That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Americans
1 carrier moved from 53 Sea Zone to 40 Sea Zone
1 destroyer moved from 53 Sea Zone to 40 Sea Zone
1 submarine moved from 53 Sea Zone to 40 Sea Zone
1 fighter moved from 53 Sea Zone to 40 Sea Zone
1 fighter moved from Hawaiian Islands to 40 Sea Zone
Combat - Americans
Battle in 40 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 40 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 40 Sea Zone
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 40 Sea Zone, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 40 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 40 Sea Zone
1 submarine owned by the Americans Submerged
Americans roll dice for 1 carrier and 2 fighters in 40 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in 40 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 40 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 carrier, 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Eastern United States
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
1 fighter moved from Szechwan to India
1 infantry moved from Szechwan to Sinkiang
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 destroyers placed in 11 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : 0,00
Japanese : -0,67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
1 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Caucasus to West Russia
1 armour moved from Russia to West Russia
2 fighters moved from Russia to Belorussia
1 infantry moved from Evenki National Okrug to Vologda
1 artillery moved from West Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 2 armour, 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Belorussia, round 2 : 5/6 hits, 2,67 expected hits
Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Caucasus
1 fighter moved from Belorussia to Russia
Place Units - Russians
1 armour, 1 artillery and 1 fighter placed in Russia
1 armour and 1 artillery placed in Caucasus
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0,17
Russians : 3,33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 5 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Libya to Egypt
Germans take Egypt from British
1 armour moved from Egypt to Libya
1 infantry moved from Algeria to Libya
1 armour moved from Algeria to Libya
2 submarines moved from 10 Sea Zone to 8 Sea Zone
2 submarines moved from 7 Sea Zone to 8 Sea Zone
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Southern Europe to Bulgaria Romania
1 infantry moved from Poland to Belorussia
1 armour moved from Karelia S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Germany to West Russia
2 fighters moved from Finland to West Russia
2 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from Southern Europe to Ukraine S.S.R.
6 infantry moved from Germany to Poland
1 fighter moved from Poland to Ukraine S.S.R.
1 fighter moved from Germany to West Russia
3 armour moved from Poland to Belorussia
3 armour moved from Poland to Ukraine S.S.R.
1 artillery moved from Italy to Germany
Combat - Germans
Battle in Belorussia
Germans attack with 3 armour and 1 infantry
Russians defend with 2 armour and 1 artillery
Germans roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 2 armour and 1 artillery in Belorussia, round 2 : 2/3 hits, 1,33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
2 armour owned by the Germans retreated to Poland
Russians win with 2 armour and 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 3 armour, 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 3 armour, 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/7 hits, 3,17 expected hits
Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 3/4 hits, 1,50 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 2 armour and 2 fighters in Ukraine S.S.R., round 3 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 armour in Ukraine S.S.R., round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in West Russia
Germans attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in West Russia, round 2 : 3/7 hits, 3,00 expected hits
Russians roll dice for 1 armour and 1 infantry in West Russia, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in 8 Sea Zone
Germans attack with 4 submarines
British defend with 1 battleship
Germans roll dice for 4 submarines in 8 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
1 battleship owned by the British lost in 8 Sea Zone
Germans win with 4 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Bulgaria Romania
1 fighter moved from Ukraine S.S.R. to Bulgaria Romania
1 bomber moved from West Russia to Germany
2 fighters moved from West Russia to Poland
1 fighter moved from West Russia to Karelia S.S.R.
Place Units - Germans
2 armour placed in Karelia S.S.R.
3 armour and 1 fighter placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -2,17
Russians : 0,83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 6 PUs;
Combat Move - British
1 cruiser moved from 34 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 fighter moved from 34 Sea Zone to Anglo-Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Germans
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
Place Units - British
1 destroyer placed in 7 Sea Zone
1 bomber placed in United Kingdom
2 infantry placed in India
Turn Complete - British
British collect 30 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangtung to Szechwan
1 infantry moved from Kwangtung to Anhwei
Japanese take Anhwei from Americans
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from French Indo-China Thailand to Burma
1 fighter moved from Kwangtung to Szechwan
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 armour moved from Buryatia S.S.R. to Soviet Far East
1 fighter moved from Kwangtung to Szechwan
1 artillery moved from Japan to 62 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Soviet Far East, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Szechwan, round 2 : 2/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Szechwan
Japanese win, taking Szechwan from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Place Units - Japanese
1 armour and 2 infantry placed in Manchuria
1 armour and 1 fighter placed in Japan
Japanese undo move 2.
