trulpen (Allies+10) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Timguska to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            6 armour and 6 mech_infantrys moved from Iraq to Egypt
                  Germans take Trans-Jordan from British
            2 bombers moved from Southern Italy to Egypt
            1 bomber moved from Western Germany to Egypt
            1 artillery and 4 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Poland to Romania
            1 fighter moved from Novgorod to Romania
            4 tactical_bombers moved from 115 Sea Zone to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            2 fighters moved from Novgorod to Archangel
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                 retreated to Romania
                British win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Egypt
                Germans attack with 6 armour, 3 bombers and 6 mech_infantrys
                British defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
                    Germans roll dice for 6 armour, 3 bombers and 6 mech_infantrys in Egypt, round 2 : 6/15 hits, 6.00 expected hits
                    British roll dice for 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 4.67 expected hits
                    1 bomber owned by the British, 6 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Egypt
                    Germans roll dice for 6 armour and 3 bombers in Egypt, round 3 : 2/9 hits, 5.00 expected hits
                    British roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 1/7 hits, 2.83 expected hits
                    1 armour owned by the Germans and 2 infantry owned by the British lost in Egypt
                    Germans roll dice for 5 armour and 3 bombers in Egypt, round 4 : 4/8 hits, 4.50 expected hits
                    British roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 2/5 hits, 2.17 expected hits
                    1 tactical_bomber owned by the British, 2 armour owned by the Germans and 3 artilleries owned by the British lost in Egypt
                    Germans roll dice for 3 armour and 3 bombers in Egypt, round 5 : 1/6 hits, 3.50 expected hits
                    British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Egypt
                Germans win, taking Egypt from British with 3 armour and 3 bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 3 armour and 6 mech_infantrys
                Casualties for British: 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
            Battle in Archangel
                Germans attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 4 tactical_bombers in Archangel, round 2 : 4/7 hits, 3.50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Slovakia Hungary
                Germans attack with 1 artillery and 4 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Poland to Novgorod
            1 mech_infantry moved from Baltic States to Vyborg
            2 mech_infantrys moved from Novgorod to Finland
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
            4 tactical_bombers moved from Archangel to 115 Sea Zone
            2 fighters moved from Archangel to Novgorod
            1 fighter moved from Romania to Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Iraq
            3 bombers moved from Egypt to Iraq
            4 infantry moved from France to Western Germany
            1 artillery and 9 infantry moved from Poland to Slovakia Hungary
            5 mech_infantrys moved from Germany to Slovakia Hungary
            2 aaGuns moved from Germany to Slovakia Hungary
            4 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery placed in Novgorod
            2 artilleries placed in Germany
            3 armour placed in Iraq
            2 mech_infantrys placed in Novgorod
            1 fighter, 4 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.33
    British : -1.00
    Russians : -0.33
    

    Savegame


  • How can I not set a blocker in Jordan! I don’t believe myself. Really stupid mistakes over and over again. Not only this game…

  • '19 '17 '16

    @trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:

    How can I not set a blocker in Jordan! I don’t believe myself. Really stupid mistakes over and over again. Not only this game…

    I’ve gotten better on this point with more experience but I haven’t completely eliminated them.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 mech_infantry moved from Bessarabia to Yugoslavia
                  Russians take Yugoslavia from Germans
            1 infantry moved from Bessarabia to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Bessarabia to Bulgaria
                  Russians take Bulgaria from Germans
            1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
            1 artillery and 1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kazakhstan to Sikang
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 3/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Kazakhstan to Novosibirsk
            18 infantry moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            4 infantry moved from Rostov to Bryansk
            11 artilleries and 23 infantry moved from Rostov to Ukraine
            1 infantry moved from Caucasus to Rostov
            1 aaGun, 3 artilleries and 3 infantry moved from Kazakhstan to Caucasus
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber, 2 infantry and 2 mech_infantrys placed in Russia
            1 artillery and 2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,33
    Russians : 4,50
    Japanese : 1,33
    

