Surprised Italy didn’t claim Bryansk or Rostov. Preparing for the fall of Rome perhaps.
Another transport lost to a bomber! Urgh.
@DizzKneeLand33 Hope this game hasnt slipped again…
Nope your next on my list – wasn’t here yesterday for the most part. Having to reschedule all of my clients, ugh…
@DizzKneeLand33 you are still working at the mo then…pretty much a total shut down here…
Well, I run my own tax office so it’s a bit different, but I just don’t want to get anyone sick. With the deadline moved to July 15 we can wait now. Of course, I can still do out of town clients as long as the post office is open, dang it. ;)
This turn is gonna take a while lol.
@DizzKneeLand33 yup…you in a bit of a pickle boy! :smiling_imp:
My work is shut down indefinitely…Uk gvt picking up a chunk of my wages so not too bad…plenty of time for A & A anyway!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers and 1 destroyer; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
6 bombers moved from Queensland to Burma
2 bombers moved from India to Szechwan
1 bomber moved from Russia to Szechwan
3 bombers moved from Russia to Shensi
3 bombers moved from Russia to Suiyuyan
4 bombers moved from Russia to Evenkiyskiy
Combat - Americans
Battle in Suiyuyan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Suiyuyan, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Szechwan, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Burma
Americans attack with 6 bombers
Japanese defend with 1 infantry
Americans roll dice for 6 bombers in Burma, round 2 : 4/6 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Americans win with 5 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Shensi
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Shensi, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenkiyskiy
Americans attack with 4 bombers
Japanese defend with 1 armour
Americans roll dice for 4 bombers in Evenkiyskiy, round 2 : 1/4 hits, 2.67 expected hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Evenkiyskiy
Americans win with 3 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Non Combat Move - Americans
3 bombers moved from Evenkiyskiy to Russia
3 bombers moved from Suiyuyan to Tsinghai
3 bombers moved from Shensi to Tsinghai
2 bombers moved from Szechwan to India
5 bombers moved from Burma to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 64 Sea Zone
5 bombers moved from Western United States to Queensland
Place Units - Americans
1 destroyer placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -1.67
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Wow, that was a helluva convoy roll you pulled off against Britain. Just sayin. Those dice must have felt sorry for the US bombers shot down. :P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers and 1 destroyer; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
6 bombers moved from Queensland to Burma
2 bombers moved from India to Szechwan
1 bomber moved from Russia to Szechwan
3 bombers moved from Russia to Shensi
3 bombers moved from Russia to Suiyuyan
4 bombers moved from Russia to Evenkiyskiy
Combat - Americans
Battle in Suiyuyan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Suiyuyan, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Szechwan, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Burma
Americans attack with 6 bombers
Japanese defend with 1 infantry
Americans roll dice for 6 bombers in Burma, round 2 : 4/6 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Americans win with 5 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Shensi
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Shensi, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenkiyskiy
Americans attack with 4 bombers
Japanese defend with 1 armour
Americans roll dice for 4 bombers in Evenkiyskiy, round 2 : 1/4 hits, 2.67 expected hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Evenkiyskiy
Americans win with 3 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Non Combat Move - Americans
3 bombers moved from Evenkiyskiy to Russia
3 bombers moved from Suiyuyan to Tsinghai
3 bombers moved from Shensi to Tsinghai
2 bombers moved from Szechwan to India
5 bombers moved from Burma to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 64 Sea Zone
5 bombers moved from Western United States to Queensland
Place Units - Americans
1 destroyer placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour and 5 mech_infantrys moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
Combat - British
Non Combat Move - British
2 fighters moved from Persia to Russia
2 fighters moved from Egypt to Persia
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from India to Eastern Persia
1 artillery moved from Alexandria to Egypt
Place Units - British
2 fighters and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,5,4,5,6
British collect 29 PUs; end with 30 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans : -1.67
Japanese : 1.17
It was so good I forgot to post it. lmfao
@DizzKneeLand33 unbelievable…the dice hate me today…although taking some bombers down was good work
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun, 1 airfield, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
3 marines moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 92 Sea Zone to 86 Sea Zone
3 marines moved from 86 Sea Zone to Brazil
1 artillery and 1 infantry moved from Rostov to Tambov
1 fighter moved from Rostov to Tambov
1 submarine moved from 95 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun, 1 airfield, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
3 marines moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 92 Sea Zone to 86 Sea Zone
3 marines moved from 86 Sea Zone to Brazil
1 artillery and 1 infantry moved from Rostov to Tambov
1 fighter moved from Rostov to Tambov
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in West Indies
Battle in French West Africa
Battle in Brazil
Italians attack with 1 artillery, 1 infantry and 3 marines
Americans defend with 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Brazil, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery, 1 infantry and 3 marines in Brazil, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 3 infantry in Brazil, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Brazil
Italians win, taking West Indies from Americans, taking French West Africa from French, taking Brazil from Americans with 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Tambov
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Rostov to Ukraine
1 fighter moved from Tambov to Rostov
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 86 Sea Zone
1 carrier moved from 92 Sea Zone to 86 Sea Zone
1 fighter moved from 93 Sea Zone to 86 Sea Zone
1 carrier moved from 93 Sea Zone to 88 Sea Zone
1 destroyer moved from 92 Sea Zone to 88 Sea Zone
1 destroyer moved from 92 Sea Zone to 86 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
Place Units - Italians
1 airfield placed in Gibraltar
1 fighter placed in Southern Italy
1 aaGun, 1 infantry and 1 mech_infantry placed in Rostov
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,6,3,3
Italians collect 26 PUs (1 lost to blockades); end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : -0.50
Americans : -1.00
Russians : -0.33
Test summary from TripleA, engine version: 1.9, time: 9:41:26 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 5 armour, 2 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Samara to Kazakhstan
1 mech_infantry moved from Vologda to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Bryansk to Kazakhstan
2 mech_infantrys moved from Ukraine to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Kazakhstan
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 5 armour, 2 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Samara to Kazakhstan
1 mech_infantry moved from Vologda to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Bryansk to Kazakhstan
2 mech_infantrys moved from Ukraine to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Kazakhstan
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Kazakhstan
Germans attack with 4 bombers, 1 infantry and 3 mech_infantrys
British defend with 1 armour and 5 mech_infantrys
Germans roll dice for 4 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 4/8 hits, 3.33 expected hits
Russians roll dice for 1 armour and 5 mech_infantrys in Kazakhstan, round 2 : 3/6 hits, 2.17 expected hits
4 mech_infantrys owned by the British, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Germans roll dice for 4 bombers and 1 mech_infantry in Kazakhstan, round 3 : 2/5 hits, 2.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan
Germans win with 4 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for British: 1 armour and 5 mech_infantrys
Battle in Caucasus
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 3/8 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
3 bombers moved from Kazakhstan to Bryansk
1 bomber moved from Kazakhstan to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Vologda
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Bryansk to Samara
2 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 fighter moved from Western Germany to Gibraltar
1 fighter moved from Western Germany to Bryansk
2 bombers moved from 115 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Western Ukraine
2 armour and 1 mech_infantry placed in Ukraine
1 aaGun and 2 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in Volgograd
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.33