@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
dawgoneit Axis -VS- Whackamatt Allies 1914
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TripleA Turn Summary: Serbia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 3 cavalrys moved from Milan to Marseilles 4 gass moved from Venice to Marseilles 5 gass moved from Tyrol to Marseilles 1 cavalry moved from Tyrol to Piedmont 1 field_gun moved from Piedmont to Rhone Austria take Rhone from France 9 field_guns and 5 heavy_guns moved from Piedmont to Marseilles 5 infantry moved from Venice to Tuscany 14 field_guns and 3 infantry moved from Tuscany to Latium Austria take Latium from Italy 6 cavalrys moved from Trieste to Tuscany 7 field_guns moved from Trieste to Venice 4 cavalrys moved from Hungary to Trieste 3 infantry moved from Vienna to Austria 4 infantry moved from Carpathia to Bohemia Purchase Units - Austria Austria buy 2 field_guns, 10 gass and 15 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Marseilles Austria attack with 3 cavalrys, 9 field_guns, 9 gass and 5 heavy_guns Britain defend with 1 fighter; France defend with 1 Factory, 1 cavalry, 1 field_gun, 1 fighter, 5 heavy_guns and 6 trenchs Austria roll dice for 9 gass in Marseilles, round 2 : 6/9 hits, 6.00 expected hits 2 heavy_guns owned by the France, 1 field_gun owned by the France, 1 fighter owned by the Britain, 1 fighter owned by the France and 1 cavalry owned by the France lost in Marseilles 9 gass owned by the Austria lost in Marseilles Austria roll dice for 3 cavalrys, 9 field_guns and 5 heavy_guns in Marseilles, round 2 : 6/17 hits, 7.17 expected hits Units damaged: 6 trenchs owned by the France France roll dice for 3 heavy_guns and 6 trenchs in Marseilles, round 2 : 4/9 hits, 3.50 expected hits 3 cavalrys owned by the Austria and 1 heavy_gun owned by the Austria lost in Marseilles Austria roll dice for 9 field_guns and 4 heavy_guns in Marseilles, round 3 : 8/13 hits, 5.83 expected hits France roll dice for 3 heavy_guns and 6 trenchs in Marseilles, round 3 : 5/9 hits, 3.50 expected hits 2 heavy_guns owned by the France, 6 trenchs owned by the France and 5 field_guns owned by the Austria lost in Marseilles Austria roll dice for 4 field_guns and 4 heavy_guns in Marseilles, round 4 : 4/8 hits, 3.33 expected hits France roll dice for 1 heavy_gun in Marseilles, round 4 : 1/1 hits, 0.83 expected hits 1 heavy_gun owned by the France and 1 field_gun owned by the Austria lost in Marseilles Austria win, taking Marseilles from France with 3 field_guns and 4 heavy_guns remaining. Battle score for attacker is -8 Casualties for Britain: 1 fighter Casualties for France: 1 cavalry, 1 field_gun, 1 fighter, 5 heavy_guns and 6 trenchs Casualties for Austria: 3 cavalrys, 6 field_guns, 9 gass and 1 heavy_gun Non Combat Move - Austria Place Units - Austria 3 gass placed in Piedmont 3 gass placed in Milan 4 gass placed in Venice 6 infantry placed in Tyrol 2 field_guns and 9 infantry placed in Vienna Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Austria : 1.67 Austria rolls : : 0.00 France : 2.17 -
TripleA Turn Summary: Italy round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 1,5,6 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover railwayGuns Purchase Units - Italy Italy buy 2 heavy_guns and 1 trench; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 2 heavy_guns and 1 trench placed in Rome Activate Technology - Italy Italy activating railwayGuns Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 17 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Non Combat Move - Arabia Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 13 field_guns, 1 gas, 5 heavy_guns, 16 infantry and 5 tanks moved from Fars to Sistan 3 tanks moved from Baghdad to Sistan 4 fighters moved from Mesopotamia to Sistan 3 gass moved from Damascus to Sistan 2 field_guns and 2 infantry moved from Mecca to Arabia 4 infantry moved from Sinai to Hejaz 4 infantry moved from Hejaz to Arabia 2 infantry moved