Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
trulpen (Allies+10) vs simon33 (Axis) BM3
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@trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:
US does a SBR on W Ger with 1 sb and 6 figs. Axis may intercept with 4 figs, but I reckoned you didn’t want to do that. If you on the contrary did, we can roll for that manually. The SBR would’ve gone through anyway.
Sounds reasonable. I thought you might.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 bomber moved from Korea to Kiangsi 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to 112 Sea Zone 4 fighters moved from Norway to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 1 bomber moved from Norway to Western Germany 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Normandy Bordeaux Battle in Gibraltar Battle in Holland Belgium Battle in Kiangsi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kiangsi, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Normandy Bordeaux from Germans, taking Gibraltar from Italians, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Kiangsi to Jehol 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 carrier moved from 112 Sea Zone to 91 Sea Zone 4 fighters moved from Western Germany to Norway 1 bomber and 2 fighters moved from Western Germany to Norway 1 carrier moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 125 Sea Zone to Norway 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 3 submarines placed in 6 Sea Zone 1 carrier placed in 10 Sea Zone 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States Americans undo move 4. 3 infantry placed in Norway Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Jehol: 1 bomber EDIT: Adding units owned by Americans to Anhwe: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe 21 infantry moved from Kiangsu to Anhwe 1 fighter moved from Suiyuyan to Anhwe Place Units - Chinese 7 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Combat Move - British 1 infantry moved from West India to India UK_Pacific take India from Japanese 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Morocco 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Purchase Units - British British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat - British Battle in Morocco British attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 airfield and 1 marine British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 marine in Morocco, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 4 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 marine in Morocco, round 4 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 armour EDIT: Adding units owned by Americans to Persia: 1 armour EDIT: Turning off Edit Mode 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Gibraltar 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns, 5 artilleries and 16 infantry moved from West India to Eastern Persia 1 infantry moved from Iraq to Persia 1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Egypt 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 mech_infantrys moved from Iraq to Persia 1 armour and 5 mech_infantrys moved from Eastern Persia to Persia 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters placed in United Kingdom 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : -0,50 Italians : -1,00 AA fire in Western Germany : : -0,17 Americans : 0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Caucasus to Tsinghai Italians take Kazakhstan from Russians Italians take Tsinghai from Chinese 1 fighter moved from Western Germany to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 fighter moved from Southern Italy to Holland Belgium Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 marine; Remaining resources: 1 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Western Ukraine Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Western Ukraine to Eastern Poland 1 aaGun, 1 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 2 cruisers moved from 92 Sea Zone to 95 Sea Zone 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from Libya to 95 Sea Zone 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Tobruk to Libya Place Units - Italians 1 carrier placed in 95 Sea Zone 1 infantry and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.67 Russians : -1.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to Queensland Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Non Combat Move - ANZAC 1 aaGun, 3 artilleries, 3 fighters and 5 infantry moved from New South Wales to Queensland 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Ah, just remembered you have a tank on the west coast. Then Sydney is exposed. Will edit quickly.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to Queensland Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Non Combat Move - ANZAC 1 aaGun, 3 artilleries, 3 fighters and 5 infantry moved from New South Wales to Queensland 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 2 tactical_bombers moved from 115 Sea Zone to Archangel 3 fighters and 1 mech_infantry moved from Novgorod to Archangel 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 2 bombers moved from Western Germany to Rostov 2 infantry moved from Volgograd to Rostov 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Rostov 4 armour, 11 artilleries, 23 infantry and 7 mech_infantrys moved from Caucasus to Northwest Persia Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 carrier, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 3 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 2 infantry in Rostov, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 4 armour, 11 artilleries, 23 infantry and 7 mech_infantrys British defend with 2 infantry Germans roll dice for 4 armour, 11 artilleries, 23 infantry and 7 mech_infantrys in Northwest Persia, round 2 : 14/45 hits, 12.50 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 4 armour, 11 artilleries, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Tsinghai 2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 2 aaGuns, 3 artilleries and 2 infantry moved from Volgograd to Caucasus 3 bombers moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Bessarabia to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 9 mech_infantrys moved from Novgorod to Finland 3 fighters and 2 tactical_bombers moved from Archangel to Novgorod 2 mech_infantrys moved from Poland to Novgorod 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Western Germany to 115 Sea Zone Place Units - Germans 1 carrier and 1 transport placed in 115 Sea Zone 1 armour placed in Novgorod 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany 3 infantry placed in France 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 2.17 British : -0.67 Americans : -0.33 Russians : 1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 2 artilleries and 6 infantry moved from Tambov to Rostov 3 armour and 6 mech_infantrys moved from Russia to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 3 artilleries moved from Tambov to Rostov 4 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Western Ukraine Purchase Units - Russians Russians buy 3 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 3 armour, 2 fighters, 1 infantry and 6 mech_infantrys Italians defend with 1 infantry Russians roll dice for 3 armour, 2 fighters, 1 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 1/12 hits, 3,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 3 armour, 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Rostov Russians attack with 5 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Rostov, round 2 : 5/17 hits, 5,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Rostov to Russia 2 fighters moved from Western Ukraine to Russia 19 infantry moved from Tambov to Volgograd 6 artilleries moved from Tambov to Volgograd 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Ukraine to Rostov 11 infantry moved from Tambov to Rostov 1 aaGun, 2 artilleries and 8 infantry moved from Ukraine to Western Ukraine 4 artilleries moved from Tambov to Volgograd 1 artillery moved from Tambov to Rostov Place Units - Russians 3 armour placed in Ukraine 1 artillery, 2 infantry and 1 mech_infantry placed in Russia Russians undo move 2. Russians undo move 1. 