@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
dawgoneit Axis -VS- Whackamatt Allies 1914
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TripleA Turn Summary: USA round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - USA USA spend 10 on tech rolls USA roll 5,2,5 and gets 0 hits Purchase Units - USA USA buy 1 battleship, 1 field_gun, 1 infantry and 3 transports; Remaining resources: 13 PUs; 3 techTokens; Non Combat Move - USA 1 field_gun and 1 infantry moved from Virginia to Washington D.C. 1 infantry moved from New England to New York 1 infantry moved from Hudson-Delaware to New York 3 battleships, 1 destroyer and 2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic Place Units - USA 1 battleship and 3 transports placed in Sea Zone 29 Mid Atlantic USA undo move 1. 2 transports placed in Sea Zone 29 Mid Atlantic 1 battleship and 1 transport placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in New York Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - USA USA collect 67 PUs; end with 80 PUs USA collect 7 PUs from War Bonds; end with 87 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germany round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 2,3,1,4 and gets 0 hits Combat Move - Germany 2 infantry moved from Belgium to Picardy 2 late_fighters moved from Belgium to Picardy 3 fighters moved from Champagne to Picardy 1 infantry moved from East Prussia to Lithuania Germany take Lithuania from Russia 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland 2 field_guns and 2 infantry moved from Stockholm to Sea Zone 10 Baltic Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 13 Skagerrak 2 field_guns and 2 infantry moved from Sea Zone 13 Skagerrak to Oslo 5 infantry moved from Dar es Salaam to German East Africa 1 battlecruiser, 2 destroyers and 2 submarines moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea Purchase Units - Germany Germany buy 1 destroyer, 2 field_guns, 1 fighter, 11 infantry, 1 late_fighter, 2 submarines and 16 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Germany Battle in German East Africa Germany attack with 5 infantry Britain defend with 2 field_guns Germany roll dice for 5 infantry in German East Africa, round 2 : 0/5 hits, 0.83 expected hits Britain roll dice for 2 field_guns in German East Africa, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany lost in German East Africa Germany roll dice for 4 infantry in German East Africa, round 3 : 0/4 hits, 0.67 expected hits Britain roll dice for 2 field_guns in German East Africa, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany lost in German East Africa Germany roll dice for 3 infantry in German East Africa, round 4 : 0/3 hits, 0.50 expected hits Britain roll dice for 2 field_guns in German East Africa, round 4 : 0/2 hits, 0.67 expected hits Germany roll dice for 3 infantry in German East Africa, round 5 : 0/3 hits, 0.50 expected hits Britain roll dice for 2 field_guns in German East Africa, round 5 : 0/2 hits, 0.67 expected hits Germany roll dice for 3 infantry in German East Africa, round 6 : 0/3 hits, 0.50 expected hits Britain roll dice for 2 field_guns in German East Africa, round 6 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germany lost in German East Africa 1 infantry owned by the Germany retreated to Dar es Salaam Britain win with 2 field_guns remaining. Battle score for attacker is -12 Casualties for Germany: 4 infantry Battle in Sea Zone 120 Arafura Sea Germany attack with 1 battlecruiser, 2 destroyers and 2 submarines Britain defend with 1 battlecruiser, 3 cruisers, 1 destroyer, 1 submarine and 2 transports Germany roll dice for 2 submarines in Sea Zone 120 Arafura Sea, round 2 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 battlecruiser and 2 destroyers in Sea Zone 120 Arafura Sea, round 2 : 2/3 hits, 1.33 expected hits Britain roll dice for 1 submarine in Sea Zone 120 Arafura Sea, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 battlecruiser, 3 cruisers, 1 destroyer and 2 transports in Sea Zone 120 Arafura Sea, round 2 : 3/5 hits, 2.50 expected hits 1 submarine owned by the Britain, 2 submarines owned