from Palestine to Sinai 6 infantry moved from Syria to Mesopotamia 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 infantry moved from Constantinople to Sea Zone 67 Black Sea 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 1 battleship and 3 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia Purchase Units - Turkey Turkey buy 6 cavalrys, 2 field_guns, 2 gass, 2 infantry and 4 tanks; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Sistan Turkey attack with 13 field_guns, 4 fighters, 4 gass, 5 heavy_guns, 16 infantry and 8 tanks Britain defend with 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 16 infantry and 3 trenchs Turkey roll dice for 4 gass in Sistan, round 2 : 4/4 hits, 3.33 expected hits 4 infantry owned by the Britain lost in Sistan 4 gass owned by the Turkey lost in Sistan Turkey roll dice for 13 field_guns, 4 fighters, 5 heavy_guns, 16 infantry and 8 tanks in Sistan, round 2 : 23/46 hits, 20.17 expected hits Britain roll dice for 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 12 infantry and 3 trenchs in Sistan, round 2 : 8/27 hits, 9.83 expected hits 1 colonial owned by the Britain, 8 infantry owned by the Turkey, 12 infantry owned by the Britain, 4 field_guns owned by the Britain and 3 trenchs owned by the Britain lost in Sistan Turkey roll dice for 13 field_guns, 4 fighters, 5 heavy_guns, 8 infantry and 8 tanks in Sistan, round 3 : 15/38 hits, 17.50 expected hits Britain roll dice for 7 field_guns, 1 fighter and 2 heavy_guns in Sistan, round 3 : 2/10 hits, 4.17 expected hits 2 infantry owned by the Turkey, 1 fighter owned by the Britain, 2 heavy_guns owned by the Britain and 7 field_guns owned by the Britain lost in Sistan Turkey win, taking Sistan from Britain with 13 field_guns, 4 fighters, 5 heavy_guns, 6 infantry and 8 tanks remaining. Battle score for attacker is 75 Casualties for Britain: 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 16 infantry and 3 trenchs Casualties for Turkey: 4 gass and 10 infantry Non Combat Move - Turkey Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from Sistan to Fars 6 infantry moved from Lurs to Fars 4 infantry moved from Armenia to Georgia 1 heavy_gun moved from Smyrna to Syria 5 infantry moved from Constantinople to Smyrna 4 infantry moved from Dardanelles to Smyrna Place Units - Turkey Turning on Edit Mode EDIT: Removing units owned by Turkey from Georgia: 1 infantry EDIT: Adding units owned by Turkey to Azerbaijan: 1 infantry EDIT: Changing ownership of Azerbaijan from Russia to Turkey EDIT: Turning off Edit Mode 3 tanks placed in Baghdad 2 gass and 1 tank placed in Damascus 2 field_guns and 2 infantry placed in Mecca 6 cavalrys placed in Constantinople Turn Complete - Turkey Turkey collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Turkey : 1.00 Turkey rolls : : 0.00 Britain : -4.00 -
TripleA Turn Summary: Britain round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Britain Britain spend 25 on tech rolls Britain roll 2,3,4,2,3,4 and gets 0 hits Combat Move - Britain 3 field_guns and 3 infantry moved from Qatar to Sea Zone 72 Persian Gulf 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Oman to Sea Zone 73 Arabian Sea 4 field_guns and 4 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 field_gun and 1 infantry moved from Trucial Coast to Al-Dammam Britain take Al-Dammam from Turkey 1 battlecruiser, 3 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 1 infantry moved from Calcutta to Orissa 1 field_gun and 1 infantry moved from Orissa to Nagpur 1 field_gun and 1 infantry moved from Goa to Madras 1 field_gun and 1 infantry moved from Bombay to Gujarat Purchase Units - Britain Britain buy 12 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 1 PUs; 6 techTokens; Combat - Britain Non Combat Move - Britain Place Units - Britain 6 heavy_guns and 3 trenchs placed in Baluchistan 1 trench placed in Sindh 1 trench placed in Punjab 4 heavy_guns and 2 trenchs placed in Bombay 2 heavy_guns and 2 infantry