@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
dawgoneit Axis -VS- Whackamatt Allies 1914
-
TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Communists 2 conscripts and 1 field_gun moved from Chukotka to Sakhe 4 conscripts, 1 field_gun and 1 infantry moved from Aldan to Bratsk 3 conscripts moved from Bratsk to Evenkia 3 conscripts moved from Evenkia to Norilsk 3 conscripts moved from Bratsk to Evenkia 2 conscripts moved from Sakhe to Aldan 3 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 6 conscripts, 1 field_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; Non Combat Move - Communists Place Units - Communists 1 trench placed in Bratsk 1 trench placed in Evenkia 1 trench placed in Norilsk 6 conscripts, 1 field_gun and 2 infantry placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA spend 10 on tech rolls USA roll 1,5,2 and gets 0 hits Combat Move - USA 3 field_guns and 3 infantry moved from Azores to Sea Zone 32 Sargasso Sea 2 field_guns and 2 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic 3 field_guns and 3 infantry moved from Sea Zone 33 Mid Atlantic to Madeira 1 battleship and 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic Purchase Units - USA USA buy 2 cruisers, 4 field_guns, 2 heavy_guns, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 3 techTokens; Combat - USA Battle in Madeira USA attack with 3 field_guns and 3 infantry Neutral defend with 1 infantry USA roll dice for 3 field_guns and 3 infantry in Madeira, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Madeira USA loses 0 PUs for violating Madeiras neutrality. USA win, taking Madeira from Neutral with 3 field_guns and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 2 cruisers, 1 submarine and 1 transport placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in Hudson-Delaware 3 field_guns, 1 heavy_gun and 4 infantry placed in Washington D.C. 1 heavy_gun placed in Charleston Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - USA USA collect 71 PUs; end with 72 PUs USA collect 7 PUs from War Bonds; end with 79 PUsCombat Hit Differential Summary :
Neutral : -0.33 USA : 1.00 -
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 5,1,3,6,3,1 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover propaganda Combat Move - Germany 2 infantry moved from Rhine to Champagne 1 infantry moved from Alsace to Champagne 2 infantry moved from Wurttemburg to Alsace 2 field_guns and 4 infantry moved from Bavaria to Wurttemburg 2 destroyers moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 infantry moved from Sea Zone 13 Skagerrak to Norway Germany take Norway from Russia 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 2 field_guns and 1 infantry moved from Mecklenburg to Hanover 3 infantry moved from Hanover to Westphalia 2 infantry moved from Berlin to Brandenburg 1 infantry moved from Picardy to Champagne Purchase Units - Germany Germany buy 2 field_guns, 3 heavy_guns, 18 infantry and 15 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Non Combat Move - Germany 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland Place Units - Germany 3 trenchs placed in Eastern Poland 3 trenchs placed in Champagne 3 heavy_guns and 3 trenchs placed in Dar es Salaam 3 infantry placed in Belgium 1 field_gun and 1 infantry placed in Warsaw 1 field_gun and 5 infantry placed in Mecklenburg 4 infantry placed in Wurttemburg 2 infantry placed in Wurttemburg 2 infantry placed in German New Guinea 3 trenchs placed in Belgium 3 trenchs placed in Alsace 1 infantry placed in Berlin Activate Technology - Germany Germany activating propaganda Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 129 PUs; end with 129 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 10 on tech rolls France roll 4,6 and gets 1 hit France removing all Technology Tokens after successful research. France discover lateFighter Combat Move - France 3 field_guns moved from Brittany to Normandy 4 infantry moved from Normandy to Paris 1 infantry moved from Rhone to Franche-Comte 1 infantry moved from Rhone to Burgundy 