@mike64 Excellent, that’s good to know about the Battle calculators. Yamato says I’m in that skill range so looks like we are good to go. Do you prefer sending save files back and forth or doing the one where you post your turns? I’m still new to the second option, (I just recently started using this way of playing) I know how to do it though. Let me know! :)
Dice Roller
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:aaa4d6:
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:dice4d6:
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Rolling 4d6:
(1, 2, 5, 6):4d6:
:46:
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:dice4d6:
:dice 4d6
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Rolling 4d6:
(1, 2, 5, 6) -
Rolling 4d6:
(1, 2, 3, 5) -
Rolling 4d6:
(2, 2, 3, 4)
Rolling 4d6:
(3, 4, 4, 6)
Rolling 4d6:
(2, 4, 4, 6)
Rolling 4d6:
(2, 3, 3, 6)
Rolling 4d6:
(1, 3, 5, 5)
Rolling 4d6:
(1, 3, 4, 6)
Rolling 4d6:
(2, 3, 5, 6)
Rolling 4d6:
(1, 1, 3, 6)
Rolling 4d6:
(1, 3, 4, 4) -
Rolls: 4@1 3@2; Total Hits: 04@1: (4, 2, 3, 2)3@2: (6, 6, 5)
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Rolls: 3@1 4@2 5@3 2@4 1@5; Total Hits: 43@1: (1, 4, 4)4@2: (3, 5, 4, 3)5@3: (5, 1, 4, 5, 2)2@4: (2, 5)1@5: (6)
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Test
2@1
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2@1:
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Test
:aaa 1@2 3@4 4@3
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Test
:aaa 1@2 2@1 3@4 4@3;
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:aaa 1@2 2@1 3@4;
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Rolls: 1@2 2@1 3@4; Total Hits: 31@2: (3)2@1: (1, 2)3@4: (2, 6, 4)
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:aa 1@2 2@1 3@4:
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:aa 1@4:
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:a 1@2:
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Rolls: 1@2; Total Hits: 11@2: (2)
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For a League game.
Bardoly vs Axis_Roll
Even Bardoly is the Allies, Odd Axis_Roll is
Rolling 1d100:
(86)