1 armour, 2 infantry and 1 mech_infantry placed in Russia 2 armour and 1 artillery placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Removing units owned by Russians from Rostov: 6 artilleries EDIT: Adding units owned by Russians to Volgograd: 6 artilleries EDIT: Adding units owned by Russians to Volgograd: 19 infantry EDIT: Removing units owned by Russians from Rostov: 19 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : 0,67 Russians : -3,00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to South Australia 1 infantry moved from Western Australia to South Australia 1 marine moved from Solomon Islands to 49 Sea Zone 1 artillery and 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour, 6 artilleries and 9 infantry moved from Burma to India 1 infantry and 1 tactical_bomber moved from Hunan to Kiangsi 1 marine moved from Shan State to 37 Sea Zone 1 fighter moved from French Indo China to Kiangsi 1 bomber moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 63 Sea Zone 1 battleship and 1 marine moved from 49 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 carrier moved from 49 Sea Zone to 63 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Strategic bombing raid in Korea AA fire in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Korea causes 6 damage total. Battle in New Zealand Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking New Zealand from ANZAC, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in South Australia Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in India Japanese attack with 1 armour, 6 artilleries and 9 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 6 artilleries and 9 infantry in India, round 2 : 5/16 hits, 5.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Burma to Yunnan 2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone 2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone 4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry, 1 marine and 4 transports moved from 37 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Szechwan to Tsinghai 2 infantry moved from Yunnan to Szechwan 4 artilleries, 4 infantry and 1 marine moved from 55 Sea Zone to Northern Territory 1 armour, 2 artilleries and 2 infantry moved from Western Australia to Northern Territory 1 fighter and 1 tactical_bomber moved from South Australia to Northern Territory 1 bomber moved from Korea to Japan 1 cruiser moved from 49 Sea Zone to 55 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 37 Sea Zone 1 artillery and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,4,4,3,5,2,5,5,4,5,2,2,2,4 Japanese collect 37 PUs (16 lost to blockades); end with 37 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0.17 ANZAC : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : -0.67
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Rule question: The UK fig on the US ac in sz91 is considered to be cargo. If I go with that ac into sz112 supporting an amphibious attack and it gets damaged, I interpret the rules as the fig gets destroyed, although the rules say “are destroyed if the carrier is destroyed”. Think it won’t matter for practical reasons, but I’m just curious about the rule.
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@trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:
Rule question: The UK fig on the US ac in sz91 is considered to be cargo. If I go with that ac into sz112 supporting an amphibious attack and it gets damaged, I interpret the rules as the fig gets destroyed, although the rules say “are destroyed if the carrier is destroyed”. Think it won’t matter for practical reasons, but I’m just curious about the rule.
If you attack with the the allied fighter on board and take 2 hits on the CV, the allied plane is destroyed. If you take only one hit, the plane is trapped on the CV until it is repaired. In that state, it can neither attack nor defend. Obviously, if you don’t take any hits, it’s the same as if it moves on NCM. Still a guest plane which can defend or attack on its own turn.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from Norway to Western Germany 7 fighters moved from Norway to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 bomber moved from Anhwe to Kweichow Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 35 Sea Zone Air Battle in Western Germany Americans attacks with 9 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Norway 6 fighters moved from Western Germany to Norway 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Kweichow to Korea Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in Norway 1 artillery and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 3 infantry moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Kiangsi 28 infantry moved from Anhwe to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 28 infantry Japanese defend with 1 infantry Chinese roll dice for 28 infantry in Hunan, round 2 : 7/28 hits, 4,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 28 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 1 carrier EDIT: Adding units owned by British to 112 Sea Zone: 1 fighter EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Norway: 2 fighters EDIT: Turning off Edit Mode 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia British take Tunisia from Italians 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from 112 Sea Zone to Denmark 7 fighters and 1 tactical_bomber moved from Norway to Denmark EDIT: British undo move 7. EDIT: British undo move 6. EDIT: British undo move 5. EDIT: British undo move 4. 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 5 fighters and 1 tactical_bomber moved from Norway to Denmark Purchase Units - British Turning on Edit Mode EDIT: Changing PUs for British from 40 to 39 EDIT: Changing unit bombing damage for these British owned units to: factory_major = 6 EDIT: Turning off Edit Mode British buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 1 PUs; Combat - British Battle in Denmark British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/8 hits, 3,50 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark British win, taking Denmark from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Denmark to 112 Sea Zone 4 fighters moved from Denmark to Norway 2 fighters moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 3 aaGuns, 5 artilleries and 16 infantry moved from Eastern Persia to Persia 3 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Egypt to Persia 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 British : -0,67 AA fire in Western Germany : : -0,17 Americans : 0,33 Chinese : 2,33 Japanese : -0,33
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The UK air is on one US ac.
