Game History
Round: 15 Purchase Units - British British buy 8 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Caucasus to Persia 1 infantry moved from Persia to Syria Jordan 10 infantry moved from Karelia S.S.R. to Caucasus 6 infantry moved from Finland Norway to Karelia S.S.R. 2 armour moved from Finland Norway to Karelia S.S.R. 2 armour and 6 infantry moved from United Kingdom to North Sea Zone 2 armour and 6 infantry moved from North Sea Zone to Finland Norway Non Combat Move - British Place Units - British 8 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 26 PUsNerd Group
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 5 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 bombers moved from United Kingdom to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Formosa to 20 Sea Zone 1 armour moved from Formosa to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from 43 Sea Zone to Borneo 1 artillery moved from Formosa to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 carrier moved from 20 Sea Zone to 43 Sea Zone 2 battleships moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to 43 Sea Zone 2 carriers, 3 cruisers, 4 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone Combat - Americans Battle in Borneo Battle in 37 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 37 Sea Zone Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Celebes Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers Germans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/16 hits, 5,67 expected hits Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 5,00 expected hits 1 artillery owned by the Germans, 4 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/12 hits, 5,00 expected hits Germans roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 3,00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the Americans lost in Normandy Bordeaux Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Americans: 4 infantry and 3 mech_infantrys Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom 3 infantry moved from 91 Sea Zone to Morocco 3 armour moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 factory_minor placed in Alaska 2 armour placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from West India to India 1 infantry moved from Burma to India 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 3 fighters moved from 110 Sea Zone to Holland Belgium 1 armour moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 armour moved from Scotland to 109 Sea Zone 1 artillery moved from Scotland to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 armour, 1 artillery, 3 fighters and 4 infantry Germans defend with 3 armour and 2 infantry British roll dice for 2 battleships and 3 cruisers in Holland Belgium, round 2 : 1/5 hits, 2,83 expected hits British roll dice for 2 armour, 1 artillery, 3 fighters and 4 infantry in Holland Belgium, round 2 : 3/10 hits, 3,67 expected hits Germans roll dice for 3 armour and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits 2 infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 2 armour, 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 3 : 3/9 hits, 3,50 expected hits Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 21 Casualties for British: 1 infantry Casualties for Germans: 3 armour and 2 infantry Non Combat Move - British 3 fighters moved from Holland Belgium to 110 Sea Zone Place Units - British 2 armour placed in Union of South Africa 1 armour, 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,6,1,2,3,5,4,3,4 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -2,67 British : -3,00 Americans : 1,33 Chinese : -0,67 Japanese : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Southern France to Normandy Bordeaux 2 armour moved from Northern Italy to Normandy Bordeaux 2 artilleries moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern France 1 armour moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Southern France Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 armour, 2 artilleries, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3,50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 3,17 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 3 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy Place Units - Italians 1 armour and 2 infantry placed in Southern France 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1,67 Americans : -0,33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to 35 Sea Zone 1 artillery moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to 35 Sea Zone 1 artillery moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Denmark to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 armour moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from Denmark to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Western Germany 1 fighter moved from Germany to Holland Belgium 1 armour moved from Rostov to Kazakhstan Germans take Caucasus from Russians Germans take Kazakhstan from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 3 infantry moved from Rostov to Volgograd 2 armour moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 2 mech_infantrys moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 armour moved from Ukraine to Volgograd 1 artillery moved from Western Ukraine to Ukraine 2 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from Romania to Slovakia Hungary 1 bomber moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Eastern Poland Combat - Germans Air Battle in Russia Germans attacks with 1 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/3 hits, 0,50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Holland Belgium Germans attack with 4 