Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
4 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 armour and 1 infantry moved from Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from 111 Sea Zone to Scotland
2 submarines moved from 125 Sea Zone to 111 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Libya to Tunisia
2 fighters moved from Alexandria to Egypt
2 armour moved from Baltic States to Novgorod
2 armour moved from Germany to Baltic States
5 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
2 armour moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Yugoslavia to Ukraine
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Ukraine
1 fighter moved from Germany to Normandy Bordeaux
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Yugoslavia to Northern Italy
1 fighter moved from Romania to Northern Italy
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Poland to Northern Italy
1 fighter and 1 tactical_bomber moved from Tunisia to Southern Italy
1 armour moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 armour moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 armour moved from Eastern Poland to Baltic States
Combat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Scotland
Germans attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 airfield
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits
1 aaGun owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Novgorod
Germans attack with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 2,83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Karelia, round 2 : 3/8 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/11 hits, 4,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from United Kingdom to France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Eastern Poland to Poland
2 infantry moved from Bulgaria to Romania
1 infantry moved from Albania to Bulgaria
1 fighter moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Northern Italy
Place Units - Germans
2 armour and 1 infantry placed in Normandy Bordeaux
2 armour and 1 infantry placed in France
2 armour and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1,00
AA fire in Gibraltar : : 0,83
Russians : -1,33
AA fire in United Kingdom : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 armour and 1 artillery; Remaining resources: 1 PUs;
Combat Move - Russians
4 armour, 3 artilleries, 2 fighters, 15 infantry and 2 mech_infantrys moved from Belarus to Smolensk
2 armour, 1 artillery, 1 fighter and 12 infantry moved from Bryansk to Tambov
3 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Volgograd
Non Combat Move - Russians
2 aaGuns moved from Belarus to Smolensk
6 infantry moved from Evenkiyskiy to Urals
Place Units - Russians
3 armour placed in Volgograd
2 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Kweichow
3 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 fighter moved from Hopei to Burma
1 fighter moved from Hopei to Suiyuyan
2 tactical_bombers moved from Hopei to Burma
2 fighters moved from Hopei to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
1 armour moved from Shan State to Burma
2 fighters moved from Hopei to Burma
2 tactical_bombers moved from Hopei to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
2 bombers moved from Malaya to Burma
3 armour moved from Kiangsu to Kweichow
1 armour moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 battleship moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
2 cruisers moved from 44 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 destroyers moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Burma
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 78 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 4 infantry and 6 tactical_bombers
British defend with 2 armour, 3 infantry and 3 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 4 infantry and 6 tactical_bombers in Burma, round 2 : 13/20 hits, 10,00 expected hits
UK_Pacific roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Burma, round 2 : 2/8 hits, 3,00 expected hits
2 infantry owned by the Japanese, 3 mech_infantrys owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 infantry
Casualties for British: 2 armour, 3 infantry and 3 mech_infantrys
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuyan to Kweichow
1 fighter moved from Burma to Kweichow
1 fighter moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 bomber moved from Burma to 37 Sea Zone
1 bomber moved from Burma to Siam
1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries moved from 20 Sea Zone to Kwangtung
2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from 37 Sea Zone to Siam
Place Units - Japanese
1 battleship and 1 submarine placed in 6 Sea Zone
2 armour and 1 fighter placed in Kiangsu
Japanese undo move 2.
2 armour and 1 mech_infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : -1,00
Japanese : 3,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
1 armour moved from 20 Sea Zone to Formosa
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to France
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 20 Sea Zone
Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 2 : 7/14 hits, 7,00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
Units damaged: 2 battleships owned by the Americans
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 3 : 6/14 hits, 7,00 expected hits
Japanese roll dice for 1 fighter in 20 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
1 fighter owned by the Japanese, 2 transports owned by the Japanese, 2 destroyers owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 93
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Americans: 2 destroyers
Battle in Formosa
Non Combat Move - Americans
1 fighter moved from Wake Island to Guam
1 bomber moved from France to United Kingdom
5 infantry moved from 91 Sea Zone to Morocco
4 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
3 armour, 1 bomber and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in France : : -0,17
Americans : -2,33
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 15 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Formosa
1 armour moved from 20 Sea Zone to Formosa
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to France
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 20 Sea Zone
Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 2 : 7/14 hits, 7,00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
Units damaged: 2 battleships owned by the Americans
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 3 : 6/14 hits, 7,00 expected hits
Japanese roll dice for 1 fighter in 20 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
1 fighter owned by the Japanese, 2 transports owned by the Japanese, 2 destroyers owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 93
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Americans: 2 destroyers
Battle in Formosa
Non Combat Move - Americans
1 fighter moved from Wake Island to Guam
1 bomber moved from France to United Kingdom
5 infantry moved from 91 Sea Zone to Morocco
4 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
3 armour, 1 bomber and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 15 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 15x factory_major; Remaining resources: 16 PUs;
British buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from 96 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 96 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to West India
4 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Eastern Persia to India
