• TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 42 PUs; 
            Germans buy 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to France
            5 infantry moved from Western Germany to France
            5 infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Western Germany to France
            1 armour moved from Western Germany to France
            2 armour moved from Normandy Bordeaux to France
            1 artillery moved from Holland Belgium to France
            3 armour moved from Yugoslavia to Northern Italy
            2 artilleries moved from Yugoslavia to Northern Italy
            3 infantry moved from Yugoslavia to Northern Italy
            1 armour moved from Yugoslavia to Northern Italy
            1 infantry moved from Greater Southern Germany to Northern Italy
            1 armour moved from Greater Southern Germany to France
            3 artilleries moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to France
            2 fighters moved from Western Germany to Northern Italy
            2 fighters moved from Western Germany to France
            1 bomber moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            3 submarines moved from 106 Sea Zone to 103 Sea Zone
            1 fighter moved from Denmark to France
            1 tactical_bomber moved from Holland Belgium to France
            2 infantry moved from Slovakia Hungary to Romania
            3 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 armour moved from Normandy Bordeaux to France
            1 fighter moved from Holland Belgium to Sardinia
            1 bomber moved from Western Germany to Sardinia
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 1 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/1 hits, 0,17 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in United Kingdom causes 0 damage total. 
            Battle in Northern Italy
                Germans attack with 4 armour, 2 artilleries, 2 fighters and 9 infantry
                French defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 4 armour, 2 artilleries, 2 fighters and 9 infantry in Northern Italy, round 2 : 8/17 hits, 5,50 expected hits
                    French roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1,83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the French, 3 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy
                Germans win, taking Northern Italy from French with 4 armour, 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry
                Casualties for French: 1 armour, 1 artillery and 3 infantry
            Battle in France
                Germans attack with 5 armour, 4 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
                    AA fire in France : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 5 armour, 4 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 2 : 9/24 hits, 9,00 expected hits
                    French roll dice for 1 aaGun, 1 armour, 1 artillery and 6 infantry in France, round 2 : 3/8 hits, 2,83 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
                Germans captures 16PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 4 artilleries, 3 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 3 infantry
                Casualties for French: 1 aaGun and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in United Kingdom
                Germans attack with 1 bomber
                British defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber in United Kingdom, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 4 aaGuns, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/10 hits, 4,50 expected hits
                    1 bomber owned by the Germans lost in United Kingdom
                British win with 4 aaGuns, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Germans: 1 bomber
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Western Germany to France
            1 fighter moved from Northern Italy to Romania
            1 fighter moved from France to Normandy Bordeaux
            1 fighter moved from France to Gibraltar
            1 fighter moved from France to Germany
            1 fighter moved from Northern Italy to Slovakia Hungary
            2 tactical_bombers moved from France to Yugoslavia
    
        Place Units - Germans
            2 armour, 1 fighter and 2 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,83
    British : -2,50
    French : -0,67
    AA fire in France : : -0,50
    AA fire in United Kingdom : : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Belarus to Baltic States
            1 mech_infantry moved from Belarus to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            1 artillery moved from Bryansk to Ukraine
            1 armour moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Novgorod to Baltic States
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 infantry moved from Russia to Samara
            1 infantry moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Novosibirsk to Novgorod
            1 fighter moved from Russia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour, 1 artillery and 1 infantry placed in Ukraine
            1 tactical_bomber placed in Russia
            1 fighter placed in Novgorod
            1 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 carrier moved from 20 Sea Zone to 21 Sea Zone
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 submarine moved from 20 Sea Zone to 21 Sea Zone
            1 cruiser moved from 20 Sea Zone to 21 Sea Zone
            1 carrier moved from 20 Sea Zone to 21 Sea Zone
            1 battleship moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 fighter moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hopei
            3 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery moved from Chahar to Suiyuyan
            2 infantry moved from Chahar to Suiyuyan
            2 fighters moved from Manchuria to Suiyuyan
            1 tactical_bomber moved from Manchuria to Hopei
            1 tactical_bomber moved from Manchuria to Suiyuyan
            2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 fighter moved from Kiangsi to Kweichow
            1 artillery moved from Kiangsi to Hunan
            1 fighter moved from Korea to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 21 Sea Zone to Guam
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 battleship moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 cruiser moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 artillery moved from Hunan to Yunnan
    
