The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Toyls vs Maxi - Corona edition
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to Queensland 1 fighter moved from Yunnan to Burma EDIT: 1 infantry moved from Szechwan to Yunnan 1 destroyer moved from 33 Sea Zone to 20 Sea Zone ANZAC take 22 Sea Zone from Japanese Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to Queensland 1 fighter moved from Yunnan to Burma EDIT: 1 infantry moved from Szechwan to Yunnan 1 destroyer moved from 33 Sea Zone to 20 Sea Zone ANZAC take 22 Sea Zone from Japanese Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 110 Sea Zone to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 49 PUs; Germans buy 3 armour, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Ukraine to Ukraine 25 infantry moved from Western Ukraine to Bryansk 5 artilleries moved from Western Ukraine to Bryansk 14 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 fighter moved from 113 Sea Zone to 126 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from Western Germany to Norway 1 tactical_bomber moved from 113 Sea Zone to Norway 1 fighter moved from Western Ukraine to Ukraine 2 tactical_bombers moved from Poland to Ukraine 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in 126 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Norway Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk 3 aaGuns moved from Western Ukraine to Bryansk 7 infantry moved from Eastern Poland to Western Ukraine 5 infantry moved from Archangel to Smolensk 1 bomber moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 3 tactical_bombers moved from Norway to Western Germany 2 infantry moved from France to Western Germany 1 fighter moved from 126 Sea Zone to 113 Sea Zone 1 fighter moved from Norway to Western Germany Place Units - Germans 3 armour placed in Novgorod 1 bomber and 2 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Germany 1 infantry placed in France Germans undo move 4. 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,2,1,3 Germans collect 50 PUs (6 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -0,17 British : 0,33 Russians : -0,33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Timguska to Yenisey 5 infantry moved from Russia to Smolensk 1 fighter moved from Kansu to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Yenisey Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Yenisey, round 2 : 2/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 5 infantry; Italians defend with 1 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/8 hits, 2,50 expected hits Italians roll dice for 6 infantry in Smolensk, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/7 hits, 2,33 expected hits Italians roll dice for 4 infantry in Smolensk, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/6 hits, 2,17 expected hits Italians roll dice for 4 infantry in Smolensk, round 4 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 5 : 3/5 hits, 2,00 expected hits Italians roll dice for 3 infantry in Smolensk, round 5 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Smolensk to Russia 1 aaGun moved from Timguska to Yenisey 1 aaGun and 5 infantry moved from Kansu to Shensi 2 armour and 1 tactical_bomber moved from Yunnan to Shensi Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -2,67 Russians : -1,83 Japanese : -0,33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 2 infantry moved from French Indo China to Kwangsi 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Shantung to Korea 2 fighters moved from Kiangsu to Korea 8 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 armour moved from French Indo China to Burma Japanese take Shan State from UK_Pacific 8 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone 8 infantry moved from 38 Sea Zone to Burma 2 fighters moved from 38 Sea Zone to Burma 2 tactical_bombers moved from 38 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma 3 fighters and 3 tactical_bombers moved from Malaya to Burma 2 bombers moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 2 battleships and 2 cruisers moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Kiangsi Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 armour, 1 artillery, 2 bombers, 7 fighters, 9 infantry and 7 tactical_bombers British defend with 3 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; Chinese defend with 8 infantry AA fire in Burma : 3/9 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Burma Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry and 6 tactical_bombers in Burma, round 2 : 7/24 hits, 10,33 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 fighter, 15 infantry and 2 mech_infantrys in Burma, round 2 : 6/19 hits, 6,67 expected hits 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the Chinese lost in Burma Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 6 tactical_bombers in Burma, round 3 : 12/18 hits, 9,33 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys in Burma, round 3 : 2/12 hits, 4,33 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 fighter owned by the ANZAC, 1 infantry owned by the Chinese, 1 artillery owned by the British and 7 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 2 fighters, 8 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys Casualties for Chinese: 8 infantry Casualties for ANZAC: 1 fighter Battle in Korea Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/5 hits, 2,33 expected hits Americans roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Korea to Manchuria 2 infantry moved from Jehol to Manchuria 3 infantry moved from Shantung to Anhwe 3 transports moved from 38 Sea Zone to 37 Sea Zone 6 infantry moved from French Indo China to Shan State 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 carriers and 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 4 fighters and 4 tactical_bombers moved from Burma to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 2 bombers moved from Burma to French Indo China 1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Yakut S.S.R. Place Units - Japanese 1 armour and 2 mech_infantrys placed in Malaya Japanese undo move 1. 2 armour and 1 mech_infantry placed in Shantung 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Malaya Japanese undo move 3. 2 fighters and 1 mech_infantry placed in Malaya 2 mech_infantrys placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,1,6,3 Japanese collect 47 PUs (9 lost to blockades); end with 48 PUsCombat Hit Differential Summary :
AA fire in Burma : : 1,50 ANZAC : -0,33 Americans : 0,17 Chinese : -0,67 UK_Pacific : -3,00 Japanese : 0,17 -
Du fik 3 hits med dine aa guns;(
