holy moly… shockingly bad dice lol
L20 #1 trulpen (X) vs Giallo (A+12) BM3
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 carriers and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Tambov to Samara 1 infantry moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 armour and 3 mech_infantrys moved from Caucasus to Novosibirsk 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter moved from Bryansk to Archangel 1 bomber moved from Western Germany to 91 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from Holland Belgium to 91 Sea Zone 6 submarines moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 105 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British Combat - Germans Battle in 104 Sea Zone Germans attack with 2 destroyers and 6 submarines British defend with 1 destroyer; Americans defend with 1 carrier and 1 fighter Germans roll dice for 6 submarines in 104 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 2 submarines owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 104 Sea Zone 2 destroyers owned by the Germans and 4 submarines owned by the Germans retreated to 110 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Germans: 2 submarines Casualties for Americans: 1 carrier and 1 fighter Battle in 91 Sea Zone Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers British defend with 2 transports; Americans defend with 2 carriers, 2 fighters and 3 transports Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 9/11 hits, 6,67 expected hits Americans roll dice for 2 carriers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 fighter owned by the Germans, 2 carriers owned by the Americans, 2 fighters owned by the Americans, 3 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone 2 transports owned by the British lost in 91 Sea Zone Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 2 carriers, 2 fighters and 3 transports Casualties for British: 2 transports Battle in Novosibirsk Germans attack with 2 armour and 4 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 2 armour and 4 mech_infantrys in Novosibirsk, round 2 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Novosibirsk, round 2 : 2/3 hits, 1,00 expected hits 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,33 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 4 : 1/3 hits, 1,17 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk 2 armour owned by the Germans retreated to Kazakhstan Russians win with 2 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 1 aaGun and 1 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 infantry moved from Rostov to Tambov 4 mech_infantrys moved from Northwest Persia to Kazakhstan 4 armour moved from Northwest Persia to Kazakhstan 5 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 2 infantry moved from Rostov to Bryansk 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 2 aaGuns moved from Holland Belgium to Western Germany 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 3 bombers moved from 91 Sea Zone to Holland Belgium 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 2 destroyers and 4 submarines EDIT: Adding units owned by Germans to 109 Sea Zone: 2 destroyers and 4 submarines EDIT: Turning off Edit Mode 3 carriers placed in 110 Sea Zone 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Rostov 1 infantry placed in Volgograd 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,67 Americans : 0,67 Russians : 1,00
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 carriers and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Tambov to Samara 1 infantry moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 armour and 3 mech_infantrys moved from Caucasus to Novosibirsk 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter moved from Bryansk to Archangel 1 bomber moved from Western Germany to 91 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from Holland Belgium to 91 Sea Zone 6 submarines moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 105 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British Combat - Germans Battle in 104 Sea Zone Germans attack with 2 destroyers and 6 submarines British defend with 1 destroyer; Americans defend with 1 carrier and 1 fighter Germans roll dice for 6 submarines in 104 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 2 submarines owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 104 Sea Zone 2 destroyers owned by the Germans and 4 submarines owned by the Germans retreated to 110 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Germans: 2 submarines Casualties for Americans: 1 carrier and 1 fighter Battle in 91 Sea Zone Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers British defend with 2 transports; Americans defend with 2 carriers, 2 fighters and 3 transports Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 9/11 hits, 6,67 expected hits Americans roll dice for 2 carriers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 fighter owned by the Germans, 2 carriers owned by the Americans, 2 fighters owned by the Americans, 3 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone 2 transports owned by the British lost in 91 Sea Zone Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 2 carriers, 2 fighters and 3 transports Casualties for British: 2 transports Battle in Novosibirsk Germans attack with 2 armour and 4 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 2 armour and 4 mech_infantrys in Novosibirsk, round 2 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Novosibirsk, round 2 : 2/3 hits, 1,00 expected hits 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,33 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 4 : 1/3 hits, 1,17 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk 2 armour owned by the Germans retreated to Kazakhstan Russians win with 2 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 1 aaGun and 1 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 infantry moved from Rostov to Tambov 4 mech_infantrys moved from Northwest Persia to Kazakhstan 4 armour moved from Northwest Persia to Kazakhstan 5 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 2 infantry moved from Rostov to Bryansk 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 2 aaGuns moved from Holland Belgium to Western Germany 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 3 bombers moved from 91 Sea Zone to Holland Belgium 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 2 destroyers and 4 submarines EDIT: Adding units owned by Germans to 109 Sea Zone: 2 destroyers and 4 submarines EDIT: Turning off Edit Mode 3 carriers placed in 110 Sea Zone 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Rostov 1 infantry placed in Volgograd 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Volgograd: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Americans : 0,67 Russians : 1,00
-
TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 11 artilleries, 5 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk 2 infantry moved from Novosibirsk to Samara Combat - Russians Battle in Samara Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Samara, round 4 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 armour, 11 artilleries, 5 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber Germans defend with 4 aaGuns, 5 armour, 12 artilleries, 2 fighters, 41 infantry, 8 mech_infantrys and 1 tactical_bomber; Italians defend with 2 armour and 1 mech_infantry AA fire in Bryansk : 1/6 hits, 1,00 expected hits 1 fighter owned by the Russians lost in Bryansk Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 21/88 hits, 20,83 expected hits
Combat Hit Differential Summary :
Germans : 0,00 AA fire in Bryansk : : 0,00 Russians : 0,17
-
21 hits in Bryansk
-
Max def, like 4 aa and 17 inf.