Japanese undo move 1.
3 armour placed in Manchuria
1 fighter and 1 infantry placed in Japan
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans : -0,33
Russians : -0,33
Japanese : 0,17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 infantry moved from 13 Sea Zone to Morocco
1 armour moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Karelia S.S.R. causes 0 damage total.
Non Combat Move - Americans
1 carrier moved from 40 Sea Zone to 53 Sea Zone
1 fighter moved from 40 Sea Zone to 53 Sea Zone
1 fighter moved from 40 Sea Zone to 53 Sea Zone
1 submarine moved from 40 Sea Zone to 53 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
Place Units - Americans
1 transport placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 artillery placed in Western United States
2 armour placed in Eastern United States
1 fighter placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : 0,83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Belorussia to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Caucasus to West Russia
1 armour moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
2 fighters moved from Russia to West Russia
1 infantry moved from Vologda to Russia
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
Combat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in West Russia, round 2 : 4/6 hits, 2,67 expected hits
Germans roll dice for 1 armour and 2 infantry in West Russia, round 2 : 2/3 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 armour and 2 infantry
Non Combat Move - Russians
1 fighter moved from West Russia to Caucasus
2 fighters moved from West Russia to Russia
Place Units - Russians
1 armour and 1 infantry placed in Caucasus
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0,83
Russians : 1,33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 43 PUs;
Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
6 infantry moved from Poland to Belorussia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to West Russia
2 armour moved from Karelia S.S.R. to West Russia
2 armour moved from Ukraine S.S.R. to Caucasus
2 armour moved from Poland to Caucasus
2 fighters moved from Poland to Belorussia
2 fighters moved from Bulgaria Romania to Caucasus
1 fighter moved from Karelia S.S.R. to Archangel
3 submarines moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from Germany to Caucasus
1 bomber moved from Germany to Baltic States
2 armour moved from Libya to Egypt
3 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 submarine moved from 8 Sea Zone to 7 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 3 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 4 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 5 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 6 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Baltic States, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 4 armour and 3 fighters
Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 1 infantry
AA fire in Caucasus : 0/3 hits, 0,50 expected hits
Germans roll dice for 4 armour and 3 fighters in Caucasus, round 2 : 5/7 hits, 3,50 expected hits
Russians roll dice for 1 aaGun, 2 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 2/4 hits, 2,00 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 2 armour owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 2 armour
Casualties for Russians: 1 aaGun, 2 armour, 1 fighter and 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 7 Sea Zone
Germans attack with 4 submarines
British defend with 1 destroyer
Germans roll dice for 4 submarines in 7 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 7 Sea Zone
Germans win with 4 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belorussia
Germans attack with 2 fighters and 6 infantry
Russians defend with 2 armour
Germans roll dice for 2 fighters and 6 infantry in Belorussia, round 2 : 0/8 hits, 2,00 expected hits
Russians roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 fighters and 5 infantry in Belorussia, round 3 : 1/7 hits, 1,83 expected hits
Russians roll dice for 2 armour in Belorussia, round 3 : 1/2 hits, 1,00 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 fighters and 4 infantry in Belorussia, round 4 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Battle in Egypt
Germans attack with 2 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Egypt, round 2 : 2/6 hits, 2,00 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 2 armour and 4 infantry
Russians defend with 1 armour
Germans roll dice for 2 armour and 4 infantry in West Russia, round 2 : 3/6 hits, 1,67 expected hits
Russians roll dice for 1 armour in West Russia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 fighter moved from Belorussia to France
1 fighter moved from Belorussia to France
1 armour moved from Germany to France
1 fighter moved from Caucasus to Poland
1 fighter moved from Caucasus to Poland
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Archangel to Poland
1 armour moved from Germany to France
1 armour moved from Germany to Italy
1 bomber moved from Baltic States to Poland
Place Units - Germans
2 armour and 1 infantry placed in Italy
Germans undo move 1.
1 armour and 1 artillery placed in Karelia S.S.R.
