Wiz (X) vs Giallo (L+6) BM3 G1

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 1 harbour and 9 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 26 Sea Zone
            2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
            1 bomber moved from Western United States to 50 Sea Zone
            1 submarine moved from 63 Sea Zone to 50 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from French West Africa to French Equatorial Africa
                  Americans take French Equatorial Africa from Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    Will your sub fight?

  • '20 '19

    @Giallo submerge thanks

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 1 harbour and 9 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 26 Sea Zone
            2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
            1 bomber moved from Western United States to 50 Sea Zone
            1 submarine moved from 63 Sea Zone to 50 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from French West Africa to French Equatorial Africa
                  Americans take French Equatorial Africa from Italians
    
        Combat - Americans
            Battle in Malta
            Battle in 50 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 50 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 5 transports
                1 submarine owned by the Japanese Submerged
                    5 transports owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 35
                Casualties for Japanese: 5 transports
    
        Non Combat Move - Americans
            1 bomber moved from 26 Sea Zone to Western United States
            1 bomber moved from 50 Sea Zone to 29 Sea Zone
            2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
            2 transports moved from 89 Sea Zone to 64 Sea Zone
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 armour moved from British Columbia to Mexico
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 64 Sea Zone
            4 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            4 artilleries, 5 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 4 submarines, 4 tactical_bombers and 4 transports moved from 92 Sea Zone to 96 Sea Zone
            4 artilleries moved from 96 Sea Zone to Libya
            4 infantry moved from 96 Sea Zone to Libya
            3 transports moved from 87 Sea Zone to 89 Sea Zone
            2 aaGuns and 3 infantry moved from French West Africa to Nigeria
            1 bomber moved from 29 Sea Zone to Line Islands
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
    
        Place Units - Americans
            1 cruiser and 9 submarines placed in 10 Sea Zone
            1 harbour placed in Southeast Mexico
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
            Americans collect 54 PUs (2 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
            1 fighter and 1 infantry moved from Shensi to Szechwan
            7 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 1 harbour and 9 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 26 Sea Zone
            2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
            1 bomber moved from Western United States to 50 Sea Zone
            1 submarine moved from 63 Sea Zone to 50 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from French West Africa to French Equatorial Africa
                  Americans take French Equatorial Africa from Italians
    
        Combat - Americans
            Battle in Malta
            Battle in 50 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 50 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 5 transports
                1 submarine owned by the Japanese Submerged
                    5 transports owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 35
                Casualties for Japanese: 5 transports
    
        Non Combat Move - Americans
            1 bomber moved from 26 Sea Zone to Western United States
            1 bomber moved from 50 Sea Zone to 29 Sea Zone
            2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
            2 transports moved from 89 Sea Zone to 64 Sea Zone
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 armour moved from British Columbia to Mexico
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 64 Sea Zone
            4 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            4 artilleries, 5 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 4 submarines, 4 tactical_bombers and 4 transports moved from 92 Sea Zone to 96 Sea Zone
            4 artilleries moved from 96 Sea Zone to Libya
            4 infantry moved from 96 Sea Zone to Libya
            3 transports moved from 87 Sea Zone to 89 Sea Zone
            2 aaGuns and 3 infantry moved from French West Africa to Nigeria
            1 bomber moved from 29 Sea Zone to Line Islands
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
    
        Place Units - Americans
            1 cruiser and 9 submarines placed in 10 Sea Zone
            1 harbour placed in Southeast Mexico
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
            Americans collect 54 PUs (2 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
            1 fighter and 1 infantry moved from Shensi to Szechwan
            7 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Nigeria to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 mech_infantry moved from Gold Coast to Nigeria
            1 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Persia to Iraq
            2 fighters moved from Persia to Caucasus
            1 battleship and 1 cruiser moved from 63 Sea Zone to 64 Sea Zone
            1 fighter moved from Shensi to Persia
    
        Combat - British
            Battle in Iraq
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Caucasus
                British attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            3 aaGuns, 11 artilleries and 29 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Persia to West India
            1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 2 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 2 infantry moved from 96 Sea Zone to Libya
            1 fighter moved from Gibraltar to United Kingdom
            2 fighters moved from Gibraltar to 96 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,6,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5
            British collect 17 PUs (9 lost to blockades); end with 18 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,50
    Italians : -0,33
    Americans : 0,00
    Chinese : 0,00
    Japanese : 0,00
    

    Savegame

  • '20 '19

    @Giallo you realise that I will have a european victory at the end of the german go? I have the 8 cities needed and you didnt take any back or capture japan…

  • '20 '19

    TripleA Move Summary: Italians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to Anglo Egyptian Sudan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 armour
                    Italians roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 bomber, 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Southern Italy to Egypt
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            2 submarines moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Tambov to Rostov
            1 armour and 1 mech_infantry moved from Archangel to Bryansk
            1 fighter moved from Bryansk to Rostov
    
        Place Units - Italians
            3 fighters placed in Egypt
            2 artilleries and 1 infantry placed in Union of South Africa
            1 mech_infantry placed in Rostov
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @wizmark said in Wiz (X) vs Giallo (L+6) BM3 G1:

    @Giallo you realise that I will have a european victory at the end of the german go? I have the 8 cities needed and you didnt take any back or capture japan…

    I see Ill post it, good game!

  • '20 '19

    @Giallo Yep was a fun one! Do you fancy swapping sides or have you a few too many games at the mo?

  • '21 '20 '19 '18 '17 '16

    @wizmark said in Wiz (X) vs Giallo (L+6) BM3 G1:

    @Giallo Yep was a fun one! Do you fancy swapping sides or have you a few too many games at the mo?

    Perhaps next week or so, expecting a baby this week!

  • '20 '19

    @Giallo haha wow good luck…you will have no time for game playing now!

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