Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
trulpen (Allies+10) vs simon33 (Axis) BM3
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 fighter moved from Finland to Archangel 1 submarine moved from 125 Sea Zone to 112 Sea Zone 3 bombers moved from Western Germany to 112 Sea Zone 1 armour moved from Ukraine to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 armour moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Archangel Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 3 bombers and 1 submarine British defend with 1 transport; Americans defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Americans roll dice for 1 cruiser and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans, 1 submarine owned by the Germans and 1 transport owned by the Americans lost in 112 Sea Zone 1 transport owned by the British lost in 112 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for Americans: 1 cruiser and 1 transport Casualties for British: 1 transport Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Tambov from Russians to Germans EDIT: Turning off Edit Mode Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 bombers moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 mech_infantry moved from Vyborg to Finland 1 armour and 4 mech_infantrys moved from Novgorod to Finland 4 infantry moved from Novgorod to Vyborg 1 artillery and 1 infantry moved from Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod 6 mech_infantrys moved from Western Germany to Poland 6 mech_infantrys moved from Poland to Novgorod 1 infantry moved from Romania to Bessarabia 5 mech_infantrys moved from Romania to Bessarabia 4 artilleries and 2 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 6 artilleries moved from Bessarabia to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Tambov 1 infantry moved from Ukraine to Rostov 2 fighters moved from Southern Italy to 115 Sea Zone 2 tactical_bombers moved from Southern Italy to Western Germany 1 tactical_bomber moved from Bessarabia to Western Germany Place Units - Germans 1 carrier and 1 destroyer placed in 115 Sea Zone 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 2 infantry and 1 mech_infantry placed in Germany 1 infantry placed in France Germans undo move 5. 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 0.50 Russians : -0.33
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Hope the edit to Tambov is ok.
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Of course it is.
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 artillery moved from Bryansk to Rostov 20 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Bryansk to Rostov 4 artilleries moved from Russia to Tambov 12 artilleries moved from Bryansk to Tambov Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 16 artilleries and 20 infantry Germans defend with 1 armour Russians roll dice for 16 artilleries and 20 infantry in Tambov, round 2 : 14/36 hits, 11,33 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 16 artilleries and 20 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery moved from Smolensk to Russia 2 armour and 3 mech_infantrys moved from Bryansk to Russia 1 aaGun moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Archangel to Norway 2 aaGuns moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 2 infantry moved from Bryansk to Rostov 16 infantry moved from Bryansk to Tambov
Combat Hit Differential Summary :
Germans : -0,17 Russians : 3,00
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I’m just finishing up Russia’s turn. I haven’t declared war on Japan, since I considered Korea US territory. Couldn’t move the stack into Korea though. Read in on the notes, and in BM3 Russia needs to be at war with Japan before entering Korea.
I need to edit this. Unfortunately I guess all extra rules with NOs and such will be screwed if I just edit relations. I’ll therefore restart the round, DOW, edit all battle outcomes and finish off the NCMs.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 1 armour EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Removing units owned by Germans from Archangel: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Bryansk to Tambov Russians take Tambov from Germans 1 artillery and 2 infantry moved from Bryansk to Rostov Russians take Rostov from Germans Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Russians creates battle in territory Archangel Non Combat Move - Russians 1 infantry moved from Russia to Samara 1 artillery moved from Smolensk to Russia 4 artilleries moved from Russia to Tambov 12 artilleries moved from Bryansk to Tambov 2 armour and 3 mech_infantrys moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Tambov 34 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Archangel to Norway 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 4 artilleries and 11 infantry moved from Burma to India 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 2 fighters moved from 38 Sea Zone to Java 2 tactical_bombers moved from 35 Sea Zone to Java 1 armour, 1 artillery and 2 mech_infantrys moved from Burma to India 1 bomber moved from Japan to 6 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 24 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 1/7 hits, 3.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Java, round 3 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys in India, round 2 : 5/21 hits, 5.83 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 infantry moved from Shan State to Yunnan 1 aaGun and 4 infantry moved from Yunnan to Hunan 1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 38 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to Yunnan 1 infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 3 fighters moved from 35 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan 4 carriers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Celebes 2 tactical_bombers moved from French Indo China to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 89 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 UK_Pacific : 0.00 Japanese : -3.83
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@trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:
I’m just finishing up Russia’s turn. I haven’t declared war on Japan, since I considered Korea US territory. Couldn’t move the stack into Korea though. Read in on the notes, and in BM3 Russia needs to be at war with Japan before entering Korea.
