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 3 mech_infantrys in Kweichow, round 2 : 0/5 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 3 : 1/4 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 2 artilleries and 8 infantry
Japanese roll dice for 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/14 hits, 6,00 expected hits
Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 4/10 hits, 3,33 expected hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
1 mech_infantry owned by the Japanese retreated to French Indo China
Chinese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Chinese: 5 infantry
Battle in India
Japanese attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
British defend with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in India, round 2 : 5/12 hits, 4,67 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2,33 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 2 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 battleship, 1 cruiser and 2 transports moved from 38 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 mech_infantry moved from Chahar to Hopei
3 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Hopei
1 fighter moved from Suiyuyan to Central Mongolia
2 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
2 fighters and 1 tactical_bomber moved from Manchuria to Amur
2 infantry moved from Kiangsi to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Amur to Yakut S.S.R.
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,4,6,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,6,1,5,3,6
Japanese collect 45 PUs (14 lost to blockades); end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : -0,33
Chinese : 1,33
UK_Pacific : -1,33
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 harbour, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Germany
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Soviet Far East
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.
Battle in Western Germany
Americans converts factory_major into different units
Battle in Norway
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 4 fighters; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Western Germany from Germans, taking Norway from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery and 3 fighters
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 carriers moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 125 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Germany to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 harbour placed in Midway
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,50
Americans : 1,83
AA fire in Germany : : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 3 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 harbour, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Germany
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Soviet Far East
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.
Battle in Western Germany
Americans converts factory_major into different units
Battle in Norway
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 4 fighters; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Western Germany from Germans, taking Norway from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery and 3 fighters
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 carriers moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 125 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Germany to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 harbour placed in Midway
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 3 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 6 PUs;
Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
2 fighters moved from 110 Sea Zone to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to France
1 bomber moved from Shensi to Shantung
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in Shantung
AA fire in Shantung : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Shantung causes 0 damage total.
Battle in Denmark
Battle in Northern Italy
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 2 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Northern Italy
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 : 0/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 4 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Denmark from Germans, taking Northern Italy from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in France
British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 artillery, 1 fighter and 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in France, round 2 : 2/4 hits, 1,67 expected hits
2 mech_infantrys owned by the Italians and 2 infantry owned by the British lost in France
1 artillery owned by the British retreated to Normandy Bordeaux
Germans win with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
2 transports moved from 110 Sea Zone to 88 Sea Zone
3 infantry moved from Brazil to Suriname
1 armour moved from Brazil to Suriname
1 aaGun moved from Normandy Bordeaux to Southern France
2 fighters moved from Northern Italy to Southern France
1 tactical_bomber moved from Northern Italy to Southern France
1 battleship and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
3 submarines moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 armour moved from Iraq to Persia
3 fighters moved from Russia to Persia
1 mech_infantry moved from Burma to Szechwan
1 bomber moved from France to Normandy Bordeaux
2 fighters moved from France to Southern France
Place Units - British
3 infantry placed in Persia
3 armour placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4
British collect 40 PUs (4 lost to blockades); end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,83
British : -4,00
Italians : -1,33
Americans : 1,83
AA fire in Shantung : : 0,83
Chinese : 0,00
Japanese : -0,33
AA fire in Germany : : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from France to Western Germany
1 bomber moved from Bryansk to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 submarines moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Western Germany
Italians attack with 1 artillery, 1 bomber and 1 fighter
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Western Germany, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Italians attack with 2 submarines
British defend with 1 cruiser; Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Non Combat Move - Italians
1 bomber moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,2,5,3,4,3,6
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -1,83
British : -0,33
Americans : -0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to Iwo Jima
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Northern Territory to Caroline Islands
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Borneo
Battle in Iwo Jima
ANZAC attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 2 fighters in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Borneo from Japanese, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Iwo Jima to 17 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
