I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
L20 trulpen (X) vs Wizmark (A+9) BM3
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 3 artilleries and 4 infantry EDIT: Adding units owned by Italians to Southern Italy: 3 artilleries and 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 2 infantry EDIT: Adding units owned by Italians to France: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 artilleries and 4 infantry EDIT: Adding units owned by Italians to France: 2 artilleries and 4 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 artillery EDIT: Adding units owned by Italians to France: 1 artillery EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 carrier, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 artillery EDIT: Adding units owned by Italians to Southern Italy: 1 artillery EDIT: Turning off Edit Mode 1 infantry moved from Rostov to Tambov 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 5 artilleries and 15 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 bomber moved from Rostov to Tambov 1 bomber moved from Rostov to Smolensk 1 bomber moved from Rostov to Tambov Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 5 artilleries and 15 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 5 artilleries and 15 infantry in Volgograd, round 2 : 7/20 hits, 5,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from Ukraine to Rostov 3 armour and 1 mech_infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Rostov to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 2 artilleries and 8 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 infantry moved from Novgorod to Archangel 1 artillery and 4 infantry moved from Novgorod to Belarus 2 infantry moved from Rostov to Volgograd 2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Ukraine to Rostov 2 aaGuns moved from Rostov to Volgograd 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Rostov 2 armour moved from Caucasus to Rostov 1 armour moved from Caucasus to Rostov 2 bombers moved from Tambov to Southern Italy 1 bomber moved from Smolensk to Slovakia Hungary Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 armour EDIT: Adding units owned by Germans to Volgograd: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 armour EDIT: Adding units owned by Germans to Rostov: 1 armour EDIT: Adding units owned by Germans to Ukraine: 1 armour EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Ukraine 1 carrier, 2 fighters and 1 submarine placed in 112 Sea Zone 3 infantry placed in France 3 infantry placed in Novgorod 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 artillery and 6 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 6 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,33 Russians : 1,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 3 artilleries and 4 infantry EDIT: Adding units owned by Italians to Southern Italy: 3 artilleries and 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 2 infantry EDIT: Adding units owned by Italians to France: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 artilleries and 4 infantry EDIT: Adding units owned by Italians to France: 2 artilleries and 4 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 artillery EDIT: Adding units owned by Italians to France: 1 artillery EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 carrier, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 artillery EDIT: Adding units owned by Italians to Southern Italy: 1 artillery EDIT: Turning off Edit Mode 1 infantry moved from Rostov to Tambov 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 5 artilleries and 15 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 bomber moved from Rostov to Tambov 1 bomber moved from Rostov to Smolensk 1 bomber moved from Rostov to Tambov Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 5 artilleries and 15 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 5 artilleries and 15 infantry in Volgograd, round 2 : 7/20 hits, 5,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from Ukraine to Rostov 3 armour and 1 mech_infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Rostov to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 2 artilleries and 8 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 infantry moved from Novgorod to Archangel 1 artillery and 4 infantry moved from Novgorod to Belarus 2 infantry moved from Rostov to Volgograd 2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Ukraine to Rostov 2 aaGuns moved from Rostov to Volgograd 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Rostov 2 armour moved from Caucasus to Rostov 1 armour moved from Caucasus to Rostov 2 bombers moved from Tambov to Southern Italy 1 bomber moved from Smolensk to Slovakia Hungary Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 armour EDIT: Adding units owned by Germans to Volgograd: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 armour EDIT: Adding units owned by Germans to Rostov: 1 armour EDIT: Adding units owned by Germans to Ukraine: 1 armour EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Ukraine 1 carrier, 2 fighters and 1 submarine placed in 112 Sea Zone 3 infantry placed in France 3 infantry placed in Novgorod 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 artillery and 6 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 6 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Novgorod: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,33 Russians : 1,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Western Ukraine Russians take Western Ukraine from Germans 1 mech_infantry moved from Russia to Archangel 4 fighters and 2 tactical_bombers moved from Russia to Archangel 4 armour, 6 artilleries and 30 infantry moved from Russia to Smolensk Combat - Russians Battle in Archangel Russians attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 4/7 hits, 3.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 4 armour, 6 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 4 armour, 6 artilleries and 30 infantry in Smolensk, round 2 : 8/40 hits, 10.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 armour, 6 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Smolensk 4 fighters and 2 tactical_bombers moved from Archangel to Russia 11 infantry moved from Russia to Smolensk 6 infantry moved from Samara to Russia Place Units - Russians 1 artillery, 3 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.50
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@trulpenplay Defenders are causing problems for both of us! :face_with_rolling_eyes:
Germany having to keep buying fleet is causing the Eastern front to stall…getting tricky for you there!
