Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsWiz (X) vs Giallo (L+6) BM3 G1
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@Giallo yeah allied rolling has not been happy this round…japanese had 99-100% of winning every battle so te outcome would have been the same but US didnt hit once. The only place you did well was in the one place it didnt matter. Dice can be cruel
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 cruiser, 1 harbour and 9 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 26 Sea Zone 2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone 1 bomber moved from Western United States to 50 Sea Zone 1 submarine moved from 63 Sea Zone to 50 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from French West Africa to French Equatorial Africa Americans take French Equatorial Africa from Italians
Combat Hit Differential Summary :
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Will your sub fight?
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@Giallo submerge thanks
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 cruiser, 1 harbour and 9 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 26 Sea Zone 2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone 1 bomber moved from Western United States to 50 Sea Zone 1 submarine moved from 63 Sea Zone to 50 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from French West Africa to French Equatorial Africa Americans take French Equatorial Africa from Italians Combat - Americans Battle in Malta Battle in 50 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 50 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 5 transports 1 submarine owned by the Japanese Submerged 5 transports owned by the Japanese lost in 26 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 35 Casualties for Japanese: 5 transports Non Combat Move - Americans 1 bomber moved from 26 Sea Zone to Western United States 1 bomber moved from 50 Sea Zone to 29 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 transports moved from 89 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 armour moved from British Columbia to Mexico 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 64 Sea Zone 4 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 4 artilleries, 5 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 4 submarines, 4 tactical_bombers and 4 transports moved from 92 Sea Zone to 96 Sea Zone 4 artilleries moved from 96 Sea Zone to Libya 4 infantry moved from 96 Sea Zone to Libya 3 transports moved from 87 Sea Zone to 89 Sea Zone 2 aaGuns and 3 infantry moved from French West Africa to Nigeria 1 bomber moved from 29 Sea Zone to Line Islands 1 destroyer moved from 10 Sea Zone to 12 Sea Zone Place Units - Americans 1 cruiser and 9 submarines placed in 10 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 Americans collect 54 PUs (2 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0,00 Japanese : 0,67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 fighter and 1 infantry moved from Shensi to Szechwan 7 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 cruiser, 1 harbour and 9 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 26 Sea Zone 2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone 1 bomber moved from Western United States to 50 Sea Zone 1 submarine moved from 63 Sea Zone to 50 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from French West Africa to French Equatorial Africa Americans take French Equatorial Africa from Italians Combat - Americans Battle in Malta Battle in 50 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 50 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 5 transports 1 submarine owned by the Japanese Submerged 5 transports owned by the Japanese lost in 26 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 35 Casualties for Japanese: 5 transports Non Combat Move - Americans 1 bomber moved from 26 Sea Zone to Western United States 1 bomber moved from 50 Sea Zone to 29 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 transports moved from 89 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 armour moved from British Columbia to Mexico 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 64 Sea Zone 4 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 4 artilleries, 5 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 4 submarines, 4 tactical_bombers and 4 transports moved from 92 Sea Zone to 96 Sea Zone 4 artilleries moved from 96 Sea Zone to Libya 4 infantry moved from 96 Sea Zone to Libya 3 transports moved from 87 Sea Zone to 89 Sea Zone 2 aaGuns and 3 infantry moved from French West Africa to Nigeria 1 bomber moved from 29 Sea Zone to Line Islands 1 destroyer moved from 10 Sea Zone to 12 Sea Zone Place Units - Americans 1 cruiser and 9 submarines placed in 10 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2 Americans collect 54 PUs (2 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 fighter and 1 infantry moved from Shensi to Szechwan 7 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Nigeria to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 mech_infantry moved from Gold Coast to Nigeria 1 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Iraq 2 fighters moved from Persia to Caucasus 1 battleship and 1 cruiser moved from 63 Sea Zone to 64 Sea Zone 1 fighter moved from Shensi to Persia Combat - British Battle in Iraq British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Caucasus British attack with 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Persia 3 aaGuns, 11 artilleries and 29 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Persia to West India 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from Gibraltar to 96 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5 British collect 17 PUs (9 lost to blockades); end with 18 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : 0,50 Italians : -0,33 Americans : 0,00 Chinese : 0,00 Japanese : 0,00
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@Giallo you realise that I will have a european victory at the end of the german go? I have the 8 cities needed and you didnt take any back or capture japan…
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TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Southern Italy to Egypt 2 transports moved from 81 Sea Zone to 71 Sea Zone 2 submarines moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Tambov to Rostov 1 armour and 1 mech_infantry moved from Archangel to Bryansk 1 fighter moved from Bryansk to Rostov Place Units - Italians 3 fighters placed in Egypt 2 artilleries and 1 infantry placed in Union of South Africa 1 mech_infantry placed in Rostov Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.50
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@wizmark said in Wiz (X) vs Giallo (L+6) BM3 G1:
@Giallo you realise that I will have a european victory at the end of the german go? I have the 8 cities needed and you didnt take any back or capture japan…
I see Ill post it, good game!
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@Giallo Yep was a fun one! Do you fancy swapping sides or have you a few too many games at the mo?
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@wizmark said in Wiz (X) vs Giallo (L+6) BM3 G1:
@Giallo Yep was a fun one! Do you fancy swapping sides or have you a few too many games at the mo?
Perhaps next week or so, expecting a baby this week!
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@Giallo haha wow good luck…you will have no time for game playing now!