Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Chinese buy 1 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Chinese
2 infantry moved from Kansu to Inner Mongolia
2 infantry moved from Kansu to Szechwan
1 infantry moved from Kansu to Szechwan
1 fighter moved from Kansu to Inner Mongolia
1 bomber moved from Kansu to Szechwan
1 fighter moved from Western Sinkiang to Inner Mongolia
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 bomber and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 bomber and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Inner Mongolia
Chinese attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 fighters and 2 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Inner Mongolia
retreated to Inner Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 fighters moved from Inner Mongolia to Kansu
1 bomber moved from Szechwan to Kansu
1 infantry moved from Western Sinkiang to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Kansu
1 armour and 1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : 0.67
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 armour, 1 cruiser, 1 factory and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Amurskaya to Buryatia
1 infantry moved from Amurskaya to Buryatia
1 armour moved from Okhotsk to Yakutsk
2 artilleries moved from Okhotsk to Yakutsk
2 infantry moved from Vladivostok to Amurskaya
2 infantry moved from Northern Japan to SZ 74 Sea of Japan
2 infantry moved from SZ 74 Sea of Japan to Vladivostok
1 battleship moved from SZ 74 Sea of Japan to SZ 73 East China Sea
1 destroyer moved from SZ 74 Sea of Japan to SZ 73 East China Sea
1 transport moved from SZ 72 South China Sea to SZ 92 Philippine Sea
2 infantry moved from Okinawa to SZ 92 Philippine Sea
2 infantry and 1 transport moved from SZ 92 Philippine Sea to SZ 73 East China Sea
2 infantry moved from SZ 73 East China Sea to Shantung
2 fighters moved from SZ 72 South China Sea to Szechwan
1 submarine moved from SZ 72 South China Sea to SZ 73 East China Sea
2 transports moved from SZ 72 South China Sea to SZ 73 East China Sea
1 cruiser moved from SZ 72 South China Sea to SZ 73 East China Sea
1 battleship moved from SZ 72 South China Sea to SZ 73 East China Sea
1 carrier moved from SZ 72 South China Sea to SZ 73 East China Sea
2 destroyers moved from SZ 72 South China Sea to SZ 73 East China Sea
1 artillery moved from Burma to Calcutta
1 infantry moved from Burma to Calcutta
2 fighters moved from Yunnan to Calcutta
1 bomber moved from Yunnan to Szechwan
2 armour moved from Yunnan to Szechwan
3 artilleries moved from Yunnan to Szechwan
2 infantry moved from Kwangtung to Szechwan
3 infantry moved from French Indo-China to Burma
2 armour moved from Shantung to Szechwan
2 armour moved from Chosen to Szechwan
4 infantry moved from Southern Japan to SZ 73 East China Sea
4 infantry moved from SZ 73 East China Sea to Shantung
Combat - Japanese
Battle in Yakutsk
Japanese attack with 1 armour and 2 artilleries
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 artilleries in Yakutsk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakutsk
Japanese win, taking Yakutsk from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Calcutta
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Calcutta, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 armour in Calcutta, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Calcutta
Japanese win, taking Calcutta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Buryatia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 6 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 6 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry in Szechwan, round 2 : 3/14 hits, 6.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 6 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 fighters moved from Szechwan to SZ 73 East China Sea
1 bomber moved from Szechwan to Shantung
2 fighters moved from Calcutta to French Indo-China
Place Units - Japanese
3 armour placed in Shantung
2 armour placed in Chosen
1 factory placed in Kwangtung
1 cruiser placed in SZ 73 East China Sea
3 infantry placed in Southern Japan
1 infantry placed in Northern Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : -0.50
Chinese : 0.00
Russians : -0.67
Japanese : -0.83
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Heavy Bomber
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 fighter, 2 marines and 1 transport; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Solomon Islands to SZ 104 Coral Sea
1 infantry and 1 transport moved from SZ 104 Coral Sea to SZ 98 Philippine Sea
1 infantry moved from SZ 98 Philippine Sea to Borneo
Americans take Borneo from Japanese
2 infantry moved from Midway Island to SZ 94 Pacific
1 battleship, 1 cruiser and 2 destroyers moved from SZ 104 Coral Sea to SZ 99 West Pacific
2 infantry moved from Wake to SZ 94 Pacific
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from SZ 94 Pacific to SZ 99 West Pacific
2 carriers, 1 destroyer and 1 submarine moved from SZ 95 Pacific to SZ 99 West Pacific
2 infantry moved from SZ 99 West Pacific to New Guinea
2 infantry moved from SZ 99 West Pacific to Guam
3 fighters moved from Fiji to Guam
1 bomber moved from Hawaiian Islands to New Guinea
1 fighter moved from Hawaiian Islands to SZ 99 West Pacific
1 fighter moved from Hawaiian Islands to Marshall Islands
2 destroyers and 1 submarine moved from SZ 91 East Pacific to SZ 95 Pacific