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Certainly does.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 carrier, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Hunan to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 bomber moved from Kwangsi to 43 Sea Zone 1 bomber moved from Kwangsi to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 2,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Borneo Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 35 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from 43 Sea Zone to Kwangsi 1 bomber moved from Borneo to Kwangsi 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Szechwan to Sikang 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Sikang to Szechwan 1 armour moved from Sikang to Kweichow 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Kweichow 2 fighters and 2 tactical_bombers moved from Burma to Hunan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu 3 artilleries placed in French Indo China 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0,33 UK_Pacific : -1,00 Japanese : 0,67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Gibraltar to 94 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from Normandy Bordeaux to 124 Sea Zone 1 fighter moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 124 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 94 Sea Zone Americans attack with 2 bombers and 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 bombers and 2 fighters in 94 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from 124 Sea Zone to Iceland 1 aaGun and 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 bombers moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 94 Sea Zone to Normandy Bordeaux 1 marine and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 marine, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 fighter and 1 submarine placed in 110 Sea Zone 1 tactical_bomber placed in 110 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.00 Italians : -0.33 Americans : 1.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Gibraltar to 94 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from Normandy Bordeaux to 124 Sea Zone 1 fighter moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 124 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 94 Sea Zone Americans attack with 2 bombers and 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 bombers and 2 fighters in 94 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from 124 Sea Zone to Iceland 1 aaGun and 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 bombers moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 94 Sea Zone to Normandy Bordeaux 1 marine and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 marine, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 fighter and 1 submarine placed in 110 Sea Zone 1 tactical_bomber placed in 110 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Eastern Persia to Persia 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from Egypt to Persia 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from French Equatorial Africa to Iraq 3 fighters and 1 tactical_bomber moved from Egypt to Iraq 2 fighters moved from 81 Sea Zone to Iraq 1 mech_infantry moved from Eastern Persia to Persia 1 artillery and 3 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Cyprus Battle in Burma British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 3 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 3 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Cyprus from Italians, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Battle in Persia British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 6/9 hits, 4.50 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Persia to 76 Sea Zone 1 bomber, 5 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 mech_infantry moved from Eastern Persia to Iraq 1 mech_infantry moved from Eastern Persia to India 1 fighter moved from Burma to India 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Egypt to 81 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 81 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 armour moved from French West Africa to French Equatorial Africa 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Place Units - British 1 transport placed in 81 Sea Zone 1 armour placed in Egypt 1 fighter and 2 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Scotland: 1 aaGun and 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,3,6,4,5,1,2,3,6,6,6,4,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 British : -0.50 Americans : 1.17 Chinese : 0.17 Japanese : -1.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 battleship and 2 cruisers moved from 93 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to Cyprus 1 fighter moved from Western Germany to Cyprus 1 armour moved from Northwest Persia to Kazakhstan 2 mech_infantrys moved from Rostov to Kazakhstan 1 bomber moved from Caucasus to Kazakhstan Combat - Italians Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers and 3 transports British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers and 3 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Crete Battle in Kazakhstan Italians attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Crete from Neutral_Allies, taking Kazakhstan from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Cyprus Italians attack with 1 artillery, 2 fighters and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Cyprus, round 2 : 1/6 hits, 2,00 expected hits British roll dice for 2 infantry in Cyprus, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Cyprus Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 3 : 2/4 hits, 1,67 expected hits British roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 93 Sea Zone to 99 Sea Zone 1 infantry moved from France to Southern France Italians take Southern France from Neutral_Axis 1 bomber moved from Kazakhstan to Southern Italy 2 fighters moved from Cyprus to 99 Sea Zone Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,17 British : 1,00 Russians : -0,33
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@trulpenplay Would you have attacked my destroyer in 111 if it didnt have the fighter scramble…was a UK invasion even on your mind? I hate having to defend against things that my opponent wouldnt even contemplate but my mind goes…well just maybe…
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@wizmark said in L20 trulpen (X) vs Wizmark (A+9) BM3:
@trulpenplay Would you have attacked my destroyer in 111 if it didnt have the fighter scramble…was a UK invasion even on your mind? I hate having to defend against things that my opponent wouldnt even contemplate but my mind goes…well just maybe…
Don’t have the map in front of me, but I don’t think a UK invasion is on the table atm. Killing destroyers is a happy hobby though.
