trulpen (Allies+10) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from Finland to Archangel
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            3 bombers moved from Western Germany to 112 Sea Zone
            1 armour moved from Ukraine to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            1 armour moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 3 bombers and 1 submarine
                British defend with 1 transport; Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Americans roll dice for 1 cruiser and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans, 1 submarine owned by the Germans and 1 transport owned by the Americans lost in 112 Sea Zone
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 cruiser and 1 transport
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Tambov from Russians to Germans
            EDIT: Turning off Edit Mode
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 bombers moved from 112 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 mech_infantry moved from Vyborg to Finland
            1 armour and 4 mech_infantrys moved from Novgorod to Finland
            4 infantry moved from Novgorod to Vyborg
            1 artillery and 1 infantry moved from Poland to Baltic States
            2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
            6 mech_infantrys moved from Western Germany to Poland
            6 mech_infantrys moved from Poland to Novgorod
            1 infantry moved from Romania to Bessarabia
            5 mech_infantrys moved from Romania to Bessarabia
            4 artilleries and 2 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            6 artilleries moved from Bessarabia to Ukraine
            3 infantry moved from Bessarabia to Ukraine
            1 armour moved from Ukraine to Tambov
            1 infantry moved from Ukraine to Rostov
            2 fighters moved from Southern Italy to 115 Sea Zone
            2 tactical_bombers moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Bessarabia to Western Germany
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 115 Sea Zone
            1 mech_infantry placed in Novgorod
            3 artilleries placed in Ukraine
            2 infantry and 1 mech_infantry placed in Germany
            1 infantry placed in France
            Germans undo move 5.
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.50
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    Hope the edit to Tambov is ok.


  • Of course it is.


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            1 artillery moved from Bryansk to Rostov
            20 infantry moved from Bryansk to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            2 infantry moved from Bryansk to Rostov
            4 artilleries moved from Russia to Tambov
            12 artilleries moved from Bryansk to Tambov
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 16 artilleries and 20 infantry
                Germans defend with 1 armour
                    Russians roll dice for 16 artilleries and 20 infantry in Tambov, round 2 : 14/36 hits, 11,33 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 16 artilleries and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Smolensk to Russia
            2 armour and 3 mech_infantrys moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Rostov
            2 fighters and 1 tactical_bomber moved from Archangel to Norway
            2 aaGuns moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Tambov
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Tambov
            2 infantry moved from Bryansk to Rostov
            16 infantry moved from Bryansk to Tambov
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : 3,00
    

    Savegame


  • I’m just finishing up Russia’s turn. I haven’t declared war on Japan, since I considered Korea US territory. Couldn’t move the stack into Korea though. Read in on the notes, and in BM3 Russia needs to be at war with Japan before entering Korea.

    I need to edit this. Unfortunately I guess all extra rules with NOs and such will be screwed if I just edit relations. I’ll therefore restart the round, DOW, edit all battle outcomes and finish off the NCMs.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Tambov: 1 armour
            EDIT: Removing units owned by Germans from Rostov: 1 infantry
            EDIT: Removing units owned by Germans from Archangel: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 infantry
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Bryansk to Tambov
                  Russians take Tambov from Germans
            1 artillery and 2 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Germans
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Russians creates battle in territory Archangel
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 artillery moved from Smolensk to Russia
            4 artilleries moved from Russia to Tambov
            12 artilleries moved from Bryansk to Tambov
            2 armour and 3 mech_infantrys moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Russia to Tambov
            34 infantry moved from Bryansk to Tambov
            2 fighters and 1 tactical_bomber moved from Archangel to Norway
            2 aaGuns and 18 infantry moved from Amur to Korea
    
        Place Units - Russians
            1 artillery, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            4 artilleries and 11 infantry moved from Burma to India
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 38 Sea Zone to 42 Sea Zone
            2 fighters moved from 38 Sea Zone to Java
            2 tactical_bombers moved from 35 Sea Zone to Java
            1 armour, 1 artillery and 2 mech_infantrys moved from Burma to India
            1 bomber moved from Japan to 6 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 24 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ceylon
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 1/7 hits, 3.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Java, round 3 : 2/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in India
                Japanese attack with 1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys in India, round 2 : 5/21 hits, 5.83 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 infantry moved from Shan State to Yunnan
            1 aaGun and 4 infantry moved from Yunnan to Hunan
            1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
            1 carrier moved from 38 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Malaya to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 armour moved from French Indo China to Shan State
            3 fighters moved from 35 Sea Zone to Japan
            1 bomber moved from 6 Sea Zone to Japan
            4 carriers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Celebes
            2 tactical_bombers moved from French Indo China to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            2 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 89 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    UK_Pacific : 0.00
    Japanese : -3.83
    

    Savegame

  • '19 '17 '16

    @trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:

    I’m just finishing up Russia’s turn. I haven’t declared war on Japan, since I considered Korea US territory. Couldn’t move the stack into Korea though. Read in on the notes, and in BM3 Russia needs to be at war with Japan before entering Korea.

