Game History
Round: 3 Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 21 infantry moved from Belgium to Alsace 1 artillery and 2 infantry moved from Ruhr to Alsace 1 infantry moved from Hanover to Ruhr 1 infantry moved from Kiel to Ruhr 2 infantry moved from Berlin to Kiel 3 artilleries and 18 infantry moved from Poland to Livonia 1 fighter moved from Silesia to Livonia 2 infantry moved from Silesia to Poland 2 infantry moved from Silesia to Poland 3 artilleries and 3 infantry moved from Silesia to Hanover 1 fighter moved from Berlin to Poland 10 infantry moved from Berlin to Hanover 2 infantry moved from Belarus to Livonia Combat - Germans Germans creates battle in territory Ukraine Combat Move - Germans Place Units - Germans 1 fighter and 15 infantry placed in Berlin Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsNerd Group
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 infantry and 3 tactical_bombers; Remaining resources: 3 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 battleship moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Baltic States 1 infantry moved from 115 Sea Zone to Baltic States 6 infantry moved from Poland to Baltic States 3 fighters moved from Western Germany to Baltic States 1 tactical_bomber moved from Greater Southern Germany to Baltic States 1 bomber moved from Northern Italy to Baltic States 1 bomber moved from Northern Italy to Baltic States 4 armour moved from Germany to Baltic States 1 artillery moved from Poland to Baltic States 5 infantry moved from Slovakia Hungary to Eastern Poland 5 armour moved from Slovakia Hungary to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 1 fighter moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Greater Southern Germany to Eastern Poland 1 fighter moved from Romania to Eastern Poland 2 mech_infantrys moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Poland to Baltic States 1 fighter moved from Germany to Baltic States 1 mech_infantry moved from Greater Southern Germany to Eastern Poland 1 armour moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 armour moved from Poland to Eastern Poland 1 bomber moved from Northern Italy to Baltic States 1 artillery moved from Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Germany 1 infantry moved from Germany to Western Germany 1 bomber moved from Algeria to Germany Combat - Germans Battle in Baltic States Germans attack with 5 armour, 3 artilleries, 3 bombers, 5 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 5 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 9/26 hits, 10,67 expected hits Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Baltic States, round 2 : 6/13 hits, 4,67 expected hits 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 artillery owned by the Russians and 6 infantry owned by the Germans lost in Baltic States Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 11/20 hits, 9,67 expected hits Russians roll dice for 2 armour and 1 artillery in Baltic States, round 3 : 0/3 hits, 1,33 expected hits 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour, 3 artilleries, 3 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Germans: 6 infantry Casualties for Russians: 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry Battle in Eastern Poland Germans attack with 7 armour, 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries and 5 infantry Germans roll dice for 7 armour, 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 8/20 hits, 7,50 expected hits Russians roll dice for 2 artilleries and 5 infantry in Eastern Poland, round 2 : 3/7 hits, 2,33 expected hits 5 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries and 5 infantry Non Combat Move - Germans 2 fighters moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 2 fighters moved from Baltic States to Poland 1 fighter moved from Baltic States to Germany 1 bomber moved from Baltic States to Germany 1 bomber moved from Baltic States to Poland 1 fighter moved from Baltic States to Germany 1 tactical_bomber moved from Baltic States to Poland 1 fighter moved from Baltic States to Slovakia Hungary 1 bomber moved from Baltic States to Germany Place Units - Germans 1 armour, 1 infantry and 1 tactical_bomber placed in Germany 1 infantry and 2 tactical_bombers placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 38 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : 0,67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from Vyborg to Finland 4 infantry moved from Karelia to Finland 4 infantry moved from Bessarabia to Romania 2 artilleries moved from Bessarabia to Romania 1 mech_infantry moved from Bessarabia to Romania 4 armour moved from Bessarabia to Romania 1 mech_infantry moved from Ukraine to Romania 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Western Ukraine to Romania 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Bryansk 1 armour moved from Volgograd to Ukraine 1 infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Smolensk 1 infantry moved from Samara to Russia 1 artillery moved from Volgograd to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Timguska to Novosibirsk 4 infantry moved from Yenisey to Timguska 6 infantry moved from Sakha to Amur 1 infantry moved from Siberia to Sakha 1 fighter moved from Novgorod to 115 Sea Zone 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 fighter moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland Combat - Russians Battle in Romania Russians attack with 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Germans defend with 4 armour, 2 fighters and 6 infantry Russians roll dice for 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Romania, round 2 : 2/13 hits, 4,50 expected hits Germans roll dice for 4 armour, 2 fighters and 6 infantry in Romania, round 2 : 5/12 hits, 5,33 expected hits 1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania Russians roll dice for 5 armour, 2 artilleries and 1 mech_infantry in Romania, round 3 : 3/8 hits, 3,50 expected hits Germans roll dice for 4 armour, 2 fighters and 4 infantry in Romania, round 3 : 4/10 hits, 4,67 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Romania Russians roll dice for 4 armour in Romania, round 4 : 0/4 hits, 2,00 expected hits Germans roll dice for 4 armour, 2 fighters and 1 infantry in Romania, round 4 : 1/7 hits, 3,67 expected hits 1 armour owned by the Russians lost in Romania Russians roll dice for 3 armour in Romania, round 5 : 0/3 hits, 1,50 expected hits Germans roll dice for 4 armour, 2 fighters and 1 infantry in Romania, round 5 : 4/7 hits, 3,67 expected hits 3 armour owned by the Russians lost in Romania Germans win with 4 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -43 Casualties for Russians: 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Casualties for Germans: 5 infantry Battle in Finland Russians attack with 1 fighter, 8 infantry and 1 tactical_bomber Neutral_Axis defend with 4 infantry Russians roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Finland, round 2 : 2/10 hits, 2,50 expected hits Neutral_Axis roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Finland, round 3 : 3/9 hits, 2,33 expected hits Neutral_Axis roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland Russians win, taking Finland from Neutral_Axis with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Neutral_Axis: 4 infantry Battle in 115 Sea Zone Russians attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 cruiser and 1 transport Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 115 Sea Zone Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits Germans roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Russians roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 battleship, 1 cruiser and 1 transport Non Combat Move - Russians 1 fighter moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod Place Units - Russians 1 armour, 1 artillery and 1 fighter placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 armour placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -3,83 Russians : -8,17 Neutral_Axis : 0,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory_minor, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Axis To War With TrueNeutrals Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Japanese 2 fighters moved from Jehol to Yunnan 2 tactical_bombers moved from Anhwe to Yunnan 1 tactical_bomber moved from Suiyuyan to Yunnan 2 tactical_bombers moved from 20 Sea Zone to Yunnan 1 infantry moved from Szechwan to Yunnan 3 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 3 infantry moved from Szechwan to Kweichow 2 infantry moved from Sikang to Szechwan 1 artillery moved from Sikang to Szechwan 2 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Jehol 3 infantry moved from Korea to Manchuria 1 artillery moved from Tsinghai to Sikang 1 mech_infantry moved from Jehol to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 bombers moved from Kiangsu to Kwangtung 1 fighter moved from Anhwe to Kwangtung 2 fighters moved from Anhwe to Yunnan 1 fighter moved from Shantung to Yunnan 2 tactical_bombers moved from Japan to Kwangtung 1 battleship moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 1 artillery and 6 infantry Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/11 hits, 6,00 expected hits Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 2 : 2/7 hits, 2,33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 4 fighters and 5 tactical_bombers in Yunnan, round 3 : 5/9 hits, 5,17 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 1 artillery and 6 infantry Battle in Kwangtung Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits, 3,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Kwangtung to Kiangsu 1 fighter moved from Kwangtung to Kiangsu 2 tactical_bombers moved from Kwangtung to Kiangsi 2 fighters moved from Yunnan to Shensi 2 fighters moved from Yunnan to Szechwan 3 tactical_bombers moved from Yunnan to Szechwan 2 tactical_bombers moved from Yunnan to Szechwan Place Units - Japanese 1 factory_minor placed in Kiangsu 3 submarines placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese : 0,33 UK_Pacific : -0,67 Japanese : 1,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour and 1 transport moved from 122 Sea Zone to 118 Sea Zone 1 destroyer moved from 122 Sea Zone to 118 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery moved from Eastern United States to New Brunswick Nova Scotia 1 tactical_bomber moved from Eastern United States to Iceland 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to New Guinea 1 fighter moved from 33 Sea Zone to New Guinea 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 3 submarines placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 2 tactical_bombers placed in Eastern United States 2 armour placed in Eastern United States 1 artillery placed in Eastern United States 1 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : 0,67 Americans : 1,33 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour and 1 transport moved from 122 Sea Zone to 118 Sea Zone 1 destroyer moved from 122 Sea Zone to 118 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery moved from Eastern United States to New Brunswick Nova Scotia 1 tactical_bomber moved from Eastern United States to Iceland 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to New Guinea 1 fighter moved from 33 Sea Zone to New Guinea 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 3 submarines placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 2 tactical_bombers placed in Eastern United States 2 armour placed in Eastern United States 1 artillery placed in Eastern United States 1 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 