placed in Goa 4 infantry placed in Calcutta Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - Britain Britain collect 113 PUs; end with 114 PUs Britain collect 9 PUs from War Bonds; end with 123 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 2,4,3,4,6,6,1,6 and gets 3 hits Russia removing all Technology Tokens after successful research. Russia discover lateFighter Combat Move - Russia 2 conscripts and 1 heavy_gun moved from Minsk to Belarus 3 conscripts, 1 heavy_gun and 1 infantry moved from Belarus to Latvia 3 conscripts moved from Moscow to Smolensk 1 cavalry moved from Turkmenistan to Lurs Russia take Khurasan from Turkey Russia take Lurs from Turkey 1 cavalry moved from Turkmenistan to Khurasan 1 heavy_gun moved from Caucasus to Sea Zone 65 Caspian Sea 1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan 2 conscripts, 4 heavy_guns and 7 infantry moved from Irkutsk to Buryatia 2 conscripts and 1 heavy_gun moved from Primorsky to Khabarovsk 3 conscripts moved from Vladivostok to Primorsky 2 conscripts moved from Khabarovsk to Amur 1 conscript and 1 infantry moved from Khabarovsk to Magadan 3 conscripts and 1 heavy_gun moved from Volgograd to Caucasus 4 conscripts, 2 heavy_guns and 2 infantry moved from Caucasus to Kazakhstan 1 cavalry moved from Caucasus to Turkmenistan 2 conscripts, 1 field_gun and 1 infantry moved from Caucasus to Azerbaijan 1 heavy_gun moved from Caucasus to Azerbaijan 3 conscripts moved from Kiev to Odessa 2 heavy_guns moved from St. Petersburg to Pskov 2 conscripts moved from St. Petersburg to Finland 1 conscript moved from Finland to Sweden 1 conscript moved from Finland to Norway 1 conscript moved from Sweden to Stockholm 1 conscript moved from St. Petersburg to Finland 1 conscript moved from St. Petersburg to Finland 1 conscript moved from Finland to Sweden 1 conscript moved from Norway to Oslo Purchase Units - Russia Russia buy 9 conscripts, 6 heavy_guns and 15 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Russia Battle in Buryatia Russia attack with 2 conscripts, 4 heavy_guns and 7 infantry Communists defend with 1 conscript Russia roll dice for 2 conscripts, 4 heavy_guns and 7 infantry in Buryatia, round 2 : 4/13 hits, 3.17 expected hits Communists roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Buryatia Russia win, taking Buryatia from Communists with 2 conscripts, 4 heavy_guns and 7 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Azerbaijan Russia attack with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry Turkey defend with 1 infantry Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry in Azerbaijan, round 2 : 1/5 hits, 1.17 expected hits Turkey roll dice for 1 infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Azerbaijan Russia win, taking Azerbaijan from Turkey with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Turkmenistan 3 heavy_guns and 1 trench placed in Caucasus 2 trenchs placed in Latvia 1 trench placed in Belarus 1 trench placed in Odessa 1 trench placed in Bessarabia 3 heavy_guns and 3 trenchs placed in Irkutsk 3 trenchs placed in Amur 2 conscripts placed in Omsk 4 conscripts placed in Volgograd 3 conscripts placed in Minsk Activate Technology - Russia Russia activating lateFighter Trigger RussiaT3: buylate_fighter added to productionRussia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 100 PUs; end with 102 PUsCombat Hit Differential Summary :
Turkey : -0.33 Communists : -0.17 Russia : 0.67 -
