I am a retired gentleman with a few games going who would like to play a little more against people. There seems to be a pattern where the player who loses does not want to play again. I have played several games that I lost and did not want to play again. I have won against several players and they did not want to play again. There are a few like Dawgoneit who love to play and will not quit playing you. What I would like to try is sort of an automatic bid improvement for the losing player. For example: I lose a G41 with no bid then if we play again same sides then I get a 10 or 20 bid sort of depending on how bad I got beat. I win at 20 we go to 10. I win at 10 we go to no bid.
If you want to play without the bid improvement just let me know and we can do it the more common way.
Dice Roller
-
Rolls: 5@4 10@3 30@2 2@1; Total Hits: 135@4: (2, 4, 6, 6, 4)10@3: (5, 6, 6, 3, 1, 6, 4, 6, 5, 1)30@2: (1, 5, 3, 5, 6, 6, 5, 4, 5, 3, 6, 3, 2, 3, 5, 2, 4, 3, 2, 4, 6, 1, 3, 6, 3, 3, 5, 1, 3, 4)2@1: (1, 4)
Rolls: 7@3 3@3 23@2 3@1; Total Hits: 147@3: (2, 4, 2, 2, 3, 1, 5)3@3: (2, 3, 5)23@2: (5, 5, 2, 4, 6, 5, 6, 2, 3, 5, 2, 5, 5, 4, 2, 3, 4, 5, 6, 5, 2, 2, 2)3@1: (4, 3, 5) -
Rolls: 5@4 10@3 30@2 2@1; Total Hits: 195@4: (4, 4, 5, 3, 1)10@3: (4, 1, 4, 5, 1, 4, 3, 5, 1, 1)30@2: (6, 6, 1, 2, 4, 2, 3, 4, 4, 6, 3, 5, 5, 1, 4, 5, 4, 2, 4, 1, 2, 2, 1, 6, 6, 1, 3, 3, 6, 4)2@1: (3, 5)
Rolls: 7@3 3@3 23@2 3@1; Total Hits: 147@3: (4, 4, 6, 1, 6, 3, 5)3@3: (4, 3, 1)23@2: (2, 1, 2, 6, 5, 6, 1, 2, 6, 3, 4, 6, 3, 4, 1, 5, 1, 1, 3, 3, 5, 6, 1)3@1: (5, 1, 6) -
lol…testest DU gerade unsere Seeschlacht? :lol:
-
ja klar. habs vorher ausgerechnet:
19 zu 14 treffern im schnitt. ich wollt wissen ob ich ne miserable erste runde überstehen kann ( sprich der japaner überlebt mit BB und 1-2 fliegern, oder alles auf beiden seiten vernichtet am ende)
wenn die erste runde mies ausfällt und ich dannach auf jeden fall alles verliere und du mit zuviel überlebts hätt ich nicht angegriffen
-
test
Rolls: 1@1, 2@2; Total Hits: 11@1,: (6)2@2: (5, 2) -
Rolling 4d6:
(1, 1, 5, 6) -
Rolls: 1@4 2@2; Total Hits: 21@4: (4)2@2: (1, 3) -
double check
Rolls: 2@2 5@3; Total Hits: 32@2: (1, 6)5@3: (6, 1, 1, 6, 4) -
test
Rolls: 2@1 7@2 4@3; Total Hits: 22@1: (2, 1)7@2: (1, 5, 5, 6, 5, 5, 6)4@3: (5, 4, 5, 5)
Rolls: 8@2 2@3 1@4; Total Hits: 38@2: (2, 6, 5, 5, 5, 6, 1, 6)2@3: (3, 4)1@4: (6) -
test
Rolls: 2@1 6@2 4@3 8@4; Total Hits: 62@1: (5, 2)6@2: (3, 5, 3, 1, 6, 1)4@3: (3, 5, 4, 6)8@4: (5, 6, 2, 3, 5, 6, 4, 5)
Rolls: 3@1 11@2 6@4; Total Hits: 73@1: (3, 5, 6)11@2: (5, 6, 4, 3, 2, 5, 4, 2, 4, 6, 4)6@4: (3, 3, 5, 3, 4, 1) -
Rolls: 2@1 4@3 8@4; Total Hits: 72@1: (4, 4)4@3: (3, 5, 5, 2)8@4: (4, 4, 5, 2, 5, 4, 5, 3)
Rolls: 10@2 6@4; Total Hits: 810@2: (1, 5, 1, 2, 5, 3, 3, 4, 5, 3)6@4: (5, 3, 3, 2, 3, 1) -
Rolls: 6@4; Total Hits: 46@4: (6, 1, 2, 6, 2, 1)
Rolls: 3@2 6@4; Total Hits: 83@2: (2, 4, 2)6@4: (1, 3, 1, 1, 3, 2) -
Rolling 1d100:
(52)
Rolling 1d100:
(67)
Rolling 1d100:
(29)
Rolling 1d100:
(75)
Rolling 1d100:
(4)
Rolling 1d100:
(11) -
test :roll 1@6:
Rolls: 2@6; Total Hits: 22@6: (6, 4) -
test :dice 2@6: roll
Rolls: 2@6; Total Hits: 22@6: (6, 6) -
test
Rolls: 6@6; Total Hits: 66@6: (5, 1, 4, 2, 5, 3) -
Rolls: 2@2 4@3; Total Hits: 52@2: (3, 2)4@3: (1, 2, 1, 2) -
test
Rolling 1d6:
(3) -
Rolls: 5@1 3@2 5@3; Total Hits: 55@1: (2, 1, 3, 4, 3)3@2: (4, 6, 2)5@3: (5, 1, 5, 2, 1) -
Rolls: 3@3; Total Hits: 03@3: (5, 4, 4)
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 2)1@4: (6)





