@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from Queensland to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Solomon Islands to 49 Sea Zone
3 artilleries and 9 infantry moved from Eastern Persia to Persia
2 bombers moved from India to Persia
Place Units - ANZAC
1 artillery and 2 infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from Queensland to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Solomon Islands to 49 Sea Zone
3 artilleries and 9 infantry moved from Eastern Persia to Persia
2 bombers moved from India to Persia
Place Units - ANZAC
1 artillery and 2 infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
1 marine moved from Germany to 114 Sea Zone
1 marine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
6 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Belarus
2 armour and 2 mech_infantrys moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Rostov to Kazakhstan
3 mech_infantrys moved from Rostov to Samara
18 artilleries and 20 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
13 armour and 8 mech_infantrys moved from Rostov to Russia
2 bombers moved from Bryansk to Kazakhstan
3 bombers moved from Germany to Novgorod
2 tactical_bombers moved from Volgograd to Samara
2 fighters moved from Bryansk to Samara
2 tactical_bombers moved from Bryansk to Belarus
2 tactical_bombers moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
2 fighters moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 5 armour, 3 bombers, 4 fighters, 2 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry
AA fire in Novgorod : 0/3 hits, 0.50 expected hits
Germans roll dice for 5 armour, 3 bombers, 4 fighters, 2 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 9/22 hits, 9.33 expected hits
Russians roll dice for 1 aaGun and 13 infantry in Novgorod, round 2 : 2/13 hits, 4.33 expected hits
8 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 5 armour, 3 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 9/20 hits, 9.00 expected hits
Russians roll dice for 5 infantry in Novgorod, round 3 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour, 3 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 13 infantry
Battle in Tambov
Germans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 armour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 6/9 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 5/7 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 16 armour, 18 artilleries, 6 infantry and 28 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 16 armour, 18 artilleries, 6 infantry and 28 mech_infantrys in Russia, round 2 : 21/68 hits, 22.67 expected hits
Russians roll dice for 1 fighter and 6 infantry in Russia, round 2 : 2/7 hits, 2.67 expected hits
6 infantry owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 30PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 18 artilleries, 4 infantry and 28 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 6 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 armour moved from Volgograd to Russia
1 aaGun moved from Volgograd to Caucasus
2 bombers moved from Kazakhstan to Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Greece
2 tactical_bombers moved from Samara to Ukraine
2 fighters moved from Samara to Rostov
2 tactical_bombers moved from Smolensk to Poland
2 tactical_bombers moved from Belarus to Germany
3 bombers moved from Novgorod to Germany
4 fighters and 2 tactical_bombers moved from Novgorod to Poland
1 aaGun moved from Karelia to Novgorod
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
3 fighters placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
3 artilleries and 4 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -0.00
Russians : -8.33
AA fire in Novgorod : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 artilleries and 3 infantry moved from Vologda to Samara
1 fighter moved from Novosibirsk to Samara
2 mech_infantrys moved from Novosibirsk to Kazakhstan
5 fighters and 1 tactical_bomber moved from Novosibirsk to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 fighter and 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Samara
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 3 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Samara, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 3 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
5 armour and 6 mech_infantrys moved from Novosibirsk to Turkmenistan
1 fighter moved from Samara to Turkmenistan
4 fighters and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
2 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Chahar
5 aaGuns, 12 artilleries and 23 infantry moved from Vologda to Novosibirsk
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.33
Russians : 1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Manchuria to Jehol
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 bomber moved from French Indo China to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 41 Sea Zone
1 tactical_bomber moved from Kiangsi to 41 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Manchuria to Jehol
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 bomber moved from French Indo China to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 41 Sea Zone
1 tactical_bomber moved from Kiangsi to 41 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Jehol
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; French defend with 1 destroyer
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.83
My odds here are 99% so I’m assuming you are mostly going to go max D. Subs got 2 hits. I assumed that you would tilt the carrier and lose a destroyer. My remaining units got 3 hits. Do you want to keep a destroyer alive?