TripleA Turn Summary: Communists round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Purchase Units - Communists Communists buy 7 field_guns and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - Communists 2 conscripts moved from Yakutsk to Sakhe 4 conscripts moved from Yakutsk to Aldan 1 field_gun and 1 infantry moved from Yakutsk to Aldan 1 conscript, 1 field_gun and 1 infantry moved from Aldan to Bratsk Place Units - Communists 7 field_guns and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - USA USA roll 5,1,1,3,6,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover lateFighter Combat Move - USA 2 tanks moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 4 infantry moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 field_gun and 5 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon 4 field_guns moved from Norte to Lisbon 4 tanks moved from Leon to Lisbon 2 field_guns and 2 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon 2 field_guns, 4 infantry, 2 tanks and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 2 field_guns, 4 infantry and 2 tanks moved from Sea Zone 27 Mid Atlantic to Leon 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 29 Mid Atlantic 2 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 8 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 29 Mid Atlantic 4 field_guns and 3 infantry moved from Washington D.C. to Hudson-Delaware Purchase Units - USA USA buy 1 Factory, 8 field_guns, 11 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - USA Battle in Lisbon USA attack with 7 field_guns, 7 infantry and 4 tanks Neutral defend with 4 heavy_guns and 12 infantry USA roll dice for 7 field_guns, 7 infantry and 4 tanks in Lisbon, round 2 : 9/18 hits, 7.33 expected hits Neutral roll dice for 4 heavy_guns and 12 infantry in Lisbon, round 2 : 4/16 hits, 6.67 expected hits 9 infantry owned by the Neutral and 4 infantry owned by the USA lost in Lisbon USA roll dice for 7 field_guns, 3 infantry and 4 tanks in Lisbon, round 3 : 6/14 hits, 6.00 expected hits Neutral roll dice for 4 heavy_guns and 3 infantry in Lisbon, round 3 : 6/7 hits, 3.67 expected hits 3 heavy_guns owned by the Neutral, 3 infantry owned by the Neutral, 3 field_guns owned by the USA and 3 infantry owned by the USA lost in Lisbon USA roll dice for 4 field_guns and 4 tanks in Lisbon, round 4 : 3/8 hits, 4.00 expected hits Neutral roll dice for 1 heavy_gun in Lisbon, round 4 : 1/1 hits, 0.67 expected hits 1 heavy_gun owned by the Neutral and 1 field_gun owned by the USA lost in Lisbon USA loses 0 PUs for violating Lisbons neutrality. USA win, taking Lisbon from Neutral with 3 field_guns and 4 tanks remaining. Battle score for attacker is 19 Casualties for USA: 4 field_guns and 7 infantry Casualties for Neutral: 4 heavy_guns and 12 infantry Non Combat Move - USA Place Units - USA 1 Factory and 3 trenchs placed in Navarre 4 field_guns placed in Hudson-Delaware 3 infantry placed in New York 2 field_guns and 2 infantry placed in Leon 2 field_guns and 6 infantry placed in Washington D.C. Activate Technology - USA USA activating lateFighter Trigger USAT3: buylate_fighter added to productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 89 PUs; end with 91 PUs USA collect 7 PUs from War Bonds; end with 98 PUsCombat Hit Differential Summary :
Neutral : -0.00 USA : 0.67 -
TripleA Turn Summary: Germany round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 1,4,2,2,5 and gets 0 hits Combat Move - Germany 5 infantry moved from Nassau to Wurttemburg 6 infantry moved from Bavaria to Wurttemburg 3 late_fighters moved from Belgium to Rhine 2 infantry moved from Amsterdam to Rhine 1 field_gun and 1 infantry moved from Nassau to Wurttemburg 1 infantry moved from Nassau to Wurttemburg 4 infantry moved from Hanover to Westphalia 6 infantry moved from Mecklenburg to Hanover 1 infantry and 6 stormtruppens moved from East Prussia to Lithuania 2 infantry moved from Warsaw to Eastern Poland 3 stormtruppens moved from West Prussia to East Prussia 3 stormtruppens moved from Brandenburg to West Prussia 3 stormtruppens moved from Berlin to Brandenburg 4 infantry moved from Berlin to Saxony 1 heavy_gun moved from Amsterdam to Belgium Purchase Units - Germany Germany buy 4 destroyers, 2 field_guns, 9 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 5 techTokens; Combat - Germany Battle in Rhine Germany attack with 2 infantry and 3 late_fighters France defend with 1 field_gun Germany roll dice for 2 infantry and 3 