Place Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to Iwo Jima
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Northern Territory to Caroline Islands
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Borneo
Battle in Iwo Jima
ANZAC attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 2 fighters in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Borneo from Japanese, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Iwo Jima to 17 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
Place Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to 109 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major, 6x factory_minor; Remaining resources: 56 PUs;
Germans buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
21 armour, 5 artilleries, 1 fighter, 34 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
3 fighters and 5 tactical_bombers moved from Novgorod to Russia
1 armour moved from Ukraine to Russia
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
3 mech_infantrys moved from Germany to Denmark
1 bomber moved from Germany to Denmark
6 bombers moved from Germany to Russia
3 infantry moved from Finland to Norway
Combat - Germans
Battle in Norway
Germans attack with 3 infantry
Americans defend with 1 infantry
Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans retreated to Finland
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Denmark
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Denmark, round 2 : 2/4 hits, 1,17 expected hits
British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 22 armour, 5 artilleries, 6 bombers, 4 fighters, 34 infantry, 5 mech_infantrys and 7 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 6 armour, 14 artilleries, 1 factory_major, 1 fighter, 44 infantry and 1 tactical_bomber
AA fire in Russia : 6/12 hits, 2,00 expected hits
4 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
Germans roll dice for 22 armour, 5 artilleries, 6 bombers, 34 infantry, 5 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 26/77 hits, 27,33 expected hits
Russians roll dice for 4 aaGuns, 6 armour, 14 artilleries, 1 fighter, 44 infantry and 1 tactical_bomber in Russia, round 2 : 20/66 hits, 23,50 expected hits
22 infantry owned by the Russians, 20 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 22 armour, 5 artilleries, 6 bombers, 14 infantry, 5 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 27/57 hits, 24,00 expected hits
Russians roll dice for 6 armour, 14 artilleries, 1 fighter, 22 infantry and 1 tactical_bomber in Russia, round 3 : 19/44 hits, 16,17 expected hits
22 infantry owned by the Russians, 5 artilleries owned by the Russians, 14 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 22 armour, 5 artilleries, 6 bombers and 5 tactical_bombers in Russia, round 4 : 14/38 hits, 20,00 expected hits
Russians roll dice for 6 armour, 9 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 4 : 6/17 hits, 7,17 expected hits
5 armour owned by the Russians, 9 artilleries owned by the Russians, 5 artilleries owned by the Germans and 1 armour owned by the Germans lost in Russia
Germans roll dice for 21 armour, 6 bombers and 5 tactical_bombers in Russia, round 5 : 19/32 hits, 17,83 expected hits
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Russia, round 5 : 3/3 hits, 1,67 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians and 3 armour owned by the Germans lost in Russia
Germans captures 10PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 6 bombers and 5 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 4 armour, 5 artilleries, 4 fighters, 34 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 4 aaGuns, 6 armour, 14 artilleries, 1 fighter, 44 infantry and 1 tactical_bomber
Non Combat Move - Germans
6 bombers moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Eastern Poland
3 tactical_bombers moved from Russia to Western Ukraine
2 aaGuns moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Denmark to Germany
3 infantry moved from Yugoslavia to Northern Italy
10 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
2 mech_infantrys placed in Novgorod
Germans undo move 3.
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,2,5,4,2,5,2,4
Germans collect 55 PUs (4 lost to blockades); end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -3,33
AA fire in Russia : : 4,00
British : -0,67
Americans : 1,00
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
5 infantry moved from Shensi to Hopei
2 armour moved from Shensi to Kweichow
2 armour moved from Kweichow to Hopei
Combat - Russians
Battle in Hopei
Russians attack with 2 armour and 5 infantry
Japanese defend with 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
Russians roll dice for 2 armour and 5 infantry in Hopei, round 2 : 3/7 hits, 1,83 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 2/5 hits, 2,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Hopei
Russians roll dice for 2 armour and 3 infantry in Hopei, round 3 : 2/5 hits, 1,50 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 3 : 2/3 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei
1 infantry owned by the Russians and 2 armour owned by the Russians retreated to Kweichow
Japanese win with 1 armour remaining. Battle score for attacker is 10
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys
Non Combat Move - Russians
1 aaGun moved from Shensi to Sikang
1 aaGun and 5 infantry moved from Yenisey to Olgiy
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 1,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 3 SuicideAttackTokens;
Japanese buy 3 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
5 infantry moved from India to 39 Sea Zone
5 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
5 infantry moved from 80 Sea Zone to Persia
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Sikang
2 fighters and 1 tactical_bomber moved from Kwangsi to Sikang
1 fighter moved from French Indo China to Sikang
2 bombers moved from French Indo China to Sikang
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 armour, 1 factory_minor, 3 fighters and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Persia, round 2 : 3/9 hits, 3,17 expected hits
British roll dice for 1 armour, 3 fighters and 3 infantry in Persia, round 2 : 3/7 hits, 3,50 expected hits
3 infantry owned by the Japanese, 1 fighter owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Persia
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Persia, round 3 : 0/6 hits, 2,67 expected hits
British roll dice for 2 fighters in Persia, round 3 : 1/2 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Persia
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Persia, round 4 : 4/5 hits, 2,50 expected hits
British roll dice for 2 fighters in Persia, round 4 : 1/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in Persia
Japanese win, taking Persia from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 4 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 3 fighters and 3 infantry
