trulpen (Allies+10) vs simon33 (Axis) BM3


  • I was ok with losing a fig there, but that was just pathetic! :laughing:


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Italians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 artillery and 3 infantry moved from Volgograd to Rostov
            3 artilleries and 6 infantry moved from Volgograd to Kazakhstan
            3 fighters and 1 tactical_bomber moved from Russia to Timguska
            4 infantry moved from Volgograd to Kazakhstan
            1 artillery moved from Volgograd to Kazakhstan
            1 artillery moved from Volgograd to Kazakhstan
            2 artilleries moved from Volgograd to Rostov
            3 infantry moved from Volgograd to Rostov
            1 artillery moved from Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Bessarabia
            2 armour moved from Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 3 infantry moved from Western Ukraine to Bessarabia
            3 armour and 6 mech_infantrys moved from Western Ukraine to Bessarabia
            1 armour moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Italians
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 3 artilleries and 6 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 3 artilleries and 6 infantry in Rostov, round 2 : 2/9 hits, 2,50 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Kazakhstan
                Russians attack with 5 artilleries and 10 infantry
                Germans defend with 2 aaGuns and 2 artilleries
                    Russians roll dice for 5 artilleries and 10 infantry in Kazakhstan, round 2 : 3/15 hits, 4,17 expected hits
                    Germans roll dice for 2 aaGuns and 2 artilleries in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    2 aaGuns owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan
                    Russians roll dice for 5 artilleries and 10 infantry in Kazakhstan, round 3 : 2/15 hits, 4,17 expected hits
                    Germans roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 2 aaGuns and 2 artilleries
                Casualties for Russians: 1 infantry
            Battle in Timguska
                Russians attack with 3 fighters and 1 tactical_bomber
                Germans defend with 1 mech_infantry; Italians defend with 1 armour
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Timguska, round 2 : 0/4 hits, 2,17 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 2/2 hits, 0,83 expected hits
                    2 fighters owned by the Russians lost in Timguska
                 retreated to Timguska
                Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -20
                Casualties for Russians: 2 fighters
            Battle in Bessarabia
                Russians attack with 5 armour, 2 artilleries, 7 infantry and 6 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 5 armour, 2 artilleries, 7 infantry and 6 mech_infantrys in Bessarabia, round 2 : 6/20 hits, 5,67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 5 armour, 2 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Western Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Timguska to Vologda
            2 infantry moved from Russia to Vologda
            1 aaGun moved from Volgograd to Kazakhstan
            8 artilleries and 22 infantry moved from Volgograd to Rostov
    
        Place Units - Russians
            2 armour and 3 mech_infantrys placed in Russia
            1 artillery and 2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 1,17
    Russians : -6,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 infantry moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            2 mech_infantrys moved from French Indo China to Kiangsi
            1 bomber moved from Japan to Kiangsi
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 armour moved from Northern Territory to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Northern Territory
            1 bomber moved from French Indo China to Novosibirsk
            1 battleship and 1 destroyer moved from 55 Sea Zone to 41 Sea Zone
            2 fighters moved from 37 Sea Zone to 41 Sea Zone
            2 bombers moved from French Indo China to Kiangsi
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 39 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 bomber
                Casualties for Russians: 1 armour
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kiangsi
                Japanese attack with 3 bombers and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 bombers and 2 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 3 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Kiangsi to French Indo China
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            6 artilleries and 9 infantry moved from India to Burma
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 carrier moved from 55 Sea Zone to 41 Sea Zone
            1 cruiser and 4 transports moved from 55 Sea Zone to 37 Sea Zone
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from French Indo China to Shan State
            1 aaGun, 3 armour and 1 mech_infantry moved from Yunnan to Burma
            2 artilleries moved from French Indo China to Shan State
            2 armour moved from Burma to Shan State
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            2 fighters moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            2 infantry placed in Malaya
            1 artillery and 2 infantry placed in India
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,5,1,6,2,6,5,3,3,1
            Japanese collect 41 PUs (13 lost to blockades); end with 43 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : 2.00
    Russians : 0.50
    Japanese : -1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 infantry moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            2 mech_infantrys moved from French Indo China to Kiangsi
            1 bomber moved from Japan to Kiangsi
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 armour moved from Northern Territory to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Northern Territory
            1 bomber moved from French Indo China to Novosibirsk
            1 battleship and 1 destroyer moved from 55 Sea Zone to 41 Sea Zone
            2 fighters moved from 37 Sea Zone to 41 Sea Zone
            2 bombers moved from French Indo China to Kiangsi
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 39 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 bomber
                Casualties for Russians: 1 armour
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kiangsi
                Japanese attack with 3 bombers and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 bombers and 2 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 3 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Kiangsi to French Indo China
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            6 artilleries and 9 infantry moved from India to Burma
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 carrier moved from 55 Sea Zone to 41 Sea Zone
            1 cruiser and 4 transports moved from 55 Sea Zone to 37 Sea Zone
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from French Indo China to Shan State
            1 aaGun, 3 armour and 1 mech_infantry moved from Yunnan to Burma
            2 artilleries moved from French Indo China to Shan State
            2 armour moved from Burma to Shan State
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            2 fighters moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            2 infantry placed in Malaya
            1 artillery and 2 infantry placed in India
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,5,1,6,2,6,5,3,3,1
            Japanese collect 41 PUs (13 lost to blockades); end with 43 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Northern Territory: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to New Zealand: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : 2.00
    Russians : 0.50
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 carriers moved from 112 Sea Zone to 91 Sea Zone
            1 armour moved from Persia to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 bomber moved from Norway to 91 Sea Zone
            1 bomber moved from Norway to Germany
            8 fighters moved from Norway to Western Germany
            1 bomber moved from Korea to Japan
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; 
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 9 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Western Germany to Norway
            8 fighters moved from Western Germany to Norway
            2 carriers, 1 destroyer and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            4 fighters moved from Western United States to 6 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Korea to Hawaiian Islands
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
            4 submarines moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 112 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            3 infantry placed in Norway
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Combat Move - Chinese
            2 infantry moved from Hunan to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 33 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            1 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Yunnan to Hunan
            2 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Anhwe to Hunan
    