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 10 Sea Zone to Midway 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 91 Sea Zone to Holland Belgium 1 armour moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Western Germany causes 13 damage total. Battle in Soviet Far East Battle in Holland Belgium Americans attack with 1 armour and 4 fighters Italians defend with 1 infantry Americans roll dice for 1 armour and 4 fighters in Holland Belgium, round 2 : 4/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from Western Germany to United Kingdom 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0,33 AA fire in Western Germany : : -0,33 Americans : 1,50 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 2 artilleries moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 10 Sea Zone to Midway 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 91 Sea Zone to Holland Belgium 1 armour moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Western Germany causes 13 damage total. Battle in Soviet Far East Battle in Holland Belgium Americans attack with 1 armour and 4 fighters Italians defend with 1 infantry Americans roll dice for 1 armour and 4 fighters in Holland Belgium, round 2 : 4/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from Western Germany to United Kingdom 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 2 artilleries moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to France 1 artillery and 6 infantry moved from Tobruk to Libya 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 artillery moved from Algeria to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to France 1 fighter moved from United Kingdom to France 2 mech_infantrys moved from India to Burma 1 bomber moved from Eastern Persia to Burma 1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 armour moved from Eastern Persia to India 3 fighters moved from Eastern Persia to Russia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone Combat - British Battle in Burma British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2,17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in France British attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 artilleries and 5 infantry British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in France, round 2 : 4/8 hits, 3,17 expected hits Germans roll dice for 2 artilleries and 5 infantry in France, round 2 : 3/7 hits, 2,33 expected hits 4 infantry owned by the Italians and 3 infantry owned by the British lost in France retreated to France Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 4 infantry Battle in Libya British attack with 1 artillery and 6 infantry Italians defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 1 artillery and 6 infantry in Libya, round 2 : 3/7 hits, 1,50 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1,17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 bomber moved from Burma to Shensi Place Units - British 1 bomber placed in United Kingdom 3 submarines and 1 transport placed in 110 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,4,4 British collect 35 PUs (3 lost to blockades); end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0,33 British : 4,17 Italians : 0,83 AA fire in Western Germany : : -0,33 Americans : 1,50 Japanese : -0,17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Tambov Italians take Tambov from Russians 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Southern Italy to Smolensk 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 armour Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Battle in Smolensk Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk Italians roll dice for 1 artillery and 1 bomber in Smolensk, round 3 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Smolensk Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Bryansk 1 fighter moved from Holland Belgium to France 2 mech_infantrys moved from Southern Italy to France 2 submarines moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,6,4,3,6 Italians collect 6 PUs (6 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : 0,50 Americans : 0,50 Russians : 1,00 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 42 Sea Zone to Northern Territory Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
ANZAC : 1,17 Japanese : 0,83 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 42 Sea Zone to Northern Territory Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,17 Japanese : 0,83 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Nenetsia to Vologda 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from 113 Sea Zone to 114 Sea Zone 7 bombers moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Germans Submerged 1 submarine owned by the Russians Submerged Battle in 114 Sea Zone Germans attack with 7 bombers, 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 7 bombers and 1 fighter in 114 Sea Zone, round 2 : 4/8 hits, 5,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans winRussians win with no units remaining with 7 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 7 infantry moved from Western Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 2 infantry moved from Ukraine to Bryansk 1 fighter moved from 114 Sea Zone to Novgorod 1 fighter and 3 tactical_bombers moved from Western Germany to Novgorod 7 bombers moved from 114 Sea Zone to Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 3 aaGuns, 5 infantry and 2 mech_infantrys moved from Western Germany to Germany 3 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Norway to Finland Place Units - Germans 1 fighter and 2 tactical_bombers placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,2,5,3,2,5 Germans collect 52 PUs (10 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -1,50 Russians : 0,50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Shensi to Russia 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine retreated to Ukraine Germans win with 1 armour remaining. Battle score for attacker is -11 Casualties for Russians: 1 fighter and 1 tactical_bomber Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans : 0,67 Russians : 0,33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Shan State to 38 Sea Zone 6 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone 6 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 artillery and 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Yakut S.S.R. to Suiyuyan 1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan 2 fighters moved from Malaya to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Hopei 2 armour and 1 mech_infantry moved from Shantung to Hopei 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kweichow Japanese attack with 2 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 3 mech_infantrys in Kweichow, round 2 : 0/5 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 3 : 1/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 armour, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 2 artilleries and 8 infantry Japanese roll dice for 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/14 hits, 6,00 expected hits Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 4/10 hits, 3,33 expected hits 4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan 1 mech_infantry owned by the Japanese retreated to French Indo China Chinese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 4 infantry Casualties for Chinese: 5 infantry Battle in India Japanese attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers British defend with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in India, round 2 : 5/12 hits, 4,67 expected hits UK_Pacific roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2,33 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 2 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 infantry Casualties for British: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber Non Combat Move - Japanese 1 battleship, 1 cruiser and 2 transports moved from 38 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 2 bombers moved from India to French Indo China 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 mech_infantry moved from Chahar to Hopei 3 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 aaGun moved from Chahar to Hopei 1 fighter moved from Suiyuyan to Central Mongolia 2 infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur 2 fighters and 1 tactical_bomber moved from Manchuria to Amur 2 infantry moved from Kiangsi to Kwangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Amur to Yakut S.S.R. Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,4,6,1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,6,1,5,3,6 Japanese collect 45 PUs (14 lost to blockades); end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