    Savegame


  • Wait. I must check Norway and the situation there. Maybe adjust Russia NCM.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 mech_infantry moved from Bessarabia to Yugoslavia
                  Russians take Yugoslavia from Germans
            1 infantry moved from Bessarabia to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Bessarabia to Bulgaria
                  Russians take Bulgaria from Germans
            1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
            1 artillery and 1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kazakhstan to Sikang
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 3/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Kazakhstan to Novosibirsk
            18 infantry moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            4 infantry moved from Rostov to Bryansk
            11 artilleries and 23 infantry moved from Rostov to Ukraine
            1 infantry moved from Caucasus to Rostov
            1 aaGun, 3 artilleries and 3 infantry moved from Kazakhstan to Caucasus
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber, 2 infantry and 2 mech_infantrys placed in Russia
            1 artillery and 2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bessarabia: 5 armour and 4 mech_infantrys
            EDIT: Adding units owned by Russians to Bulgaria: 5 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,33
    Russians : 4,50
    Japanese : 1,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Japanese
            2 armour, 2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 37 Sea Zone to 54 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 armour moved from Northern Territory to Queensland
                  Japanese take South Australia from ANZAC
                  Japanese take Queensland from ANZAC
            1 marine moved from New Zealand to 63 Sea Zone
            1 battleship, 1 fighter, 1 marine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Zealand to 54 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 41 Sea Zone to Yunnan
            1 fighter moved from 37 Sea Zone to Yunnan
            3 bombers moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 infantry moved from French Indo China to Kwangsi
            1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            2 fighters moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from French Indo China to Kwangsi
            6 artilleries, 6 infantry and 1 marine moved from Northern Territory to Queensland
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Shensi to Szechwan
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from 43 Sea Zone to 54 Sea Zone
            1 aaGun, 1 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Burma to Shan State
            1 armour, 1 artillery and 2 infantry moved from India to Burma
            1 armour moved from Burma to Shan State
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            2 carriers moved from 37 Sea Zone to 54 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone
            3 bombers moved from Yunnan to Java
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 37 Sea Zone
            1 destroyer placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
            1 infantry placed in Malaya
            Japanese undo move 4.
            1 artillery and 2 infantry placed in French Indo China
            1 artillery placed in Malaya
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 18
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,1,1,5,1,2,6,4,3,3,4,2
            Japanese collect 36 PUs (18 lost to blockades); end with 36 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Americans : -0.17
    Chinese : -1.67
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    If you attack the sub in SZ6, I can Kami. Although you can move units out.


  • @simon33 said in trulpen (Allies+10) vs simon33 (Axis) BM3:

    If you attack the sub in SZ6, I can Kami. Although you can move units out.

    Yes, thanks for the heads up. I seem to need it.


  • Hmm, can you really enter a hostile sz with the sub when there are des in there?


  • I mean, during NCM.

    I don’t think it’s possible.


  • If you built it, it would be ok.


  • No, you are right. “submarines can move through and even into hostile sea zones in the Noncombat Move Phase”, but must end movement if there are des present. I’ll proceed.


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Norway to Germany
            2 fighters moved from Norway to Germany
            1 armour moved from Persia to West India
                  Americans take West India from Japanese
            3 carriers and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
            6 fighters moved from Norway to Germany
    
        Purchase Units - Americans
            Americans buy 1 battleship, 3 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 9 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Kwangtung
            Battle in Normandy Bordeaux
            Battle in Philippines
            Battle in Southern France
            Battle in 43 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans, taking Philippines from Japanese, taking Southern France from Germans, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Germany to Bulgaria
            6 fighters moved from Germany to Norway
            1 bomber moved from Germany to Norway
            2 carriers and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun moved from Central United States to Western United States
            5 submarines moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            3 submarines placed in 6 Sea Zone
            1 battleship and 1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
            Americans collect 70 PUs (2 lost to blockades); end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Combat Move - Chinese
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
            23 infantry moved from Hunan to Kwangsi
            3 infantry moved from Kiangsi to Kwangsi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kwangsi
                Chinese attack with 26 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 26 infantry in Kwangsi, round 2 : 5/26 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 25 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
            6 infantry moved from Anhwe to Hunan
    