2 infantry moved from Marseilles to Rhone 1 infantry moved from Northern Rhodesia to German East Africa 1 colonial moved from British East Africa to Ethiopia 2 infantry moved from Uganda to Ethiopia 5 cavalrys moved from Italian Somaliland to Ethiopia 1 transport moved from Sea Zone 103 South Atlantic to Sea Zone 50 Mid Atlantic Purchase Units - France France buy 11 field_guns, 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Ethiopia France attack with 5 cavalrys, 1 colonial and 2 infantry Neutral defend with 2 cavalrys and 4 infantry France roll dice for 5 cavalrys, 1 colonial and 2 infantry in Ethiopia, round 2 : 2/8 hits, 1.50 expected hits Neutral roll dice for 2 cavalrys and 4 infantry in Ethiopia, round 2 : 1/6 hits, 1.67 expected hits 2 cavalrys owned by the Neutral and 1 infantry owned by the France lost in Ethiopia France roll dice for 5 cavalrys, 1 colonial and 1 infantry in Ethiopia, round 3 : 1/7 hits, 1.33 expected hits Neutral roll dice for 4 infantry in Ethiopia, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral, 1 infantry owned by the France and 1 cavalry owned by the France lost in Ethiopia France roll dice for 4 cavalrys and 1 colonial in Ethiopia, round 4 : 1/5 hits, 1.00 expected hits Neutral roll dice for 3 infantry in Ethiopia, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral lost in Ethiopia France roll dice for 4 cavalrys and 1 colonial in Ethiopia, round 5 : 1/5 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Ethiopia, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 cavalry owned by the France lost in Ethiopia France roll dice for 3 cavalrys and 1 colonial in Ethiopia, round 6 : 3/4 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Ethiopia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Ethiopia France loses 0 PUs for violating Ethiopias neutrality. France win, taking Ethiopia from Neutral with 3 cavalrys and 1 colonial remaining. Battle score for attacker is 6 Casualties for France: 2 cavalrys and 2 infantry Casualties for Neutral: 2 cavalrys and 4 infantry Non Combat Move - France Place Units - France 1 trench placed in Paris 1 trench placed in Franche-Comte 1 trench placed in Burgundy 1 trench placed in Normandy 8 field_guns placed in Paris 3 field_guns placed in Brittany 3 infantry placed in Marseilles Activate Technology - France France activating lateFighter Trigger FranceT3: buylate_fighter added to productionFrance Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Neutral : -1.00 France : 2.33 -
TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 3,4 and gets 0 hits Combat Move - Austria 6 field_guns, 4 heavy_guns and 34 infantry moved from Venice to Milan 1 heavy_gun and 8 infantry moved from Tyrol to Milan Purchase Units - Austria Austria buy 1 Factory, 5 field_guns, 12 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Milan Austria attack with 6 field_guns, 5 heavy_guns and 42 infantry Italy defend with 7 field_guns, 2 heavy_guns, 15 infantry and 10 trenchs; France defend with 1 infantry Austria roll dice for 6 field_guns, 5 heavy_guns and 42 infantry in Milan, round 2 : 12/53 hits, 12.50 expected hits Units damaged: 8 trenchs owned by the Italy Italy roll dice for 7 field_guns, 2 heavy_guns, 16 infantry and 10 trenchs in Milan, round 2 : 11/25 hits, 9.00 expected hits 2 trenchs owned by the Italy and 11 infantry owned by the Austria lost in Milan Austria roll dice for 6 field_guns, 5 heavy_guns and 31 infantry in Milan, round 3 : 12/42 hits, 10.67 expected hits Italy roll dice for 7 field_guns, 2 heavy_guns, 16 infantry and 8 trenchs in Milan, round 3 : 10/25 hits, 9.00 expected hits 8 trenchs owned by the Italy, 3 infantry owned by the Italy, 10 infantry owned by the Austria and 1 infantry owned by the France lost in Milan Austria roll dice for 6 field_guns, 5 heavy_guns and 21 infantry in Milan, round 4 : 7/32 hits, 9.00 expected hits Italy roll dice for 7 field_guns, 2 heavy_guns and 12 infantry in Milan, round 4 : 10/21 hits, 7.67 expected hits 7 infantry owned by the Italy and 10 infantry owned by the Austria