1 armour moved from Eastern Canada to SZ 13 Gulf of St Lawrence
1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
1 armour, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 4 Denmark Straight
1 armour and 1 infantry moved from SZ 4 Denmark Straight to Iceland
1 bomber moved from England to Eastern Germany
1 fighter moved from England to Scotland
1 transport moved from SZ 18 West Atlantic to SZ 13 Gulf of St Lawrence
2 cruisers and 1 destroyer moved from SZ 32 Atlantic to SZ 19 Atlantic
Combat - Americans
Strategic bombing raid in Eastern Germany
AA fire in Eastern Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Eastern Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Eastern Germany causes 3 damage total.
Battle in New Guinea
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Japanese lost in Guam
Americans roll dice for 3 fighters and 2 infantry in Guam, round 2 : 4/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 fighters moved from Guam to SZ 99 West Pacific
1 bomber moved from New Guinea to Solomon Islands
1 bomber moved from Eastern Germany to England
Place Units - Americans
2 bombers and 2 marines placed in Southwestern United States
1 carrier placed in SZ 95 Pacific
1 fighter placed in Hawaiian Islands
1 transport placed in SZ 91 East Pacific
Activate Technology - Americans
Americans activating Heavy Bomber
Turn Complete - Americans
Americans collect 60 PUs; end with 63 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Eastern Germany : : -0.17
Americans : 1.83
Japanese : -0.33
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 6 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 fighter moved from Sverdlovsk to Southern Russia
1 artillery moved from Eastern Russia to Southern Russia
2 infantry moved from Moscow to Southern Russia
2 infantry moved from Leningrad to Finland
1 infantry moved from Leningrad to Novgorod
1 artillery and 1 infantry moved from Northern Russia to Novgorod
1 artillery and 2 infantry moved from Northern Russia to Western Russia
1 artillery moved from Moscow to Western Russia
1 bomber moved from Northern Russia to Finland
1 bomber moved from Northern Russia to Novgorod
Combat - Russians
Battle in Finland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 bomber and 2 infantry in Finland, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Russia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Western Russia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Western Russia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Russia
Russians roll dice for 2 artilleries and 2 infantry in Western Russia, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Russia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Russia
Russians roll dice for 2 artilleries and 1 infantry in Western Russia, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Russia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Russia
Russians win, taking Western Russia from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Southern Russia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Southern Russia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Southern Russia
Russians roll dice for 1 artillery and 1 fighter in Southern Russia, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Southern Russia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern Russia
Russians win, taking Southern Russia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun, 1 armour and 3 infantry moved from Northern Russia to Moscow
1 fighter moved from Southern Russia to Moscow
1 bomber moved from Novgorod to Moscow
1 bomber moved from Finland to Moscow
1 armour moved from Sverdlovsk to Moscow
3 armour moved from Stalingrad to Moscow
1 infantry moved from Eastern Sinkiang to Novo-Sibirsk
2 infantry moved from Kansu to Eastern Sinkiang
Place Units - Russians
1 fighter placed in Sverdlovsk
3 armour placed in Leningrad
3 armour placed in Stalingrad
4 infantry placed in Moscow
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -3.83
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 3x factory, 1x factory; Remaining resources: 57 PUs; 1 techTokens;
Germans buy 6 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 armour moved from Libya to Syria
1 artillery and 3 infantry moved from Libya to Egypt
1 bomber moved from Belorussia to Western Turkey
1 bomber moved from Western Turkey to Syria
2 armour and 1 infantry moved from Baltic States to Novgorod
5 artilleries moved from Belorussia to Novgorod
8 armour and 7 halftracks moved from Belorussia to Novgorod
2 infantry moved from Belorussia to Western Russia
2 infantry moved from Belorussia to Southern Russia
3 armour moved from Eastern Poland to Novgorod
1 artillery moved from Eastern Poland to Belorussia
1 infantry moved from Western Poland to Baltic States
3 infantry moved from Western Poland to Eastern Poland
1 artillery moved from Western Poland to Eastern Poland
1 bomber moved from Eastern Germany to Western Russia
1 bomber moved from Eastern Germany to Southern Russia
1 fighter moved from Eastern Poland to Western Russia
3 fighters moved from Norway to Eastern Poland
2 fighters moved from Norway to Eastern Poland
5 infantry moved from Eastern Germany to Western Poland
2 infantry moved from Western Germany to Eastern Germany
1 bomber moved from Western Poland to Leningrad
Combat - Germans
Strategic bombing raid in Leningrad
Bombing raid in Leningrad rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Leningrad causes 6 damage total.