armour, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers British defend with 2 armour, 1 artillery and 3 infantry Germans roll dice for 4 armour, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 8/13 hits, 6,67 expected hits British roll dice for 2 armour, 1 artillery and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2,33 expected hits 1 infantry owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour and 1 infantry Casualties for British: 2 armour, 1 artillery and 3 infantry Battle in Volgograd Germans attack with 3 armour, 1 artillery and 3 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 1 artillery and 3 infantry in Volgograd, round 2 : 5/7 hits, 2,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 fighters moved from Holland Belgium to Normandy Bordeaux 2 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Eastern Poland to Western Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 1 armour and 2 infantry placed in Ukraine 4 armour, 1 fighter, 2 infantry and 1 tactical_bomber placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,83 Germans : 3,83 Defenders Fire, : : -0,50 British : 0,67 Attackers Fire, : : -0,17 Russians : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 infantry moved from Vologda to Samara 2 armour moved from Russia to Kazakhstan 4 infantry moved from Vologda to Russia 6 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 1 infantry moved from Archangel to Belarus 2 infantry moved from Bryansk to Tambov 1 fighter moved from Russia to Tambov 2 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 5 armour moved from Bryansk to Eastern Poland 6 infantry moved from Bryansk to Ukraine 4 infantry moved from Bryansk to Ukraine 11 infantry moved from Bryansk to Ukraine 4 armour moved from Russia to Ukraine 2 artilleries moved from Bryansk to Ukraine Combat - Russians Battle in Eastern Poland Russians attack with 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Germans defend with 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers Russians roll dice for 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 5/22 hits, 8,33 expected hits Germans roll dice for 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 11/16 hits, 7,17 expected hits 2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 3 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 11 armour in Eastern Poland, round 3 : 7/11 hits, 5,50 expected hits Germans roll dice for 7 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Eastern Poland, round 3 : 4/11 hits, 5,50 expected hits 4 armour owned by the Russians, 1 artillery owned by the Germans and 6 armour owned by the Germans lost in Eastern Poland Russians roll dice for 7 armour in Eastern Poland, round 4 : 5/7 hits, 3,50 expected hits Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Eastern Poland, round 4 : 1/4 hits, 2,17 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 6 armour remaining. Battle score for attacker is 25 Casualties for Russians: 5 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Casualties for Germans: 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers Battle in Ukraine Russians attack with 4 armour, 2 artilleries and 21 infantry Germans defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 4 armour, 2 artilleries and 21 infantry in Ukraine, round 2 : 5/27 hits, 6,50 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 armour Germans defend with 1 armour Russians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Rostov to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Tambov to Bryansk Place Units - Russians 3 armour, 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : -2,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 cruisers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Soviet Far East to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 4 armour moved from Yunnan to Burma 2 armour moved from Kweichow to Burma 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from Kweichow to Burma 1 armour moved from Kiangsu to Hopei Japanese take Hopei from Chinese 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 39 Sea Zone to 38 Sea Zone 1 battleship moved from 39 Sea Zone to 38 Sea Zone 1 fighter moved from 39 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone 1 carrier moved from 39 Sea Zone to 38 Sea Zone 2 destroyers moved from 39 Sea Zone to 38 Sea Zone 2 bombers moved from Hunan to Kwangtung 2 artilleries moved from Kwangsi to Yunnan 1 armour moved from Kiangsu to Hopei 1 fighter moved from Shan State to Siam 2 tactical_bombers moved from Shan State to Siam 1 fighter moved from Shan State to 38 Sea Zone 1 tactical_bomber moved from Siam to 38 Sea Zone 3 fighters moved from Shan State to Siam 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from Kiangsu to Kwangtung Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 6 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 6 armour, 1 fighter and 1 mech_infantry in Burma, round 2 : 4/8 hits, 3,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 6 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Burma to Siam 1 artillery moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 38 Sea Zone to Siam 1 fighter moved from 38 Sea Zone to Siam Place Units - Japanese 2 armour and 1 fighter placed in Kiangsu 1 infantry placed in Japan 2 cruisers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
