Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
trulpen (Allies+10) vs simon33 (Axis) BM3
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Russians Russians converts factory_major into different units 4 infantry moved from Buryatia to Yakut S.S.R. 1 bomber moved from Russia to Yakut S.S.R. 2 infantry moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 bomber moved from Bessarabia to 99 Sea Zone 1 armour moved from Slovakia Hungary to Greater Southern Germany Russians take Greater Southern Germany from Germans 1 armour moved from Greater Southern Germany to Northern Italy Russians take Northern Italy from Italians 1 armour moved from Slovakia Hungary to Poland Russians take Poland from Germans 4 artilleries and 8 infantry moved from Bessarabia to Eastern Poland 2 armour and 4 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Eastern Poland 3 mech_infantrys moved from Ukraine to Eastern Poland Purchase Units - Russians Russians buy 1 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in 99 Sea Zone Russians attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Eastern Poland Russians attack with 1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys Italians defend with 1 infantry Russians roll dice for 1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 3/16 hits, 4,33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yakut S.S.R. Russians attack with 1 bomber and 4 infantry Germans defend with 1 mech_infantry; Italians defend with 1 armour Russians roll dice for 1 bomber and 4 infantry in Yakut S.S.R., round 2 : 1/5 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R. Russians roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 3 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 mech_infantry Casualties for Italians: 1 armour Battle in Yugoslavia Russians attack with 2 armour and 4 mech_infantrys Italians defend with 1 infantry Russians roll dice for 2 armour and 4 mech_infantrys in Yugoslavia, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northwest Persia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries moved from Rostov to Tambov 1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Rostov 2 infantry moved from Bessarabia to Romania 2 infantry moved from Bessarabia to Romania 2 artilleries moved from Bessarabia to Romania 1 aaGun moved from Bessarabia to Romania 1 aaGun, 8 artilleries and 20 infantry moved from Bessarabia to Eastern Poland 3 artilleries and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Russia 1 mech_infantry moved from Evenkiyskiy to Novosibirsk 2 armour and 1 mech_infantry moved from Yenisey to Novosibirsk 1 artillery moved from Shensi to Tsinghai 1 artillery moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Northwest Persia to Ukraine 1 bomber moved from Yakut S.S.R. to Timguska 1 bomber moved from 99 Sea Zone to Russia Place Units - Russians 10 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Russians collect 47 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : 1,33 Russians : -1,83
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese 2 bombers moved from French Indo China to Eastern Persia 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Eastern Persia 3 artilleries and 3 infantry moved from Shan State to Burma 2 artilleries, 5 infantry and 1 mech_infantry moved from French Indo China to Yunnan 2 armour moved from Shan State to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 armour moved from New South Wales to South Australia Japanese take Victoria from ANZAC 1 tactical_bomber moved from Western Australia to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 5 fighters moved from 37 Sea Zone to Kwangsi 1 infantry moved from Malaya to 37 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 1 infantry and 4 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from India to Kwangsi Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kwangsi Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 4/10 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Burma, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Eastern Persia Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Eastern Persia Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 bomber moved from 36 Sea Zone to French Indo China 5 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 aaGun moved from Shan State to Yunnan 1 artillery moved from Shan State to French Indo China 3 artilleries and 5 infantry moved from India to West India 2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Persia to West India 6 artilleries and 3 infantry moved from New South Wales to Queensland 2 armour and 2 artilleries moved from New South Wales to South Australia Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone 3 infantry placed in Malaya 3 infantry placed in India 3 infantry placed in New South Wales Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,1,2,6 Japanese collect 44 PUs (4 lost to blockades); end with 44 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : -0.17 Chinese : 1.00 Japanese : 0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese 2 bombers moved from French Indo China to Eastern Persia 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Eastern Persia 3 artilleries and 3 infantry moved from Shan State to Burma 2 artilleries, 5 infantry and 1 mech_infantry moved from French Indo China to Yunnan 2 armour moved from Shan State to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 armour moved from New South Wales to South Australia Japanese take Victoria from ANZAC 1 tactical_bomber moved from Western Australia to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 5 fighters moved from 37 Sea Zone to Kwangsi 1 infantry moved from Malaya to 37 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 1 infantry and 4 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from India to Kwangsi Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kwangsi Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 4/10 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Burma, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Eastern Persia Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Eastern Persia Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 