@mike64 this is the special rule for Italy…
Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced
Nerd Group
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 5 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 battleship moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Caroline Islands to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,1 Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber and 1 submarine Japanese defend with 1 armour, 2 cruisers, 2 infantry and 2 transports Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship and 1 bomber in 6 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 2 cruisers and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone 2 infantry owned by the Japanese, 2 transports owned by the Japanese and 1 armour owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 1 bomber remaining. Battle score for attacker is 44 Casualties for Americans: 1 submarine Casualties for Japanese: 1 armour, 2 cruisers, 2 infantry and 2 transports Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 1 submarine moved from 25 Sea Zone to 17 Sea Zone 1 submarine moved from 31 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Wake Island 5 transports moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 tactical_bomber moved from Iceland to United Kingdom 1 tactical_bomber moved from Iceland to United Kingdom 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 infantry placed in Eastern United States 1 carrier, 1 cruiser, 5 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,2,5,6,3,3,2,5,6,4,4,3,3,1,1,2,3 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Non Combat Move - Chinese 1 fighter moved from Burma to Jehol Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 4 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 mech_infantry moved from Libya to Tunisia British take Tunisia from Italians 4 infantry moved from Libya to Tunisia 4 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 armour moved from Libya to Tunisia 3 armour moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 infantry moved from Greece to Albania British take Albania from Italians 5 infantry moved from Greece to Albania 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to 81 Sea Zone 1 mech_infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 armour moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from French Indo China to Kwangsi 2 bombers moved from India to Kwangsi 1 fighter moved from Burma to Kwangsi 3 armour moved from India to Yunnan 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Egypt to India Combat - British Battle in Kwangsi British attack with 2 bombers, 1 fighter and 3 infantry Japanese defend with 1 armour and 2 infantry British roll dice for 2 bombers, 1 fighter and 3 infantry in Kwangsi, round 2 : 4/6 hits, 2,33 expected hits Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - British 2 bombers moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 armour moved from 79 Sea Zone to West India 1 mech_infantry moved from 79 Sea Zone to West India 1 infantry moved from 79 Sea Zone to West India 1 tactical_bomber moved from Egypt to Greece 1 fighter moved from Egypt to Greece 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Greece Place Units - British 3 armour placed in Egypt 1 transport placed in 109 Sea Zone 1 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 3 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 23 PUs Some Units in India change ownership: 3 armour and 1 infantryCombat Hit Differential Summary :
British : 1,67 Americans : 0,33 Japanese : 1,83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to Northern Italy 3 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 2 armour moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 fighter moved from Algeria to Northern Italy 1 fighter moved from Algeria to Southern Italy 1 artillery moved from Algeria to Morocco 2 infantry moved from Algeria to Morocco 1 artillery moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Siam to French Indo China 1 artillery moved from Siam to French Indo China 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 armour, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 57 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 fighter moved from Malaya to Kwangsi Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Manchuria to Jehol 1 fighter moved from Sakha to Jehol 1 infantry moved from Amur to Manchuria 1 infantry moved from Novosibirsk to Kansu Chinese take Kansu from Japanese 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Russia to Bryansk 2 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 fighter moved from Russia to Belarus Combat - Russians Battle in Jehol Russians attack with 1 fighter and 6 infantry Japanese defend with 2 infantry and 1 tactical_bomber Russians roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 1/7 hits, 1,50 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1,17 expected hits 1 infantry owned by the Japanese lost in Jehol Russians roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 3/7 hits, 1,50 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol Russians win, taking Jehol from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry and 1 tactical_bomber Casualties for Russians: 2 infantry Battle in Belarus Russians attack with 2 armour, 1 fighter and 1 mech_infantry Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2,00 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus Russians roll dice for 1 armour and 1 fighter in Belarus, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 2 fighters in Belarus, round 3 : 1/2 hits, 1,33 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus retreated to Belarus Germans win with 1 fighter remaining. Battle score for attacker is 17 Casualties for Russians: 2 armour and 1 mech_infantry Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter moved from Jehol to Manchuria Place Units - Russians 2 armour, 2 artilleries, 2 fighters and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,1,4,1,2,3,3,4,3,5,3,2,5,1,3,1,3,4,6,1,2,4 Russians collect 28 PUs (3 lost to blockades); end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 1,33 Japanese : -0,00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Belarus 3 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 6 infantry moved from Manchuria to Jehol 1 infantry moved from Amur to Manchuria 1 fighter moved from Sakha to Jehol 1 infantry moved from Kazakhstan to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Novosibirsk to Kansu Chinese take Kansu from Japanese 3 infantry moved from Novosibirsk to Samara Combat - Russians Battle in Jehol Russians attack with 1 fighter and 6 infantry Japanese defend with 2 infantry and 1 tactical_bomber Russians roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1,17 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Russians roll dice for 1 fighter and 5 infantry in Jehol, round 3 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 tactical_bomber in Jehol, round 3 : 0/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry and 1 tactical_bomber Battle in Belarus Russians attack with 3 armour, 1 fighter and 1 mech_infantry Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber Russians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2,00 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus Russians roll dice for 2 armour and 1 fighter in Belarus, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 2 fighters in Belarus, round 3 : 1/2 hits, 1,33 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus Russians roll dice for 1 armour and 1 fighter in Belarus, round 4 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 fighter in Belarus, round 4 : 1/1 hits, 0,67 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Russians: 3 armour and 1 