        Place Units - Chinese
            3 infantry placed in Anhwe
            3 infantry placed in Hunan
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hunan: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Hunan: 3 infantry
            EDIT: Turning off Edit Mode
            Chinese undo move 2.
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    
        Combat Move - British
            1 mech_infantry moved from Western Ukraine to Slovakia Hungary
                  British take Slovakia Hungary from Germans
            1 mech_infantry moved from Western Ukraine to Romania
                  British take Romania from Germans
            3 fighters moved from Gibraltar to 91 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
            1 bomber moved from Egypt to Iraq
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 91 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber; Americans loiter and taunt; Russians loiter and taunt
                Italians defend with 1 submarine
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Norway
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 fighter moved from 98 Sea Zone to Egypt
            1 bomber moved from Iraq to Egypt
            1 artillery and 3 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from Persia to Northwest Persia
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            1 destroyer and 1 submarine placed in 81 Sea Zone
            1 transport placed in 106 Sea Zone
            2 infantry placed in Quebec
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,5,3,4,4,1
            British collect 40 PUs (1 lost to blockades); end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0,67
    Italians : -0,50
    AA fire in Western Germany : : -0,17
    Chinese : 2,00
    AA fire in Iraq : : -0,17
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Italians
            1 armour moved from Timguska to Yakut S.S.R.
                  Italians take Yenisey from Russians
                  Italians take Yakut S.S.R. from Russians
            2 fighters moved from 99 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            1 marine moved from Crete to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Syria
            1 fighter moved from Greece to 98 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat - Italians
            Battle in Syria
            Battle in 98 Sea Zone
                Italians attack with 5 fighters
                British defend with 1 destroyer
                    Italians roll dice for 5 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
                Italians win, taking Syria from British with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Eastern Poland
                Italians attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Eastern Poland to Novgorod
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
            2 fighters moved from 98 Sea Zone to Southern Italy
            2 fighters moved from 98 Sea Zone to Iraq
            1 artillery and 2 infantry moved from Tunisia to Libya
            4 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Western Germany to Germany
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to New South Wales
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry and 1 mech_infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Timguska to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            6 armour and 6 mech_infantrys moved from Iraq to Egypt
                  Germans take Trans-Jordan from British
            2 bombers moved from Southern Italy to Egypt
            1 bomber moved from Western Germany to Egypt
            1 artillery and 4 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Poland to Romania
            1 fighter moved from Novgorod to Romania
            4 tactical_bombers moved from 115 Sea Zone to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            2 fighters moved from Novgorod to Archangel
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                 retreated to Romania
                British win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Egypt
                Germans attack with 6 armour, 3 bombers and 6 mech_infantrys
                British defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
                    Germans roll dice for 6 armour, 3 bombers and 6 mech_infantrys in Egypt, round 2 : 6/15 hits, 6.00 expected hits
                    British roll dice for 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 4.67 expected hits
                    1 bomber owned by the British, 6 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Egypt
                    Germans roll dice for 6 armour and 3 bombers in Egypt, round 3 : 2/9 hits, 5.00 expected hits
                    British roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 1/7 hits, 2.83 expected hits
                    1 armour owned by the Germans and 2 infantry owned by the British lost in Egypt
                    Germans roll dice for 5 armour and 3 bombers in Egypt, round 4 : 4/8 hits, 4.50 expected hits
                    British roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 2/5 hits, 2.17 expected hits
                    1 tactical_bomber owned by the British, 2 armour owned by the Germans and 3 artilleries owned by the British lost in Egypt
                    Germans roll dice for 3 armour and 3 bombers in Egypt, round 5 : 1/6 hits, 3.50 expected hits
                    British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Egypt
                Germans win, taking Egypt from British with 3 armour and 3 bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 3 armour and 6 mech_infantrys
                Casualties for British: 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
            Battle in Archangel
                Germans attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 4 tactical_bombers in Archangel, round 2 : 4/7 hits, 3.50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Slovakia Hungary
                Germans attack with 1 artillery and 4 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Poland to Novgorod
            1 mech_infantry moved from Baltic States to Vyborg
            2 mech_infantrys moved from Novgorod to Finland
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
            4 tactical_bombers moved from Archangel to 115 Sea Zone
            2 fighters moved from Archangel to Novgorod
            1 fighter moved from Romania to Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Iraq
            3 bombers moved from Egypt to Iraq
            4 infantry moved from France to Western Germany
            1 artillery and 9 infantry moved from Poland to Slovakia Hungary
            5 mech_infantrys moved from Germany to Slovakia Hungary
            2 aaGuns moved from Germany to Slovakia Hungary
            4 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery placed in Novgorod
            2 artilleries placed in Germany
            3 armour placed in Iraq
            2 mech_infantrys placed in Novgorod
            1 fighter, 4 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.33
    British : -1.00
    Russians : -0.33
    