Yes for 1 round. Kill it on the next, max defense otherwise. Thx!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Manchuria to Jehol
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 bomber moved from French Indo China to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 41 Sea Zone
1 tactical_bomber moved from Kiangsi to 41 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Jehol
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; French defend with 1 destroyer
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the British, 2 cruisers owned by the British and 1 carrier owned by the British lost in 41 Sea Zone
Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
1 destroyer owned by the French, 1 tactical_bomber owned by the British, 2 transports owned by the British and 1 fighter owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 80
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for French: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Manchuria to Jehol
1 aaGun and 1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to French Indo China
1 fighter moved from Philippines to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to French Indo China
2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
Place Units - Japanese
2 carriers placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Manchuria
Japanese undo move 4.
1 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : -3.67
Chinese : 0.67
Japanese : 1.83
you had terrible rolls there this time but it worked in your favour. I was counting on you getting at least 2 hits so I wouldn’t have to move the second carrier down.
lol – so maybe bad is good?? We’ll see hehehe
@DizzKneeLand33 I’m assuming you will hit them all on the counter with your bombers and the destroyers and subs. My extra carrier and tac are unlikely to add much to my defense given the 16 bombers but maybe I’ll get a solid defensive roll here.
Oh, they look so sad out there… if I had a heart I’d leave them for a turn. :P
Yahtzee!!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers and 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Americans
3 destroyers and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
5 bombers moved from Queensland to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
7 bombers moved from India to 41 Sea Zone
4 bombers moved from Burma to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 16 bombers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 16 bombers, 3 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 11/21 hits, 12.83 expected hits
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 16 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 83
Casualties for Americans: 2 destroyers
Casualties for Japanese: 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
16 bombers moved from 41 Sea Zone to India
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
6 bombers moved from Western United States to Queensland
Place Units - Americans
1 destroyer placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6
Americans collect 50 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -1.50
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery, 1 fighter and 7 infantry moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Kweichow to Hunan
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers and 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Americans
3 destroyers and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
5 bombers moved from Queensland to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
7 bombers moved from India to 41 Sea Zone
4 bombers moved from Burma to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 16 bombers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 16 bombers, 3 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 11/21 hits, 12.83 expected hits
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 16 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 83
Casualties for Americans: 2 destroyers
Casualties for Japanese: 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
16 bombers moved from 41 Sea Zone to India
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
6 bombers moved from Western United States to Queensland
Place Units - Americans
1 destroyer placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6
Americans collect 50 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery, 1 fighter and 7 infantry moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Kweichow to Hunan
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 bomber and 4 fighters moved from Egypt to Alexandria
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Alexandria
British attack with 1 bomber, 4 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 bomber, 4 fighters and 2 infantry in Alexandria, round 2 : 4/7 hits, 3.00 expected hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber and 4 fighters moved from Alexandria to Egypt
1 fighter moved from Union of South Africa to Egypt
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Burma to Yunnan
2 aaGuns and 2 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
5 fighters moved from India to Shan State
1 fighter moved from India to Shan State
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
3 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 3 artilleries and 1 infantry
Combat Hit Differential Summary :
British : 1.00
Italians : 0.33
Americans : -1.50
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Battle in Alexandria
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 bomber moved from Caucasus to Volgograd
2 armour moved from Caucasus to Volgograd
1 aaGun moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Alexandria to 97 Sea Zone
2 fighters moved from Alexandria to 96 Sea Zone
4 transports moved from 96 Sea Zone to 97 Sea Zone
3 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
3 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
Place Units - Italians
1 carrier placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 2 bombers and 1 infantry moved from Persia to Northwest Persia
Combat - ANZAC
Battle in Northwest Persia
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Northwest Persia, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the ANZAC lost in Northwest Persia
ANZAC win, taking Northwest Persia from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
2 bombers moved from Northwest Persia to Persia
1 armour moved from Queensland to New South Wales
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
Place Units - ANZAC
3 infantry placed in Persia
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67
ANZAC : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 2 bombers and 1 infantry moved from Persia to Northwest Persia
Combat - ANZAC
Battle in Northwest Persia
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Northwest Persia, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the ANZAC lost in Northwest Persia
ANZAC win, taking Northwest Persia from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
2 bombers moved from Northwest Persia to Persia
1 armour moved from Queensland to New South Wales
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
Place Units - ANZAC
3 infantry placed in Persia
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67
ANZAC : 1.00