by the Germany, 1 destroyer owned by the Germany and 2 cruisers owned by the Britain lost in Sea Zone 120 Arafura Sea Germany roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 120 Arafura Sea, round 3 : 1/2 hits, 1.00 expected hits Britain roll dice for 1 battlecruiser, 1 cruiser, 1 destroyer and 2 transports in Sea Zone 120 Arafura Sea, round 3 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the Germany, 1 battlecruiser owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 120 Arafura Sea Britain win with 1 battlecruiser, 1 cruiser and 2 transports remaining. Battle score for attacker is -12 Casualties for Germany: 1 battlecruiser, 2 destroyers and 2 submarines Casualties for Britain: 2 cruisers, 1 destroyer and 1 submarine Battle in Oslo Germany attack with 2 field_guns and 2 infantry Neutral defend with 3 infantry Germany roll dice for 2 field_guns and 2 infantry in Oslo, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 3 infantry in Oslo, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 3 infantry owned by the Neutral lost in Oslo Germany loses 0 PUs for violating Oslos neutrality. Germany win, taking Oslo from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 1 infantry Casualties for Neutral: 3 infantry Battle in Picardy Germany attack with 3 fighters, 2 infantry and 2 late_fighters France defend with 1 infantry Germany roll dice for 3 fighters, 2 infantry and 2 late_fighters in Picardy, round 2 : 1/7 hits, 2.67 expected hits France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Picardy Germany win, taking Picardy from France with 3 fighters, 2 infantry and 2 late_fighters remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Non Combat Move - Germany 2 late_fighters moved from Picardy to Belgium 3 fighters moved from Picardy to Belgium 10 submarines moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 cruiser, 2 destroyers and 2 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 7 infantry moved from Rhine to Champagne 3 infantry moved from Wurttemburg to Alsace 1 infantry moved from Bavaria to Wurttemburg 1 heavy_gun and 3 infantry moved from Alsace to Champagne 2 infantry moved from Hanover to Westphalia 6 infantry moved from East Prussia to Eastern Poland 5 infantry moved from Eastern Poland to Galicia Place Units - Germany 1 field_gun and 2 infantry placed in Dar es Salaam 1 trench placed in Papua 1 trench placed in German New Guinea 2 infantry placed in German New Guinea 1 destroyer and 2 submarines placed in Sea Zone 12 Baltic Sea 3 infantry and 3 trenchs placed in Belgium 1 field_gun and 1 infantry placed in Warsaw Germany undo move 6. 1 fighter, 1 infantry, 1 late_fighter and 3 trenchs placed in Belgium 3 trenchs placed in Champagne 3 trenchs placed in Eastern Poland 3 trenchs placed in Alsace 2 trenchs placed in Dar es Salaam 3 infantry placed in Mecklenburg 2 infantry placed in Bavaria Turn Complete - Germany Germany collect 138 PUs; end with 138 PUsCombat Hit Differential Summary :
Neutral : 0.00 Britain : 1.50 France : -0.33 Germany : -2.00 -
TripleA Turn Summary: France round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - France France spend 15 on tech rolls France roll 3,4,3 and gets 0 hits Combat Move - France 5 cavalrys moved from Port Sudan to French Somaliland Italy take Eritrea from Germany France take French Somaliland from Germany 1 colonial moved from Western Sudan to Uganda 1 infantry moved from Middle Congo to Congo 2 infantry moved from Chad to Western Sudan 1 colonial moved from Tobruk to Sea Zone 60 Central Mediterranean 1 colonial moved from Sea Zone 60 Central Mediterranean to Greece 1 colonial moved from Macedonia to Greece 3 infantry moved from Marseilles to Rhone 2 colonials and 1 field_gun moved from Formosa to Sea Zone 129 South China Sea 2 colonials, 1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea 1 colonial moved from Shanghai 2 to Sea Zone 137 Yellow Sea 3 infantry moved from Brittany to Normandy Purchase Units - France France buy 13 infantry and 8 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - France Non Combat Move - France Place Units - France 8 infantry and 3 trenchs