        Place Units - Chinese
            6 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 22 PUs
    
        Combat Move - British
            1 mech_infantry moved from Romania to Poland
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Poland
                British attack with 1 mech_infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Poland
                British win, taking Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - British
            4 mech_infantrys moved from Persia to West India
            1 armour and 2 mech_infantrys moved from Persia to West India
            2 fighters and 1 tactical_bomber moved from Norway to Southern France
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 72 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 battleship moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in Persia
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            British undo move 2.
            British undo move 1.
            1 armour and 2 infantry placed in Persia
            1 fighter and 1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            British undo move 4.
            1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : 0,50
    Japanese : 1,00
    AA fire in Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Norway to Germany
            2 fighters moved from Norway to Germany
            1 armour moved from Persia to West India
                  Americans take West India from Japanese
            3 carriers and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
            6 fighters moved from Norway to Germany
    
        Purchase Units - Americans
            Americans buy 1 battleship, 3 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 9 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Kwangtung
            Battle in Normandy Bordeaux
            Battle in Philippines
            Battle in Southern France
            Battle in 43 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans, taking Philippines from Japanese, taking Southern France from Germans, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Germany to Bulgaria
            6 fighters moved from Germany to Norway
            1 bomber moved from Germany to Norway
            2 carriers and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun moved from Central United States to Western United States
            5 submarines moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            3 submarines placed in 6 Sea Zone
            1 battleship and 1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
            Americans collect 70 PUs (2 lost to blockades); end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Combat Move - Chinese
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
            23 infantry moved from Hunan to Kwangsi
            3 infantry moved from Kiangsi to Kwangsi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kwangsi
                Chinese attack with 26 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 26 infantry in Kwangsi, round 2 : 5/26 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 25 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
            6 infantry moved from Anhwe to Hunan
    
        Place Units - Chinese
            6 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 22 PUs
    
        Combat Move - British
            1 mech_infantry moved from Romania to Poland
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Poland
                British attack with 1 mech_infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Poland
                British win, taking Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - British
            4 mech_infantrys moved from Persia to West India
            1 armour and 2 mech_infantrys moved from Persia to West India
            2 fighters and 1 tactical_bomber moved from Norway to Southern France
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 72 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 battleship moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in Persia
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            British undo move 2.
            British undo move 1.
            1 armour and 2 infantry placed in Persia
            1 fighter and 1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            British undo move 4.
            1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 bomber
            EDIT: Adding units owned by Americans to Bulgaria: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : 0,50
    Japanese : 1,00
    AA fire in Germany : : -0,17
    

    Savegame


  • Think I have to change the NCM for US in Pac.

  • '19 '17 '16

    @trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:

    Think I have to change the NCM for US in Pac.

    Ok, I’ll wait.

  • '19 '17 '16

    @trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:

    No, you are right. “submarines can move through and even into hostile sea zones in the Noncombat Move Phase”, but must end movement if there are des present. I’ll proceed.

    Yeah, I was pretty surprised when I first saw that.


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Norway to Germany
            2 fighters moved from Norway to Germany
            1 armour moved from Persia to West India
                  Americans take West India from Japanese
            3 carriers and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
            6 fighters moved from Norway to Germany
    