lost in Milan Austria roll dice for 6 field_guns, 5 heavy_guns and 11 infantry in Milan, round 5 : 6/22 hits, 7.33 expected hits Italy roll dice for 7 field_guns, 2 heavy_guns and 5 infantry in Milan, round 5 : 6/14 hits, 5.33 expected hits 5 infantry owned by the Italy, 6 infantry owned by the Austria and 1 field_gun owned by the Italy lost in Milan Austria roll dice for 6 field_guns, 5 heavy_guns and 5 infantry in Milan, round 6 : 6/16 hits, 5.33 expected hits Italy roll dice for 6 field_guns and 2 heavy_guns in Milan, round 6 : 3/8 hits, 3.33 expected hits 3 infantry owned by the Austria and 6 field_guns owned by the Italy lost in Milan Austria roll dice for 6 field_guns, 5 heavy_guns and 2 infantry in Milan, round 7 : 6/13 hits, 4.33 expected hits Italy roll dice for 2 heavy_guns in Milan, round 7 : 0/2 hits, 1.33 expected hits 2 heavy_guns owned by the Italy lost in Milan Austria win, taking Milan from Italy with 6 field_guns, 5 heavy_guns and 2 infantry remaining. Battle score for attacker is -4 Casualties for Austria: 40 infantry Casualties for Italy: 7 field_guns, 2 heavy_guns, 15 infantry and 10 trenchs Casualties for France: 1 infantry Non Combat Move - Austria 6 infantry moved from Trieste to Venice 7 infantry moved from Croatia to Trieste 3 infantry moved from Carpathia to Galicia 10 infantry moved from Vienna to Carpathia 4 infantry moved from Belgrade to Bulgaria 7 field_guns moved from Greece to Albania 5 infantry moved from Greece to Albania Place Units - Austria 1 Factory placed in Tyrol 2 field_guns, 2 infantry and 3 trenchs placed in Venice Austria undo move 2. 4 field_guns and 3 trenchs placed in Venice 1 field_gun and 5 infantry placed in Trieste Turning on Edit Mode EDIT: Removing units owned by Austria from Hungary: 7 infantry EDIT: Adding units owned by Austria to Croatia: 7 infantry EDIT: Turning off Edit Mode 7 infantry placed in Vienna Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Austria : -0.17 Italy : 4.33 -
TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 1,6,2 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover propaganda Combat Move - Italy 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 heavy_gun and 5 infantry moved from Tuscany to Piedmont 2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont Purchase Units - Italy Italy buy 5 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 infantry and 3 trenchs placed in Piedmont 2 infantry placed in Rome Activate Technology - Italy Italy activating propaganda Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Non Combat Move - Arabia Turn Complete - ArabiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 6,5,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover armour Combat Move - Turkey 2 infantry moved from Bulgaria to Macedonia 1 heavy_gun moved from Macedonia to Bulgaria 1 infantry moved from Bulgaria to Macedonia 1 infantry moved from Bulgaria to Dardanelles 1 field_gun and 1 infantry moved from Smyrna to Armenia 3 infantry moved from Armenia to Georgia 2 infantry moved from Smyrna to Armenia 2 infantry moved from Lebanon to Palestine 2 field_guns and 2 infantry moved from Syria to Kurdistan 5 field_guns and 3 infantry moved from Smyrna to Armenia 2 infantry moved from Damascus to Lebanon 1 field_gun moved from Damascus to Palestine 1 cavalry moved from Mecca to Sinai 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 2 infantry moved from Dardanelles to Sea Zone 67 Black Sea 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia 1 battleship and 3 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 2 infantry moved from Constantinople to Dardanelles 5 infantry moved from Constantinople to Smyrna 2 field_guns and 3 infantry moved from Mecca to Hejaz 2 field_guns and 3 infantry moved from Mecca to Arabia 2 heavy_guns and 1 infantry moved from Baghdad to Kurdistan Purchase Units - Turkey Turkey buy 2 field_guns, 12 infantry and 10 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Turkey Place Units - Turkey 2 trenchs placed in Dardanelles 2 trenchs placed in Smyrna 3 trenchs