Battle in Novgorod
Germans attack with 13 armour, 5 artilleries, 7 halftracks and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 13 armour, 5 artilleries, 7 halftracks and 1 infantry in Novgorod, round 2 : 11/26 hits, 10.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 13 armour, 5 artilleries, 7 halftracks and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Southern Russia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Southern Russia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Southern Russia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Southern Russia
Germans win, taking Southern Russia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Russia
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 artilleries
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Russia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 artilleries in Western Russia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Russia
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Russia, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Western Russia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Russia
Germans win, taking Western Russia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Syria
Germans attack with 1 armour and 1 bomber
British defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Syria, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
Germans win, taking Syria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Syria to Libya
1 bomber moved from Southern Russia to Eastern Poland
1 bomber moved from Western Russia to Eastern Poland
1 fighter moved from Western Russia to Eastern Poland
1 bomber moved from Leningrad to Eastern Poland
2 armour moved from Ukraine to Belorussia
Place Units - Germans
3 artilleries, 1 bomber and 3 infantry placed in Eastern Germany
3 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : -0.33
Germans rolls : : 0.00
Russians : -1.33
Test summary from TripleA, engine version: 1.9, time: 21:01:19
Savegame
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - British
British spend 0 on tech rolls
British rolls : 1/1 hits, 0.00 expected hits
British removing all Technology Tokens after successful research.
British discover Super subs
Purchase Units - British
British buy 2 armour, 2 fighters and 4 marines; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Ireland to SZ 16 North Atlantic
1 armour moved from Ireland to SZ 16 North Atlantic
1 armour moved from England to SZ 16 North Atlantic
1 infantry moved from England to SZ 16 North Atlantic
2 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from SZ 16 North Atlantic to SZ 11 West Baltic Sea
1 bomber moved from England to Eastern Germany
2 armour, 4 fighters and 2 infantry moved from SZ 11 West Baltic Sea to Eastern Germany
1 armour moved from Bombay to SZ 57 Arabian Sea
1 infantry moved from Bombay to SZ 57 Arabian Sea
5 armour and 1 infantry moved from Bombay to Calcutta
1 armour, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 3 transports moved from SZ 57 Arabian Sea to SZ 59 Northeastern Indian
1 armour moved from SZ 59 Northeastern Indian to Sumatra
1 infantry moved from SZ 59 Northeastern Indian to Sumatra
3 fighters moved from SZ 59 Northeastern Indian to Sumatra
2 infantry moved from Queensland to Central Australia
Combat - British
Battle in Calcutta
British attack with 5 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 5 armour and 1 infantry in Calcutta, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Calcutta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Calcutta
British win, taking Calcutta from Japanese with 5 armour remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
British attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 2 infantry
British roll dice for 2 cruisers in Sumatra, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour, 3 fighters and 1 infantry in Sumatra, round 2 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
British roll dice for 1 armour and 3 fighters in Sumatra, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Sumatra
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Eastern Germany
British attack with 2 armour, 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 aaGun, 3 artilleries, 1 bomber, 1 factory and 5 infantry
AA fire in Eastern Germany : 1/5 hits, 0.83 expected hits
1 fighter owned by the British lost in Eastern Germany
British roll dice for 1 cruiser in Eastern Germany, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans lost in Eastern Germany
British roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Eastern Germany, round 2 : 6/8 hits, 3.50 expected hits