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sikang
Japanese attack with 1 armour, 2 bombers, 3 fighters and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 aaGun
AA fire in Sikang : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 1 tactical_bomber in Sikang, round 2 : 2/7 hits, 4,00 expected hits
Chinese roll dice for 1 aaGun, 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits, 1,00 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese, 1 aaGun owned by the Russians and 1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Sikang, round 3 : 2/5 hits, 3,00 expected hits
Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 2 fighters
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
2 bombers moved from Sikang to Kazakhstan
2 artilleries and 3 infantry moved from Suiyuyan to Hopei
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Hunan
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Central Mongolia to Anhwe
1 fighter moved from Yakut S.S.R. to Anhwe
1 fighter and 1 tactical_bomber moved from Amur to Anhwe
3 infantry moved from Shantung to Jehol
2 carriers moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
Place Units - Japanese
3 armour placed in India
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,4,6,6,5,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,6,4,4,3,6,2
Japanese collect 45 PUs (15 lost to blockades); end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : -1,17
ANZAC : 0,83
Chinese : 1,33
AA fire in Sikang : : -0,50
Japanese : -4,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 factory_minors, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Southern France to France
French take France from Germans
French take Algeria from British
French take Southern France from Americans
French take Tunisia from British
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
4 fighters moved from 112 Sea Zone to Western Germany
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 transport moved from 3 Sea Zone to 4 Sea Zone
1 transport moved from 4 Sea Zone to 5 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Okinawa
Battle in Marianas
Battle in Western Germany
Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 13 infantry; Italians defend with 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/14 hits, 5,67 expected hits
Germans roll dice for 1 artillery and 13 infantry in Western Germany, round 2 : 5/14 hits, 4,67 expected hits
7 infantry owned by the Germans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
1 artillery retreated to Holland Belgium
Germans win, taking Okinawa from Japanese, taking Marianas from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 3 infantry and 2 mech_infantrys
Casualties for Germans: 7 infantry
Battle in Siberia
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 19 Sea Zone
1 destroyer moved from 25 Sea Zone to 19 Sea Zone
1 destroyer moved from 25 Sea Zone to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to Norway
2 fighters moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 factory_minor placed in Holland Belgium
2 bombers placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0,33
Americans : 0,83
Japanese : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 artillery and 1 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Chinese retreated to Kweichow
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -2,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 factory_minors, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Southern France to France
French take France from Germans
French take Algeria from British
French take Southern France from Americans
French take Tunisia from British
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
4 fighters moved from 112 Sea Zone to Western Germany
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 transport moved from 3 Sea Zone to 4 Sea Zone
1 transport moved from 4 Sea Zone to 5 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Okinawa
Battle in Marianas
Battle in Western Germany
Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 13 infantry; Italians defend with 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/14 hits, 5,67 expected hits
Germans roll dice for 1 artillery and 13 infantry in Western Germany, round 2 : 5/14 hits, 4,67 expected hits
7 infantry owned by the Germans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
1 artillery retreated to Holland Belgium
Germans win, taking Okinawa from Japanese, taking Marianas from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 3 infantry and 2 mech_infantrys
Casualties for Germans: 7 infantry
Battle in Siberia
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 19 Sea Zone
1 destroyer moved from 25 Sea Zone to 19 Sea Zone
1 destroyer moved from 25 Sea Zone to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to Norway
2 fighters moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 factory_minor placed in Holland Belgium
2 bombers placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 artillery and 1 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Chinese retreated to Kweichow
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 factory_minor, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Szechwan to French Indo China
French take French Indo China from Japanese
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
3 fighters moved from Southern France to Western Germany
Combat - British
Battle in Western Germany
British attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry; Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 : 5/8 hits, 4,00 expected hits
Germans roll dice for 1 artillery and 6 infantry in Western Germany, round 2 : 2/7 hits, 2,33 expected hits
5 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 5 infantry
1 tactical_bomber owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated
Non Combat Move - British
2 fighters moved from Western Germany to France
1 fighter moved from Western Germany to France
1 fighter moved from France to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from Western Germany to Norway
1 aaGun moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Norway
1 armour moved from Suriname to 88 Sea Zone
3 infantry moved from Suriname to 88 Sea Zone
1 armour, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
3 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 4 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 bomber moved from Western Germany to Tobruk
Place Units - British
1 factory_minor placed in Iraq
3 fighters placed in Egypt
1 submarine placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in United Kingdom
Turning on Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2,1,5,6,2,3
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,00
British : -0,17
Americans : 0,83
Chinese : -2,33
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 1 fighter
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artillery