late_fighters in Rhine, round 2 : 3/5 hits, 2.17 expected hits France roll dice for 1 field_gun in Rhine, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the France lost in Rhine Germany win, taking Rhine from France with 2 infantry and 3 late_fighters remaining. Battle score for attacker is 4 Casualties for France: 1 field_gun Non Combat Move - Germany 3 late_fighters moved from Rhine to Belgium Place Units - Germany 3 heavy_guns and 3 trenchs placed in Belgium 6 heavy_guns and 3 trenchs placed in Wurttemburg 4 destroyers placed in Sea Zone 14 Helgoland Bight 2 field_guns placed in Warsaw 1 infantry placed in Mecklenburg Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
France : -0.33 Germany : 0.83 -
TripleA Turn Summary: France round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - France France spend 5 on tech rolls France roll 6,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover creepingBarage Combat Move - France 2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 3 infantry moved from Paris to Picardy 5 infantry moved from Paris to Burgundy 1 infantry moved from Burgundy to Rhone 2 cavalrys moved from Auvergne to Rhone 1 infantry moved from Burgundy to Rhone 1 infantry moved from Burgundy to Auvergne 1 heavy_gun moved from Champagne to Franche-Comte 2 infantry moved from Paris to Champagne 1 infantry moved from Amur to Chita Russia take Chita from Communists 1 field_gun moved from Amur to Chita Purchase Units - France France buy 2 heavy_guns, 18 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Rhone France attack with 2 cavalrys and 2 infantry Austria defend with 1 field_gun France roll dice for 2 cavalrys and 2 infantry in Rhone, round 2 : 0/4 hits, 0.67 expected hits Austria roll dice for 1 field_gun in Rhone, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 2 cavalrys and 2 infantry in Rhone, round 3 : 0/4 hits, 0.67 expected hits Austria roll dice for 1 field_gun in Rhone, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Rhone France roll dice for 2 cavalrys and 1 infantry in Rhone, round 4 : 0/3 hits, 0.50 expected hits Austria roll dice for 1 field_gun in Rhone, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Rhone France roll dice for 2 cavalrys in Rhone, round 5 : 1/2 hits, 0.33 expected hits Austria roll dice for 1 field_gun in Rhone, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Austria and 1 cavalry owned by the France lost in Rhone France win, taking Rhone from Austria with 1 cavalry remaining. Battle score for attacker is -6 Casualties for France: 1 cavalry and 2 infantry Casualties for Austria: 1 field_gun Non Combat Move - France Place Units - France 1 trench placed in Alsace 3 trenchs placed in Picardy 2 trenchs placed in Alsace 5 infantry and 1 trench placed in Champagne 10 infantry placed in Paris 2 heavy_guns and 3 infantry placed in Brittany Activate Technology - France France activating creepingBarage Trigger FranceP: France has 3 infantry placed in Paris Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Austria : 1.67 France : -1.17 -
TripleA Turn Summary: Serbia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 5,4 and gets 0 hits Combat Move - Austria 14 field_guns and 3 infantry moved from Latium to Rome 4 gass moved from Venice to Rome 3 gass moved from Milan to Rome 3 gass moved from Piedmont to Rome 1 field_gun moved from Marseilles to Languedoc Austria take Languedoc from France 1 cavalry moved from Piedmont to Rhone 1 field_gun moved from Marseilles to Rhone 6 cavalrys moved from Tuscany to Rome Purchase Units - Austria Austria buy 1 destroyer, 8 field_guns, 3 heavy_guns, 12 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Rhone Austria attack with 1 cavalry and 1 field_gun France defend with 1 cavalry Austria roll dice for 1 cavalry and 1 field_gun in Rhone, round 2 : 1/2 hits, 0.83 expected hits France roll dice for 1 cavalry in Rhone, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Rhone Austria win, taking Rhone from France