bomber moved from 36 Sea Zone to French Indo China 5 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 aaGun moved from Shan State to Yunnan 1 artillery moved from Shan State to French Indo China 3 artilleries and 5 infantry moved from India to West India 2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Persia to West India 6 artilleries and 3 infantry moved from New South Wales to Queensland 2 armour and 2 artilleries moved from New South Wales to South Australia Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone 3 infantry placed in Malaya 3 infantry placed in India 3 infantry placed in New South Wales Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,1,2,6 Japanese collect 44 PUs (4 lost to blockades); end with 44 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.33 Americans : -0.17 Chinese : 1.00 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from Philippines to French Indo China 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 2 carriers moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Norway to 97 Sea Zone 4 fighters moved from Slovakia Hungary to 97 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Slovakia Hungary to 97 Sea Zone 1 fighter moved from Slovakia Hungary to 97 Sea Zone Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 3 carriers, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs; Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in New Zealand Battle in 97 Sea Zone Americans attack with 1 bomber, 2 carriers, 1 destroyer and 6 fighters Italians defend with 1 destroyer Americans roll dice for 1 bomber, 2 carriers, 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking New Zealand from Japanese, taking 97 Sea Zone from Italians with 1 bomber, 2 carriers, 1 destroyer and 6 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 43 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Kwangtung 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 2 submarines moved from 35 Sea Zone to 6 Sea Zone 4 carriers, 2 destroyers and 8 fighters moved from 35 Sea Zone to 6 Sea Zone 6 fighters moved from Western United States to 6 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 1 marine moved from 26 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 2 fighters moved from Norway to Gibraltar 1 infantry moved from Tunisia to Algeria 2 fighters moved from 97 Sea Zone to Yugoslavia 2 infantry moved from Norway to Finland 1 bomber moved from 97 Sea Zone to Yugoslavia Place Units - Americans 3 carriers placed in 6 Sea Zone 2 transports placed in 10 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 artillery and 3 infantry placed in Central United States 1 armour, 1 infantry and 1 mech_infantry placed in Norway 1 airfield placed in Kwangtung Turn Complete - Americans Americans collect 70 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Combat Move - Chinese 2 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 5 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Kwangtung 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan Place Units - Chinese 1 infantry placed in Szechwan 7 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Combat Move - British 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 5 fighters moved from Slovakia Hungary to Albania 5 fighters moved from Slovakia Hungary to Greece Purchase Units - British British buy 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - British Battle in Crete Battle in Greece British attack with 5 fighters Germans defend with 1 artillery British roll dice for 5 fighters in Greece, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Greece British win, taking Crete from Italians with 5 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Albania British attack with 5 fighters Italians defend with 1 artillery British roll dice for 5 fighters in Albania, round 2 : 4/5 hits, 2,50 expected hits Italians roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Albania British win with 5 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Belgian Congo from Germans to British EDIT: Changing ownership of Tanganyika Territory from Germans to British EDIT: Turning off Edit Mode 5 fighters moved from Albania to Romania 5 fighters moved from Greece to Bulgaria 1 infantry moved from Rhodesia to Tanganyika Territory 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 cruiser, 1 destroyer and 1 submarine moved from 70 Sea Zone to 83 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 infantry and 1 tactical_bomber placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5 British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,67 British : 2,00 Americans : 0,67 Chinese : -1,33 Japanese : -1,67 AA fire in French Indo China : : 0,83
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Just had to do that sneaky sub move that you showed me earlier. ;)
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Ok, I concede. I can’t maintain my Japanese navy and Europe is pretty much toast. That’s what the 6ftr on W USA was for eh!
I’ll post your result.
I’m interested in going again, same sides and bid. Or we could disable the Iwo J+Ok objective.
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And thanks for the game. Was a lot of fun actually.
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@simon33 said in trulpen (Allies+10) vs simon33 (Axis) BM3:
Ok, I concede. I can’t maintain my Japanese navy and Europe is pretty much toast. That’s what the 6ftr on W USA was for eh!
Thanks for the game! You fought well! Caught me with my pants down now and then.
The 6 figs was certainly to stabilise the USN in Pac and being able to start putting serious pressure on the JPN. I like that move of landing the air on 3 freshly constructed ac’s. Gets into the action one round earlier than usual.
@simon33 said in trulpen (Allies+10) vs simon33 (Axis) BM3:
I’m interested in going again, same sides and bid. Or we could disable the Iwo J+Ok objective.
You mean without a bid and no J+Ok objective? Could be something. Lets try it.
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Choice of sides?
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I can go with Allies again. Had the impression you wanted another shot.