4 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 cruisers moved from 91 Sea Zone to 110 Sea Zone
2 battleships moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Combat - British
Battle in Holland Belgium
British attack with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 fighter and 3 infantry
British roll dice for 2 battleships and 3 cruisers in Holland Belgium, round 2 : 3/5 hits, 2,83 expected hits
British roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/8 hits, 2,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery, 1 fighter and 3 infantry
Battle in Scotland
British attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 armour and 1 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Scotland, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 infantry in Scotland, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 3 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Scotland, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Burma
British attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 2,50 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Burma, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
4 infantry moved from 39 Sea Zone to India
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Burma to India
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
Place Units - British
1 armour and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0,33
British : 0,33
AA fire in France : : -0,17
Americans : -2,33
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Alexandria to Egypt
2 fighters moved from Alexandria to Trans-Jordan
1 bomber moved from France to United Kingdom
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Northern Italy to Southern France
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Tobruk
Combat - Italians
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 1/2 hits, 0,33 expected hits
1 bomber owned by the Italians lost in United Kingdom
Air Battle is over, the attackers have all died
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 0/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 4 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for French: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0,67
Italians : -2,67
British : 1,00
Attackers Fire, : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Queensland to New South Wales
1 artillery moved from Northern Territory to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Queensland to New South Wales
1 artillery moved from Northern Territory to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 cruisers and 1 destroyer moved from 117 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
1 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
1 armour moved from Karelia to Belarus
1 fighter and 1 tactical_bomber moved from Poland to Belarus
2 artilleries moved from Baltic States to Belarus
4 armour moved from Baltic States to Belarus
4 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Baltic States to Belarus
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
4 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Southern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Poland to Western Ukraine
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
2 armour moved from Germany to Denmark
1 infantry moved from Germany to Western Germany
1 battleship, 1 cruiser, 2 submarines and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 bomber moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Southern France to Holland Belgium
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Holland Belgium
1 armour moved from France to Holland Belgium
1 armour moved from France to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 armour, 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/15 hits, 7,17 expected hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 armour, 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 3/10 hits, 3,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 6 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 7/19 hits, 6,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Denmark
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Northern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Denmark
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
Place Units - Germans
2 armour and 1 bomber placed in Ukraine
1 armour and 2 infantry placed in Normandy Bordeaux
1 armour, 1 fighter and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -4,00
British : -0,50
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Siberia to Yenisey
6 infantry moved from Urals to Vologda
2 infantry moved from Smolensk to Archangel
4 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys moved from Smolensk to Belarus
2 armour moved from Russia to Belarus
1 artillery and 12 infantry moved from Russia to Bryansk
2 armour, 1 artillery, 1 fighter and 15 infantry moved from Tambov to Bryansk
3 armour moved from Volgograd to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 5 armour, 2 artilleries, 1 fighter and 27 infantry
Germans defend with 1 infantry
Russians roll dice for 5 armour, 2 artilleries, 1 fighter and 27 infantry in Bryansk, round 2 : 9/35 hits, 8,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 armour, 2 artilleries, 1 fighter and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 6 infantry
Germans defend with 1 armour
Russians roll dice for 6 infantry in Vologda, round 2 : 3/6 hits, 1,00 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 6 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
Germans defend with 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Belarus, round 2 : 13/26 hits, 8,00 expected hits
Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Belarus, round 2 : 5/16 hits, 6,33 expected hits
5 infantry owned by the Russians, 2 artilleries owned by the Germans, 6 infantry owned by the Germans, 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Belarus, round 3 : 8/21 hits, 7,17 expected hits
Germans roll dice for 3 armour in Belarus, round 3 : 2/3 hits, 1,50 expected hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 6 armour, 3 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 49
Casualties for Russians: 7 infantry
Casualties for Germans: 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Non Combat Move - Russians
2 aaGuns moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Belarus to Russia
Place Units - Russians
6 armour placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 9,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 destroyers moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
4 armour moved from Kweichow to Yunnan
2 artilleries moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
3 fighters moved from Kweichow to Yunnan
1 armour moved from Kiangsu to Kweichow
2 artilleries moved from Kwangtung to Kwangsi
2 bombers moved from Siam to Yunnan
4 fighters moved from Shan State to Yunnan
5 tactical_bombers moved from Shan State to Yunnan
1 fighter moved from Japan to Kiangsu
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Shensi
1 submarine moved from 78 Sea Zone to 39 Sea Zone
Combat - Japanese
British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
Battle in Soviet Far East
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 tactical_bomber owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits
British roll dice for 1 fighter in 39 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
2 transports owned by the British and 1 fighter owned by the British lost in 39 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for British: 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Yunnan