Germans roll dice for 3 artilleries and 5 infantry in Eastern Germany, round 2 : 3/8 hits, 2.67 expected hits
1 artillery owned by the Germans, 5 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Eastern Germany
British roll dice for 1 armour, 1 bomber and 3 fighters in Eastern Germany, round 3 : 3/5 hits, 2.67 expected hits
Germans roll dice for 2 artilleries in Eastern Germany, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 fighter owned by the British lost in Eastern Germany
British captures 59PUs while taking Germans capital
British win, taking Eastern Germany from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 armour, 2 fighters and 2 infantry
Casualties for Germans: 3 artilleries, 1 bomber and 5 infantry
Non Combat Move - British
1 bomber moved from Eastern Germany to England
2 fighters moved from Eastern Germany to SZ 11 West Baltic Sea
1 aaGun moved from Bombay to Calcutta
3 fighters moved from Sumatra to SZ 59 Northeastern Indian
Place Units - British
1 fighter and 3 marines placed in England
1 fighter placed in Scotland
2 armour and 1 marine placed in Bombay
Activate Technology - British
British activating Super subs
Turn Complete - British
British collect 47 PUs; end with 110 PUs
Combat Hit Differential Summary :
AA fire in Eastern Germany : : 0.17
Germans : 0.67
British : 0.50
British rolls : : 1.00
Japanese : 1.33
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to SZ 26 Central Mediterranean
2 artilleries moved from Italy to SZ 26 Central Mediterranean
1 armour, 2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 4 submarines and 3 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
1 armour moved from SZ 28 Eastern Mediterranean to Syria
2 artilleries moved from SZ 28 Eastern Mediterranean to Syria
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo-Egyptian Sudan to Kenya-Tanganyika
Italians take Kenya-Tanganyika from British
1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour moved from Anglo-Egyptian Sudan to Rhodesia
Italians take Rhodesia from British
1 armour moved from Anglo-Egyptian Sudan to French West Africa
Italians take French West Africa from British
2 fighters and 6 infantry moved from Libya to Egypt
2 fighters moved from Egypt to Syria
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
2 fighters placed in Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 27 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Chinese buy 2 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Chinese
1 bomber moved from Kansu to Kwangtung
2 fighters and 5 infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 armour moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Kwangtung causes 6 damage total.
Non Combat Move - Chinese
1 bomber moved from Kwangtung to Western Sinkiang
1 aaGun moved from Kansu to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Kansu
2 armour placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 6x factory; Remaining resources: 58 PUs; 0 techTokens;
Japanese buy 3 fighters and 9 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Amurskaya to Yakutsk
1 armour moved from Buryatia to Irkutsk
1 infantry moved from Buryatia to Irkutsk
2 artilleries moved from Yakutsk to Buryatia
1 armour moved from Yakutsk to Irkutsk
1 infantry moved from Amurskaya to Buryatia
1 infantry moved from Vladivostok to Chosen
1 fighter moved from SZ 73 East China Sea to SZ 98 Philippine Sea
1 fighter moved from SZ 73 East China Sea to Borneo
1 carrier moved from SZ 73 East China Sea to SZ 71 South China Sea
2 battleships moved from SZ 73 East China Sea to SZ 71 South China Sea
2 infantry moved from Southern Japan to SZ 73 East China Sea
2 infantry and 3 transports moved from SZ 73 East China Sea to SZ 71 South China Sea
2 destroyers moved from SZ 73 East China Sea to SZ 71 South China Sea
1 destroyer moved from SZ 73 East China Sea to SZ 71 South China Sea
1 cruiser moved from SZ 73 East China Sea to SZ 71 South China Sea
1 cruiser moved from SZ 73 East China Sea to SZ 71 South China Sea
1 submarine moved from SZ 73 East China Sea to SZ 71 South China Sea
2 infantry moved from SZ 71 South China Sea to Borneo
1 infantry moved from Inner Mongolia to Kansu
3 artilleries moved from Szechwan to Kansu
1 infantry moved from Szechwan to Kansu
6 armour moved from Szechwan to Burma
2 infantry moved from Northern Japan to SZ 74 Sea of Japan
2 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 92 Philippine Sea
2 infantry moved from SZ 92 Philippine Sea to North Philippines
3 armour moved from Shantung to Yunnan
2 armour moved from Chosen to Szechwan
3 infantry moved from Shantung to Kwangtung
3 infantry moved from Shantung to Szechwan
2 fighters moved from French Indo-China to Burma
1 bomber moved from Shantung to Borneo