UK_Pacific : 0,67 Japanese : 0,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 armour moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 3 infantry moved from 37 Sea Zone to Siam 1 armour moved from 37 Sea Zone to Siam 2 artilleries moved from 37 Sea Zone to Siam 5 fighters moved from 37 Sea Zone to Siam 1 tactical_bomber moved from 37 Sea Zone to Siam 3 armour and 3 infantry moved from Morocco to 91 Sea Zone 3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 3 armour moved from 110 Sea Zone to Holland Belgium 3 bombers moved from United Kingdom to Germany 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 3 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 0/3 hits, 0,50 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0,50 expected hits Bombing raid in Germany rolls: 4,8,8 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Siam Americans attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 6 fighters and 2 tactical_bombers Americans roll dice for 2 battleships and 3 cruisers in Siam, round 2 : 2/5 hits, 2,83 expected hits Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 : 4/12 hits, 5,17 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in Siam, round 2 : 5/8 hits, 5,00 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Siam Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Siam, round 3 : 5/7 hits, 3,67 expected hits Japanese roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Siam Americans win, taking Siam from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry Casualties for Japanese: 6 fighters and 2 tactical_bombers Battle in Holland Belgium Americans attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 armour Americans roll dice for 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits Germans roll dice for 2 armour in Holland Belgium, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Cleaning up after air battles Non Combat Move - Americans 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 3 bombers moved from Germany to Western Ukraine 4 fighters moved from Siam to 37 Sea Zone 1 tactical_bomber moved from Siam to 37 Sea Zone 1 fighter moved from Guam to 37 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 cruiser and 2 destroyers placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 2 infantry placed in Eastern United States 1 artillery placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -1,00 Defenders Fire, : : -0,17 Americans : -1,00 Attackers Fire, : : -0,50 Japanese : -0,33 AA fire in Germany : : -0,50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 2 artilleries Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 armour moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 3 infantry moved from 37 Sea Zone to Siam 1 armour moved from 37 Sea Zone to Siam 2 artilleries moved from 37 Sea Zone to Siam 5 fighters moved from 37 Sea Zone to Siam 1 tactical_bomber moved from 37 Sea Zone to Siam 3 armour and 3 infantry moved from Morocco to 91 Sea Zone 3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 3 armour moved from 110 Sea Zone to Holland Belgium 3 bombers moved from United Kingdom to Germany 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 3 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 0/3 hits, 0,50 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0,50 expected hits Bombing raid in Germany rolls: 4,8,8 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Siam Americans attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 6 fighters and 2 tactical_bombers Americans roll dice for 2 battleships and 3 cruisers in Siam, round 2 : 2/5 hits, 2,83 expected hits Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 : 4/12 hits, 5,17 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in Siam, round 2 : 5/8 hits, 5,00 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Siam Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Siam, round 3 : 5/7 hits, 3,67 expected hits Japanese roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Siam Americans win, taking Siam from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry Casualties for Japanese: 6 fighters and 2 tactical_bombers Battle in Holland Belgium Americans attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 armour Americans roll dice for 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits Germans roll dice for 2 armour in Holland Belgium, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Cleaning up after air battles Non Combat Move - Americans 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 3 bombers moved from Germany to Western Ukraine 4 fighters moved from Siam to 37 Sea Zone 1 tactical_bomber moved from Siam to 37 Sea Zone 1 fighter moved from Guam to 37 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 cruiser and 2 destroyers placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 2 infantry placed in Eastern United States 1 artillery placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 2 artilleries Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry moved from India to Burma 2 cruisers moved from 92 Sea Zone to 110 Sea Zone Combat - British Battle in Burma British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry Japanese defend with 6 armour British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in Burma, round 2 : 2/13 hits, 3,67 expected hits Japanese roll dice for 6 armour in Burma, round 2 : 2/6 hits, 3,00 expected hits 2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Burma, round 3 : 5/11 hits, 3,33 expected hits Japanese roll dice for 4 armour in Burma, round 3 : 2/4 hits, 2,00 expected hits 4 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for British: 4 infantry Casualties for Japanese: 6 armour Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from Burma to India 1 armour moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 108 Sea Zone 2 armour moved from Union of South Africa to Belgian Congo Place Units - British 1 armour placed in Union of South Africa 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -1,00 Defenders Fire, : : -0,17 British : 0,00 Americans : -1,00 Chinese : -1,00 Attackers Fire, : : -0,50 Japanese : -1,67 AA fire in Germany : : -0,50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Slovakia Hungary 1 armour moved from Southern France to Greater Southern Germany 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Southern France to Northern Italy 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 mech_infantry moved from Tobruk to Egypt Combat - Italians Non Combat Move - Italians Place Units - Italians 1 factory_minor placed in Egypt 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 3 fighters moved from Philippines to 37 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 37 Sea Zone Americans loiter and taunt; ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 4/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to Siam 2 fighters moved from 42 Sea Zone to Siam Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : -1,67 Japanese : -1,00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 3 fighters moved from Philippines to 37 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 37 Sea Zone Americans loiter and taunt; ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 4/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to Siam 2 fighters moved from 42 Sea Zone to Siam Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 2 cruisers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67 Japanese : -1,00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 65 PUs; Germans buy 9 armour and 1 fighter; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Germany to Western Germany 2 armour moved from Germany to France 1 infantry moved from Baltic States to Poland 2 armour moved from Germany to Poland 1 bomber moved from Germany to Ukraine 1 fighter and 1 tactical_bomber moved from Germany to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Finland to Karelia 1 infantry moved from Novgorod to Baltic States 2 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 3 armour and 2 infantry moved from Volgograd to Rostov 4 fighters moved from Normandy Bordeaux to France 4 fighters moved from France to Normandy Bordeaux Combat - Germans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Archangel Germans attack with 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 mech_infantrys in Archangel, round 2 : 3/4 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 armour and 2 infantry in Rostov, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod Place Units - Germans 9 armour and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 4,00 AA fire in Ukraine : : -0,17 Russians : 0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 27 PUs; Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 armour moved from Russia to Urals 2 armour moved from Russia to Volgograd 5 infantry moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Rostov 2 armour moved from Ukraine to Rostov 1 fighter moved from Bryansk to Rostov 1 fighter moved from Bryansk to Volgograd 4 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Western Ukraine to Eastern Poland 10 infantry moved from Ukraine to Western Ukraine 4 armour moved from Eastern Poland to Romania Russians take Romania from Germans 1 armour moved from Romania to Yugoslavia Russians take Yugoslavia from Germans 3 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Eastern Poland to Bulgaria 1 infantry moved from Russia to Vologda 6 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 armour moved from Eastern Poland to Belarus 1 fighter moved from Bryansk to Belarus Combat - Russians Battle in Volgograd Russians attack with 3 armour, 1 fighter and 2 infantry Germans defend with 1 artillery, 1 bomber, 1 factory_minor and 1 infantry Russians roll dice for 3 armour, 1 fighter and 2 infantry in Volgograd, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits 2 infantry owned by the Russians and 1 bomber owned by the Germans lost in Volgograd Russians roll dice for 3 armour and 1 fighter in Volgograd, round 3 : 4/4 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 armour and 2 infantry Casualties for Germans: 1 artillery, 1 bomber and 1 infantry Battle in Rostov Russians attack with 2 armour, 2 artilleries, 1 fighter and 5 infantry Germans defend with 3 armour and 1 infantry Russians roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in Rostov, round 2 : 3/10 hits, 3,33 expected hits Germans roll dice for 3 armour and 1 infantry in Rostov, round 2 : 2/4 hits, 1,83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Rostov Russians roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in Rostov, round 3 : 4/8 hits, 3,00 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour and 1 infantry Battle in Belarus Russians attack with 1 armour and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 armour and 1 fighter in Belarus, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Western Ukraine 1 fighter moved from Rostov to Western Ukraine 1 fighter moved from Volgograd to Bryansk Place Units - Russians 3 infantry placed in Ukraine 3 armour placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,83 Russians : 1,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 30 PUs; Russians buy 5 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Eastern Poland to Yugoslavia Russians take Romania from Germans Russians take Yugoslavia from Germans 5 armour moved from Eastern Poland to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Russia to Belarus 1 infantry moved from Samara to Vologda 6 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 12 infantry moved from Ukraine to Western Ukraine 2 armour moved from Russia to Rostov 1 armour moved from Kazakhstan to Volgograd 2 artilleries moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 infantry moved from Tambov to Volgograd 2 infantry moved from Ukraine to Rostov 1 fighter moved from Bryansk to Belarus 2 fighters moved from Bryansk to Volgograd 1 tactical_bomber moved from Yenisey to Sakha 2 infantry moved from Amur to Siberia 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Siberia Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Siberia, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Siberia, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Siberia, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Siberia, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Russians win, taking Siberia from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 bomber, 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 2 fighters and 1 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 2 fighters and 1 infantry in Volgograd, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 artillery, 1 bomber and 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 3 armour, 2 artilleries and 2 infantry Germans defend with 3 armour and 1 infantry Russians roll dice for 3 armour, 2 artilleries and 2 infantry in Rostov, round 2 : 4/7 hits, 2,83 expected hits Germans roll dice for 3 armour and 1 infantry in Rostov, round 2 : 2/4 hits, 1,83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 3 armour and 1 infantry Battle in Belarus Russians attack with 1 armour and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 armour and 1 fighter in Belarus, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 battleship, 1 cruiser, 2 submarines and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone 2 submarines owned by the Germans Submerged Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 2 fighters moved from Volgograd to Bryansk Place Units - Russians 5 armour placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 1,17 Japanese : -0,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 2 bombers moved from Kwangtung to India 1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 1 carrier moved from 38 Sea Zone to 79 Sea Zone 1 battleship and 2 destroyers moved from 38 Sea Zone to 79 Sea Zone 1 armour moved from Hopei to Shensi 1 fighter moved from Kiangsu to Kwangtung 1 armour moved from Hopei to Suiyuyan 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow 1 submarine moved from 18 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Malaya to Shan State Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in Kweichow Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 armour and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Shensi Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung 2 bombers moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan Place Units - Japanese 3 armour placed in Kiangsu 1 carrier placed in 6 Sea Zone 1 artillery and 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,1,3,1,2,6,3,5,4,4,6,1,6,1,3,5,1,1,3,3,2,1,1 Japanese collect 44 PUs (4 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0,17 Americans : 0,33 Chinese : -1,67 Attackers Fire, : : -0,33 AA fire in India : : -0,33 Japanese : 1,00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 armour, 1 artillery, 1 cruiser, 8 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 armour and 3 infantry moved from Holland Belgium to France 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 3 infantry moved from 95 Sea Zone to Southern Italy 1 artillery moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 110 Sea Zone to France 1 tactical_bomber moved from 110 Sea Zone to France 3 bombers moved from Western Ukraine to Novgorod 1 tactical_bomber moved from United Kingdom to France 1 fighter moved from United Kingdom to France 1 armour, 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Siam to 37 Sea Zone 1 armour, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra Combat - Americans Air Battle in Novgorod Americans attacks with 3 units heading to Novgorod Germans launches 1 interceptors out of Novgorod Attackers Fire, : 0/3 hits, 0,50 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0,17 expected hits AA fire in Novgorod : 0/2 hits, 0,33 expected hits Bombing raid in Novgorod rolls: 7,5 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Novgorod causes 9 damage total. Damaged units is as follows: factory_minor = 6, airfield = 3 Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in France Americans attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 airfield, 2 armour and 1 factory_minor; Italians defend with 1 infantry Americans roll dice for 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers in France, round 2 : 5/10 hits, 4,33 expected hits Germans roll dice for 2 armour and 1 infantry in France, round 2 : 2/3 hits, 1,33 expected hits 2 armour owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in France Americans win, taking Sumatra from Japanese, taking France from Germans with 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour Casualties for Italians: 1 infantry Battle in Southern Italy Americans attack with 1 artillery and 3 infantry Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Southern Italy, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 aaGun and 1 infantry in Southern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 24PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Cleaning up after air battles Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Novgorod to Western Ukraine 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from France to 110 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 tactical_bomber moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium Place Units - Americans 4 armour, 1 artillery and 5 infantry placed in Eastern United States 1 cruiser and 2 transports placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 90 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 0,67 Defenders Fire, : : -0,17 Italians : -0,33 Americans : 1,67 Attackers Fire, : : -0,50 AA fire in Novgorod : : -0,50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : 0,50