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 11 artilleries, 5 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk 2 infantry moved from Novosibirsk to Samara Combat - Russians Battle in Samara Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Samara, round 4 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 armour, 11 artilleries, 5 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber Germans defend with 4 aaGuns, 5 armour, 12 artilleries, 2 fighters, 41 infantry, 8 mech_infantrys and 1 tactical_bomber; Italians defend with 2 armour and 1 mech_infantry AA fire in Bryansk : 1/6 hits, 1,00 expected hits 1 fighter owned by the Russians lost in Bryansk Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 21/88 hits, 20,83 expected hits Germans roll dice for 4 aaGuns, 7 armour, 12 artilleries, 2 fighters, 41 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 22/72 hits, 26,00 expected hits 22 infantry owned by the Russians, 4 aaGuns owned by the Germans and 17 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 41 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 17/66 hits, 17,17 expected hits Germans roll dice for 7 armour, 12 artilleries, 2 fighters, 24 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 25/55 hits, 20,33 expected hits 25 infantry owned by the Russians and 17 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 16 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 9/41 hits, 13,00 expected hits Germans roll dice for 7 armour, 12 artilleries, 2 fighters, 7 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 20/38 hits, 14,67 expected hits 4 mech_infantrys owned by the Russians, 16 infantry owned by the Russians, 7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 7/21 hits, 8,33 expected hits Germans roll dice for 7 armour, 12 artilleries, 2 fighters, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 11/29 hits, 11,67 expected hits 3 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians, 8 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Bryansk 2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Russia Germans win with 7 armour, 12 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -80 Casualties for Russians: 8 artilleries, 1 fighter, 63 infantry and 7 mech_infantrys Casualties for Germans: 4 aaGuns, 41 infantry and 8 mech_infantrys Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : 5,33 AA fire in Bryansk : : 0,00 Russians : -5,33
-
Pfff, well that couldn´t have gone worse…
-
A tough blow for Russia, but I thought I was fairly solid in defense.
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Burma to India Japanese take India from UK_Pacific 1 destroyer moved from 42 Sea Zone to 39 Sea Zone Japanese take 41 Sea Zone from Americans 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone 1 marine moved from Java to 42 Sea Zone 2 battleships, 1 cruiser, 1 destroyer and 1 marine moved from 42 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Northern Territory 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Suiyuyan 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan 2 bombers moved from Kwangsi to Suiyuyan 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in Wake Island Battle in 39 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits British roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the British lost in 39 Sea Zone Japanese win, taking Wake Island from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for British: 2 submarines Battle in 55 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 55 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Suiyuyan Japanese attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 4/7 hits, 3,00 expected hits Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 4/4 hits, 1,33 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Suiyuyan Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter, 2 infantry and 1 mech_infantry Casualties for Chinese: 1 artillery and 3 infantry Battle in Northern Territory triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 carriers moved from 41 Sea Zone to 55 Sea Zone 2 carriers moved from 42 Sea Zone to 55 Sea Zone 2 carriers moved from 43 Sea Zone to 55 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Suiyuyan to Hopei 2 bombers moved from Suiyuyan to Kweichow 6 artilleries and 10 infantry moved from Burma to India 2 mech_infantrys moved from Burma to India 2 aaGuns and 3 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to India 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Anhwe to Chahar 1 armour moved from Anhwe to Yunnan 3 infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Jehol to Japan 1 fighter moved from 6 Sea Zone to Hopei 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Yenisey to Timguska 2 fighters and 2 tactical_bombers moved from Northern Territory to 55 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 2 fighters placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 77 PUs; end with 86 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
British : 0,67 ANZAC : -0,33 Chinese : 2,67 Japanese : 2,00
-
Still thinking if it has any sense to continue…