1 armour and 2 infantry placed in Italy
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -1,67
British : 0,33
Russians : -1,00
AA fire in Caucasus : : -0,50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from 34 Sea Zone to Egypt
2 infantry moved from India to Persia
1 armour moved from India to Persia
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - British
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0,17 expected hits
Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 3/5 hits, 2,00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 armour in Egypt, round 3 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Egypt
British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 3 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Egypt to Persia
1 bomber moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - British
2 destroyers and 1 transport placed in 8 Sea Zone
1 bomber were produced but were not placed
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0,50
British : 0,17
AA fire in Karelia S.S.R. : : -0,17
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Szechwan to Kazakh S.S.R.
1 artillery moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Yunnan to Kazakh S.S.R.
1 fighter moved from Kwangtung to Kazakh S.S.R.
1 fighter moved from Burma to Kazakh S.S.R.
1 bomber moved from French Indo-China Thailand to India
3 armour moved from Manchuria to Sinkiang
1 infantry moved from Anhwei to Sinkiang
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in India causes 6 damage total.
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 artilleries, 4 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/7 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Sinkiang
Japanese attack with 3 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Sinkiang, round 2 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from India to Burma
2 fighters moved from Kazakh S.S.R. to Szechwan
2 fighters moved from Kazakh S.S.R. to Szechwan
1 artillery moved from 36 Sea Zone to Burma
2 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Soviet Far East to Yakut S.S.R.
Place Units - Japanese
2 armour and 1 artillery placed in Manchuria
Japanese undo move 1.
3 armour placed in Manchuria
1 artillery placed in Japan
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : -0,33
AA fire in India : : -0,17
Russians : 0,00
Japanese : 0,00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 battleship moved from 56 Sea Zone to 59 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
1 carrier moved from 56 Sea Zone to 59 Sea Zone
1 submarine moved from 53 Sea Zone to 59 Sea Zone
1 carrier moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from 53 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
1 artillery moved from 59 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 armour moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 armour moved from Morocco to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 10 Sea Zone
1 destroyer moved from 13 Sea Zone to 10 Sea Zone
1 destroyer moved from 13 Sea Zone to 10 Sea Zone
1 destroyer moved from 13 Sea Zone to 10 Sea Zone
1 cruiser moved from 13 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Eastern Canada
1 armour moved from 10 Sea Zone to Eastern Canada
1 infantry moved from 10 Sea Zone to Eastern Canada
1 infantry moved from 10 Sea Zone to Eastern Canada
Place Units - Americans
1 bomber placed in Eastern United States
2 transports placed in 11 Sea Zone
2 armour placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Russia to Caucasus
2 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
2 infantry moved from Evenki National Okrug to Vologda
Combat - Russians
Battle in Caucasus
Russians attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 2 armour and 1 factory
Russians roll dice for 2 armour, 2 fighters and 2 infantry in Caucasus, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour
Non Combat Move - Russians
2 fighters moved from Caucasus to Russia
Place Units - Russians
2 armour, 2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : -0,33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 4x factory, 5x factory; Remaining resources: 38 PUs;
Germans buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Russia
2 armour moved from West Russia to Russia
4 infantry moved from West Russia to Russia
1 armour moved from Karelia S.S.R. to Russia
1 fighter moved from Ukraine S.S.R. to Russia
1 bomber moved from Poland to Russia
3 fighters moved from Poland to Russia
4 submarines moved from 7 Sea Zone to 8 Sea Zone
1 cruiser moved from 5 Sea Zone to 8 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 3 armour, 1 bomber, 4 fighters and 6 infantry
Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory, 2 fighters and 3 infantry
AA fire in Russia : 0/3 hits, 0,50 expected hits
Germans roll dice for 3 armour, 1 bomber, 4 fighters and 6 infantry in Russia, round 2 : 4/14 hits, 5,17 expected hits
Russians roll dice for 1 aaGun, 2 armour, 2 artilleries, 2 fighters and 3 infantry in Russia, round 2 : 6/9 hits, 4,00 expected hits
3 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 3 armour, 1 bomber and 4 fighters in Russia, round 3 : 5/8 hits, 4,17 expected hits
Russians roll dice for 2 armour, 2 artilleries and 2 fighters in Russia, round 3 : 2/6 hits, 3,00 expected hits
1 fighter owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans roll dice for 1 armour, 1 bomber and 4 fighters in Russia, round 4 : 3/6 hits, 3,17 expected hits
Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Russians lost in Russia
Germans captures 18PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 2 armour and 6 infantry
Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries, 2 fighters and 3 infantry
Battle in 8 Sea Zone
Germans attack with 1 cruiser and 4 submarines
British defend with 2 destroyers and 1 transport
Germans roll dice for 4 submarines in 8 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 destroyers and 1 transport in 8 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the British and 1 submarine owned by the Germans lost in 8 Sea Zone
1 transport owned by the British lost in 8 Sea Zone
Germans roll dice for 3 submarines in 8 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
