Dang. I guess it is 25 not 24. Bummer.
Wiz (X) vs Giallo (L+6) BM3 G1
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@Giallo submerge thanks
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 cruiser, 1 harbour and 9 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 26 Sea Zone 2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone 1 bomber moved from Western United States to 50 Sea Zone 1 submarine moved from 63 Sea Zone to 50 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from French West Africa to French Equatorial Africa Americans take French Equatorial Africa from Italians Combat - Americans Battle in Malta Battle in 50 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 50 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 5 transports 1 submarine owned by the Japanese Submerged 5 transports owned by the Japanese lost in 26 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 35 Casualties for Japanese: 5 transports Non Combat Move - Americans 1 bomber moved from 26 Sea Zone to Western United States 1 bomber moved from 50 Sea Zone to 29 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 transports moved from 89 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 armour moved from British Columbia to Mexico 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 64 Sea Zone 4 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 4 artilleries, 5 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 4 submarines, 4 tactical_bombers and 4 transports moved from 92 Sea Zone to 96 Sea Zone 4 artilleries moved from 96 Sea Zone to Libya 4 infantry moved from 96 Sea Zone to Libya 3 transports moved from 87 Sea Zone to 89 Sea Zone 2 aaGuns and 3 infantry moved from French West Africa to Nigeria 1 bomber moved from 29 Sea Zone to Line Islands 1 destroyer moved from 10 Sea Zone to 12 Sea Zone Place Units - Americans 1 cruiser and 9 submarines placed in 10 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 Americans collect 54 PUs (2 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0,00 Japanese : 0,67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 fighter and 1 infantry moved from Shensi to Szechwan 7 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 cruiser, 1 harbour and 9 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 26 Sea Zone 2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone 1 bomber moved from Western United States to 50 Sea Zone 1 submarine moved from 63 Sea Zone to 50 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from French West Africa to French Equatorial Africa Americans take French Equatorial Africa from Italians Combat - Americans Battle in Malta Battle in 50 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 50 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 5 transports 1 submarine owned by the Japanese Submerged 5 transports owned by the Japanese lost in 26 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 35 Casualties for Japanese: 5 transports Non Combat Move - Americans 1 bomber moved from 26 Sea Zone to Western United States 1 bomber moved from 50 Sea Zone to 29 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 transports moved from 89 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 armour moved from British Columbia to Mexico 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 64 Sea Zone 4 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 4 artilleries, 5 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 4 submarines, 4 tactical_bombers and 4 transports moved from 92 Sea Zone to 96 Sea Zone 4 artilleries moved from 96 Sea Zone to Libya 4 infantry moved from 96 Sea Zone to Libya 3 transports moved from 87 Sea Zone to 89 Sea Zone 2 aaGuns and 3 infantry moved from French West Africa to Nigeria 1 bomber moved from 29 Sea Zone to Line Islands 1 destroyer moved from 10 Sea Zone to 12 Sea Zone Place Units - Americans 1 cruiser and 9 submarines placed in 10 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 Americans collect 54 PUs (2 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 fighter and 1 infantry moved from Shensi to Szechwan 7 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Nigeria to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 mech_infantry moved from Gold Coast to Nigeria 1 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Iraq 2 fighters moved from Persia to Caucasus 1 battleship and 1 cruiser moved from 63 Sea Zone to 64 Sea Zone 1 fighter moved from Shensi to Persia Combat - British Battle in Iraq British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Caucasus British attack with 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Persia 3 aaGuns, 11 artilleries and 29 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Persia to West India 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Gibraltar to 96 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5 British collect 17 PUs (9 lost to blockades); end with 18 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : 0,50 Italians : -0,33 Americans : 0,00 Chinese : 0,00 Japanese : 0,00
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@Giallo you realise that I will have a european victory at the end of the german go? I have the 8 cities needed and you didnt take any back or capture japan…
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TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Southern Italy to Egypt 2 transports moved from 81 Sea Zone to 71 Sea Zone 2 submarines moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Tambov to Rostov 1 armour and 1 mech_infantry moved from Archangel to Bryansk 1 fighter moved from Bryansk to Rostov Place Units - Italians 3 fighters placed in Egypt 2 artilleries and 1 infantry placed in Union of South Africa 1 mech_infantry placed in Rostov Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.50
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@wizmark said in Wiz (X) vs Giallo (L+6) BM3 G1:
@Giallo you realise that I will have a european victory at the end of the german go? I have the 8 cities needed and you didnt take any back or capture japan…
I see Ill post it, good game!
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@Giallo Yep was a fun one! Do you fancy swapping sides or have you a few too many games at the mo?
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@wizmark said in Wiz (X) vs Giallo (L+6) BM3 G1:
@Giallo Yep was a fun one! Do you fancy swapping sides or have you a few too many games at the mo?
Perhaps next week or so, expecting a baby this week!
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@Giallo haha wow good luck…you will have no time for game playing now!