mech_infantry Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter moved from Jehol to Manchuria Place Units - Russians 2 armour, 3 artilleries, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,3,6,6,6,4,4,4,4,1,5,5,6,5,6,6,2,3,3,3,6,6 Russians collect 28 PUs (3 lost to blockades); end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0,00 Russians : -0,50 Japanese : -0,67 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 1 artillery moved from Germany to 114 Sea Zone 3 armour moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 5 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to France 2 fighters moved from Western Germany to France 1 tactical_bomber moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Germany to Yugoslavia 1 bomber moved from Germany to United Kingdom 4 mech_infantrys moved from Western Germany to France 3 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Poland 1 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Germany to France 1 armour moved from Poland to Yugoslavia 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from Slovakia Hungary to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone Air Battle in United Kingdom Germans attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/15 hits, 4,67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1,67 expected hits 2 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 3/11 hits, 4,00 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 5 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 2 infantry and 2 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 destroyer, 1 fighter and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter in 109 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone Germans roll dice for 1 fighter in 109 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 destroyer and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/3 hits, 0,50 expected hits Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 2 : 9/24 hits, 9,50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in France, round 3 : 7/19 hits, 8,67 expected hits French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits, 1,67 expected hits 1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 5 infantry and 1 mech_infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in 106 Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Cleaning up after air battles Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 artillery moved from 115 Sea Zone to Finland Germans take Finland from Neutral_Axis 1 tactical_bomber moved from Yugoslavia to Greater Southern Germany 1 bomber moved from United Kingdom to Holland Belgium 1 bomber moved from France to Western Germany 3 fighters moved from France to Western Germany 1 tactical_bomber moved from France to Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from France to Western Germany Place Units - Germans 1 armour and 1 infantry placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -4,50 British : 2,00 French : 0,33 AA fire in France : : -0,50 Neutral_Allies : 2,33 AA fire in United Kingdom : : -0,17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Belarus to Baltic States 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 1 armour moved from Volgograd to Caucasus 3 infantry moved from Buryatia to Amur 6 infantry moved from Sakha to Siberia 3 infantry moved from Buryatia to Amur 1 infantry moved from Russia to Samara Combat - Russians Non Combat Move - Russians 1 armour moved from Russia to Belarus 1 artillery moved from Russia to Bryansk Place Units - Russians 2 armour and 2 infantry placed in Russia 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour placed in Ukraine Russians undo move 1. 1 armour and 2 infantry placed in Volgograd 1 armour placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kiangsi to Hunan 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 bomber moved from Japan to Yunnan 2 fighters moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to Hunan 1 bomber moved from Japan to Yunnan 1 tactical_bomber moved from Manchuria to Hunan 1 artillery moved from Manchuria to Jehol 1 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Jehol to Anhwe 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Manchuria to Jehol 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/8 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Formosa to Kwangsi 1 fighter moved from Korea to Kiangsi 1 tactical_bomber moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to Kwangsi 1 fighter moved from Japan to Kwangsi 1 fighter moved from Japan to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese : 0,67 Japanese : -0,33 -
TripleA Move Summary: Americans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Eastern United States -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Central United States to Eastern United States Non Combat Move - Americans Place Units - Americans 1 battleship, 1 cruiser and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Western United States Americans undo move 3. 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kweichow 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Central United States to Eastern United States Non Combat Move - Americans Place Units - Americans 1 battleship, 1 cruiser and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Western United States Americans undo move 3. 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kweichow 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 23 PUs; British buy 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to Western Germany 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 battleship and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 artillery moved from India to Burma Combat - British Air Battle in Western Germany British attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Cleaning up after air battles Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to Southern France 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 bomber and 1 mech_infantry placed in United Kingdom British undo move 1. 1 mech_infantry placed in Union of South Africa 1 artillery, 1 bomber and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3,5,4 British collect 25 PUs (3 lost to blockades); end with 25 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs Place Units - UK_Pacific 2 infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 infantry and 1 tactical_bomberCombat Hit Differential Summary :
AA fire in Western Germany : : -0,17 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 3 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 98 Sea Zone, round 2 : 2/8 hits, 4,00 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits British roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 42 Casualties for Italians: 2 destroyers and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Trans-Jordan from British, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 98 Sea Zone to Tobruk 1 fighter moved from 98 Sea Zone to Tobruk Place Units - Italians 1 armour and 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -3,17 British : -0,67 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to Iraq Combat - French Battle in 98 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 battleship, 2 cruisers and 3 transports French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 destroyer owned by the French and 2 cruisers owned by the Italians lost in 98 Sea Zone French roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 cruiser owned by the French lost in 98 Sea Zone Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is 4 Casualties for French: 1 cruiser and 1 destroyer Casualties for Italians: 2 cruisers Battle in Iraq French attack with 1 infantry Neutral_Axis defend with 3 infantry French roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the