    I need to edit this. Unfortunately I guess all extra rules with NOs and such will be screwed if I just edit relations. I’ll therefore restart the round, DOW, edit all battle outcomes and finish off the NCMs.

    Probably the safest option.

    You’ve got enough USN that I can’t run 2 Japanese fleets against them. Is that why you took Java, putting my fleet out of position to retake Korea? Seems I’ve allowed a couple of allied footholds this game. If I can’t dislodge Norway, I’ll be upset.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 bomber moved from Shensi to Chahar
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Chahar
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Marianas from Japanese to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Marianas from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from Chahar to Korea
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Norway
            1 carrier moved from 109 Sea Zone to 112 Sea Zone
            1 carrier moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            1 mech_infantry moved from Iceland to 123 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
            2 aaGuns and 1 infantry moved from Eastern United States to Central United States
            1 mech_infantry moved from Tunisia to Algeria
            1 fighter moved from Eastern United States to Iceland
            2 fighters moved from Western United States to Wake Island
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
            1 artillery and 3 infantry moved from 22 Sea Zone to Marianas
            1 cruiser and 1 marine moved from 32 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Marianas
            1 carrier moved from 26 Sea Zone to 22 Sea Zone
            1 carrier moved from 33 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Norway
            1 fighter placed in 125 Sea Zone
            2 fighters placed in Norway
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            1 factory_minor placed in Korea
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            18 infantry moved from Hopei to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Anhwe
                Chinese attack with 1 fighter and 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 18 infantry in Anhwe, round 2 : 5/19 hits, 3,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Anhwe to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
            EDIT: Adding units owned by Chinese to Hopei: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in Hopei
            Chinese undo move 1.
            2 infantry placed in Hopei
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 fighter
            EDIT: Adding units owned by Americans to 125 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Syria to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter and 1 tactical_bomber moved from West India to Caucasus
            1 fighter moved from West India to Caucasus
            2 mech_infantrys moved from Iraq to Caucasus
            1 bomber moved from Iraq to Cyprus
    
        Purchase Units - British
            British repair damage of 8x factory_major; Remaining resources: 31 PUs; 
            British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Caucasus
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Cyprus
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 armour moved from Northwest Persia to Rostov
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Egypt to Alexandria
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Iraq to Persia
            4 mech_infantrys moved from West India to Persia
            3 aaGuns, 2 artilleries and 11 infantry moved from West India to Eastern Persia
            2 artilleries and 1 infantry moved from Persia to Eastern Persia
            2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 bomber moved from Cyprus to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 109 Sea Zone to 125 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from Quebec to Iceland
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 infantry placed in United Kingdom
            3 infantry placed in Persia
            3 infantry placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser and 2 destroyers
            EDIT: Adding units owned by British to 81 Sea Zone: 1 cruiser and 2 destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 125 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -0,33
    Italians : -0,67
    Americans : 0,33
    Chinese : 1,50
    Japanese : -0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 fighter moved from Ukraine to 99 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Gibraltar
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from Ukraine to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun and 2 infantry moved from Bessarabia to Ukraine
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from Tobruk to Libya
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 artillery and 1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            2 fighters moved from 22 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Iwo Jima
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima
                ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Iwo Jima to 22 Sea Zone
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Belarus to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            5 armour, 14 artilleries, 28 infantry and 4 mech_infantrys moved from Ukraine to Rostov
            5 mech_infantrys moved from Bessarabia to Rostov
            1 armour moved from Volgograd to Rostov
            1 fighter moved from 115 Sea Zone to 112 Sea Zone
            3 bombers and 4 tactical_bombers moved from Western Germany to 112 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 6 armour, 14 artilleries, 28 infantry and 9 mech_infantrys
                British defend with 1 armour; Russians defend with 1 aaGun, 1 artillery and 4 infantry
                    Germans roll dice for 6 armour, 14 artilleries, 28 infantry and 9 mech_infantrys in Rostov, round 2 : 15/57 hits, 16.17 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 6 armour, 14 artilleries, 27 infantry and 9 mech_infantrys remaining. Battle score for attacker is 24
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
                Casualties for British: 1 armour
            Battle in 112 Sea Zone
                Germans attack with 3 bombers, 1 fighter and 4 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 3 bombers, 1 fighter and 4 tactical_bombers in 112 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 3 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Bryansk
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
            1 tactical_bomber moved from Novgorod to 115 Sea Zone
            1 fighter moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            4 infantry moved from Vyborg to Finland
            7 mech_infantrys moved from Novgorod to Finland
            1 artillery and 1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Bessarabia to Ukraine
            3 aaGuns moved from Ukraine to Rostov
            1 infantry moved from Western Germany to Germany
            4 artilleries and 2 infantry moved from Southern France to France
            2 mech_infantrys moved from Poland to Novgorod
            4 mech_infantrys moved from Poland to Germany
            2 tactical_bombers moved from 112 Sea Zone to Gibraltar
            1 fighter moved from 112 Sea Zone to Denmark
            3 bombers and 1 tactical_bomber moved from 112 Sea Zone to Germany
            3 aaGuns moved from Western Germany to Germany
    