with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Rome Austria attack with 6 cavalrys, 14 field_guns, 10 gass and 3 infantry Italy defend with 1 Factory, 5 heavy_guns, 21 infantry and 7 trenchs Austria roll dice for 10 gass in Rome, round 2 : 7/10 hits, 6.67 expected hits 7 infantry owned by the Italy lost in Rome 10 gass owned by the Austria lost in Rome Austria roll dice for 6 cavalrys, 14 field_guns and 3 infantry in Rome, round 2 : 11/23 hits, 10.00 expected hits Units damaged: 3 trenchs owned by the Italy Italy roll dice for 5 heavy_guns, 14 infantry and 7 trenchs in Rome, round 2 : 9/19 hits, 8.83 expected hits 4 trenchs owned by the Italy, 6 cavalrys owned by the Austria and 3 infantry owned by the Austria lost in Rome Austria roll dice for 14 field_guns in Rome, round 3 : 7/14 hits, 7.00 expected hits Italy roll dice for 5 heavy_guns, 14 infantry and 3 trenchs in Rome, round 3 : 12/19 hits, 8.83 expected hits 3 trenchs owned by the Italy, 4 infantry owned by the Italy and 12 field_guns owned by the Austria lost in Rome 2 field_guns owned by the Austria retreated to Latium Italy win with 5 heavy_guns and 10 infantry remaining. Battle score for attacker is -67 Casualties for Italy: 11 infantry and 7 trenchs Casualties for Austria: 6 cavalrys, 12 field_guns, 10 gass and 3 infantry Non Combat Move - Austria 5 infantry moved from Tuscany to Latium 4 cavalrys moved from Trieste to Tuscany 7 field_guns moved from Venice to Tuscany 2 heavy_guns moved from Marseilles to Languedoc 2 heavy_guns moved from Marseilles to Languedoc 1 field_gun moved from Marseilles to Languedoc 6 infantry moved from Tyrol to Munich 3 infantry moved from Austria to Munich 4 infantry moved from Bohemia to Bavaria 2 field_guns and 12 infantry moved from Vienna to Austria 4 infantry moved from Bulgaria to Dardanelles 1 heavy_gun and 4 infantry moved from Dardanelles to Smyrna 1 heavy_gun and 1 infantry moved from Greece to Macedonia 3 infantry moved from Macedonia to Bulgaria 1 infantry moved from Bulgaria to Dardanelles Place Units - Austria 1 destroyer and 1 transport placed in Sea Zone 57 Ligurian Sea 1 infantry placed in Piedmont 1 field_gun, 1 heavy_gun and 1 infantry placed in Marseilles 1 field_gun and 2 infantry placed in Milan 2 field_guns and 2 infantry placed in Venice 2 field_guns, 2 heavy_guns and 2 infantry placed in Tyrol 2 field_guns and 4 infantry placed in Trieste Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Austria : 1.50 Italy : 3.33 France : -0.17 -
TripleA Turn Summary: Italy round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover bunkers Combat Move - Italy 2 battlecruisers and 1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea Purchase Units - Italy Italy buy 1 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 1 infantry and 3 trenchs placed in Rome Activate Technology - Italy Italy activating bunkers Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 17 PUs; end with 19 PUsCombat Hit Differential Summary :
Italy rolls : : 1.00 -
TripleA Turn Summary: Arabia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Non Combat Move - Arabia Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,4 and gets 0 hits Combat Move - Turkey 1 field_gun and 3 infantry moved from Arabia to Al-Dammam 2 infantry moved from Fars to Khurasan 2 infantry moved from Fars to Lurs 13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks moved from Sistan to Baluchistan 1 infantry moved from Fars to Sistan 2 fighters moved from Fars to Khurasan 2 fighters moved from Fars to Lurs 1 infantry moved from Fars to Lurs 6 cavalrys moved from Constantinople to Armenia 1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 2 infantry moved from Bulgaria to Sea Zone 67 Black Sea 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia 2 infantry moved from Smyrna to Anatolia 7 infantry moved from Smyrna to Syria 1 heavy_gun moved from Syria to Lebanon 1 infantry moved from Lebanon to Palestine 2 field_guns and 2 infantry