placed in Paris 2 trenchs placed in Normandy 2 trenchs placed in Burgundy 1 trench placed in Franche-Comte 3 infantry placed in Brittany 2 infantry placed in Marseilles Turn Complete - France France collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Combat Move - Serbia 2 field_guns and 15 infantry moved from Macedonia to Greece 1 infantry moved from Macedonia to Greece Purchase Units - Serbia Serbia buy 3 trenchs; Remaining resources: 1 PUs; Non Combat Move - Serbia Place Units - Serbia 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 6 infantry moved from Trieste to Venice 4 gass moved from Belgrade to Greece 6 cavalrys, 7 field_guns, 2 heavy_guns and 23 infantry moved from Albania to Greece 1 infantry moved from Galicia to Bessarabia Austria take Bessarabia from Russia 3 infantry moved from Carpathia to Galicia 3 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 1 field_gun, 16 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Greece Austria attack with 6 cavalrys, 7 field_guns, 4 gass, 2 heavy_guns and 23 infantry Britain defend with 1 field_gun, 2 heavy_guns and 1 infantry; Serbia defend with 1 Factory, 2 field_guns, 16 infantry and 5 trenchs; France defend with 2 colonials and 1 infantry Austria roll dice for 4 gass in Greece, round 2 : 4/4 hits, 2.67 expected hits 2 infantry owned by the Serbia, 1 infantry owned by the Britain and 1 infantry owned by the France lost in Greece 4 gass owned by the Austria lost in Greece Austria roll dice for 6 cavalrys, 7 field_guns, 2 heavy_guns and 23 infantry in Greece, round 2 : 13/38 hits, 9.33 expected hits Serbia roll dice for 2 colonials, 3 field_guns, 2 heavy_guns, 14 infantry and 5 trenchs in Greece, round 2 : 8/21 hits, 7.67 expected hits 3 infantry owned by the Serbia, 8 infantry owned by the Austria and 5 trenchs owned by the Serbia lost in Greece Austria roll dice for 6 cavalrys, 7 field_guns, 2 heavy_guns and 15 infantry in Greece, round 3 : 8/30 hits, 8.00 expected hits Serbia roll dice for 2 colonials, 3 field_guns, 2 heavy_guns and 11 infantry in Greece, round 3 : 6/18 hits, 6.67 expected hits 8 infantry owned by the Serbia and 6 infantry owned by the Austria lost in Greece Austria roll dice for 6 cavalrys, 7 field_guns, 2 heavy_guns and 9 infantry in Greece, round 4 : 6/24 hits, 7.00 expected hits Serbia roll dice for 2 colonials, 3 field_guns, 2 heavy_guns and 3 infantry in Greece, round 4 : 8/10 hits, 4.00 expected hits 3 infantry owned by the Serbia, 6 cavalrys owned by the Austria, 2 infantry owned by the Austria, 2 colonials owned by the France and 1 field_gun owned by the Britain lost in Greece Austria roll dice for 7 field_guns, 2 heavy_guns and 7 infantry in Greece, round 5 : 4/16 hits, 5.33 expected hits Serbia roll dice for 2 field_guns and 2 heavy_guns in Greece, round 5 : 2/4 hits, 2.00 expected hits 2 field_guns owned by the Serbia, 2 infantry owned by the Austria and 2 heavy_guns owned by the Britain lost in Greece Austria captures 9PUs while taking Serbia capital Austria win, taking Greece from Serbia with 7 field_guns, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 field_gun, 2 heavy_guns and 1 infantry Casualties for France: 2 colonials and 1 infantry Casualties for Serbia: 2 field_guns, 16 infantry and 5 trenchs Casualties for Austria: 6 cavalrys, 4 gass and 18 infantry Non Combat Move - Austria 3 infantry moved from Croatia to Trieste Place Units - Austria 3 trenchs placed in Tyrol 3 trenchs placed in Galicia 1 field_gun, 3 infantry and 3 trenchs placed in Venice 6 infantry placed in Trieste 7 infantry placed in Hungary Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 90 PUs; end with 99 PUsCombat Hit Differential Summary :
Austria : 2.67 Austria rolls : : 0.00 Serbia : 3.67 -
TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 3 infantry moved from Piedmont to Milan 2 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 1 infantry and 6 trenchs; Remaining resources: 1 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 3 trenchs placed in Tuscany 1 infantry placed in Piedmont Turn Complete - Italy Italy collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Purchase Units - Arabia Arabia buy 2 Bedouins; Remaining resources: 0 PUs; Place Units - Arabia 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 3 gass moved from Damascus to Mecca 1 gas moved from Baghdad to Mecca 2 cavalrys, 1 field_gun and 1 infantry moved from Hejaz to Mecca 1 field_gun, 3 fighters and 1 infantry moved from Arabia to Mecca 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 2 infantry moved from Bulgaria to Sea Zone 67 Black Sea 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 1 battleship and 3 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia 1 infantry moved from Bulgaria to Macedonia 1 infantry moved from Bulgaria to Macedonia 1 field_gun and 8 infantry moved from Bulgaria to Dardanelles 2 field_guns and 4 infantry moved from Dardanelles to Smyrna 2 infantry moved from Smyrna to Syria 2 field_guns and 8 infantry moved from Mesopotamia to Arabia 1 fighter moved from Baghdad to Arabia 1 infantry moved from Baghdad to Kurdistan Purchase Units - Turkey Turkey buy 3 field_guns, 6 gass, 5 infantry and 4 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Macedonia Turkey attack with 2 infantry Serbia defend with 6 trenchs 6 trenchs owned by the Serbia lost in Macedonia Turkey win, taking Macedonia from Serbia with 2 infantry remaining. Battle score for attacker is 18 Casualties for Serbia: 6 trenchs Battle in Mecca Turkey attack with 2 cavalrys, 2 field_guns, 3 fighters, 4 gass and 2 infantry Arabia defend with 10 Bedouins, 1 Factory and 3 trenchs Turkey roll dice for 4 gass in Mecca, round 2 : 4/4 hits, 3.33 expected hits 4 Bedouins owned by the Arabia lost in Mecca 4 gass owned by the Turkey lost in Mecca Turkey roll dice for 2 cavalrys, 2 field_guns, 3 fighters and 2 infantry in Mecca, round 2 : 1/9 hits, 3.00 expected hits Units damaged: 1 trench owned by the Arabia Arabia roll dice for 6 Bedouins and 3 trenchs in Mecca, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Turkey and 1 cavalry owned by the Turkey lost in Mecca 1 cavalry owned by the Turkey and 2 field_guns owned by the Turkey retreated to Hejaz Arabia win with 6 Bedouins and 3 trenchs remaining. Battle score for attacker is -18 Casualties for Arabia: 4 Bedouins Casualties for Turkey: 1 cavalry, 4 gass and 2 infantry Non Combat Move - Turkey 3 fighters moved from Mecca to Arabia Place Units - Turkey 3 gass placed in Baghdad 3 gass placed in Damascus 3 trenchs placed in Sinai 1 trench placed in Georgia 3 field_guns and 5 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 67 PUs; end with 67 PUs 1 unit repaired.Combat Hit Differential Summary :
Turkey : -1.33 Arabia : 1.00 Turkey rolls : : 0.00 -
TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,6,2,5,2 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover workingWomen Combat Move - Britain 1 fighter moved from London to Sea Zone 13 Skagerrak 1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea 1 cavalry moved from Northern Territory to Sea Zone 120 Arafura Sea 2 colonials moved from Queensland to Sea Zone 120 Arafura Sea 1 battlecruiser, 2 cavalrys, 2 colonials, 1 cruiser and 2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 121 Coral Sea 1 battlecruiser, 2 cavalrys, 2 colonials, 1 cruiser and 2 transports moved from Sea Zone 121 Coral Sea to Sea Zone 113 Pacific Ocean 2 cavalrys and 2 colonials moved from Sea Zone 113 Pacific Ocean to Samoa Britain take Samoa from Germany 1 colonial moved from Sydney-Canberra to New South Wales 1 destroyer moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 1 cruiser moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea 1 field_gun and 1 infantry moved from Cape Town to Cape Colony 1 colonial, 1 field_gun and 2 infantry moved from Baluchistan to Sistan 1 fighter moved from Sindh to Sistan 2 field_guns and 2 infantry moved from Gujarat to Sindh 1 field_gun and 1 infantry moved from Bombay to Gujarat 1 field_gun and 1 infantry moved from Goa to Madras 1 infantry moved from Uganda to German East Africa 1 infantry moved from Uganda to German East Africa 2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 1 infantry moved from Chad to Western Sudan 2 cruisers moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 23 Mid Atlantic Purchase Units - Britain Britain buy 1 Factory, 1 cruiser, 1 destroyer, 1 field_gun, 2 heavy_guns, 7 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Britain Battle in Sea Zone 13 Skagerrak Britain attack with 1 fighter Germany defend with 2 transports 2 transports owned by the Germany lost in Sea Zone 13 Skagerrak Britain win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germany: 2 transports Battle in Sistan Britain attack with 1 colonial, 1 field_gun, 1 fighter and 2 infantry Neutral defend with 2 infantry Britain roll dice for 1 colonial, 1 field_gun, 1 fighter and 2 infantry in Sistan, round 2 : 2/5 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Sistan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Sistan Britain loses 0 PUs for violating Sistans neutrality. Britain win, taking Sistan from Neutral with 1 colonial, 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Britain Turning on Edit Mode EDIT: Changing ownership of Mexico City from Neutral to Britain EDIT: Turning off Edit Mode 1 colonial and 1 field_gun moved from Great Plains to Texas 3 colonials moved from Monterrey to Mexico City 1 fighter moved from Sea Zone 13 Skagerrak to Sweden 1 battlecruiser and 1 cruiser moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic 1 fighter moved from Sistan to Baluchistan Place Units - Britain 1 Factory and 3 trenchs placed in German East Africa 1 field_gun and 1 infantry placed in Cape Town 2 infantry placed in Bombay 2 infantry placed in Goa 2 heavy_guns placed in Cairo-Suez 1 cruiser and 1 destroyer placed in Sea Zone 22 Mid Atlantic 2 infantry placed in London Activate Technology - Britain Britain activating workingWomen Trigger BritainT1: buyfield_gun_w added to productionBritain Trigger BritainT1: buyheavy_gun_w added to productionBritain Trigger BritainT1: buyfield_gun removed from productionBritain Trigger BritainT1: buyheavy_gun removed from productionBritain Trigger BritainT1: buygas_w added to productionBritain Trigger BritainT1: buyfighter_w added to productionBritain Trigger BritainT1: buygas removed from productionBritain Trigger BritainT1: buyfighter removed from productionBritain Turn Complete - Britain Britain collect 96 PUs; end with 98 PUsCombat Hit Differential Summary :
Neutral : 0.33 Britain : 0.33 -
TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 1,3,4,5,6 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover railwayGuns Combat Move - Russia 1 infantry moved from Sweden to Stockholm Russia take Stockholm from Germany 2 field_guns and 4 infantry moved from Sweden to Oslo 1 heavy_gun moved from Dnieper to Belarus 1 heavy_gun moved from Kiev to Odessa 1 conscript and 1 infantry moved from Dnieper to Belarus 2 infantry moved from Don to Caucasus Purchase Units - Russia Russia buy 2 Factorys, 2 conscripts, 3 heavy_guns and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Oslo Russia attack with 2 field_guns and 4 infantry Germany defend with 2 field_guns and 1 infantry Russia roll dice for 2 field_guns and 4 infantry in Oslo, round 2 : 0/6 hits, 1.67 expected hits Germany roll dice for 2 field_guns and 1 infantry in Oslo, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russia lost in Oslo Russia roll dice for 2 field_guns and 3 infantry in Oslo, round 3 : 1/5 hits, 1.50 expected hits Germany roll dice for 2 field_guns and 1 infantry in Oslo, round 3 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 3 infantry owned by the Russia lost in Oslo Russia roll dice for 2 field_guns in Oslo, round 4 : 1/2 hits, 0.67 expected hits Germany roll dice for 2 field_guns in Oslo, round 4 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Germany and 1 field_gun owned by the Russia lost in Oslo Russia roll dice for 1 field_gun in Oslo, round 5 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun in Oslo, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Oslo, round 6 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun in Oslo, round 6 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Oslo, round 7 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun