@simon33 Scramble?
trulpen (Allies+10) vs simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 carriers moved from 112 Sea Zone to 91 Sea Zone 1 armour moved from Persia to Northwest Persia Americans take Northwest Persia from Germans 1 bomber moved from Norway to 91 Sea Zone 1 bomber moved from Norway to Germany 8 fighters moved from Norway to Western Germany 1 bomber moved from Korea to Japan Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Air Battle in Western Germany Americans attacks with 9 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to Norway 8 fighters moved from Western Germany to Norway 2 carriers, 1 destroyer and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from Western United States to 6 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Korea to Hawaiian Islands 2 submarines moved from 6 Sea Zone to 26 Sea Zone 4 submarines moved from 6 Sea Zone to 33 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 2 carriers and 1 destroyer placed in 6 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 3 infantry placed in Norway 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese 2 infantry moved from Hunan to Yunnan 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 33 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Yunnan to Hunan 2 infantry moved from Anhwe to Kiangsi 3 infantry moved from Anhwe to Hunan Place Units - Chinese 3 infantry placed in Anhwe 3 infantry placed in Hunan Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Chinese to Hunan: 3 infantry EDIT: Turning off Edit Mode Chinese undo move 2. 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Combat Move - British 1 mech_infantry moved from Western Ukraine to Slovakia Hungary British take Slovakia Hungary from Germans 1 mech_infantry moved from Western Ukraine to Romania British take Romania from Germans 3 fighters moved from Gibraltar to 91 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 bomber moved from Egypt to Iraq 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Purchase Units - British British buy 2 artilleries, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 91 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber; Americans loiter and taunt; Russians loiter and taunt Italians defend with 1 submarine British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Norway 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from Iraq to Egypt 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Persia to Northwest Persia 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Place Units - British 2 artilleries and 1 infantry placed in Persia 1 destroyer and 1 submarine placed in 81 Sea Zone 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,5,3,4,4,1 British collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0,67 Italians : -0,50 AA fire in Western Germany : : -0,17 Chinese : 2,00 AA fire in Iraq : : -0,17 Japanese : -0,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 armour moved from Timguska to Yakut S.S.R. Italians take Yenisey from Russians Italians take Yakut S.S.R. from Russians 2 fighters moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 mech_infantry moved from Novgorod to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 marine moved from Crete to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria 1 fighter moved from Greece to 98 Sea Zone Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat - Italians Battle in Syria Battle in 98 Sea Zone Italians attack with 5 fighters British defend with 1 destroyer Italians roll dice for 5 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone Italians win, taking Syria from British with 4 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in Eastern Poland Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 fighter moved from Eastern Poland to Novgorod 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 98 Sea Zone to Southern Italy 2 fighters moved from 98 Sea Zone to Iraq 1 artillery and 2 infantry moved from Tunisia to Libya 4 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Denmark to Western Germany 1 infantry moved from Western Germany to Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 0.67 Russians : -0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Purchase Units - ANZAC ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 6 armour and 6 mech_infantrys moved from Iraq to Egypt Germans take Trans-Jordan from British 2 bombers moved from Southern Italy to Egypt 1 bomber moved from Western Germany to Egypt 1 artillery and 4 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Poland to Romania 1 fighter moved from Novgorod to Romania 4 tactical_bombers moved from 115 Sea Zone to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 armour moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Novgorod 2 fighters moved from Novgorod to Archangel Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Romania Germans attack with 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania retreated to Romania British win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Egypt Germans attack with 6 armour, 3 bombers and 6 mech_infantrys British defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber Germans roll dice for 6 armour, 3 bombers and 6 mech_infantrys in Egypt, round 2 : 6/15 hits, 6.00 expected hits British roll dice for 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 4.67 expected hits 1 bomber owned by the British, 6 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Egypt Germans roll dice for 6 armour and 3 bombers in Egypt, round 3 : 2/9 hits, 5.00 expected hits British roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 1/7 hits, 2.83 expected hits 1 armour owned by the Germans and 2 infantry owned by the British lost in Egypt Germans roll dice for 5 armour and 3 bombers in Egypt, round 4 : 4/8 hits, 4.50 expected hits British roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 2/5 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 2 armour owned by the Germans and 3 artilleries owned by the British lost in Egypt Germans roll dice for 3 armour and 3 bombers in Egypt, round 5 : 1/6 hits, 3.50 expected hits British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 3 armour and 3 bombers remaining. Battle score for attacker is 24 Casualties for Germans: 3 armour and 6 mech_infantrys Casualties for British: 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber Battle in Archangel Germans attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 4 tactical_bombers in Archangel, round 2 : 4/7 hits, 3.