Please don’t post “Find Player” topics in any OOB-game-discussion category, as we have
https://www.axisandallies.org/forums/category/27/find-online-players
for this purpose.
(I have moved this for you.)
That’s a good idea, considering everyone seems to use something different. It would allow you to write converters and/or include that functionality into current and future map programs.
Where are you working on the project?
Mot
We’re working on it right here. Look at the Software Development forum.
The TripleA guys have a format as a possible starting point. Question about MapView, does it have a way to determine which units are in which territories? (Actually, can you answer that in the Software Dev forum?)
Thanks.
Rolling 6d6 3d6:
(1, 2, 2, 3, 4, 6) (4, 4, 6)
Testing
Rolling 2 3 4:
(2, 4) (2, 4, 6) (2, 3, 4, 5)
Test:
Attacker:
3 inf
Rolling 3d6:
(1, 3, 5)
2 arm
Rolling 2d6:
(2, 6)
1 ftr
Rolling 1d6:
(5)
Defender:
3 inf
Rolling 3d6:
(1, 1, 2)
1 arm
Rolling 1d6:
(2)
Even better do this instead …
5 inf, 2 arm, 1 bmb
dice 5 2 1
Rolling 5 2 1:
(1, 3, 4, 4, 4) (5, 6) (2)
Thank you.
Testing
:dice 3
Try again
dice 5 2 1
One more time
Rolling 5 2 1:
(2, 2, 2, 3, 6) (1, 4) (4)
Works SWEET!!! :-D
New features!!! Testing……
Rolls: 4@2 3@3 2@4 1@4; Total Hits: 84@2: (2, 3, 3, 2)3@3: (2, 3, 1)2@4: (4, 4)1@4: (1)
WOO HOO!! :-D
I should’ve saved that roll for the game! :evil:
Hmmm.
Testing this out.
For example, this will roll 10 6-sided dice… (replace “bice” with “dice”)
Rolling 9d6:
(1, 1, 1, 1, 2, 2, 4, 5, 6)
I can use that roll!!!
:-o
if that was aa, it would be horrendous.
I’ll take a roll like that for any attack. Four "1"s in 9 d 6? Yeah baby!!!
Of course, for the real thing you know I will have to get the rest of the “average” dice. Probably when I’m doing some high risk gamble that puts my game on the line.
Testing…
Rolling 4d6 2d6:
(2, 3, 5, 5) (5, 6)
Try
aaa 2@1 3@4
Rolls: 2@1 3@4; Total Hits: 22@1: (6, 2)3@4: (3, 1, 5)
Uberlager, you have to re-roll because you modified your message and so your roll is not acceptable.
;-)