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 battleship, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Italy to 81 Sea Zone 2 fighters moved from 99 Sea Zone to 81 Sea Zone 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 112 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium 3 mech_infantrys moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Rostov to Persia 1 bomber moved from Slovakia Hungary to Persia 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 artillery and 3 infantry moved from Volgograd to Samara Combat - Germans
Combat Hit Differential Summary :
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Sccramble sz81?
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@trulpen grr…planes on allied carriers are so difficult to plan for! No scrambles anywhere sigh
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They are certainly tricky.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 battleship, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Italy to 81 Sea Zone 2 fighters moved from 99 Sea Zone to 81 Sea Zone 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 112 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium 3 mech_infantrys moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Rostov to Persia 1 bomber moved from Slovakia Hungary to Persia 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 artillery and 3 infantry moved from Volgograd to Samara Combat - Germans Battle in 81 Sea Zone Germans attack with 2 bombers and 2 fighters British defend with 3 transports 3 transports owned by the British lost in 81 Sea Zone Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 21 Casualties for British: 3 transports Battle in 111 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 124 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 124 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Samara 1 artillery owned by the Germans and 3 infantry owned by the Germans retreated to Volgograd Russians win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor, 2 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 2/6 hits, 2,33 expected hits British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 3/5 hits, 2,17 expected hits British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2,67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Western Ukraine Germans attack with 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Volgograd to Kazakhstan 1 aaGun moved from Volgograd to Kazakhstan 1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 10 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Rostov to Northwest Persia 1 infantry moved from Belarus to Archangel 5 armour and 6 mech_infantrys moved from Ukraine to Caucasus 3 artilleries and 2 infantry moved from Rostov to Volgograd 1 aaGun moved from Ukraine to Western Ukraine 6 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Rostov to Kazakhstan 1 artillery and 5 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from 124 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from 81 Sea Zone to 99 Sea Zone 2 bombers moved from 81 Sea Zone to Northwest Persia 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Novgorod to Belarus Place Units - Germans 1 battleship and 2 submarines placed in 112 Sea Zone 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to France: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to 112 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1,00 British : -0,67 Americans : -1,00 Russians : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 4 armour moved from Smolensk to Belarus 2 artilleries moved from Smolensk to Belarus 4 mech_infantrys moved from Russia to Belarus 20 infantry moved from Smolensk to Belarus 2 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 4 armour, 2 artilleries, 20 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 2 artilleries, 20 infantry and 4 mech_infantrys in Belarus, round 2 : 6/30 hits, 7.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 armour, 2 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 2 aaGuns moved from Smolensk to Belarus 4 artilleries and 19 infantry moved from Smolensk to Bryansk 2 aaGuns, 1 artillery and 9 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia Place Units - Russians 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.17