Germans win with 1 cruiser and 3 submarines remaining. Battle score for attacker is 17
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers and 1 transport
Non Combat Move - Germans
1 infantry moved from Belorussia to West Russia
2 armour moved from Italy to Poland
2 fighters moved from France to Poland
1 artillery moved from Karelia S.S.R. to Archangel
2 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Italy to France
1 infantry moved from Germany to France
4 fighters moved from Russia to West Russia
1 fighter moved from West Russia to Belorussia
3 infantry moved from Belorussia to West Russia
1 bomber moved from Russia to Poland
2 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Italy
3 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50
Germans : -1,33
British : 0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
4 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber moved from Germany to United Kingdom
1 battleship moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
5 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to Yugoslavia
1 bomber moved from Germany to France
10 infantry moved from Germany to Western Germany
3 artilleries moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Southern France
2 fighters moved from Western Germany to 109 Sea Zone
2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Poland to France
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 1 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Air Battle in France
Germans attacks with 2 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0,17 expected hits
1 tactical_bomber killed by AA
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in France causes 7 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0,17 expected hits
1 tactical_bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Yugoslavia
Germans attack with 4 armour, 2 artilleries, 1 fighter and 5 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 5 infantry in Yugoslavia, round 2 : 4/12 hits, 4,33 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 3 : 2/10 hits, 4,00 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 4 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/12 hits, 4,00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/10 hits, 3,67 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 106 Sea Zone
Germans attack with 4 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 4 submarines in 106 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 3 submarines in 106 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from France to Western Germany
1 bomber moved from United Kingdom to Holland Belgium
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 fighters moved from 109 Sea Zone to Holland Belgium
1 fighter moved from Yugoslavia to Western Germany
1 fighter moved from 113 Sea Zone to Denmark
Place Units - Germans
1 armour, 2 fighters and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -7,67
British : 0,00
AA fire in France : : 0,67
French : 2,00
AA fire in Southern France : : 0,83
Neutral_Allies : -0,00
AA fire in United Kingdom : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery, 1 factory_major and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
2 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Belarus
1 infantry moved from Belarus to Baltic States
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to Belarus
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Archangel to Novgorod
1 infantry moved from Amur to Siberia
3 infantry moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
Non Combat Move - Russians
Place Units - Russians
1 artillery placed in Ukraine
1 infantry placed in Novgorod
1 factory_major placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 armour and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Okinawa to 20 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 3/5 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2,00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 0/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 6 : 0/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 7 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : -2,00
Japanese : -4,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Midway
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to Guam
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Midway
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to Guam
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 25 PUs;
British buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 111 Sea Zone to 124 Sea Zone
1 cruiser moved from 111 Sea Zone to 124 Sea Zone
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Battle in Ethiopia
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 124 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 124 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 124 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Trans-Jordan
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
2 transports placed in 71 Sea Zone
1 destroyer placed in 109 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6,3,1,4,1
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0,33
British : -1,17
Italians : -1,33
Chinese : 0,00
AA fire in Normandy Bordeaux : : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from Libya to Tunisia
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 battleship moved from 97 Sea Zone to 94 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to Southern France
1 armour moved from 94 Sea Zone to Tunisia
1 fighter moved from Southern Italy to Algeria
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Gibraltar
Battle in Algeria
Italians attack with 1 fighter and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1,00 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Gibraltar from British, taking Algeria from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 0/6 hits, 2,50 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Southern France, round 3 : 3/6 hits, 2,50 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Northern Italy
1 fighter moved from Algeria to Libya
Place Units - Italians
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 15 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,67
French : -1,00