carrier, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 bomber; Remaining resources: 5 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 artilleries, 7 infantry and 1 mech_infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Egypt to Tobruk 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Anglo Egyptian Sudan to Alexandria 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 armour, 2 battleships, 3 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tobruk 1 armour moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Siam to French Indo China 1 infantry moved from India to Burma 1 artillery moved from Burma to Shan State 3 armour moved from India to Shan State 1 fighter moved from Malaya to Shan State 1 fighter moved from United Kingdom to 109 Sea Zone 3 fighters moved from United Kingdom to Gibraltar Combat - British Non Combat Move - British 1 armour moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Trans-Jordan to Egypt Place Units - British 1 carrier placed in 109 Sea Zone 2 transports placed in 106 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 armour and 1 bomber placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5 UK_Pacific collect 22 PUs (2 lost to blockades); end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Some Units in India change ownership: 2 armour and 1 bomber
Combat Hit Differential Summary :
AA fire in Western Germany : : 0,67 Americans : 1,33 Japanese : 0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Libya to Tunisia 2 infantry moved from Libya to Tunisia 1 armour moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 fighter moved from Algeria to Tunisia 2 infantry moved from Northern Italy to Southern France Non Combat Move - Italians Place Units - Italians 3 infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 cruiser; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 44 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Alexandria to Tobruk Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Queensland to Celebes Place Units - ANZAC 1 cruiser placed in 62 Sea Zone 1 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 43 PUs; Germans buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Novgorod 2 mech_infantrys moved from Baltic States to Novgorod 3 artilleries moved from Baltic States to Novgorod 5 armour moved from Baltic States to Novgorod 4 armour moved from Eastern Poland to Novgorod 2 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 3 tactical_bombers moved from Germany to Novgorod 2 fighters moved from Poland to Novgorod 1 fighter moved from Slovakia Hungary to Novgorod 3 bombers moved from Germany to Novgorod 2 artilleries moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Novgorod 2 armour moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Poland to Western Ukraine 1 fighter moved from Germany to Western Ukraine 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Germany to Western Germany 4 armour moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 fighter moved from Romania to Bessarabia 1 tactical_bomber moved from Slovakia Hungary to Novgorod 1 fighter moved from Romania to Novgorod 1 bomber moved from Poland to Novgorod 1 fighter moved from Germany to Western Ukraine 2 infantry moved from Southern France to France 2 infantry moved from France to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 10 armour, 3 artilleries, 4 bombers, 4 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers AA fire in Novgorod : 0/6 hits, 1,00 expected hits Germans roll dice for 10 armour, 3 artilleries, 4 bombers, 4 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Novgorod, round 2 : 14/30 hits, 14,67 expected hits Russians roll dice for 2 aaGuns, 2 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 4/12 hits, 5,67 expected hits 1 mech_infantry owned by the Russians, 2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 10 armour, 2 artilleries, 4 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 76 Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Battle in Bessarabia Germans attack with 4 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 1 fighter and 1 infantry in Bessarabia, round 2 : 4/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/9 hits, 4,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Western Ukraine to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 4 fighters moved from Novgorod to Baltic States 4 tactical_bombers moved from Novgorod to Baltic States 4 bombers moved from Novgorod to Poland Place Units - Germans 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux 1 armour, 1 artillery and 3 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 45 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 1,67 Russians : -1,67 AA fire in Novgorod : : -1,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 artillery moved from Kazakhstan to Volgograd 1 infantry moved from Novosibirsk to Kazakhstan 6 infantry moved from Finland to Norway 4 infantry moved from Timguska to Novosibirsk 1 infantry moved from Amur to Korea Russians take Korea from Japanese 11 infantry moved from Amur to Manchuria 1 infantry moved from Sakha to Amur Combat - Russians Battle in Manchuria Russians attack with 11 infantry Japanese defend with 1 aaGun and 3 infantry Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 9 infantry in Manchuria, round 3 : 1/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in Norway Russians attack with 6 infantry Germans defend with 3 infantry Russians roll dice for 6 infantry in Norway, round 2 : 2/6 hits, 1,00 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Russians roll dice for 5 infantry in Norway, round 3 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 5 infantry in Norway, round 4 : 3/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Rostov to Ukraine Place Units - Russians 