-
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers and 3 destroyers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 4 bombers moved from Hawaiian Islands to Northern Territory 2 fighters moved from 49 Sea Zone to Northern Territory 2 bombers and 1 fighter moved from Morocco to 109 Sea Zone Combat - Americans Battle in Northern Territory Americans attack with 4 bombers and 2 fighters Japanese defend with 1 artillery, 3 infantry and 1 marine Americans roll dice for 4 bombers and 2 fighters in Northern Territory, round 2 : 3/6 hits, 3,67 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Northern Territory, round 2 : 0/5 hits, 1,67 expected hits 3 infantry owned by the Japanese lost in Northern Territory Americans roll dice for 4 bombers and 2 fighters in Northern Territory, round 3 : 4/6 hits, 3,67 expected hits Japanese roll dice for 1 artillery and 1 marine in Northern Territory, round 3 : 0/2 hits, 0,67 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory Americans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery, 3 infantry and 1 marine Battle in 109 Sea Zone Americans attack with 2 bombers and 1 fighter Germans defend with 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber 4 submarines owned by the Germans Submerged Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Combat Hit Differential Summary :
Americans : -0,17 Japanese : -2,33
-
2 hits in 109
-
Sink the two des.
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers and 3 destroyers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 4 bombers moved from Hawaiian Islands to Northern Territory 2 fighters moved from 49 Sea Zone to Northern Territory 2 bombers and 1 fighter moved from Morocco to 109 Sea Zone Combat - Americans Battle in Northern Territory Americans attack with 4 bombers and 2 fighters Japanese defend with 1 artillery, 3 infantry and 1 marine Americans roll dice for 4 bombers and 2 fighters in Northern Territory, round 2 : 3/6 hits, 3,67 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Northern Territory, round 2 : 0/5 hits, 1,67 expected hits 3 infantry owned by the Japanese lost in Northern Territory Americans roll dice for 4 bombers and 2 fighters in Northern Territory, round 3 : 4/6 hits, 3,67 expected hits Japanese roll dice for 1 artillery and 1 marine in Northern Territory, round 3 : 0/2 hits, 0,67 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory Americans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery, 3 infantry and 1 marine Battle in 109 Sea Zone Americans attack with 2 bombers and 1 fighter Germans defend with 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber 4 submarines owned by the Germans Submerged Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Germans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/5 hits, 2,17 expected hits 2 destroyers owned by the Germans, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 109 Sea Zone Germans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Americans: 2 bombers and 1 fighter Casualties for Germans: 2 destroyers Non Combat Move - Americans 2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Northern Territory to Queensland 4 bombers moved from Northern Territory to Queensland 2 battleships, 5 carriers, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 4 bombers placed in Eastern United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 2,83 Americans : -0,17 Japanese : -2,33
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kansu to Shensi 1 infantry moved from Sikang to Shensi 2 artilleries and 7 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 10 infantry in Shensi, round 2 : 4/13 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0,83 Japanese : -0,33
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers and 3 destroyers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 4 bombers moved from Hawaiian Islands to Northern Territory 2 fighters moved from 49 Sea Zone to Northern Territory 2 bombers and 1 fighter moved from Morocco to 109 Sea Zone Combat - Americans Battle in Northern Territory Americans attack with 4 bombers and 2 fighters Japanese defend with 1 artillery, 3 infantry and 1 marine Americans roll dice for 4 bombers and 2 fighters in Northern Territory, round 2 : 3/6 hits, 3,67 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Northern Territory, round 2 : 0/5 hits, 1,67 expected hits 3 infantry owned by the Japanese lost in Northern Territory Americans roll dice for 4 bombers and 2 fighters in Northern Territory, round 3 : 4/6 hits, 3,67 expected hits Japanese roll dice for 1 artillery and 1 marine in Northern Territory, round 3 : 0/2 hits, 0,67 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory Americans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery, 3 infantry and 1 marine Battle in 109 Sea Zone Americans attack with 2 bombers and 1 fighter Germans defend with 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber 4 submarines owned by the Germans Submerged Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Germans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/5 hits, 2,17 expected hits 2 destroyers owned by