Combat - Japanese
Battle in SZ 98 Philippine Sea
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in SZ 98 Philippine Sea
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Borneo, round 2 : 2/2 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Irkutsk
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Irkutsk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Irkutsk
Japanese win, taking Irkutsk from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 1 factory and 1 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Kansu, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Borneo to SZ 71 South China Sea
1 fighter moved from SZ 98 Philippine Sea to SZ 71 South China Sea
1 bomber moved from Borneo to Szechwan
Place Units - Japanese
1 fighter placed in Kwangtung
1 fighter placed in Shantung
1 fighter placed in Chosen
2 infantry placed in Kwangtung
2 infantry placed in Shantung
1 infantry placed in Chosen
4 infantry placed in Southern Japan
Japanese undo move 3.
1 fighter placed in Southern Japan
Japanese undo move 6.
Japanese undo move 5.
5 infantry placed in Southern Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Russians : -0.33
Japanese : -0.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 factory, 2 infantry and 4 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Americans
1 carrier, 2 destroyers and 1 submarine moved from SZ 95 Pacific to SZ 93 West Pacific
1 fighter moved from Hawaiian Islands to SZ 93 West Pacific
1 armour and 1 infantry moved from Iceland to SZ 4 Denmark Straight
1 armour, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 10 North Sea
1 armour and 1 infantry moved from SZ 10 North Sea to Norway
1 fighter moved from Scotland to Norway
1 bomber moved from England to Western Germany
1 artillery and 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
1 artillery, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 4 Denmark Straight
2 cruisers and 1 destroyer moved from SZ 19 Atlantic to SZ 14 North Atlantic
1 fighter moved from Marshall Islands to SZ 92 Philippine Sea
1 infantry moved from Marshall Islands to SZ 99 West Pacific
1 artillery moved from Solomon Islands to SZ 99 West Pacific
1 artillery, 1 infantry and 1 transport moved from SZ 99 West Pacific to SZ 71 South China Sea
1 artillery and 1 infantry moved from SZ 71 South China Sea to Java
2 infantry moved from Guam to SZ 99 West Pacific
2 infantry and 1 transport moved from SZ 99 West Pacific to SZ 71 South China Sea
2 infantry moved from SZ 71 South China Sea to Sumatra
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from SZ 99 West Pacific to SZ 71 South China Sea
1 bomber moved from Solomon Islands to SZ 71 South China Sea
2 marines moved from Southwestern United States to SZ 91 East Pacific
2 marines and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
2 bombers moved from Southwestern United States to Guam
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4,1 and causes: 5 damage to unit: factory
Bombing raid in Western Germany causes 5 damage total.
Battle in SZ 92 Philippine Sea
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in SZ 92 Philippine Sea
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Battle in SZ 71 South China Sea
Americans attack with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
Americans roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in SZ 71 South China Sea, round 2 : 9/15 hits, 7.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in SZ 71 South China Sea, round 2 : 5/10 hits, 5.00 expected hits
Units damaged: 2 battleships owned by the Americans
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 cruisers owned by the Japanese lost in SZ 71 South China Sea
Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports in SZ 71 South China Sea, round 3 : 5/13 hits, 6.33 expected hits
Japanese roll dice for 2 battleships, 1 fighter and 3 transports in SZ 71 South China Sea, round 3 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in SZ 71 South China Sea
1 transport owned by the Japanese lost in SZ 71 South China Sea
Americans win with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 4 fighters and 2 transports remaining. Battle score for attacker is 119
Casualties for Americans: 3 destroyers and 1 submarine
Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
Battle in Sumatra
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from SZ 71 South China Sea to New Guinea
1 bomber moved from Western Germany to England
1 fighter moved from SZ 92 Philippine Sea to SZ 93 West Pacific
Place Units - Americans
1 factory placed in New Guinea
1 transport placed in SZ 95 Pacific
1 artillery placed in Hawaiian Islands
Americans undo move 3.