        Combat - Japanese
            Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone
            Battle in Kweichow
                Japanese attack with 1 fighter and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/6 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Philippines
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Americans win with no units remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 2 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 3 destroyers and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 3 destroyers in 26 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport
                Americans defend with 1 destroyer, 1 fighter and 1 submarine
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 21 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 carrier
                Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
            Battle in Guam
                Japanese attack with 1 fighter
                Americans defend with 1 airfield
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese winJapanese win with 1 fighter remaining, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Kweichow to Kwangsi
            1 tactical_bomber moved from Hopei to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Suiyuyan to Chahar
            2 fighters moved from Suiyuyan to Chahar
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to 35 Sea Zone
    
        Place Units - Japanese
            5 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,83
    Chinese : -3,00
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports
                Japanese defend with 1 battleship, 1 cruiser, 3 destroyers and 1 submarine
                Units damaged: 1 battleship owned by the Japanese
                Units damaged: 1 carrier owned by the Americans
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 30
                Casualties for Americans: 2 carriers
                Casualties for Japanese: 1 battleship, 1 cruiser, 3 destroyers and 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Iceland
            1 fighter moved from Eastern United States to Iceland
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 armour placed in Eastern United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,6,1,3
            Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            3 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Kansu
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,83
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports
                Japanese defend with 1 battleship, 1 cruiser, 3 destroyers and 1 submarine
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 6/11 hits, 5,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 1 cruiser and 3 destroyers in 26 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    3 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 8/11 hits, 5,67 expected hits
                    Japanese roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 30
                Casualties for Americans: 2 carriers
                Casualties for Japanese: 1 battleship, 1 cruiser, 3 destroyers and 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Iceland
            1 fighter moved from Eastern United States to Iceland
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 armour placed in Eastern United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,6,1,3
            Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            3 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Kansu
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
            1 armour moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            3 infantry moved from Burma to Shan State
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 armour moved from 76 Sea Zone to Italian Somaliland
            1 transport moved from 76 Sea Zone to 79 Sea Zone
            1 infantry moved from India to West India
            1 infantry moved from India to West India
            1 infantry moved from India to Burma
            1 battleship moved from 39 Sea Zone to 79 Sea Zone
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 bomber moved from United Kingdom to France
            1 cruiser moved from 124 Sea Zone to 109 Sea Zone
            1 destroyer moved from 124 Sea Zone to 109 Sea Zone
            2 fighters moved from 98 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Italian Somaliland
            Battle in 96 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                British win, taking Italian Somaliland from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in Kenya
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Kenya to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 bomber moved from France to United Kingdom
            1 fighter moved from Burma to Shan State
    
        Place Units - British
            1 armour and 1 infantry placed in Union of South Africa
            British undo move 1.
            1 armour placed in United Kingdom
            1 infantry placed in Union of South Africa
            1 destroyer and 2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 armour
    

    Combat Hit Differential Summary :

