Oh yeah, absolutely. Max D.
L20 #1 trulpen (X) vs Giallo (A+12) BM3
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 57 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 1 artillery and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 3/3 hits, 1,00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Yunnan Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Hunan to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk Combat - British Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Battle in Tobruk British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/8 hits, 3,17 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2,17 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 5/7 hits, 3,00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 4/4 hits, 1,50 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 artilleries owned by the British, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in 111 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 battleship and 2 submarines British roll dice for 1 bomber, 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 2 submarines owned by the Germans lost in 111 Sea Zone British roll dice for 1 bomber, 1 destroyer and 3 fighters in 111 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 1 battleship and 2 submarines Casualties for British: 1 destroyer Non Combat Move - British 1 bomber and 3 fighters moved from 111 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Malaya to Shan State 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma 1 fighter moved from Burma to India 1 tactical_bomber moved from India to 81 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 71 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1 British collect 27 PUs (1 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,67 British : 1,00 Italians : 2,00 Chinese : -0,83 Japanese : 1,67
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that result in hunan realy hurts
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@Giallo said in L20 #1 trulpen (X) vs Giallo (A+12) BM3:
that result in hunan realy hurts
i forgot to move your aa
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@Giallo said in L20 #1 trulpen (X) vs Giallo (A+12) BM3:
@Giallo said in L20 #1 trulpen (X) vs Giallo (A+12) BM3:
that result in hunan realy hurts
i forgot to move your aa
It’s ok, I can do it with Italy. Hopefully. ;)
Yeah, small battle, but it was insane.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 95 Sea Zone to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 bomber moved from Northern Italy to Tobruk 1 armour moved from Northern Italy to Yugoslavia 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in 94 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Yugoslavia, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 2 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 5/10 hits, 3,00 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Tobruk Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 2 fighters moved from 94 Sea Zone to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 1,33 British : 0,50 Neutral_Allies : 0,67
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to New South Wales 1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to New South Wales 1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 99 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans 1 submarine moved from 106 Sea Zone to 90 Sea Zone 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Romania 1 bomber moved from 99 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Eastern Poland 2 artilleries and 3 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Germany to Poland 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 6 armour and 1 mech_infantry moved from France to Yugoslavia 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Western Germany to France 2 infantry moved from Norway to Finland 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 submarine placed in 112 Sea Zone 5 armour and 5 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0,33 British : -0,83
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 99 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans 1 submarine moved from 106 Sea Zone to 90 Sea Zone 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Romania 1 bomber moved from 99 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Eastern Poland 2 artilleries and 3 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Germany to Poland 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 6 armour and 1 mech_infantry moved from France to Yugoslavia 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Western Germany to France 2 infantry moved from Norway to Finland 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 submarine placed in 112 Sea Zone 5 armour and 5 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from France: 2 aaGuns EDIT: Adding units owned by Germans to Germany: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : -0,83
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 99 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans 1 submarine moved from 106 Sea Zone to 90 Sea Zone 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Romania 1 bomber moved from 99 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Eastern Poland 2 artilleries and 3 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Germany to Poland 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 6 armour and 1 mech_infantry moved from France to Yugoslavia 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Western Germany to France 2 infantry moved from Norway to Finland 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 submarine placed in 112 Sea Zone 5 armour and 5 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from France: 2 aaGuns EDIT: Adding units owned by Germans to Germany: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 1 fighter EDIT: Removing units owned by Germans from Germany: 2 aaGuns EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : -0,83
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 99 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans 1 submarine moved from 106 Sea Zone to 90 Sea Zone 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Romania 1 bomber moved from 99 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Eastern Poland 2 artilleries and 3 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Germany to Poland 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 6 armour and 1 mech_infantry moved from France to Yugoslavia 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Western Germany to France 2 infantry moved from Norway to Finland 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 submarine placed in 112 Sea Zone 5 armour and 5 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from France: 2 aaGuns EDIT: Adding units owned by Germans to Germany: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 1 fighter EDIT: Removing units owned by Germans from Germany: 2 aaGuns EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 bombers EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : -0,83
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 99 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans 1 submarine moved from 106 Sea Zone to 90 Sea Zone 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Romania 1 bomber moved from 99 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Eastern Poland 2 artilleries and 3 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Germany to Poland 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 6 armour and 1 mech_infantry moved from France to Yugoslavia 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Western Germany to France 2 infantry moved from Norway to Finland 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 submarine placed in 112 Sea Zone 5 armour and 5 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from France: 2 aaGuns EDIT: Adding units owned by Germans to Germany: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 1 fighter EDIT: Removing units owned by Germans from Germany: 2 aaGuns EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 bombers EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : -0,83
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Should’ve made those edits in one go. Sorry for that. It was all about shuffling in units into W Ger.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 9 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 artilleries and 5 infantry moved from Novgorod to Archangel 1 artillery and 13 infantry moved from Belarus to Archangel 3 artilleries and 2 infantry moved from Ukraine to Bryansk 2 artilleries and 4 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan 2 infantry moved from Kazakhstan to Sikang 1 submarine moved from 111 Sea Zone to 105 Sea Zone Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Belarus to Archangel 1 aaGun moved from Belarus to Archangel 2 aaGuns moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Yunnan Place Units - Russians 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
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That was a heavy cover for the Chinese. I would’ve gone all in on that stack if you hadn’t. :)
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 armour moved from Korea to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe 2 infantry moved from Anhwe to Kiangsi 2 infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi 2 fighters moved from Japan to Caroline Islands 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone 1 marine placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 57 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Szechwan to Kweichow 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 1 artillery and 9 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 57 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Szechwan to Kweichow 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 1 artillery and 9 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 tactical_bomber moved from 81 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from Egypt to Kenya Combat - British Battle in Kenya British attack with 1 fighter, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery and 2 infantry British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kenya, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kenya, round 3 : 0/4 hits, 1,83 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kenya Italians win with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry 2 tactical_bombers owned by the British and 1 fighter owned by the British retreated Non Combat Move - British 1 fighter and 2 tactical_bombers moved from Kenya to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Shan State to Burma 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 bomber moved from United Kingdom to Nigeria 1 transport moved from 88 Sea Zone to 85 Sea Zone 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Egypt British undo move 1. 1 armour and 2 fighters placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 4 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 4 artilleries and 2 infantry
Combat Hit Differential Summary :
British : -1,83 Italians : 0,67 Chinese : -0,17 Japanese : 0,00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Albania to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 armour moved from Yugoslavia to Greece 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Southern Italy to Greece 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 4/9 hits, 3,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 artillery moved from Tobruk to Libya 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 2 infantry moved from Yugoslavia to Northern Italy 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Romania: 2 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Romania: 1 infantry EDIT: Removing units owned by Italians from Romania: 1 infantry EDIT: Adding units owned by Italians to Romania: 1 artillery EDIT: Removing units owned by Italians from Morocco: 1 artillery EDIT: Adding units owned by Italians to Morocco: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1,17 Neutral_Allies : 0,67