French lost in Iraq Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0,33 French : 0,50 Neutral_Axis : 1,00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 63 PUs; Germans buy 5 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 5 armour moved from France to Southern France 1 armour moved from France to Southern France 3 mech_infantrys moved from France to Southern France 3 artilleries moved from France to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 2 artilleries moved from Yugoslavia to Bulgaria 2 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Southern France 1 bomber moved from Western Germany to 93 Sea Zone 2 armour moved from Yugoslavia to Bulgaria 1 fighter moved from Western Germany to 93 Sea Zone 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 bomber moved from Holland Belgium to 93 Sea Zone 1 fighter moved from Western Germany to France 1 fighter moved from Norway to Germany 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 tactical_bomber moved from Western Germany to Bulgaria 1 tactical_bomber moved from Western Germany to Bulgaria 1 tactical_bomber moved from Greater Southern Germany to Southern France 1 tactical_bomber moved from Germany to Southern France 3 infantry moved from Slovakia Hungary to Romania 4 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 2 artilleries moved from Germany to Slovakia Hungary 1 armour moved from Germany to Romania 3 infantry moved from Western Germany to France 2 infantry moved from Yugoslavia to Bulgaria 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 battleship moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 93 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits British roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 cruiser Battle in Southern France Germans attack with 7 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 2 fighters; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 7 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 3/16 hits, 7,00 expected hits French roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 2,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French, 1 fighter owned by the British and 1 artillery owned by the French lost in Southern France Germans roll dice for 7 armour, 3 artilleries, 3 mech_infantrys and 2 tactical_bombers in Southern France, round 3 : 10/15 hits, 6,83 expected hits French roll dice for 1 fighter in Southern France, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Southern France Germans win, taking Southern France from French with 7 armour, 3 artilleries, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 infantry Casualties for British: 2 fighters Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from 93 Sea Zone to France 1 fighter moved from France to Western Germany 1 tactical_bomber moved from 93 Sea Zone to France 1 bomber moved from 93 Sea Zone to France 1 bomber moved from 93 Sea Zone to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to France 2 aaGuns moved from Germany to Western Germany 3 aaGuns moved from Western Germany to France Place Units - Germans 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Germany 1 infantry placed in France 2 armour, 1 infantry and 1 mech_infantry placed in Germany Germans undo move 3. 3 armour, 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -2,83 British : 0,50 French : -1,67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians takes Political Action: Political Action Allies To War With Mongolians Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for British and Mongolians from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Dutch and Mongolians from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Chinese and Mongolians from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for French and Mongolians from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Russians and Mongolians from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Germans from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Italians from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Japanese from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 armour moved from Belarus to Eastern Poland 1 armour moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 2 armour moved from Ukraine to Bessarabia 1 armour moved from Volgograd to Ukraine 2 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 2 infantry moved from Caucasus to Rostov 1 armour moved from Caucasus to Rostov 1 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Bryansk 1 tactical_bomber moved from Bryansk to Russia Non Combat Move - Russians 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Belarus Place Units - Russians 1 armour and 1 infantry placed in Novgorod 2 armour and 1 infantry placed in Ukraine 1 bomber placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 harbour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Olgiy Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Dzavhan Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tsagaan Olom Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Central Mongolia Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Buyant-Uhaa Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Ulaanbaatar Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from Kwangsi to Suiyuyan 1 infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 artillery moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Kweichow 2 infantry moved from Siam to Shan State 1 armour moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Hopei 1 fighter moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 battleship moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 3 fighters moved from Kwangsi to Burma 3 tactical_bombers moved from Kwangsi to Burma 1 fighter moved from Kiangsi to Hopei 2 fighters moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Kweichow Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/8 hits, 2,83 expected hits Chinese roll dice for 5 infantry in Kweichow, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2,50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers British defend with 1 artillery, 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 7/11 hits, 5,83 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 3/4 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 2 fighters and 1 infantry Casualties for British: 1 artillery, 1 fighter and 2 infantry Battle in Shan State Japanese attack with 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3,67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to 41 Sea Zone 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Shan State to French Indo China 1 fighter moved from Shan State to French Indo China 1 fighter moved from Burma to Kwangsi 4 tactical_bombers moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 fighter moved from Hopei to Kiangsi 1 bomber moved from Hopei to Kwangsi 1 bomber moved from Suiyuyan to Anhwe 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from Burma to Kwangsi 1 fighter moved from Kweichow to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 harbour placed in Kwangsi 1 transport placed in 6 Sea Zone 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese : 1,67 UK_Pacific : 1,67 Japanese : 1,83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer, 2 infantry and 1 transport moved from 1 Sea Zone to 13 Sea Zone 2 destroyers and 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 battleship, 2 cruisers and 1 submarine moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 3 fighters moved from 26 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone Non Combat Move - Americans 2 fighters and 1 tactical_bomber could not land in 31 Sea Zone and were removed 1 fighter moved from Philippines to 31 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0,50 Japanese : -0,33