the Germans, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 109 Sea Zone Germans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Americans: 2 bombers and 1 fighter Casualties for Germans: 2 destroyers Non Combat Move - Americans 2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Northern Territory to Queensland 4 bombers moved from Northern Territory to Queensland 2 battleships, 5 carriers, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 4 bombers placed in Eastern United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kansu to Shensi 1 infantry moved from Sikang to Shensi 2 artilleries and 7 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 10 infantry in Shensi, round 2 : 4/13 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 1 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 5 artilleries and 14 infantry moved from West India to India 4 fighters and 2 tactical_bombers moved from Iraq to India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Germans 5 artilleries and 7 infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from Morocco to Holland Belgium 1 fighter moved from Morocco to United Kingdom 1 battleship and 2 carriers moved from 49 Sea Zone to 54 Sea Zone Combat - British Battle in Holland Belgium British attack with 1 bomber Germans defend with 1 airfield and 1 bomber British roll dice for 1 bomber in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 bomber in Holland Belgium, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Germans lost in Holland Belgium British win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Battle in Persia British attack with 5 artilleries and 7 infantry Germans defend with 1 mech_infantry British roll dice for 5 artilleries and 7 infantry in Persia, round 2 : 7/12 hits, 3,67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in India British attack with 7 artilleries, 4 fighters, 16 infantry and 2 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 6 mech_infantrys AA fire in India : 1/6 hits, 1,00 expected hits 1 fighter owned by the British lost in India British roll dice for 7 artilleries, 3 fighters, 16 infantry and 2 tactical_bombers in India, round 2 : 8/28 hits, 9,00 expected hits Japanese roll dice for 2 aaGuns, 6 artilleries, 11 infantry and 6 mech_infantrys in India, round 2 : 8/23 hits, 7,67 expected hits 6 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 8 infantry owned by the British lost in India British roll dice for 7 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers in India, round 3 : 8/20 hits, 7,67 expected hits Japanese roll dice for 6 artilleries, 5 infantry and 6 mech_infantrys in India, round 3 : 8/17 hits, 5,67 expected hits 5 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 8 infantry owned by the British lost in India British roll dice for 7 artilleries, 3 fighters and 2 tactical_bombers in India, round 4 : 4/12 hits, 5,17 expected hits Japanese roll dice for 6 artilleries and 3 mech_infantrys in India, round 4 : 3/9 hits, 3,00 expected hits 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 artilleries owned by the British lost in India British roll dice for 4 artilleries, 3 fighters and 2 tactical_bombers in India, round 5 : 3/9 hits, 4,17 expected hits Japanese roll dice for 5 artilleries in India, round 5 : 2/5 hits, 1,67 expected hits 3 artilleries owned by the Japanese and 2 artilleries owned by the British lost in India British roll dice for 2 artilleries, 3 fighters and 2 tactical_bombers in India, round 6 : 3/7 hits, 3,50 expected hits Japanese roll dice for 2 artilleries in India, round 6 : 2/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in India British win, taking India from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 6 artilleries, 2 fighters and 16 infantry Casualties for Japanese: 2 aaGuns, 6 artilleries, 11 infantry and 6 mech_infantrys Non Combat Move - British 2 fighters and 2 tactical_bombers moved from India to West India 4 mech_infantrys moved from Iraq to Eastern Persia 1 artillery moved from Anglo Egyptian Sudan to Egypt 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Syria 1 aaGun moved from Trans-Jordan to Syria 2 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from Holland Belgium to United Kingdom Place Units - British 10 infantry placed in United Kingdom 3 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,1,5,6,6,5,6,2,2,1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 30 PUs (9 lost to blockades); end with 31 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 2,33 British : 0,17 Americans : -0,17 Chinese : 0,83 AA fire in India : : 0,00 Japanese : 1,67
-
I attack Gibraltar with 1 inf, 1 art, 1 marine, 2 fig. The sz is attacked with 2 des, 2 ac and 1 bs.
I hastily clicked “none” on scramble, but now I’m thinking it wasn’t obvious. Haven’t begun the battle and wait for your call. If you want to scramble I’ll just redo the turn.
-
Can’t save it now, so I’ll just restart and post.
-
TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 carriers and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to Gibraltar Combat - Italians
Combat Hit Differential Summary :
-
no scramble.