        Place Units - Germans
            1 bomber placed in France
            1 armour and 2 mech_infantrys placed in Novgorod
            1 artillery and 1 infantry placed in Germany
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Germans collect 57 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.33
    Russians : -1.50
    

    Savegame

  • '19 '17 '16

    Urgh. That was an ugly stuff up there.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Russia to Bryansk
            10 infantry moved from Tambov to Bryansk
            6 artilleries moved from Tambov to Bryansk
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 6 artilleries and 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries and 12 infantry in Bryansk, round 2 : 7/18 hits, 5,00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 6 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Belarus from Germans to Russians
            EDIT: Turning off Edit Mode
            1 submarine moved from 105 Sea Zone to 111 Sea Zone
            1 artillery moved from Russia to Bryansk
            5 infantry moved from Russia to Bryansk
            1 aaGun, 10 artilleries and 23 infantry moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Russia to Tambov
            1 aaGun, 2 armour and 1 mech_infantry moved from Russia to Bryansk
            3 infantry moved from Tambov to Bryansk
            2 fighters and 1 tactical_bomber moved from Norway to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Russia to Bryansk
            10 infantry moved from Tambov to Bryansk
            6 artilleries moved from Tambov to Bryansk
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 6 artilleries and 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries and 12 infantry in Bryansk, round 2 : 7/18 hits, 5,00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 6 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Belarus from Germans to Russians
            EDIT: Turning off Edit Mode
            1 submarine moved from 105 Sea Zone to 111 Sea Zone
            1 artillery moved from Russia to Bryansk
            5 infantry moved from Russia to Bryansk
            1 aaGun, 10 artilleries and 23 infantry moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Russia to Tambov
            1 aaGun, 2 armour and 1 mech_infantry moved from Russia to Bryansk
            3 infantry moved from Tambov to Bryansk
            2 fighters and 1 tactical_bomber moved from Norway to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 3 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Norway: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 2,00
    

    Savegame


  • @simon33 said in trulpen (Allies+10) vs simon33 (Axis) BM3:

    Urgh. That was an ugly stuff up there.

    Thinking about Norway?

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 infantry moved from Yunnan to Kweichow
            1 armour, 1 artillery and 2 infantry moved from Yunnan to Hunan
            1 armour and 1 mech_infantry moved from French Indo China to Hunan
            2 bombers moved from French Indo China to Kweichow
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 armour and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 55 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 55 Sea Zone to Northern Territory
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 bomber moved from Japan to 17 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 carrier, 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Northern Territory
            Battle in Kweichow
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Northern Territory from ANZAC with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kweichow to French Indo China
            2 mech_infantrys moved from India to Yunnan
            1 fighter moved from 42 Sea Zone to Yunnan
            2 fighters moved from Japan to Hunan
            2 tactical_bombers moved from 39 Sea Zone to India
            5 artilleries and 10 infantry moved from India to Burma
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 55 Sea Zone
            1 bomber moved from 17 Sea Zone to Japan
            1 fighter moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from Celebes to 55 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from India to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 1 infantry placed in India
            1 carrier placed in 39 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            2 artilleries, 4 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,6,6,6,5,1
            Japanese collect 47 PUs (7 lost to blockades); end with 47 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -1.00
    

    Savegame

  • '19 '17 '16

    @trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:

    @simon33 said in trulpen (Allies+10) vs simon33 (Axis) BM3:

    Urgh. That was an ugly stuff up there.

    Thinking about Norway?

    No, W Germany. I should have bought more infantry to defend it.


  • You can edit that if you want.

  • '19 '17 '16

    @trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:

    You can edit that if you want.

    Are you sure? Ok.

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