I need to edit this. Unfortunately I guess all extra rules with NOs and such will be screwed if I just edit relations. I’ll therefore restart the round, DOW, edit all battle outcomes and finish off the NCMs.
Probably the safest option.
You’ve got enough USN that I can’t run 2 Japanese fleets against them. Is that why you took Java, putting my fleet out of position to retake Korea? Seems I’ve allowed a couple of allied footholds this game. If I can’t dislodge Norway, I’ll be upset.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 bomber moved from Shensi to Chahar 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marianas from Japanese to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Marianas from Japanese to Americans EDIT: Turning off Edit Mode 1 bomber moved from Chahar to Korea 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to Norway 1 carrier moved from 109 Sea Zone to 112 Sea Zone 1 carrier moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Iceland to 123 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone 2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland 2 aaGuns and 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Tunisia to Algeria 1 fighter moved from Eastern United States to Iceland 2 fighters moved from Western United States to Wake Island 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 3 infantry moved from 22 Sea Zone to Marianas 1 cruiser and 1 marine moved from 32 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 carrier moved from 33 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone Place Units - Americans 1 airfield placed in Norway 1 fighter placed in 125 Sea Zone 2 fighters placed in Norway 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 factory_minor placed in Korea Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 18 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Chahar Battle in Anhwe Chinese attack with 1 fighter and 18 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 18 infantry in Anhwe, round 2 : 5/19 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter EDIT: Adding units owned by Chinese to Hopei: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Hopei Chinese undo move 1. 2 infantry placed in Hopei 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 fighter EDIT: Adding units owned by Americans to 125 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from West India to Caucasus 1 fighter moved from West India to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from Iraq to Cyprus Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 31 PUs; British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - British Battle in Caucasus British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Cyprus British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 armour moved from Northwest Persia to Rostov 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Egypt to Alexandria 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Iraq to Persia 4 mech_infantrys moved from West India to Persia 3 aaGuns, 2 artilleries and 11 infantry moved from West India to Eastern Persia 2 artilleries and 1 infantry moved from Persia to Eastern Persia 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 bomber moved from Cyprus to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 109 Sea Zone to 125 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway 1 fighter moved from Quebec to Iceland Place Units - British 1 fighter placed in United Kingdom 1 infantry placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser and 2 destroyers EDIT: Adding units owned by British to 81 Sea Zone: 1 cruiser and 2 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 125 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,50 British : -0,33 Italians : -0,67 Americans : 0,33 Chinese : 1,50 Japanese : -0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 fighter moved from Ukraine to 99 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar Purchase Units - Italians Italians buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Gibraltar Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Bessarabia to Ukraine 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from Tobruk to Libya 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC 2 fighters moved from 22 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Iwo Jima to 22 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 infantry moved from Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 5 armour, 14 artilleries, 28 infantry and 4 mech_infantrys moved from Ukraine to Rostov 5 mech_infantrys moved from Bessarabia to Rostov 1 armour moved from Volgograd to Rostov 1 fighter moved from 115 Sea Zone to 112 Sea Zone 3 bombers and 4 tactical_bombers moved from Western Germany to 112 Sea Zone Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Rostov Germans attack with 6 armour, 14 artilleries, 28 infantry and 9 mech_infantrys British defend with 1 armour; Russians defend with 1 aaGun, 1 artillery and 4 infantry Germans roll dice for 6 armour, 14 artilleries, 28 infantry and 9 mech_infantrys in Rostov, round 2 : 15/57 hits, 16.17 expected hits Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 6 armour, 14 artilleries, 27 infantry and 9 mech_infantrys remaining. Battle score for attacker is 24 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry Casualties for British: 1 armour Battle in 112 Sea Zone Germans attack with 3 bombers, 1 fighter and 4 tactical_bombers British defend