@SuperbattleshipYamato Alright just send it when ready no rush.
Dice Roller
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TEST
Rolling 1d6:
(5) - 
					
					
					
					
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 22@1: (6, 6)2@2: (4, 3)2@3: (4, 2)2@4: (2, 5)Edit: Cool :-)
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Okay - just testing some of the features ….
Rolling 2d6:
(6, 6)
Rolling 5:
(1, 3, 5, 5, 5):dice 4@1 3@2 2@3 1@4:
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Trying the last one again ….
:dice 4d6@1:
:dice 4@1:
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Rolls: 4@1; Total Hits: 04@1: (3, 3, 3, 4) - 
					
					
					
					
Hah! I may be slow, but I am dogged!
aaa 4@1 3@2 1@3 2@4
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I may be dogged but I am also stupid!
Rolls: 4@1 3@2 1@3 2@4; Total Hits: 24@1: (3, 5, 4, 2)3@2: (1, 5, 5)1@3: (2)2@4: (6, 6) - 
					
					
					
					
Roll for play-off sides: Even, Balladeer has Axis; odd, Alex has Axis
(I hope I remember the command, could take a try or two)
Input ErrorThere was an error in your dice throw: “1d6” is not correct syntax. - 
					
					
					
					
Rolls: 1@3; Total Hits: 11@3: (3) - 
					
					
					
					
Rolling 1d100:
(85) - 
					
					
					
					
:aaa1@1000:
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Rolls: 1@100; Total Hits: 11@100: (3) - 
					
					
					
					
Rolls: 1@100; Total Hits: 11@100: (6) - 
					
					
					
					
Rolls: 1@100; Total Hits: 11@100: (2) - 
					
					
					
					
Rolls: 1@100; Total Hits: 11@100: (3) - 
					
					
					
					
Rolls: 1@100; Total Hits: 11@100: (5) - 
					
					
					
					
Rolls: 1@100; Total Hits: 11@100: (5) - 
					
					
					
					
Rolls: 1@100; Total Hits: 11@100: (5) - 
					
					
					
					
Rolls: 1@100; Total Hits: 11@100: (5) - 
					
					
					
					
;aaa 3@1 4@4 5@3; replace ; with : finally got it :)
Rolls: 3@1 4@4 5@3; Total Hits: 43@1: (3, 6, 6)4@4: (1, 6, 3, 5)5@3: (6, 5, 5, 1, 3) 


		
		