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Slovakia Hungary Germans attack with 1 artillery and 4 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Slovakia Hungary Germans win, taking Slovakia Hungary from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Baltic States to Vyborg 2 mech_infantrys moved from Novgorod to Finland 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland 4 tactical_bombers moved from Archangel to 115 Sea Zone 2 fighters moved from Archangel to Novgorod 1 fighter moved from Romania to Germany 2 fighters and 1 tactical_bomber moved from Western Germany to Iraq 3 bombers moved from Egypt to Iraq 4 infantry moved from France to Western Germany 1 artillery and 9 infantry moved from Poland to Slovakia Hungary 5 mech_infantrys moved from Germany to Slovakia Hungary 2 aaGuns moved from Germany to Slovakia Hungary 4 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery placed in Novgorod 2 artilleries placed in Germany 3 armour placed in Iraq 2 mech_infantrys placed in Novgorod 1 fighter, 4 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -6.33 British : -1.00 Russians : -0.33
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How can I not set a blocker in Jordan! I don’t believe myself. Really stupid mistakes over and over again. Not only this game…
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@trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:
How can I not set a blocker in Jordan! I don’t believe myself. Really stupid mistakes over and over again. Not only this game…
I’ve gotten better on this point with more experience but I haven’t completely eliminated them.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 armour and 2 mech_infantrys moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 mech_infantry moved from Bessarabia to Yugoslavia Russians take Yugoslavia from Germans 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Russia to Belarus Russians take Belarus from Germans 1 mech_infantry moved from Bessarabia to Bulgaria Russians take Bulgaria from Germans 1 artillery and 1 infantry moved from Kazakhstan to Tsinghai 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang Purchase Units - Russians Russians buy 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 1 infantry and 2 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 3/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Sikang Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Kazakhstan to Novosibirsk 18 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Archangel to Russia 4 infantry moved from Rostov to Bryansk 11 artilleries and 23 infantry moved from Rostov to Ukraine 1 infantry moved from Caucasus to Rostov 1 aaGun, 3 artilleries and 3 infantry moved from Kazakhstan to Caucasus Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber, 2 infantry and 2 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : 0,33 Russians : 4,50 Japanese : 1,33
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Wait. I must check Norway and the situation there. Maybe adjust Russia NCM.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 armour and 2 mech_infantrys moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 mech_infantry moved from Bessarabia to Yugoslavia Russians take Yugoslavia from Germans 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Russia to Belarus Russians take Belarus from Germans 1 mech_infantry moved from Bessarabia to Bulgaria Russians take Bulgaria from Germans 1 artillery and 1 infantry moved from Kazakhstan to Tsinghai 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang Purchase Units - Russians Russians buy 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 1 infantry and 2 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 3/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Sikang Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Kazakhstan to Novosibirsk 18 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Archangel to Russia 4 infantry moved from Rostov to Bryansk 11 artilleries and 23 infantry moved from Rostov to Ukraine 1 infantry moved from Caucasus to Rostov 1 aaGun, 3 artilleries and 3 infantry moved from Kazakhstan to Caucasus Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber, 2 infantry and 2 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bessarabia: 5 armour and 4 mech_infantrys EDIT: Adding units owned by Russians to Bulgaria: 5 armour and 4 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Italians : 0,33 Russians : 4,50 Japanese : 1,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 2 armour, 2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 37 Sea Zone to 54 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 armour moved from Northern Territory to Queensland Japanese take South Australia from ANZAC Japanese take Queensland from ANZAC 1 marine moved from New Zealand to 63 Sea Zone 1 battleship, 1 fighter, 1 marine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 54 Sea Zone 2 armour, 2 artilleries, 4 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from 41 Sea Zone to Yunnan 1 fighter moved from 37 Sea Zone to Yunnan 3 bombers moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 2 fighters moved from 37 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from French Indo China to Kwangsi 6 artilleries, 6 infantry and 1 marine moved from Northern Territory to Queensland Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery moved from Shensi to Szechwan 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 fighters moved from 43 Sea Zone to 54 Sea Zone 1 aaGun, 1 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Burma to Shan State 1 armour, 1 artillery and 2 infantry moved from India to Burma 1 armour moved from Burma to Shan State 1 carrier moved from 63 Sea Zone to 54 Sea Zone 2 carriers moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone 3 bombers moved from Yunnan to Java 1 tactical_bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State Place Units - Japanese 1 destroyer and 1 submarine placed in 37 Sea Zone 1 destroyer placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 1 infantry placed in Malaya Japanese undo move 4. 1 artillery and 2 infantry placed in French Indo China 1 artillery placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,1,1,5,1,2,6,4,3,3,4,2 Japanese collect 36 PUs (18 lost to blockades); end with 36 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Americans : -0.17 Chinese : -1.67 Japanese : -1.33
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If you attack the sub in SZ6, I can Kami. Although you can move units out.