    Savegame


  • How can I not set a blocker in Jordan! I don’t believe myself. Really stupid mistakes over and over again. Not only this game…

  • '19 '17 '16

    @trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:

    How can I not set a blocker in Jordan! I don’t believe myself. Really stupid mistakes over and over again. Not only this game…

    I’ve gotten better on this point with more experience but I haven’t completely eliminated them.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 mech_infantry moved from Bessarabia to Yugoslavia
                  Russians take Yugoslavia from Germans
            1 infantry moved from Bessarabia to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Bessarabia to Bulgaria
                  Russians take Bulgaria from Germans
            1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
            1 artillery and 1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kazakhstan to Sikang
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 3/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Kazakhstan to Novosibirsk
            18 infantry moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            4 infantry moved from Rostov to Bryansk
            11 artilleries and 23 infantry moved from Rostov to Ukraine
            1 infantry moved from Caucasus to Rostov
            1 aaGun, 3 artilleries and 3 infantry moved from Kazakhstan to Caucasus
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber, 2 infantry and 2 mech_infantrys placed in Russia
            1 artillery and 2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,33
    Russians : 4,50
    Japanese : 1,33
    

    Savegame


  • Wait. I must check Norway and the situation there. Maybe adjust Russia NCM.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 mech_infantry moved from Bessarabia to Yugoslavia
                  Russians take Yugoslavia from Germans
            1 infantry moved from Bessarabia to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Bessarabia to Bulgaria
                  Russians take Bulgaria from Germans
            1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
            1 artillery and 1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kazakhstan to Sikang
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 3/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Kazakhstan to Novosibirsk
            18 infantry moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            4 infantry moved from Rostov to Bryansk
            11 artilleries and 23 infantry moved from Rostov to Ukraine
            1 infantry moved from Caucasus to Rostov
            1 aaGun, 3 artilleries and 3 infantry moved from Kazakhstan to Caucasus
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber, 2 infantry and 2 mech_infantrys placed in Russia
            1 artillery and 2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bessarabia: 5 armour and 4 mech_infantrys
            EDIT: Adding units owned by Russians to Bulgaria: 5 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,33
    Russians : 4,50
    Japanese : 1,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Japanese
            2 armour, 2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 37 Sea Zone to 54 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 armour moved from Northern Territory to Queensland
                  Japanese take South Australia from ANZAC
                  Japanese take Queensland from ANZAC
            1 marine moved from New Zealand to 63 Sea Zone
            1 battleship, 1 fighter, 1 marine and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Zealand to 54 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 41 Sea Zone to Yunnan
            1 fighter moved from 37 Sea Zone to Yunnan
            3 bombers moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 infantry moved from French Indo China to Kwangsi
            1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            2 fighters moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from French Indo China to Kwangsi
            6 artilleries, 6 infantry and 1 marine moved from Northern Territory to Queensland
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Shensi to Szechwan
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from 43 Sea Zone to 54 Sea Zone
            1 aaGun, 1 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Burma to Shan State
            1 armour, 1 artillery and 2 infantry moved from India to Burma
            1 armour moved from Burma to Shan State
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            2 carriers moved from 37 Sea Zone to 54 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone
            3 bombers moved from Yunnan to Java
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 37 Sea Zone
            1 destroyer placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
            1 infantry placed in Malaya
            Japanese undo move 4.
            1 artillery and 2 infantry placed in French Indo China
            1 artillery placed in Malaya
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 18
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,1,1,5,1,2,6,4,3,3,4,2
            Japanese collect 36 PUs (18 lost to blockades); end with 36 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Americans : -0.17
    Chinese : -1.67
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    If you attack the sub in SZ6, I can Kami. Although you can move units out.


  • @simon33 said in trulpen (Allies+10) vs simon33 (Axis) BM3:

    If you attack the sub in SZ6, I can Kami. Although you can move units out.

    Yes, thanks for the heads up. I seem to need it.


  • Hmm, can you really enter a hostile sz with the sub when there are des in there?


  • I mean, during NCM.

    I don’t think it’s possible.


  • If you built it, it would be ok.


  • No, you are right. “submarines can move through and even into hostile sea zones in the Noncombat Move Phase”, but must end movement if there are des present. I’ll proceed.

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