1 artillery and 1 infantry placed in Ukraine 2 armour, 3 artilleries, 1 fighter and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,4,4,6,2,5,5,6,2,3,3,5,4,1 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 3,00 Japanese : 0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Szechwan to Yunnan 1 artillery moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 2 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Hunan 1 fighter moved from Kiangsu to Manchuria 2 fighters moved from 21 Sea Zone to Manchuria 2 tactical_bombers moved from Kiangsi to Manchuria 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 2 bombers moved from Kiangsu to Kwangtung 1 carrier moved from 21 Sea Zone to 19 Sea Zone 1 carrier moved from 20 Sea Zone to 19 Sea Zone 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 battleship moved from 36 Sea Zone to 19 Sea Zone Combat - Japanese Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/2 hits, 0,33 expected hits Bombing raid in Kwangtung rolls: 7,6 and causes: 6 damage to unit: harbour Bombing raid in Kwangtung causes 6 damage total. Battle in Kwangtung Battle in Manchuria Japanese attack with 3 fighters and 2 tactical_bombers Russians defend with 9 infantry Japanese roll dice for 3 fighters and 2 tactical_bombers in Manchuria, round 2 : 3/5 hits, 2,83 expected hits Chinese roll dice for 9 infantry in Manchuria, round 2 : 3/9 hits, 3,00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria retreated to Manchuria Chinese win, taking Kwangtung from UK_Pacific with 6 infantry remaining. Battle score for attacker is -22 Casualties for Japanese: 2 fighters and 1 tactical_bomber Casualties for Russians: 3 infantry Battle in Yunnan Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 3 : 0/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 4 : 2/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Manchuria to Chahar 1 tactical_bomber moved from Manchuria to Jehol 1 artillery moved from Sikang to Szechwan 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 bombers moved from Kwangtung to Anhwe Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0,33 Chinese : -0,33 Japanese : -1,17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 battleship and 2 transports Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from New Guinea to Caroline Islands 1 fighter moved from New Guinea to Caroline Islands 1 bomber moved from Hawaiian Islands to Caroline Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 15 Sea Zone to 17 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 109 Sea Zone 1 armour and 1 transport moved from 118 Sea Zone to 109 Sea Zone 1 destroyer moved from 118 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from Eastern United States to New Brunswick Nova Scotia 1 armour moved from Eastern United States to New Brunswick Nova Scotia 1 artillery moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 tactical_bomber moved from Eastern United States to Iceland 1 tactical_bomber moved from Iceland to United Kingdom 1 tactical_bomber moved from Eastern United States to Iceland Place Units - Americans 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States 1 bomber placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour placed in Eastern United States 1 artillery and 2 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 1,00 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 battleship and 2 transports Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from New Guinea to Caroline Islands 1 fighter moved from New Guinea to Caroline Islands 1 bomber moved from Hawaiian Islands to Caroline Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 15 Sea Zone to 17 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 109 Sea Zone 1 armour and 1 transport moved from 118 Sea Zone to 109 Sea Zone 1 destroyer moved from 118 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from Eastern United States to New Brunswick Nova Scotia 1 armour moved from Eastern United States to New Brunswick Nova Scotia 1 artillery moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 tactical_bomber moved from Eastern United States to Iceland 1 tactical_bomber moved from Iceland to United Kingdom 1 tactical_bomber moved from Eastern United States to Iceland Place Units - Americans 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States 1 bomber placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour placed in Eastern United States 1 artillery and 2 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 1 bomber; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Persia to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 2 armour moved from Tobruk to Libya 1 armour moved from Tobruk to Libya 2 artilleries and 8 infantry moved from Tobruk to Libya 1 armour moved from Alexandria to Libya 1 armour moved from Egypt to Tobruk 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from Shan State to Yunnan 4 armour moved from Shan State to Yunnan 1 armour moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 1 infantry moved from Burma to Yunnan 2 armour moved from India to Yunnan 1 armour moved from Siam to Kwangsi 1 armour moved from Siam to Kwangsi 1 fighter moved from Shan State to Kwangsi 1 bomber moved from India to Yunnan Combat - British Battle in Morocco Battle in Kwangsi British attack with 3 armour, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 3 armour, 1 fighter and 1 infantry in Kwangsi, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Morocco from Italians, taking Kwangsi from Japanese with 3 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan British attack with 7 armour, 1 artillery, 1 bomber and 3 infantry Japanese defend with 1 artillery and 4 infantry British roll dice for 7 armour, 1 artillery, 1 bomber and 3 infantry in Yunnan, round 2 : 5/12 hits, 5,17 expected