    British : 1,17
    Italians : 1,33
    AA fire in France : : -0,17
    Americans : 2,67
    Chinese : 1,83
    Japanese : 2,67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 cruisers moved from 94 Sea Zone to 92 Sea Zone
            1 battleship moved from 94 Sea Zone to 92 Sea Zone
            2 transports moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from Libya to 92 Sea Zone
            1 armour moved from Tunisia to Morocco
            2 infantry moved from 92 Sea Zone to Morocco
            2 infantry moved from Algeria to Morocco
            1 mech_infantry moved from Tobruk to Libya
            1 armour moved from Tobruk to Tunisia
            2 infantry moved from Tobruk to Libya
            1 artillery moved from Tobruk to Libya
            1 armour moved from Southern France to Southern Italy
            1 artillery moved from Southern France to Northern Italy
            1 fighter moved from Southern Italy to Morocco
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 fighter and 3 transports
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 3 transports in 92 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 92 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    French roll dice for 1 cruiser in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the French lost in 92 Sea Zone
                Italians win with 1 battleship, 2 cruisers and 3 transports remaining. Battle score for attacker is 10
                Casualties for Italians: 1 fighter
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Morocco
                Italians attack with 1 armour, 1 fighter and 4 infantry
                French defend with 1 fighter and 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 4 infantry in Morocco, round 2 : 2/6 hits, 1,67 expected hits
                    French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the French, 1 fighter owned by the French and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Morocco from French with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 infantry
                Casualties for French: 1 fighter and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Morocco to Algeria
            1 infantry moved from Albania to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    French : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor, 2x factory_minor; Remaining resources: 60 PUs; 
            Germans buy 1 armour, 2 artilleries, 2 bombers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour moved from Northern Italy to Romania
            2 artilleries moved from Northern Italy to Yugoslavia
            6 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from France to Southern France
            2 artilleries moved from France to Western Germany
            1 infantry moved from France to Normandy Bordeaux
            3 armour moved from France to Greater Southern Germany
            2 armour moved from France to Yugoslavia
            2 mech_infantrys moved from Germany to Poland
            1 fighter moved from Germany to Poland
            2 infantry moved from Slovakia Hungary to Poland
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            2 submarines moved from 103 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 battleship and 2 cruisers; French defend with 1 cruiser
                3 submarines owned by the Germans Submerged
    
        Non Combat Move - Germans
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from France to Southern France
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            1 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 artillery moved from Bessarabia to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Yakut S.S.R. to Sakha
            1 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Ukraine to Bessarabia
            2 artilleries moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Novgorod to Baltic States
            1 tactical_bomber moved from Russia to Novgorod
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 armour placed in Ukraine
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            1 armour placed in Ukraine
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery moved from Hunan to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Hopei to Shensi
            1 artillery moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 tactical_bomber moved from Chahar to Kansu
            1 tactical_bomber moved from Anhwe to Shensi
            1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 carrier moved from 21 Sea Zone to 33 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 infantry and 1 transport moved from 21 Sea Zone to 23 Sea Zone
            1 battleship moved from 21 Sea Zone to 33 Sea Zone
            1 submarine moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 21 Sea Zone to 33 Sea Zone
            1 cruiser moved from 21 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to Shantung
    
        Combat - Japanese
            Battle in Philippines
            Battle in Guam
            Battle in Kansu
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Philippines from Americans, taking Guam from Americans, taking Kansu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 2,00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/2 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 artillery and 2 fighters
                Casualties for Chinese: 3 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Chahar to Jehol
            1 fighter moved from Chahar to Jehol
            1 tactical_bomber moved from Shensi to Suiyuyan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 tactical_bomber moved from Yunnan to Anhwe
            1 infantry moved from Kweichow to Shensi
            1 tactical_bomber moved from Kansu to Chahar
    
        Place Units - Japanese
            4 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,67
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 2 carriers, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 fighter moved from Hawaiian Islands to 23 Sea Zone
    
        Combat - Americans
            Battle in 23 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 infantry and 1 transport
                    2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 13
                Casualties for Japanese: 2 infantry and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 23 Sea Zone to Wake Island
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 battleship moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 13 Sea Zone
            1 submarine moved from 10 Sea Zone to 27 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Iceland to United Kingdom
            1 fighter moved from Iceland to United Kingdom
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 101 Sea Zone to 118 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 armour placed in Eastern United States
            1 infantry placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Sikang
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 2 carriers, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 fighter moved from Hawaiian Islands to 23 Sea Zone
    