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@simon33 said in trulpen (Allies+10) vs simon33 (Axis) BM3:
If you attack the sub in SZ6, I can Kami. Although you can move units out.
Yes, thanks for the heads up. I seem to need it.
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Hmm, can you really enter a hostile sz with the sub when there are des in there?
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I mean, during NCM.
I don’t think it’s possible.
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If you built it, it would be ok.
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No, you are right. “submarines can move through and even into hostile sea zones in the Noncombat Move Phase”, but must end movement if there are des present. I’ll proceed.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Norway to Germany 2 fighters moved from Norway to Germany 1 armour moved from Persia to West India Americans take West India from Japanese 3 carriers and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone 6 fighters moved from Norway to Germany Purchase Units - Americans Americans buy 1 battleship, 3 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 2 PUs; Combat - Americans Air Battle in Germany Americans attacks with 9 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Kwangtung Battle in Normandy Bordeaux Battle in Philippines Battle in Southern France Battle in 43 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans, taking Philippines from Japanese, taking Southern France from Germans, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Germany to Bulgaria 6 fighters moved from Germany to Norway 1 bomber moved from Germany to Norway 2 carriers and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 aaGun moved from Central United States to Western United States 5 submarines moved from 33 Sea Zone to 26 Sea Zone Place Units - Americans 3 fighters placed in Norway 3 submarines placed in 6 Sea Zone 1 battleship and 1 transport placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2 Americans collect 70 PUs (2 lost to blockades); end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Combat Move - Chinese 3 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 23 infantry moved from Hunan to Kwangsi 3 infantry moved from Kiangsi to Kwangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 26 infantry Japanese defend with 1 infantry Chinese roll dice for 26 infantry in Kwangsi, round 2 : 5/26 hits, 4,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 25 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hunan 6 infantry moved from Anhwe to Hunan Place Units - Chinese 6 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs Combat Move - British 1 mech_infantry moved from Romania to Poland Purchase Units - British British buy 1 armour, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Poland British attack with 1 mech_infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Poland British win, taking Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Non Combat Move - British 4 mech_infantrys moved from Persia to West India 1 armour and 2 mech_infantrys moved from Persia to West India 2 fighters and 1 tactical_bomber moved from Norway to Southern France 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 battleship moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone Place Units - British 1 armour, 1 fighter and 1 infantry placed in Persia 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone British undo move 2. British undo move 1. 1 armour and 2 infantry placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British undo move 4. 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,33 Chinese : 0,50 Japanese : 1,00 AA fire in Germany : : -0,17
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Norway to Germany 2 fighters moved from Norway to Germany 1 armour moved from Persia to West India Americans take West India from Japanese 3 carriers and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone 6 fighters moved from Norway to Germany Purchase Units - Americans Americans buy 1 battleship, 3 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 2 PUs; Combat - Americans Air Battle in Germany Americans attacks with 9 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Kwangtung Battle in Normandy Bordeaux Battle in Philippines Battle in Southern France Battle in 43 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans, taking Philippines from Japanese, taking Southern France from Germans, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Germany to Bulgaria 6 fighters moved from Germany to Norway 1 bomber moved from Germany to Norway 2 carriers and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 aaGun moved from Central United States to Western United States 5 submarines moved from 33 Sea Zone to 26 Sea Zone Place Units - Americans 3 fighters placed in Norway 3 submarines placed in 6 Sea Zone 1 battleship and 1 transport placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2 Americans collect 70 PUs (2 lost to blockades); end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Combat Move - Chinese 3 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 23 infantry moved from Hunan to Kwangsi 3 infantry moved from Kiangsi to Kwangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 26 infantry Japanese defend with 1 infantry Chinese roll dice for 26 infantry in Kwangsi, round 2 : 5/26 hits, 4,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 25 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hunan 6 infantry moved from Anhwe to Hunan Place Units - Chinese 6 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs Combat Move - British 1 mech_infantry moved from Romania to Poland Purchase Units - British British buy 1 armour, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Poland British attack with 1 mech_infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Poland British win, taking Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Non Combat Move - British 4 mech_infantrys moved from Persia to West India 1 armour and 2 mech_infantrys moved from Persia to West India 2 fighters and 1 tactical_bomber moved from Norway to Southern France 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 battleship moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone Place Units - British 1 armour, 1 fighter and 1 infantry placed in Persia 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone British undo move 2. British undo move 1. 1 armour and 2 infantry placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British undo move 4. 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 bomber EDIT: Adding units owned by Americans to Bulgaria: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 Chinese : 0,50 Japanese : 1,00 AA fire in Germany : : -0,17
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Think I have to change the NCM for US in Pac.
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@trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:
Think I have to change the NCM for US in Pac.
Ok, I’ll wait.