placed in Lebanon 3 trenchs placed in Palestine 4 infantry placed in Mecca 2 field_guns and 1 infantry placed in Baghdad 3 infantry placed in Damascus 4 infantry placed in Constantinople Activate Technology - Turkey Turkey activating armour Trigger TurkeyT5: buytank added to productionTurkey Turn Complete - Turkey Turkey collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Britain Britain roll 6,2,4 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover science Combat Move - Britain 2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun and 3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 2 field_guns and 2 infantry moved from Baluchistan to Sistan 2 infantry moved from Gujarat to Sindh 1 field_gun and 1 infantry moved from Sindh to Baluchistan 1 field_gun and 1 infantry moved from Deccan to Gujarat 1 field_gun and 1 infantry moved from Bombay to Gujarat 1 field_gun and 1 infantry moved from Crete to Sea Zone 70 Eastern Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus Britain take Cyprus from Turkey 1 battlecruiser and 1 battleship moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 1 battlecruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 2 cavalrys and 2 colonials moved from Samoa to Sea Zone 113 Pacific Ocean 1 battlecruiser, 2 cavalrys, 2 colonials, 1 cruiser and 2 transports moved from Sea Zone 113 Pacific Ocean to Sea Zone 122 Bismarck Sea 2 cavalrys and 2 colonials moved from Sea Zone 122 Bismarck Sea to Caroline Islands Britain take Caroline Islands from Germany 1 colonial moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 2 cruisers moved from Sea Zone 22 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 battlecruiser and 1 cruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 battlecruiser, 3 battleships, 9 cruisers and 2 destroyers moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic Purchase Units - Britain Britain buy 1 battleship, 2 colonials, 1 cruiser, 4 field_guns, 4 heavy_guns, 5 infantry and 3 trenchs; Remaining resources: 10 PUs; 0 techTokens; Combat - Britain Non Combat Move - Britain 1 colonial and 1 field_gun moved from Texas to Monterrey 2 field_guns and 2 infantry moved from Mexico City to Guadalahara Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 2 heavy_guns and 2 infantry placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Cape Town 2 colonials placed in Sydney-Canberra 1 field_gun placed in Mexico City 1 battleship and 1 cruiser placed in Sea Zone 22 Mid Atlantic Activate Technology - Britain Britain activating science Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 104 PUs; end with 114 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 6,2,5,5 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover science Combat Move - Russia 1 infantry moved from Estonia to Latvia 3 infantry moved from Minsk to Belarus 1 conscript and 1 field_gun moved from Dnieper to Odessa 1 conscript moved from Dnieper to Belarus 3 gass moved from St. Petersburg to Norway 2 infantry moved from Finland to Norway 4 infantry moved from St. Petersburg to Finland Purchase Units - Russia Russia buy 8 conscripts, 3 gass, 10 infantry and 10 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Norway Russia attack with 3 gass and 2 infantry Germany defend with 1 infantry Russia roll dice for 3 gass in Norway, round 2 : 2/3 hits, 2.00 expected hits 1 infantry owned by the Germany lost in Norway 3 gass owned by the Russia lost in Norway Russia win, taking Norway from Germany with 2 infantry remaining. Battle score for attacker is -9 Casualties for Germany: 1 infantry Casualties for Russia: 3 gass Non Combat Move - Russia Place Units - Russia 1 trench placed in Oslo 1 trench placed in Stockholm 1 trench placed in Finland 1 trench placed in Khabarovsk 1 trench placed in Magadan 1 trench placed in Koryak 1 trench placed in Novosibirsk 1 trench placed in Krasnoyarsk 1 trench placed in Western Siberian Lowlands 1 trench placed in Belarus 4 conscripts and 2 gass placed in St. Petersburg Russia undo move 11. 3 conscripts and 3 gass placed in St. Petersburg 3 infantry placed in Minsk 3 infantry placed in Kiev 3 infantry placed in Irkutsk 3 conscripts placed in Vladivostok 2 conscripts placed in Omsk 1 infantry placed in Caucasus Activate Technology - Russia Russia activating science Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Russia : 0.00 -
TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Purchase Units - Communists Communists buy 6 conscripts, 1 field_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; Non Combat Move - Communists 5 conscripts moved from Bratsk to Evenkia 5 conscripts, 1 field_gun and 1 infantry moved from Aldan to Bratsk 2 conscripts and 1 field_gun moved from Evenkia to Norilsk 4 conscripts, 1 field_gun and 2 infantry moved from Yakutsk to Aldan 2 conscripts moved from Yakutsk to Sakhe Place Units - Communists 1 trench placed in Bratsk 1 trench placed in Norilsk 1 trench placed in Aldan Communists undo move 3. 1 trench placed in Bratsk 6 conscripts, 1 field_gun and 2 infantry placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - USA USA spend 5 on tech rolls USA roll 1,6,4,6,6 and gets 3 hits USA removing all Technology Tokens after successful research. USA discover armour Combat Move - USA 5 battleships, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic 3 field_guns and 3 infantry moved from Madeira to Sea Zone 33 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 27 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 27 Mid Atlantic 5 field_guns and 5 infantry moved from Sea Zone 27 Mid Atlantic to Leon 1 field_gun and 1 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 2 cruisers and 1 submarine moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 27 Mid Atlantic to Leon 3 field_guns, 1 heavy_gun and 4 infantry moved from Washington D.C. to Hudson-Delaware Purchase Units - USA USA buy 4 field_guns, 6 infantry and 6 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Leon USA attack with 6 field_guns and 6 infantry Neutral defend with 6 infantry USA roll dice for 6 field_guns and 6 infantry in Leon, round 2 : 5/12 hits, 4.00 expected hits Neutral roll dice for 6 infantry in Leon, round 2 : 0/6 hits, 2.00 expected hits 5 infantry owned by the Neutral lost in Leon USA roll dice for 6 field_guns and 6 infantry in Leon, round 3 : 5/12 hits, 4.00 expected hits Neutral roll dice for 1 infantry in Leon, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Leon USA loses 0 PUs for violating Leons neutrality. USA win, taking Leon from Neutral with 6 field_guns and 6 infantry remaining. Battle score for attacker is 18 Casualties for Neutral: 6 infantry Non Combat Move - USA 1 heavy_gun moved from Charleston to Carolinas Place Units - USA 1 field_gun placed in Hudson-Delaware 4 transports placed in Sea Zone 29 Mid Atlantic 1 transport placed in Sea Zone 29 Mid Atlantic 1 transport placed in Sea Zone 30 Mid Atlantic 3 field_guns and 5 infantry placed in Washington D.C. 1 infantry placed in Charleston Activate Technology - USA USA activating armour Trigger USAT5: buytank added to productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 73 PUs; end with 73 PUs USA collect 6 PUs from War Bonds; end with 79 PUsCombat Hit Differential Summary :
Neutral : -2.33 USA : 2.00 -
TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Germany Germany spend 5 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany 1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 1 field_gun moved from Hanover to Sea Zone 14 Helgoland Bight 1 infantry moved from Hanover to Sea Zone 14 Helgoland Bight 1 field_gun and 1 infantry moved from Sea Zone 14 Helgoland Bight to Amsterdam 1 field_gun moved from Hanover to Westphalia 3 infantry moved from Westphalia to Amsterdam 2 field_guns and 10 infantry moved from Wurttemburg to Alsace 2 infantry moved from Alsace to Champagne 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland Purchase Units - Germany Germany buy 2 Factorys, 16 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Germany Non Combat Move - Germany Place Units - Germany 1 Factory and 3 trenchs placed in Champagne 3 infantry and 3 trenchs placed in Belgium 3 trenchs placed in Eastern Poland 1 Factory placed in Hanover 3 infantry and 3 trenchs placed in Dar es Salaam 6 infantry placed in Wurttemburg 2 infantry placed in Warsaw 2 infantry placed in Mecklenburg Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 124 PUs; end with 124 PUsCombat Hit Differential Summary :