hits Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 7 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 4 infantry Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/5 hits, 1,67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - British 1 infantry moved from Malta to 96 Sea Zone 2 battleships, 3 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 battleships, 3 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece British take Greece from Neutral_Allies 1 mech_infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 bomber moved from Alexandria to Egypt 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Kwangsi to Burma 1 bomber moved from Yunnan to India Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 109 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 3 armour and 1 bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 23 PUs Some Units in India change ownership: 3 armour and 1 bomber
Combat Hit Differential Summary :
British : 3,00 Americans : 1,00 Neutral_Axis : 1,33 Japanese : 0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 14 PUs; Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 4 infantry moved from Algeria to Morocco 1 artillery moved from Tunisia to Algeria 2 infantry moved from Tunisia to Algeria 1 armour moved from Tunisia to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 fighter moved from Tunisia to Morocco 1 fighter moved from Southern Italy to Morocco Combat - Italians Battle in Morocco Italians attack with 2 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery and 2 infantry Italians roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Morocco, round 2 : 2/10 hits, 3,33 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1,50 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Morocco, round 3 : 2/9 hits, 3,17 expected hits British roll dice for 1 armour and 1 artillery in Morocco, round 3 : 2/2 hits, 0,83 expected hits 1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Morocco Italians win, taking Morocco from British with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 3 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Morocco to Algeria 1 fighter moved from Morocco to Algeria Place Units - Italians 1 artillery placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -2,50 British : 0,67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Tobruk to Libya 1 fighter moved from Celebes to Malaya 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Siam 1 infantry moved from 37 Sea Zone to Siam 1 armour moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Western Ukraine to Ukraine 4 armour moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 2 artilleries moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 2 bombers moved from Poland to Ukraine 1 armour moved from Novgorod to Finland Germans take Karelia from Russians Germans take Finland from Russians 3 fighters moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 armour moved from Novgorod to Finland 6 armour moved from Novgorod to Smolensk Germans take Archangel from Russians 1 mech_infantry moved from Belarus to Smolensk 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Belarus 2 mech_infantrys moved from Belarus to Smolensk 1 artillery moved from Novgorod to Archangel 1 armour moved from Novgorod to Smolensk 1 fighter moved from Baltic States to Smolensk 1 armour moved from Novgorod to Smolensk 1 fighter moved from Baltic States to Ukraine 1 tactical_bomber moved from Baltic States to Ukraine 2 fighters moved from Baltic States to Ukraine 2 tactical_bombers moved from Baltic States to Ukraine 2 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Western Germany to Denmark 1 bomber moved from Poland to Western Germany 1 bomber moved from Poland to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk Combat - Germans Battle in Ukraine Germans attack with 7 armour, 2 artilleries, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 armour, 3 artilleries, 1 factory_minor and 4 infantry Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Ukraine, round 2 : 14/24 hits, 12,00 expected hits Russians roll dice for 1 armour, 3 artilleries and 4 infantry in Ukraine, round 2 : 1/8 hits, 2,83 expected hits 4 infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 7 armour, 2 artilleries, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 3 artilleries and 4 infantry Battle in Bryansk Germans attack with 1 bomber and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 tactical_bomber in Bryansk, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bryansk Germans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 8 armour, 1 fighter and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 1 fighter and 3 mech_infantrys in Smolensk, round 2 : 9/12 hits, 5,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 8 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Western Ukraine 1 fighter moved from Ukraine to Belarus 1 fighter moved from Ukraine to Belarus 1 bomber moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 fighter moved from Smolensk to Novgorod Place Units - Germans 1 armour and 1 mech_infantry placed in Novgorod 1 armour, 1 fighter and 1 tactical_bomber placed in Germany 3 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 6,83 Russians : -1,50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Manchuria to Jehol 1 fighter moved from Sakha to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Amur to Korea 1 infantry moved from Kazakhstan to Volgograd 4 infantry moved from Novosibirsk to Samara 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel Combat - Russians Battle in Jehol Russians attack with 1 fighter and 6 infantry Japanese defend with 2 infantry and 1 tactical_bomber Russians roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1,17 expected hits 2 infantry owned by the Japanese lost in Jehol Russians roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 tactical_bomber in Jehol, round 3 : 0/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 17 Casualties for Japanese: 2 infantry and 1 tactical_bomber Battle in Archangel Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter could not land in Jehol and was removed 1 fighter moved from Archangel to Russia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 4 armour and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,4,1,5,3,4,1,1,6,3,3,5,4,6,5,2,5,1,2,4,4,3 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,33 Japanese : -1,67