1 artillery placed in Hawaiian Islands
3 transports placed in SZ 91 East Pacific
3 armour and 2 infantry placed in Southwestern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 74 PUs
2 units repaired.
Combat Hit Differential Summary :
Germans : 1.33
Americans rolls : : 0.00
AA fire in Western Germany : : -0.17
Americans : 1.83
Japanese : -0.83
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 fighter moved from Sverdlovsk to Southern Russia
1 bomber and 2 infantry moved from Moscow to Southern Russia
1 bomber and 2 infantry moved from Moscow to Western Russia
Combat - Russians
Battle in Southern Russia
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern Russia, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Southern Russia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern Russia
Russians win, taking Southern Russia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Russia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Western Russia, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Russia
Russians win, taking Western Russia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Moscow to SZ 11 West Baltic Sea
2 infantry moved from Eastern Sinkiang to Novo-Sibirsk
1 infantry moved from Southwestern Siberia to Novo-Sibirsk
1 infantry moved from Southern Siberia to Southwestern Siberia
1 infantry moved from Southeastern Siberia to Southern Siberia
3 armour moved from Stalingrad to Northern Russia
1 aaGun, 5 armour, 6 artilleries and 20 infantry moved from Moscow to Northern Russia
1 bomber and 1 fighter moved from Southern Russia to Northern Russia
1 bomber moved from Western Russia to Northern Russia
3 armour moved from Leningrad to Northern Russia
1 infantry moved from Finland to Karelija
1 infantry moved from Finland to Leningrad
Place Units - Russians
4 armour placed in Moscow
3 infantry placed in Stalingrad
1 armour and 2 infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.50
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Combat Move - Germans
5 infantry moved from Western Poland to Eastern Germany
7 halftracks moved from Novgorod to Eastern Germany
3 bombers moved from Eastern Poland to SZ 11 West Baltic Sea
6 fighters moved from Eastern Poland to SZ 11 West Baltic Sea
1 bomber moved from Libya to SZ 11 West Baltic Sea
8 armour moved from Novgorod to Eastern Poland
2 armour moved from Belorussia to Eastern Poland
1 infantry moved from Eastern Poland to Belorussia
4 artilleries moved from Novgorod to Baltic States
5 armour moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Ukraine
1 artillery moved from Belorussia to Eastern Poland
1 artillery and 3 infantry moved from Egypt to Syria
1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
Combat - Germans
Battle in Eastern Germany
Germans attack with 7 halftracks and 5 infantry
British defend with 1 aaGun, 1 armour and 1 factory
Germans roll dice for 7 halftracks and 5 infantry in Eastern Germany, round 2 : 2/12 hits, 2.00 expected hits
British roll dice for 1 armour in Eastern Germany, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Eastern Germany
Germans win, taking Eastern Germany from British with 7 halftracks and 5 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in SZ 11 West Baltic Sea
Germans attack with 4 bombers and 6 fighters
British defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Russians defend with 1 fighter
2 submarines owned by the British Submerged
Germans roll dice for 4 bombers and 6 fighters in SZ 11 West Baltic Sea, round 2 : 3/10 hits, 5.67 expected hits
British roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports in SZ 11 West Baltic Sea, round 2 : 6/8 hits, 3.83 expected hits
2 destroyers owned by the British, 6 fighters owned by the Germans and 1 carrier owned by the British lost in SZ 11 West Baltic Sea
Germans roll dice for 4 bombers in SZ 11 West Baltic Sea, round 3 : 4/4 hits, 2.67 expected hits
British roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in SZ 11 West Baltic Sea, round 3 : 3/5 hits, 2.83 expected hits
1 cruiser owned by the British, 3 bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in SZ 11 West Baltic Sea
Germans roll dice for 1 bomber in SZ 11 West Baltic Sea, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter and 2 transports in SZ 11 West Baltic Sea, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in SZ 11 West Baltic Sea
2 transports owned by the British lost in SZ 11 West Baltic Sea