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 armour, 1 artillery, 1 cruiser, 8 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 armour and 3 infantry moved from Holland Belgium to France 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 3 infantry moved from 95 Sea Zone to Southern Italy 1 artillery moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 110 Sea Zone to France 1 tactical_bomber moved from 110 Sea Zone to France 3 bombers moved from Western Ukraine to Novgorod 1 tactical_bomber moved from United Kingdom to France 1 fighter moved from United Kingdom to France 1 armour, 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Siam to 37 Sea Zone 1 armour, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra Combat - Americans Air Battle in Novgorod Americans attacks with 3 units heading to Novgorod Germans launches 1 interceptors out of Novgorod Attackers Fire, : 0/3 hits, 0,50 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0,17 expected hits AA fire in Novgorod : 0/2 hits, 0,33 expected hits Bombing raid in Novgorod rolls: 7,5 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Novgorod causes 9 damage total. Damaged units is as follows: factory_minor = 6, airfield = 3 Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in France Americans attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 airfield, 2 armour and 1 factory_minor; Italians defend with 1 infantry Americans roll dice for 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers in France, round 2 : 5/10 hits, 4,33 expected hits Germans roll dice for 2 armour and 1 infantry in France, round 2 : 2/3 hits, 1,33 expected hits 2 armour owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in France Americans win, taking Sumatra from Japanese, taking France from Germans with 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour Casualties for Italians: 1 infantry Battle in Southern Italy Americans attack with 1 artillery and 3 infantry Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Southern Italy, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 aaGun and 1 infantry in Southern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 24PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Cleaning up after air battles Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Novgorod to Western Ukraine 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from France to 110 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 tactical_bomber moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium Place Units - Americans 4 armour, 1 artillery and 5 infantry placed in Eastern United States 1 cruiser and 2 transports placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 90 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 10x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 bomber moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 mech_infantry moved from Burma to India 1 infantry moved from India to Burma 1 transport moved from 108 Sea Zone to 110 Sea Zone 3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Union of South Africa to Belgian Congo Combat - British Battle in Normandy Bordeaux British attack with 1 armour, 4 artilleries, 3 fighters and 5 infantry Germans defend with 4 fighters; Italians defend with 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 battleships and 5 cruisers in Normandy Bordeaux, round 2 : 4/7 hits, 3,83 expected hits British roll dice for 1 armour, 4 artilleries, 3 fighters and 5 infantry in Normandy Bordeaux, round 2 : 6/13 hits, 4,83 expected hits Italians roll dice for 3 armour, 2 artilleries, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/11 hits, 5,50 expected hits 3 fighters owned by the Germans, 2 artilleries owned by the Italians, 2 infantry owned by the Italians, 5 infantry owned by the British and 3 armour owned by the Italians lost in Normandy Bordeaux British roll dice for 1 armour, 4 artilleries and 3 fighters in Normandy Bordeaux, round 3 : 4/8 hits, 3,33 expected hits Italians roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 armour, 3 artilleries and 3 fighters remaining. Battle score for attacker is 53 Casualties for British: 1 artillery and 5 infantry Casualties for Italians: 3 armour, 2 artilleries and 2 infantry Casualties for Germans: 4 fighters Battle in Yunnan British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Yunnan, round 2 : 2/8 hits, 2,83 expected hits Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2,67 expected hits 2 bombers owned by the Japanese and 3 infantry owned by the British lost in Yunnan British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yunnan, round 3 : 1/5 hits, 2,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 3/4 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Yunnan retreated to Yunnan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 armour, 1 artillery and 4 infantry Casualties for Japanese: 2 bombers and 1 tactical_bomber Non Combat Move - British 1 bomber moved from Yunnan to India 1 fighter moved from Yunnan to India 3 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 1 transport placed in 106 Sea Zone 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 0,67 Defenders Fire, : : -0,17 Italians : -0,50 British : -0,17 Americans : 1,67 Chinese : 0,17 Attackers Fire, : : -0,50 Japanese : 1,50 AA fire in Novgorod : : -0,50