with 1 destroyer Germans roll dice for 3 bombers, 1 fighter and 4 tactical_bombers in 112 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 3 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 fighter moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 4 infantry moved from Vyborg to Finland 7 mech_infantrys moved from Novgorod to Finland 1 artillery and 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Bessarabia to Ukraine 3 aaGuns moved from Ukraine to Rostov 1 infantry moved from Western Germany to Germany 4 artilleries and 2 infantry moved from Southern France to France 2 mech_infantrys moved from Poland to Novgorod 4 mech_infantrys moved from Poland to Germany 2 tactical_bombers moved from 112 Sea Zone to Gibraltar 1 fighter moved from 112 Sea Zone to Denmark 3 bombers and 1 tactical_bomber moved from 112 Sea Zone to Germany 3 aaGuns moved from Western Germany to Germany Place Units - Germans 1 bomber placed in France 1 armour and 2 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in Germany 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 57 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : -0.33 Russians : -1.50
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Urgh. That was an ugly stuff up there.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Bryansk 10 infantry moved from Tambov to Bryansk 6 artilleries moved from Tambov to Bryansk Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 6 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 12 infantry in Bryansk, round 2 : 7/18 hits, 5,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Belarus from Germans to Russians EDIT: Turning off Edit Mode 1 submarine moved from 105 Sea Zone to 111 Sea Zone 1 artillery moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk 1 aaGun, 10 artilleries and 23 infantry moved from Tambov to Bryansk 1 artillery and 2 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Tambov 1 aaGun, 2 armour and 1 mech_infantry moved from Russia to Bryansk 3 infantry moved from Tambov to Bryansk 2 fighters and 1 tactical_bomber moved from Norway to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 2,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Bryansk 10 infantry moved from Tambov to Bryansk 6 artilleries moved from Tambov to Bryansk Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 6 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 12 infantry in Bryansk, round 2 : 7/18 hits, 5,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Belarus from Germans to Russians EDIT: Turning off Edit Mode 1 submarine moved from 105 Sea Zone to 111 Sea Zone 1 artillery moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk 1 aaGun, 10 artilleries and 23 infantry moved from Tambov to Bryansk 1 artillery and 2 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Tambov 1 aaGun, 2 armour and 1 mech_infantry moved from Russia to Bryansk 3 infantry moved from Tambov to Bryansk 2 fighters and 1 tactical_bomber moved from Norway to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Norway: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : 2,00
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@simon33 said in trulpen (Allies+10) vs simon33 (Axis) BM3:
Urgh. That was an ugly stuff up there.
Thinking about Norway?
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 infantry moved from Yunnan to Kweichow 1 armour, 1 artillery and 2 infantry moved from Yunnan to Hunan 1 armour and 1 mech_infantry moved from French Indo China to Hunan 2 bombers moved from French Indo China to Kweichow 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 armour and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 55 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 55 Sea Zone to Northern Territory 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory 1 bomber moved from Japan to 17 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 carrier, 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Northern Territory Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Northern Territory from ANZAC with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kweichow to French Indo China 2 mech_infantrys moved from India to Yunnan 1 fighter moved from 42 Sea Zone to Yunnan 2 fighters moved from Japan to Hunan 2 tactical_bombers moved from 39 Sea Zone to India 5 artilleries and 10 infantry moved from India to Burma 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 55 Sea Zone 1 bomber moved from 17 Sea Zone to Japan 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Celebes to 55 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from India to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in India 1 carrier placed in 39 Sea Zone 1 destroyer placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 2 artilleries, 4 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,6,6,6,5,1 Japanese collect 47 PUs (7 lost to blockades); end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -1.00
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@trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:
@simon33 said in trulpen (Allies+10) vs simon33 (Axis) BM3:
Urgh. That was an ugly stuff up there.
Thinking about Norway?
No, W Germany. I should have bought more infantry to defend it.
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You can edit that if you want.
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@trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:
You can edit that if you want.
Are you sure? Ok.