        Purchase Units - Americans
            Americans buy 1 battleship, 3 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 9 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Kwangtung
            Battle in Normandy Bordeaux
            Battle in Philippines
            Battle in Southern France
            Battle in 43 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans, taking Philippines from Japanese, taking Southern France from Germans, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Germany to Bulgaria
            6 fighters moved from Germany to Norway
            1 bomber moved from Germany to Norway
            2 carriers and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun moved from Central United States to Western United States
            5 submarines moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            3 submarines placed in 6 Sea Zone
            1 battleship and 1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
            Americans collect 70 PUs (2 lost to blockades); end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Combat Move - Chinese
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
            23 infantry moved from Hunan to Kwangsi
            3 infantry moved from Kiangsi to Kwangsi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kwangsi
                Chinese attack with 26 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 26 infantry in Kwangsi, round 2 : 5/26 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 25 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
            6 infantry moved from Anhwe to Hunan
    
        Place Units - Chinese
            6 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 22 PUs
    
        Combat Move - British
            1 mech_infantry moved from Romania to Poland
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Poland
                British attack with 1 mech_infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Poland
                British win, taking Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - British
            4 mech_infantrys moved from Persia to West India
            1 armour and 2 mech_infantrys moved from Persia to West India
            2 fighters and 1 tactical_bomber moved from Norway to Southern France
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 72 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 battleship moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in Persia
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            British undo move 2.
            British undo move 1.
            1 armour and 2 infantry placed in Persia
            1 fighter and 1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            British undo move 4.
            1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 bomber
            EDIT: Adding units owned by Americans to Bulgaria: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 33 Sea Zone: 4 carriers, 2 destroyers and 7 submarines
            EDIT: Removing units owned by Americans from 26 Sea Zone: 4 carriers, 2 destroyers and 5 submarines
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber and 3 fighters
            EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber and 3 fighters
            EDIT: Removing units owned by Americans from 26 Sea Zone: 5 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Americans to 33 Sea Zone: 4 fighters
            EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : 0,50
    Japanese : 1,00
    AA fire in Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Norway to Germany
            2 fighters moved from Norway to Germany
            1 armour moved from Persia to West India
                  Americans take West India from Japanese
            3 carriers and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
            6 fighters moved from Norway to Germany
    
        Purchase Units - Americans
            Americans buy 1 battleship, 3 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 9 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Kwangtung
            Battle in Normandy Bordeaux
            Battle in Philippines
            Battle in Southern France
            Battle in 43 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans, taking Philippines from Japanese, taking Southern France from Germans, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Germany to Bulgaria
            6 fighters moved from Germany to Norway
            1 bomber moved from Germany to Norway
            2 carriers and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun moved from Central United States to Western United States
            5 submarines moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            3 submarines placed in 6 Sea Zone
            1 battleship and 1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
            Americans collect 70 PUs (2 lost to blockades); end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Combat Move - Chinese
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
            23 infantry moved from Hunan to Kwangsi
            3 infantry moved from Kiangsi to Kwangsi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kwangsi
                Chinese attack with 26 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 26 infantry in Kwangsi, round 2 : 5/26 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 25 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
            6 infantry moved from Anhwe to Hunan
    
        Place Units - Chinese
            6 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 22 PUs
    
        Combat Move - British
            1 mech_infantry moved from Romania to Poland
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Poland
                British attack with 1 mech_infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Poland
                British win, taking Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - British
            4 mech_infantrys moved from Persia to West India
            1 armour and 2 mech_infantrys moved from Persia to West India
            2 fighters and 1 tactical_bomber moved from Norway to Southern France
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 72 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 battleship moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in Persia
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            British undo move 2.
            British undo move 1.
            1 armour and 2 infantry placed in Persia
            1 fighter and 1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            British undo move 4.
            1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 bomber
            EDIT: Adding units owned by Americans to Bulgaria: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 33 Sea Zone: 4 carriers, 2 destroyers and 7 submarines
            EDIT: Removing units owned by Americans from 26 Sea Zone: 4 carriers, 2 destroyers and 5 submarines
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber and 3 fighters
            EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber and 3 fighters
            EDIT: Removing units owned by Americans from 26 Sea Zone: 5 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Americans to 33 Sea Zone: 4 fighters
            EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 34 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : 0,50
    Japanese : 1,00
    AA fire in Germany : : -0,17
    

    Savegame

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