Germany rolls : : 0.00 -
TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - France France spend 10 on tech rolls France roll 6,5 and gets 1 hit France removing all Technology Tokens after successful research. France discover armour Combat Move - France 1 battleship and 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea 3 infantry moved from Marseilles to Piedmont 2 infantry moved from Rhone to Franche-Comte 3 field_guns moved from Brittany to Normandy 1 colonial moved from Ethiopia to British East Africa 3 cavalrys moved from Ethiopia to German East Africa Purchase Units - France France buy 1 field_gun, 1 heavy_gun, 10 infantry and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - France Place Units - France 1 heavy_gun, 7 infantry and 3 trenchs placed in Paris 2 trenchs placed in Burgundy 2 trenchs placed in Franche-Comte 2 trenchs placed in Normandy 1 field_gun and 1 infantry placed in Shanghai 2 2 infantry placed in Brittany Activate Technology - France France activating armour Trigger FranceT5: buytank added to productionFrance Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 78 PUs; end with 80 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 2,1,5 and gets 0 hits Combat Move - Austria 1 infantry moved from Bessarabia to Moldavia Austria take Moldavia from Russia 4 field_guns and 6 infantry moved from Venice to Milan 1 field_gun and 12 infantry moved from Trieste to Venice 7 infantry moved from Croatia to Trieste 7 field_guns moved from Albania to Montenegro 1 heavy_gun moved from Greece to Macedonia 10 infantry moved from Carpathia to Galicia 10 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 1 Factory, 6 field_guns, 1 heavy_gun, 10 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 1 Factory and 3 trenchs placed in Milan 4 field_guns placed in Venice 2 field_guns, 1 heavy_gun and 3 infantry placed in Tyrol 6 infantry placed in Trieste 1 infantry placed in Vienna Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italy Italy buy 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont 3 infantry moved from Rome to Latium Place Units - Italy 3 infantry and 3 trenchs placed in Piedmont 1 trench placed in Tuscany Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Non Combat Move - Arabia Turn Complete - ArabiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 4 fighters moved from Sinai to Sea Zone 60 Central Mediterranean 1 infantry moved from Mecca to Arabia 1 field_gun moved from Hejaz to Arabia 1 field_gun moved from Hejaz to Sinai 1 field_gun and 4 infantry moved from Palestine to Sinai 3 infantry moved from Damascus to Palestine 1 infantry moved from Mecca to Hejaz 1 infantry moved from Mecca to Arabia 1 infantry moved from Mecca to Hejaz 1 infantry moved from Hejaz to Sinai 4 infantry moved from Constantinople to Anatolia 1 infantry moved from Dardanelles to Smyrna Purchase Units - Turkey Turkey buy 1 gas, 5 infantry, 3 tanks and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Sea Zone 60 Central Mediterranean Turkey attack with 4 fighters France defend with 2 transports 2 transports owned by the France lost in Sea Zone 60 Central Mediterranean Turkey win with 4 fighters remaining. Battle score for attacker is 14 Casualties for France: 2 transports Non Combat Move - Turkey 4 fighters moved from Sea Zone 60 Central Mediterranean to Greece Place Units - Turkey 2 trenchs placed in Sinai 2 trenchs placed in Dardanelles 1 trench placed in Smyrna 1 trench placed in Hejaz 1 gas and 3 tanks placed in Mecca 1 trench placed in Hejaz 2 trenchs placed in Georgia 3 infantry placed in Damascus Turkey undo move 8. 5 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Turkey rolls : : 0.00