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Test summary from TripleA, engine version: 1.9, time: 13.33.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 cruisers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 19 Sea Zone to 35 Sea Zone 2 cruisers moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 8 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 20 Sea Zone to 35 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 19 Sea Zone to 20 Sea Zone 2 fighters moved from Szechwan to 35 Sea Zone 2 tactical_bombers moved from Szechwan to 35 Sea Zone 2 bombers moved from Anhwe to 35 Sea Zone 2 infantry moved from Kiangsu to Kiangsi 2 fighters moved from Shensi to Yunnan 3 tactical_bombers moved from Szechwan to Yunnan 1 fighter moved from Chahar to Yunnan 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from Hunan to Yunnan 1 armour moved from Kiangsu to Kwangsi 4 infantry moved from Kwangtung to Kwangsi 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 2 cruisers, 12 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 12 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 8/22 hits, 10,00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 5/12 hits, 5,67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 12 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 9/20 hits, 8,83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 2 transports in 35 Sea Zone, round 3 : 3/5 hits, 2,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 bombers, 2 cruisers, 12 destroyers and 1 submarine remaining. Battle score for attacker is 96 Casualties for Japanese: 2 fighters, 4 submarines and 2 tactical_bombers Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 7 armour, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 6/10 hits, 4,50 expected hits Chinese roll dice for 7 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 5/9 hits, 4,17 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British, 1 infantry owned by the British and 4 armour owned by the British lost in Yunnan Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 3 : 1/5 hits, 2,83 expected hits Chinese roll dice for 3 armour in Yunnan, round 3 : 2/3 hits, 1,50 expected hits 2 tactical_bombers owned by the Japanese and 1 armour owned by the British lost in Yunnan Japanese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1,67 expected hits Chinese roll dice for 2 armour in Yunnan, round 4 : 2/2 hits, 1,00 expected hits 2 fighters owned by the Japanese and 1 armour owned by the British lost in Yunnan Japanese roll dice for 1 tactical_bomber in Yunnan, round 5 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 armour owned by the British lost in Yunnan Chinese win with no units remaining. Battle score for attacker is -28 Casualties for Japanese: 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers Casualties for British: 7 armour, 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 armour and 4 infantry British defend with 3 armour Japanese roll dice for 1 armour and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1,17 expected hits Chinese roll dice for 3 armour in Kwangsi, round 2 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Japanese and 2 armour owned by the British lost in Kwangsi Japanese roll dice for 1 armour and 3 infantry in Kwangsi, round 3 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 armour and 3 infantry in Kwangsi, round 4 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for British: 3 armour Non Combat Move - Japanese 2 bombers moved from 35 Sea Zone to Shantung Place Units - Japanese 2 cruisers placed in 6 Sea Zone 1 armour and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans : -0,00 Chinese : 2,33 Japanese : -3,83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 5 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 battleship moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Caroline Islands to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,1 Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber and 1 submarine Japanese defend with 1 armour, 2 cruisers, 2 infantry and 2 transports Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship and 1 bomber in 6 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 2 cruisers and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone 2 infantry owned by the Japanese, 2 transports owned by the Japanese and 1 armour owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 1 bomber remaining. Battle score for attacker is 44 Casualties for Americans: 1 submarine Casualties for Japanese: 1 armour, 2 cruisers, 2 infantry and 2 transports Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 1 submarine moved from 25 Sea Zone to 17 Sea Zone 1 submarine moved from 31 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Wake Island 5 transports moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 tactical_bomber moved from Iceland to United Kingdom 1 tactical_bomber moved from Iceland to United Kingdom 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 infantry placed in Eastern United States 1 carrier, 1 cruiser, 5 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,2,5,6,3,3,2,5,6,4,4,3,3,1,1,2,3 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0,33 Japanese : 1,00