        Combat - Americans
            Battle in 23 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 infantry and 1 transport
                    2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 13
                Casualties for Japanese: 2 infantry and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 23 Sea Zone to Wake Island
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 battleship moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 13 Sea Zone
            1 submarine moved from 10 Sea Zone to 27 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Iceland to United Kingdom
            1 fighter moved from Iceland to United Kingdom
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 101 Sea Zone to 118 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 armour placed in Eastern United States
            1 infantry placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Sikang
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from 92 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                Italians defend with 1 battleship, 2 cruisers and 3 transports
                    British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    2 destroyers owned by the British and 2 cruisers owned by the Italians lost in 92 Sea Zone
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                    Italians roll dice for 1 battleship and 3 transports in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 destroyer owned by the British, 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 41
                Casualties for British: 3 destroyers
                Casualties for Italians: 1 battleship, 2 cruisers and 3 transports
            Battle in 91 Sea Zone
                British attack with 2 battleships, 3 cruisers, 3 destroyers and 2 transports; French loiter and taunt
                Germans defend with 3 submarines
                    British roll dice for 2 battleships, 3 cruisers, 3 destroyers and 2 transports in 91 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the British
                    3 submarines owned by the Germans lost in 91 Sea Zone
                British win with 2 battleships, 3 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 18
                Casualties for Germans: 3 submarines
            Battle in Gibraltar
                British attack with 2 armour, 1 bomber, 3 infantry and 1 mech_infantry
                Germans defend with 1 fighter; Italians defend with 1 harbour and 2 infantry
                    British roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/7 hits, 2,33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1,33 expected hits
                    1 infantry owned by the Italians and 2 infantry owned by the British lost in Gibraltar
                    British roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 2,00 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Gibraltar, round 3 : 0/2 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    British roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 3/5 hits, 2,00 expected hits
                    Italians roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Gibraltar
                British win, taking Gibraltar from Italians with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry
                Casualties for Italians: 2 infantry
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            1 bomber moved from Gibraltar to French West Africa
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 artillery moved from Kenya to Ethiopia
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 battleship moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 cruiser moved from 76 Sea Zone to 79 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Shan State to Malaya
            3 armour moved from India to Burma
            1 fighter moved from India to West India
    
        Place Units - British
            1 armour and 1 infantry placed in Union of South Africa
            1 armour, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Some Units in India change ownership: 2 armour and 1 artillery
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : 0,17
    Italians : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Tunisia to Algeria
            1 infantry moved from Tunisia to Algeria
            1 armour moved from Tunisia to Libya
            3 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            1 artillery placed in Southern France
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 46 PUs; 
            Germans buy 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Yugoslavia to Romania
            1 fighter moved from Normandy Bordeaux to 92 Sea Zone
            2 bombers moved from Western Germany to 92 Sea Zone
            1 fighter moved from Sardinia to 92 Sea Zone
            1 bomber moved from Sardinia to 92 Sea Zone
            1 bomber moved from Germany to 92 Sea Zone
            4 infantry moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Yugoslavia to Romania
            2 armour moved from Yugoslavia to Slovakia Hungary
            3 armour moved from Greater Southern Germany to Slovakia Hungary
            2 artilleries moved from Germany to Poland
            3 infantry moved from Germany to Poland
            1 fighter moved from Holland Belgium to Western Germany
            1 mech_infantry moved from France to Greater Southern Germany
            1 armour moved from Germany to Poland
            1 armour moved from Germany to Slovakia Hungary
            1 fighter moved from Germany to Western Germany
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 battleship moved from 115 Sea Zone to 114 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 tactical_bombers moved from Yugoslavia to Greater Southern Germany
            1 artillery moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 4 bombers and 2 fighters
                British defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport; French defend with 1 cruiser
                    Germans roll dice for 4 bombers and 2 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
                    Germans roll dice for 4 bombers and 1 fighter in 92 Sea Zone, round 3 : 3/5 hits, 3,17 expected hits
                    British roll dice for 1 cruiser, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 transport owned by the British, 1 cruiser owned by the French, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 48
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for French: 1 cruiser
    
        Non Combat Move - Germans
            1 bomber moved from 92 Sea Zone to Northern Italy
            1 bomber moved from 92 Sea Zone to Northern Italy
            1 bomber moved from 92 Sea Zone to Northern Italy
            1 bomber moved from 92 Sea Zone to Algeria
    
        Place Units - Germans
            1 mech_infantry placed in Western Germany
            3 armour, 1 infantry and 2 mech_infantrys placed in Germany
            1 infantry placed in France
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : -1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Yenisey to Timguska
            4 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Sakha to Amur
            2 infantry moved from Buryatia to Amur
            1 artillery moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Bessarabia to Western Ukraine
            2 armour moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Western Ukraine
            1 armour moved from Novgorod to Baltic States
            2 infantry moved from Baltic States to Eastern Poland
            2 infantry moved from Novgorod to Baltic States
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            1 armour and 1 artillery placed in Volgograd
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

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