moved from Mecca to Hejaz Purchase Units - Turkey Turkey buy 1 cavalry, 3 field_guns, 1 heavy_gun, 9 infantry and 3 tanks; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Lurs Turkey attack with 2 fighters and 3 infantry Russia defend with 1 cavalry Turkey roll dice for 2 fighters and 3 infantry in Lurs, round 2 : 1/5 hits, 1.50 expected hits Russia roll dice for 1 cavalry in Lurs, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Lurs Turkey win, taking Lurs from Russia with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Battle in Baluchistan Turkey attack with 13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks Britain defend with 1 Factory, 6 field_guns, 2 gass, 6 heavy_guns, 6 infantry and 3 trenchs Turkey roll dice for 13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks in Baluchistan, round 2 : 19/32 hits, 15.50 expected hits Britain roll dice for 6 field_guns, 6 heavy_guns, 6 infantry and 3 trenchs in Baluchistan, round 2 : 9/18 hits, 8.00 expected hits 6 infantry owned by the Turkey, 6 infantry owned by the Britain, 1 heavy_gun owned by the Britain, 6 field_guns owned by the Britain, 3 heavy_guns owned by the Turkey and 3 trenchs owned by the Britain lost in Baluchistan Turkey roll dice for 13 field_guns, 2 heavy_guns and 8 tanks in Baluchistan, round 3 : 11/23 hits, 12.50 expected hits Britain roll dice for 5 heavy_guns in Baluchistan, round 3 : 3/5 hits, 3.33 expected hits 2 tanks owned by the Turkey, 5 heavy_guns owned by the Britain and 1 field_gun owned by the Turkey lost in Baluchistan Some non-combat units are destroyed: Turkey win, taking Baluchistan from Britain with 12 field_guns, 2 heavy_guns and 6 tanks remaining. Battle score for attacker is 32 Casualties for Turkey: 1 field_gun, 3 heavy_guns, 6 infantry and 2 tanks Casualties for Britain: 6 field_guns, 6 heavy_guns, 6 infantry and 3 trenchs Battle in Khurasan Turkey attack with 2 fighters and 2 infantry Russia defend with 1 cavalry Turkey roll dice for 2 fighters and 2 infantry in Khurasan, round 2 : 1/4 hits, 1.33 expected hits Russia roll dice for 1 cavalry in Khurasan, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Khurasan Turkey win, taking Khurasan from Russia with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Battle in Al-Dammam Turkey attack with 1 field_gun and 3 infantry Britain defend with 1 field_gun and 1 infantry Turkey roll dice for 1 field_gun and 3 infantry in Al-Dammam, round 2 : 0/4 hits, 1.17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 field_gun and 3 infantry in Al-Dammam, round 3 : 2/4 hits, 1.17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Al-Dammam Turkey win, taking Al-Dammam from Britain with 1 field_gun and 3 infantry remaining. Battle score for attacker is 7 Casualties for Britain: 1 field_gun and 1 infantry Non Combat Move - Turkey 2 fighters moved from Khurasan to Georgia 2 fighters moved from Lurs to Georgia 2 tanks moved from Baghdad to Armenia 1 tank moved from Baghdad to Armenia 1 tank moved from Damascus to Kurdistan 2 gass moved from Damascus to Armenia 6 infantry moved from Mesopotamia to Arabia 1 field_gun and 3 infantry moved from Arabia to Al-Dammam Place Units - Turkey 2 field_guns and 2 infantry placed in Mecca 1 field_gun, 1 heavy_gun and 1 infantry placed in Baghdad 3 tanks placed in Damascus 1 cavalry and 6 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
Turkey : 0.83 Britain : -0.67 Russia : -0.33 -