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Ah, need to move those mech in Russia. Will edit.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from Norway to Western Germany 7 fighters moved from Norway to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 bomber moved from Anhwe to Kweichow Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 35 Sea Zone Air Battle in Western Germany Americans attacks with 9 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Norway 6 fighters moved from Western Germany to Norway 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Kweichow to Korea Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in Norway 1 artillery and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 3 infantry moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Kiangsi 28 infantry moved from Anhwe to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 28 infantry Japanese defend with 1 infantry Chinese roll dice for 28 infantry in Hunan, round 2 : 7/28 hits, 4,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 28 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 1 carrier EDIT: Adding units owned by British to 112 Sea Zone: 1 fighter EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Norway: 2 fighters EDIT: Turning off Edit Mode 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia British take Tunisia from Italians 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from 112 Sea Zone to Denmark 7 fighters and 1 tactical_bomber moved from Norway to Denmark EDIT: British undo move 7. EDIT: British undo move 6. EDIT: British undo move 5. EDIT: British undo move 4. 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 5 fighters and 1 tactical_bomber moved from Norway to Denmark Purchase Units - British Turning on Edit Mode EDIT: Changing PUs for British from 40 to 39 EDIT: Changing unit bombing damage for these British owned units to: factory_major = 6 EDIT: Turning off Edit Mode British buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 1 PUs; Combat - British Battle in Denmark British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/8 hits, 3,50 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark British win, taking Denmark from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Denmark to 112 Sea Zone 4 fighters moved from Denmark to Norway 2 fighters moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 3 aaGuns, 5 artilleries and 16 infantry moved from Eastern Persia to Persia 3 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Egypt to Persia 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Tambov: 2 mech_infantrys EDIT: Adding units owned by British to Western Ukraine: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 British : -0,67 AA fire in Western Germany : : -0,17 Americans : 0,33 Chinese : 2,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Libya to Tunisia 1 artillery, 1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone 1 fighter moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter and 1 infantry moved from Western Germany to Denmark 1 fighter moved from Southern Italy to Denmark 1 armour moved from Tsinghai to Timguska Italians take Novosibirsk from Russians Italians take Timguska from Russians 1 fighter moved from 95 Sea Zone to Cyprus 1 fighter and 1 infantry moved from Eastern Poland to Bessarabia Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Crete Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win, taking Crete from Neutral_Allies with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Cyprus Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Bessarabia Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Denmark Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Denmark, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Denmark, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Italians win, taking Denmark from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 98 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Cyprus to 99 Sea Zone 1 fighter moved from Bessarabia to Greece 1 infantry moved from Bulgaria to Greece 1 fighter moved from Denmark to Southern Italy 1 fighter moved from Denmark to Western Germany 1 mech_infantry moved from Eastern Poland to Novgorod 1 aaGun moved from Eastern Poland to Poland 1 infantry moved from Western Germany to Germany Place Units - Italians 1 fighter placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : -2.00 Russians : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Non Combat Move - ANZAC 1 aaGun, 1 armour, 3 artilleries, 3 fighters and 4 infantry moved from Queensland to New South Wales 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 31 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 2 infantry moved from 112 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
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Oh, wait. Didn’t see Denmark. Might do France differently.
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Well, couldn’t land the inf due to scramble, so it is as it is.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 bomber and 1 infantry moved from Caucasus to Rostov 1 bomber and 1 infantry moved from Caucasus to Kazakhstan 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 6 armour, 11 artilleries, 23 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq 1 artillery moved from Caucasus to Rostov 1 bomber moved from Caucasus to Kazakhstan 2 artilleries moved from Caucasus to Kazakhstan Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 62 PUs; Germans buy 3 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 3 PUs; Combat - Germans Battle in Rostov Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery and 1 bomber in Rostov, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 6 armour, 11 artilleries, 23 infantry and 9 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour, 11 artilleries, 23 infantry and 9 mech_infantrys in Iraq, round 2 : 18/49 hits, 13.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 6 armour, 11 artilleries, 22 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 2 artilleries, 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Caucasus to Kazakhstan 1 mech_infantry moved from Tsinghai to Timguska 2 bombers moved from Kazakhstan to Southern Italy 1 bomber moved from Rostov to Western Germany 1 artillery moved from Eastern Poland to Poland 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 tactical_bombers moved from Novgorod to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland 1 mech_infantry moved from Germany to Baltic States 9 infantry moved from Germany to Poland 2 mech_infantrys moved from Novgorod to Finland 3 infantry moved from France to Western Germany 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to France 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 aaGun moved from Northwest Persia to Iraq 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 artilleries, 2 infantry and 5 mech_infantrys placed in Germany 3 infantry placed in France 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 51 PUs (1 lost to blockades); end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 2.50 British : 0.67 Russians : 1.00