Hi we are looking for G42 tournament players to play via forum. We would preferably use the honor system to replicate “over the board” play i.e. no battle calc or post turn edits.
Dice Roller
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Rolls: 1@2 2@3 4@6 7@12; Total Hits: 131@2: (2)2@3: (2, 6)4@6: (5, 1, 1, 1)7@12: (4, 3, 5, 6, 3, 2, 3)just testing, I know the 4 catagories are 1,2,3,4 but I had to see what 6 and 12 did
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Jumping out of gliders above crete:
12 German infantry attacking at 1. Geronimo!
Rolls: 12@1; Total Hits: 212@1: (1, 5, 4, 5, 1, 3, 4, 3, 5, 4, 6, 6)I am ready for the forums!
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test
Rolling 2d6:
(1, 4) -
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
Testing Testing
Can anyone download this map, and if not, why would it possibly not work?? -
Rolling 10d6:
(2, 2, 2, 2, 3, 3, 4, 5, 6, 6)
Rolling 2d2:
(1, 2) -
Attack
:dice 2@4 4@3:Defense
:dice 4@2 2@3: -
Testing…
Attack:
Rolls: 5@1 4@2 5@3 1@4; Total Hits: 65@1: (4, 5, 2, 2, 4)4@2: (6, 2, 2, 2)5@3: (4, 1, 5, 1, 5)1@4: (1)
Defense:
Rolls: 10@2 5@3; Total Hits: 810@2: (6, 2, 5, 2, 4, 1, 1, 6, 1, 5)5@3: (4, 5, 2, 1, 1) -
3 Infantry, 1 Tank, 2 Fighters, 1 Bomber
Rolls: 3@1 3@3 1@4; Total Hits: 23@1: (6, 2, 3)3@3: (2, 6, 6)1@4: (1)
5 Infantry 1 Artillery
Rolls: 6@2; Total Hits: 26@2: (5, 1, 4, 1, 6, 6) -
aaa 3@1 4@4
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:dice 3@1 4@4:
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Rolls: 3@1 4@2; Total Hits: 23@1: (4, 1, 3)4@2: (6, 5, 2, 4) -
Rolls: 2@2 3@3 3@4; Total Hits: 22@2: (6, 2)3@3: (4, 2, 5)3@4: (6, 5, 6)
Rolls: 1@3 4@4; Total Hits: 41@3: (2)4@4: (2, 6, 4, 4) -
Rolls: 2@2 3@3 3@4; Total Hits: 52@2: (6, 4)3@3: (4, 3, 1)3@4: (4, 3, 1)
Rolls: 1@3 4@4; Total Hits: 31@3: (2)4@4: (6, 1, 4, 5)
Rolls: 2@2 1@3 2@4; Total Hits: 22@2: (6, 5)1@3: (6)2@4: (2, 2)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (3)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@2; Total Hits: 01@2: (4) -
Rolls: 3@1; Total Hits: 13@1: (3, 1, 4) -
A - 3 inf 2 art 4 arm 2 fig 2 bom
Rolls: 1@1 4@2 4@3 2@3 2@4; Total Hits: 31@1: (4)4@2: (4, 4, 3, 1)4@3: (6, 6, 4, 5)2@3: (2, 4)2@4: (6, 2)D- 7 inf 3 arm
Rolls: 7@2 3@3; Total Hits: 37@2: (3, 5, 2, 6, 5, 4, 1)3@3: (5, 3, 5) -
any body not wanting to sift through the dice rolling thread for the correct syntax can read this post.
Use a colon instead of a semi-colon in the line below… : instead of ;
;aaa 1@1 1@2 1@3 1@4;
would roll 1 die at 1, 1 at 2 (or less), 1 at 3 (or less) and 1 at 4(or less)
the first number declares how many dice to roll, the @(at symbol) followed by a number tells the computer what number on a six sided die or lower equals a hit.
Here is the syntax for rolling 4 artillery and 2 fighters
;aaa 4@2 2@3;
again I switch the ; semi-colons with : colons to get this
Rolls: 4@2 2@3; Total Hits: 34@2: (4, 2, 4, 5)2@3: (2, 1)Note: you cannot see the actual result until you post. Preview and edits will look strange.
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Rolls: 5@1 4@2 4@3 1@4; Total Hits: 65@1: (4, 2, 5, 1, 4)4@2: (2, 1, 4, 2)4@3: (5, 5, 2, 4)1@4: (1)
Rolls: 9@2 1@3 1@4; Total Hits: 19@2: (4, 5, 3, 4, 1, 6, 4, 6, 6)1@3: (6)1@4: (6) -
Rolls: 5@1 4@2 4@3 1@4; Total Hits: 55@1: (1, 3, 1, 5, 1)4@2: (5, 5, 6, 2)4@3: (2, 5, 4, 6)1@4: (6)
Rolls: 9@2 1@3 1@4; Total Hits: 39@2: (5, 2, 3, 3, 6, 4, 1, 5, 5)1@3: (4)1@4: (4) -
Rolls: 2@1 4@2 4@3 1@4; Total Hits: 52@1: (5, 5)4@2: (3, 1, 3, 6)4@3: (2, 3, 1, 1)1@4: (5)
Rolls: 4@2 1@3 1@4; Total Hits: 14@2: (3, 6, 6, 6)1@3: (4)1@4: (3)