TripleA Turn Summary: Britain round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Britain Britain roll 4,5,3,3,6,1,1 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover subwarfare Combat Move - Britain 1 colonial, 2 field_guns and 1 infantry moved from Guadalahara to Acapulco 1 colonial moved from Mexico City to Guadalahara 1 field_gun moved from Mexico City to Guadalahara 4 infantry moved from Calcutta to Orissa 1 infantry moved from Orissa to Nagpur 1 field_gun and 1 infantry moved from Nagpur to Gujarat 2 heavy_guns and 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun, 2 heavy_guns and 3 infantry moved from Sea Zone 73 Arabian Sea to Gujarat 4 heavy_guns moved from Bombay to Gujarat 2 heavy_guns moved from Cape Town to Cape Colony 1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa 2 gass moved from Northern Rhodesia to German East Africa Purchase Units - Britain Britain buy 18 infantry, 7 submarines and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Britain Battle in Acapulco Britain attack with 1 colonial, 2 field_guns and 1 infantry Neutral defend with 2 infantry Britain roll dice for 1 colonial, 2 field_guns and 1 infantry in Acapulco, round 2 : 3/4 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Acapulco, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Acapulco Britain loses 0 PUs for violating Acapulcos neutrality. Britain win, taking Acapulco from Neutral with 1 colonial and 2 field_guns remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 7 submarines placed in Sea Zone 15 English Channel 2 trenchs placed in Gujarat 2 trenchs placed in Nagpur 2 trenchs placed in Bengal 4 infantry placed in Bombay 4 infantry placed in Goa 4 infantry placed in Calcutta 4 infantry placed in Cairo-Suez 2 infantry placed in German East Africa Activate Technology - Britain Britain activating subwarfare Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 109 PUs; end with 111 PUs Britain collect 4 PUs from War Bonds; end with 115 PUsCombat Hit Differential Summary :
Neutral : 0.33 Britain : 1.50 -
TripleA Turn Summary: Russia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Russia Russia spend 15 on tech rolls Russia roll 1,6,3,1 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover victoryBonds Combat Move - Russia 3 conscripts moved from Minsk to Belarus 4 conscripts moved from Volgograd to Caucasus 1 heavy_gun moved from Azerbaijan to Sea Zone 65 Caspian Sea 1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan 2 conscripts, 1 field_gun and 1 infantry moved from Azerbaijan to Caucasus 2 conscripts moved from Kazakhstan to Turkmenistan 1 heavy_gun moved from Kazakhstan to Turkmenistan 2 conscripts, 1 heavy_gun and 2 infantry moved from Kazakhstan to Novosibirsk 2 conscripts moved from Omsk to Novosibirsk 2 conscripts moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Magadan to Koryak 1 infantry moved from Khabarovsk to Magadan 3 conscripts moved from Primorsky to Khabarovsk 2 cavalrys moved from Belarus to Odessa 1 heavy_gun moved from Odessa to Bessarabia Purchase Units - Russia Russia buy 15 conscripts, 4 field_guns and 14 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 1 trench placed in Western Siberian Lowlands 1 trench placed in Krasnoyarsk 1 trench placed in Buryatia 1 trench placed in Chita 1 trench placed in Amur 1 trench placed in Magadan 3 conscripts and 3 trenchs placed in Caucasus 3 trenchs placed in Turkmenistan 2 trenchs placed in Bessarabia 3 field_guns placed in Kiev 2 conscripts and 1 field_gun placed in Minsk 4 conscripts placed in Volgograd 2 conscripts placed in Omsk 3 conscripts placed in Irkutsk 1 conscript placed in St. Petersburg Activate Technology - Russia Russia activating victoryBonds Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 98 PUs; end with 99 PUs Russia collect 8 PUs from War Bonds; end with 107 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Communists round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 field_gun moved from Chukotka to Sakhe 7 field_guns and 1 infantry moved from Yakutsk to Aldan 1 field_gun moved from Aldan to Bratsk Purchase Units - Communists Communists buy 5 conscripts, 1 field_gun, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Communists 2 conscripts moved from Bratsk to Evenkia 2 conscripts moved from Evenkia to Norilsk 1 conscript moved from Bratsk to Evenkia Place Units - Communists 1 trench placed in Bratsk 1 trench placed in Sakhe 5 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Communists rolls : : 0.00