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 bombers and 6 fighters
Casualties for British: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Casualties for Russians: 1 fighter
Non Combat Move - Germans
1 bomber moved from SZ 11 West Baltic Sea to Eastern Germany
1 bomber moved from Eastern Germany to Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 1.17
Test summary from TripleA, engine version: 1.9, time: 21:56:42
Savegame
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 marines and 3 transports; Remaining resources: 35 PUs; 0 techTokens;
Combat Move - British
2 submarines moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic
1 fighter moved from England to SZ 16 North Atlantic
1 fighter moved from Scotland to SZ 16 North Atlantic
1 bomber moved from England to Eastern Germany
1 artillery moved from Western Canada to Central Canada
1 infantry moved from Western Canada to Central Canada
2 infantry moved from Central Australia to Western Australia
1 destroyer moved from SZ 59 Northeastern Indian to SZ 55 Red Sea
3 transports moved from SZ 59 Northeastern Indian to SZ 67 South East Indian
2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from SZ 59 Northeastern Indian to SZ 57 Arabian Sea
1 marine moved from Bombay to Calcutta
5 armour moved from Calcutta to Bombay
2 infantry moved from Iraq to Iran
Combat - British
Strategic bombing raid in Eastern Germany
AA fire in Eastern Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Eastern Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Eastern Germany causes 3 damage total.
Non Combat Move - British
1 bomber moved from Eastern Germany to England
1 aaGun moved from Calcutta to Bombay
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in SZ 16 North Atlantic
1 transport placed in SZ 16 North Atlantic
2 armour and 1 fighter placed in Bombay
3 marines placed in New South Wales
1 transport placed in SZ 2 Labrador Sea
Turn Complete - British
British collect 34 PUs; end with 69 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Eastern Germany : : -0.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 bombers; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
Italians loses 0 PUs for violating Rio de Oros neutrality.
Italians loses 0 PUs for violating Angolas neutrality.
Italians loses 0 PUs for violating Mozambiques neutrality.
Italians loses 0 PUs for violating Rio de Oros neutrality.
Italians loses 0 PUs for violating Arabian Peninsulas neutrality.
1 artillery moved from Belgian Congo to Angola
Italians take Angola from Neutral
1 armour moved from Rhodesia to Southern Africa
Italians take Southern Africa from British
1 armour moved from Southern Africa to Mozambique
Italians take Mozambique from Neutral
1 artillery moved from French Equatorial Africa to Guinean Coast
Italians take Guinean Coast from British
1 armour moved from French West Africa to Rio de Oro
Italians take Rio de Oro from Neutral
1 artillery moved from Syria to Iraq
Italians take Iraq from British
1 battleship, 2 cruisers, 2 destroyers, 4 submarines and 3 transports moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
2 infantry moved from Sardinia to SZ 23 West Mediterranean
2 infantry moved from SZ 23 West Mediterranean to Gibraltar
6 infantry moved from Egypt to Syria
2 fighters moved from Italy to Syria
1 artillery moved from Syria to Arabian Peninsula
Italians take Arabian Peninsula from Neutral
Combat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
Place Units - Italians
3 bombers placed in Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 30 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : 1.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Chinese buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Chinese
1 armour and 2 infantry moved from Eastern Sinkiang to Kansu
2 fighters moved from Eastern Sinkiang to Kansu
1 bomber moved from Western Sinkiang to Kansu
1 infantry moved from Eastern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 3 artilleries, 1 factory and 1 infantry
Chinese roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Kansu, round 2 : 4/7 hits, 2.67 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 artilleries and 1 infantry
Non Combat Move - Chinese
1 bomber moved from Kansu to Western Sinkiang
2 fighters moved from Kansu to Western Sinkiang
2 armour moved from Western Sinkiang to Eastern Sinkiang
1 aaGun moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
1 armour and 1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.33