British : -0,33 Chinese : 1,33 UK_Pacific : -1,33 Japanese : -1,17 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 harbour, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Germany 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 armour moved from Siberia to Soviet Far East Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0,33 expected hits Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in Western Germany Americans converts factory_major into different units Battle in Norway Battle in 125 Sea Zone Americans attack with 1 destroyer and 4 fighters; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Western Germany from Germans, taking Norway from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery and 3 fighters Italians defend with 1 artillery Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery Non Combat Move - Americans 2 carriers moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 125 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 harbour placed in Midway 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 0,50 Americans : 1,83 AA fire in Germany : : -0,33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries and 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries, 1 fighter and 3 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 infantry placed in Sikang 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 0,00 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 harbour, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Germany 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 armour moved from Siberia to Soviet Far East Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0,33 expected hits Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Germany causes 10 damage total. Battle in Western Germany Americans converts factory_major into different units Battle in Norway Battle in 125 Sea Zone Americans attack with 1 destroyer and 4 fighters; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Western Germany from Germans, taking Norway from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery and 3 fighters Italians defend with 1 artillery Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery Non Combat Move - Americans 2 carriers moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 125 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 harbour placed in Midway 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries and 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries, 1 fighter and 3 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 infantry placed in Sikang 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 6 PUs; Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 2 fighters moved from 110 Sea Zone to France 1 artillery and 2 infantry moved from Normandy Bordeaux to France 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to France 1 bomber moved from Shensi to Shantung Combat - British British creates battle in territory 97 Sea Zone Strategic bombing raid in Shantung AA fire in Shantung : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Shantung causes 0 damage total. Battle in Denmark Battle in Northern Italy British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_major and 2 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Northern Italy British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 : 0/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 4 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Denmark from Germans, taking Northern Italy from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in France British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 artillery, 1 fighter and 2 mech_infantrys British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in France, round 2 : 2/4 hits, 1,67 expected hits 2 mech_infantrys owned by the Italians and 2 infantry owned by the British lost in France 1 artillery owned by the British retreated to Normandy Bordeaux Germans win with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Italians: 2 mech_infantrys Non Combat Move - British 2 transports moved from 110 Sea Zone to 88 Sea Zone 3 infantry moved from Brazil to Suriname 1 armour moved from Brazil to Suriname 1 aaGun moved from Normandy Bordeaux to Southern France 2 fighters moved from Northern Italy to Southern France 1 tactical_bomber moved from Northern Italy to Southern France 1 battleship and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 carriers moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 3 submarines moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 4 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 armour moved from Iraq to Persia 3 fighters moved from Russia to Persia 1 mech_infantry moved from Burma to Szechwan 1 bomber moved from France to Normandy Bordeaux 2 fighters moved from France to Southern France Place Units - British 3 infantry placed in Persia 3 armour placed in Egypt 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4 British collect 40 PUs (4 lost to blockades); end with 46 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,83 British : -4,00 Italians : -1,33 Americans : 1,83 AA fire in Shantung : : 0,83 Chinese : 0,00 Japanese : -0,33 AA fire in Germany : : -0,33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from France to Western Germany 1 bomber moved from Bryansk to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 submarines moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 2 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Western Germany Italians attack with 1 artillery, 1 bomber and 1 fighter Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Western Germany, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 92 Sea Zone Italians attack with 2 submarines British defend with 1 cruiser; Americans defend with 1 destroyer Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12 Casualties for Italians: 2 submarines Non Combat Move - Italians 1 bomber moved from Western Germany to Germany 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,2,5,3,4,3,6 Italians collect 4 PUs (8 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : -1,83 British : -0,33 Americans : -0,00 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 33 Sea Zone to Iwo Jima 1 fighter moved from 33 Sea Zone to Iwo Jima 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Northern Territory to Caroline Islands 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Borneo Battle in Iwo Jima ANZAC attack with 1 artillery and 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 2 fighters in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Borneo from Japanese, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Iwo Jima to 17 Sea Zone 1 carrier moved from 33 Sea Zone to 17 Sea Zone Place Units - ANZAC 1 bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33