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery; French defend with 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Southern France
Italians win, taking Southern France from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
2 fighters moved from Southern France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Tambov to Volgograd
2 aaGuns moved from Bryansk to Belarus
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,2,4,1,5,5,1
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,17
French : -0,33
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone
EDIT: 3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from New South Wales to Guam
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 19 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 bomber placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone
EDIT: 3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from New South Wales to Guam
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 19 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 bomber placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Iraq to Persia
4 infantry moved from France to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
Combat - French
Battle in Persia
French attack with 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
French roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Persia, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Persia, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 5 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Persia, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 6 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Persia, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 7 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Persia, round 8 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 8 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Persia, round 9 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 9 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Persia, round 10 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 10 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Persia, round 11 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 11 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Persia, round 12 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 12 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Persia, round 13 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Persia, round 13 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Persia
French win, taking Persia from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Germany
French attack with 1 fighter and 6 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 3 fighters
French roll dice for 1 fighter and 6 infantry in Western Germany, round 2 : 2/7 hits, 1,50 expected hits
Germans roll dice for 3 fighters and 1 infantry in Western Germany, round 2 : 3/4 hits, 2,33 expected hits
1 infantry owned by the Germans, 1 fighter owned by the Italians and 3 infantry owned by the French lost in Western Germany
French roll dice for 1 fighter and 3 infantry in Western Germany, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 fighters in Western Germany, round 3 : 0/2 hits, 1,33 expected hits
1 fighter owned by the Italians lost in Western Germany
French roll dice for 1 fighter and 3 infantry in Western Germany, round 4 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 fighter in Western Germany, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Italians lost in Western Germany
French win, taking Western Germany from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 24
Casualties for French: 3 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 3 fighters
Non Combat Move - French
1 fighter moved from Western Germany to France
Turn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,2,5,3,5,2,6
French collect 21 PUs (2 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Germans : -1,33
French : -2,50
Japanese : -4,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
6 bombers moved from Bryansk to Norway
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Norway
1 bomber moved from Germany to Norway
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 battleship and 1 carrier moved from 115 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Denmark to Western Germany
1 armour and 1 infantry moved from Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
2 armour, 1 infantry and 7 mech_infantrys moved from Germany to Western Germany
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Germany
Germans attack with 2 armour, 1 infantry and 10 mech_infantrys
French defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 1 infantry and 10 mech_infantrys in Western Germany, round 2 : 3/13 hits, 2,83 expected hits
French roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Western Germany
Germans win, taking Western Germany from French with 2 armour and 9 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 3 infantry
Battle in Norway
Germans attack with 1 armour, 7 bombers and 2 infantry
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 factory_minor and 4 fighters
Germans roll dice for 1 armour, 7 bombers and 2 infantry in Norway, round 2 : 8/10 hits, 5,50 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in Norway, round 2 : 6/6 hits, 3,83 expected hits
1 tactical_bomber owned by the British, 3 bombers owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 4 fighters owned by the Americans and 1 fighter owned by the British lost in Norway
Germans win with 4 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 3 bombers and 2 infantry
Casualties for Americans: 4 fighters
Casualties for British: 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
1 bomber moved from Norway to Germany
3 bombers moved from Norway to Finland
2 tactical_bombers moved from Eastern Poland to Finland
1 aaGun moved from Germany to Western Germany
2 tactical_bombers moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Finland
3 armour moved from Russia to Novosibirsk
15 armour moved from Russia to Volgograd
3 aaGuns moved from Rostov to Caucasus
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 8 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
1 armour and 2 infantry placed in Novgorod
2 armour, 6 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 3,17
French : 1,00
Americans : 2,17
Russians : -0,17
jeg flyttede ikke nogle ubåde. for var lidt i tvivl om hvilke du vil have flyttet. Du kan bare selv flytte dem - men hvis du flytter nogle væk fra italien, vil jeg gerne havde det du convoy raidede for retur:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
5 infantry moved from Olgiy to Kansu
1 armour moved from Kweichow to Kansu
1 infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 2 armour and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 5 infantry in Kansu, round 2 : 2/7 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Olgiy to Kansu
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,17
Japanese : 0,67