in Oslo, round 7 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Oslo, round 8 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun in Oslo, round 8 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Oslo, round 9 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun in Oslo, round 9 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Oslo, round 10 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun in Oslo, round 10 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Oslo, round 11 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun in Oslo, round 11 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Germany lost in Oslo Russia win, taking Oslo from Germany with 1 field_gun remaining. Battle score for attacker is -5 Casualties for Russia: 1 field_gun and 4 infantry Casualties for Germany: 2 field_guns and 1 infantry Non Combat Move - Russia Place Units - Russia 1 Factory placed in Volgograd 1 Factory and 3 trenchs placed in Caucasus 1 trench placed in Odessa 1 trench placed in Belarus 1 trench placed in Latvia 3 trenchs placed in Novosibirsk 2 heavy_guns placed in Omsk 2 conscripts and 1 heavy_gun placed in Irkutsk Turning on Edit Mode EDIT: Removing units owned by Russia from Omsk: 1 heavy_gun EDIT: Adding units owned by Russia to Novosibirsk: 1 heavy_gun EDIT: Turning off Edit Mode Activate Technology - Russia Russia activating railwayGuns Turn Complete - Russia Russia collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Germany : 0.00 Russia : -3.17 -
TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Purchase Units - Communists Communists buy 3 conscripts, 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; Non Combat Move - Communists 2 conscripts moved from Yakutsk to Aldan 2 conscripts moved from Yakutsk to Sakhe Place Units - Communists 2 trenchs placed in Bratsk 3 trenchs placed in Evenkia 1 trench placed in Norilsk Communists undo move 2. 1 trench placed in Norilsk 2 trenchs placed in Evenkia 3 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 6,1,4,1,6 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover workingWomen Combat Move - USA 3 field_guns and 3 infantry moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 2 field_guns and 2 infantry moved from Sea Zone 32 Sargasso Sea to Azores 1 field_gun and 1 infantry moved from Washington D.C. to Hudson-Delaware 1 battleship moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores Purchase Units - USA USA buy 1 Factory, 1 battleship, 1 cruiser, 1 field_gun, 1 infantry and 2 transports; Remaining resources: 9 PUs; 0 techTokens; Combat - USA Battle in Azores USA attack with 3 field_guns and 3 infantry Neutral defend with 1 infantry USA roll dice for 3 field_guns and 3 infantry in Azores, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Azores USA loses 0 PUs for violating Azoress neutrality. USA win, taking Azores from Neutral with 3 field_guns and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 1 Factory placed in Washington D.C. 1 battleship, 1 cruiser and 2 transports placed in Sea Zone 29 Mid Atlantic USA undo move 2. 2 transports placed in Sea Zone 29 Mid Atlantic 1 battleship and 1 cruiser placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in New York USA undo move 4. 1 field_gun and 1 infantry placed in Hudson-Delaware Activate Technology - USA USA activating workingWomen Trigger USAT1: buyfield_gun_w added to productionUSA Trigger USAT1: buyheavy_gun_w added to productionUSA Trigger USAT1: buyfield_gun removed from productionUSA Trigger USAT1: buyheavy_gun removed from productionUSA Trigger USAT1: buygas_w added to productionUSA Trigger USAT1: buyfighter_w added to productionUSA Trigger USAT1: buygas removed from productionUSA Trigger USAT1: buyfighter removed from productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 69 PUs; end with 78 PUs USA collect 5 PUs from War Bonds; end with 83 PUsCombat Hit Differential Summary :
Neutral : -0.33 USA : 0.00 -
TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,3,3,4,3 and gets 0 hits Combat Move - Germany 3 infantry moved from Alsace to Champagne 1 infantry moved from Wurttemburg to Alsace 2 infantry moved from Westphalia to Rhine 2 infantry moved from Bavaria to Wurttemburg 3 infantry moved from Mecklenburg to Hanover 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland Purchase Units - Germany Germany buy 1 Factory, 1 destroyer, 5 field_guns, 4 heavy_guns, 13 infantry, 1 transport and 6 trenchs; Remaining resources: 0 PUs; 5 techTokens; Non Combat Move - Germany Place Units - Germany 3 heavy_guns and 3 trenchs placed in Belgium 1 Factory placed in Wurttemburg 1 heavy_gun, 2 infantry and 3 trenchs placed in Dar es Salaam 2 infantry placed in German New Guinea 1 field_gun and 1 infantry placed in Warsaw 2 field_guns and 4 infantry placed in Mecklenburg Germany undo move 6. 1 destroyer and 1 transport placed in Sea Zone 12 Baltic Sea 2 field_guns and 2 infantry placed in Mecklenburg 2 field_guns and 4 infantry placed in Bavaria 2 infantry placed in Berlin Turn Complete - Germany Germany collect 127 PUs; end with 127 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,3,3,4,3 and gets 0 hits Combat Move - Germany 3 infantry moved from Alsace to Champagne 1 infantry moved from Wurttemburg to Alsace 2 infantry moved from Westphalia to Rhine 2 infantry moved from Bavaria to Wurttemburg 3 infantry moved from Mecklenburg to Hanover 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland Purchase Units - Germany Germany buy 1 Factory, 1 destroyer, 5 field_guns, 4 heavy_guns, 13 infantry, 1 transport and 6 trenchs; Remaining resources: 0 PUs; 5 techTokens; Non Combat Move - Germany Place Units - Germany 3 heavy_guns and 3 trenchs placed in Belgium 1 Factory placed in Wurttemburg 1 heavy_gun, 2 infantry and 3 trenchs placed in Dar es Salaam 2 infantry placed in German New Guinea 1 field_gun and 1 infantry placed in Warsaw 2 field_guns and 4 infantry placed in Mecklenburg Germany undo move 6. 1 destroyer and 1 transport placed in Sea Zone 12 Baltic Sea 2 field_guns and 2 infantry placed in Mecklenburg 2 field_guns and 4 infantry placed in Bavaria 2 infantry placed in Berlin Turn Complete - Germany Germany collect 127 PUs; end with 127 PUs Turning on Edit Mode EDIT: Removing units owned by Germany from Sea Zone 12 Baltic Sea: 2 submarines EDIT: Adding units owned by Germany to Sea Zone 14 Helgoland Bight: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - France France spend 5 on tech rolls France roll 5,6,5,1 and gets 1 hit France removing all Technology Tokens after successful research. France discover propaganda Combat Move - France 2 infantry moved from Marseilles to Rhone 1 infantry moved from Rhone to Franche-Comte 2 infantry moved from Rhone to Burgundy 3 infantry moved from Brittany to Burgundy 5 cavalrys moved from French Somaliland to Italian Somaliland Britain take British Somaliland from Germany Italy take Italian Somaliland from Germany 2 infantry moved from Western Sudan to Uganda 1 colonial moved from Uganda to British East Africa Britain take British East Africa from Germany 1 infantry moved from Congo to Northern Rhodesia 1 transport moved from Sea Zone 105 Pacific Ocean to Sea Zone 103 South Atlantic 3 colonials, 1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 3 colonials and 1 field_gun moved from Sea Zone 138 Sea of Japan to Tohoku Purchase Units - France France buy 1 Factory, 11 field_guns and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Tohoku France attack with 3 colonials and 1 field_gun Neutral defend with 6 infantry France roll dice for 3 colonials and 1 field_gun in Tohoku, round 2 : 1/4 hits, 1.50 expected hits Neutral roll dice for 6 infantry in Tohoku, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Neutral and 3 colonials owned by the France lost in Tohoku France roll dice for 1 field_gun in Tohoku, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 5 infantry in Tohoku, round 3 : 2/5 hits, 1.67 expected hits 1 field_gun owned by the France lost in Tohoku Neutral win with 5 infantry remaining. Battle score for attacker is -10 Casualties for France: 3 colonials and 1 field_gun Casualties for Neutral: 1 infantry Non Combat Move - France Place Units - France 8 field_guns placed in Paris 1 field_gun and 2 infantry placed in Brittany France undo move 2. 3 field_guns placed in Brittany 2 infantry placed in Marseilles 1 Factory placed in Shanghai 2 Activate Technology - France France activating propaganda Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Neutral : 1.33 France : -0.83 -
TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Austria Austria spend 0 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 7 infantry moved from Hungary to Croatia 3 infantry moved from Carpathia to Galicia 3 infantry moved from Vienna to Carpathia 9 infantry moved from Trieste to Venice Purchase Units - Austria Austria buy 33 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Austria Place Units - Austria 5 infantry placed in Greece 4 infantry placed in Venice 6 infantry placed in Trieste 4 infantry placed in Belgrade 7 infantry placed in Hungary 7 infantry placed in Vienna Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Austria rolls : : 0.00 -
TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 5,3 and gets 0 hits Combat Move - Italy 2 infantry moved from Latium to Tuscany 1 infantry moved from Piedmont to Milan Purchase Units - Italy Italy buy 5 infantry and 2 trenchs; Remaining resources: 2 PUs; 2 techTokens; Non Combat Move - Italy Place Units - Italy 1 trench placed in Tuscany 1 trench placed in Milan 3 infantry placed in Piedmont 2 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Purchase Units - Arabia Arabia buy 2 Bedouins; Remaining resources: 0 PUs; Place Units - Arabia 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 5,1 and gets 0 hits Combat Move - Turkey 1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 1 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 infantry moved from Sea Zone 64 Sea of Azov to Dnieper Turkey take Dnieper from Russia 1 battleship and 3 cruisers moved from Sea Zone 66 Black Sea to Sea Zone 64 Sea of Azov 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 3 gass moved from Damascus to Mecca 3 gass moved from Baghdad to Mecca 2 field_guns, 4 fighters and 8 infantry moved from Arabia to Mecca 1 cavalry and 2 field_guns moved from Hejaz to Mecca 1 infantry moved from Lebanon to Palestine 2 infantry moved from Syria to Lebanon 1 infantry moved from Kurdistan to Armenia 2 infantry moved from Smyrna to Armenia 2 field_guns and 2 infantry moved from Smyrna to Syria 2 infantry moved from Macedonia to Greece 4 infantry moved from Dardanelles to Bulgaria 1 heavy_gun and 1 infantry moved from Bulgaria to Macedonia 1 field_gun moved from Dardanelles to Smyrna 4 infantry moved from Dardanelles to Smyrna 2 field_guns moved from Constantinople to Smyrna 1 field_gun moved from Constantinople to Smyrna 5 infantry moved from Constantinople to Dardanelles 2 field_guns and 2 infantry moved from Constantinople to Smyrna Purchase Units - Turkey Turkey buy 1 field_gun, 2 heavy_guns, 10 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Mecca Turkey attack with 1 cavalry, 4 field_guns, 4 fighters, 6 gass and 8 infantry Arabia defend with 8 Bedouins, 1 Factory and 3 trenchs Turkey roll dice for 6 gass in Mecca, round 2 : 6/6 hits, 5.00 expected hits 6 Bedouins owned by the Arabia lost in Mecca 6 gass owned by the Turkey lost in Mecca Turkey roll dice for 1 cavalry, 4 field_guns, 4 fighters and 8 infantry in Mecca, round 2 : 8/17 hits, 5.50 expected hits Arabia roll dice for 2 Bedouins and 3 trenchs in Mecca, round 2 : 2/2 hits, 0.67 expected hits 3 trenchs owned by the Arabia, 2 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Mecca Turkey captures 4PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 1 cavalry, 4 field_guns, 4 fighters and 6 infantry remaining. Battle score for attacker is -5 Casualties for Arabia: 8 Bedouins and 3 trenchs Casualties for Turkey: 6 gass and 2 infantry Non Combat Move - Turkey 4 fighters moved from Mecca to Sinai Place Units - Turkey 3 trenchs placed in Macedonia 3 trenchs placed in Sinai 2 heavy_guns and 1 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 7 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 75 PUs; end with 79 PUsCombat Hit Differential Summary :
Turkey : 3.50 Arabia : 1.33