Japanese attack with 4 armour, 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 6 tactical_bombers
Chinese defend with 2 artilleries and 15 infantry
Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 12/27 hits, 13,50 expected hits
Chinese roll dice for 2 artilleries and 15 infantry in Yunnan, round 2 : 5/17 hits, 5,67 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 12 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 9 fighters and 6 tactical_bombers in Yunnan, round 3 : 11/22 hits, 12,17 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 3 : 2/5 hits, 1,67 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 armour, 2 bombers, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Casualties for Chinese: 2 artilleries and 15 infantry
Battle in Shensi
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to Kweichow
3 fighters moved from Yunnan to Shan State
1 fighter moved from Yunnan to 39 Sea Zone
1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Kwangtung
2 bombers moved from Yunnan to Hunan
1 fighter moved from 39 Sea Zone to Shan State
1 tactical_bomber moved from 39 Sea Zone to Shan State
Place Units - Japanese
2 fighters placed in Japan
1 armour placed in Japan
2 armour placed in Kiangsu
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,1,5,3,2,2,5,3,5,3,1,4,4,3,4,1,3,5,5,5,5,5,2
Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
Combat Hit Differential Summary :
British : -1,50
Chinese : 0,33
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 5 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Formosa to 20 Sea Zone
1 armour moved from Formosa to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier moved from 20 Sea Zone to 43 Sea Zone
2 battleships moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 43 Sea Zone
2 carriers, 3 cruisers, 4 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Borneo
Battle in 37 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Celebes
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/16 hits, 5,67 expected hits
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 5,00 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/12 hits, 5,00 expected hits
Germans roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 3,00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Americans: 4 infantry and 3 mech_infantrys
Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
3 infantry moved from 91 Sea Zone to Morocco
3 armour moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 factory_minor placed in Alaska
2 armour placed in Western United States
2 transports placed in 101 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1,00
Americans : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Hopei to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 5 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Formosa to 20 Sea Zone
1 armour moved from Formosa to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier moved from 20 Sea Zone to 43 Sea Zone
2 battleships moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 43 Sea Zone
2 carriers, 3 cruisers, 4 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Borneo
Battle in 37 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Celebes
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/16 hits, 5,67 expected hits
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 5,00 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/12 hits, 5,00 expected hits
Germans roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 3,00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Americans: 4 infantry and 3 mech_infantrys
Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
3 infantry moved from 91 Sea Zone to Morocco
3 armour moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 factory_minor placed in Alaska
2 armour placed in Western United States
2 transports placed in 101 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Hopei to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from West India to India
1 infantry moved from Burma to India
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Holland Belgium
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 armour moved from Scotland to 109 Sea Zone
1 artillery moved from Scotland to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 armour, 1 artillery, 3 fighters and 4 infantry
Germans defend with 3 armour and 2 infantry
British roll dice for 2 battleships and 3 cruisers in Holland Belgium, round 2 : 1/5 hits, 2,83 expected hits
British roll dice for 2 armour, 1 artillery, 3 fighters and 4 infantry in Holland Belgium, round 2 : 3/10 hits, 3,67 expected hits
Germans roll dice for 3 armour and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits
2 infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 2 armour, 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 3 : 3/9 hits, 3,50 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 infantry
Casualties for Germans: 3 armour and 2 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to 110 Sea Zone
Place Units - British
2 armour placed in Union of South Africa
1 armour, 1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,6,1,2,3,5,4,3,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -2,67
British : -3,00
Americans : 1,33
Chinese : -0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
2 armour moved from Northern Italy to Normandy Bordeaux
2 artilleries moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern France
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3,50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 3,17 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 3 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
Place Units - Italians
1 armour and 2 infantry placed in Southern France
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1,67
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Denmark to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Denmark to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Germany to Western Germany
1 fighter moved from Germany to Holland Belgium
1 armour moved from Rostov to Kazakhstan
Germans take Caucasus from Russians
Germans take Kazakhstan from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
3 infantry moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 mech_infantrys moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 armour moved from Ukraine to Volgograd
1 artillery moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Romania to Slovakia Hungary
1 bomber moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Eastern Poland
Combat - Germans
Air Battle in Russia
Germans attacks with 1 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 0/3 hits, 0,50 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Holland Belgium
Germans attack with 4 armour, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 armour, 1 artillery and 3 infantry
Germans roll dice for 4 armour, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 8/13 hits, 6,67 expected hits
British roll dice for 2 armour, 1 artillery and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2,33 expected hits
1 infantry owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 2 armour, 1 artillery and 3 infantry
Battle in Volgograd
Germans attack with 3 armour, 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Volgograd, round 2 : 5/7 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Eastern Poland to Western Germany
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
1 armour and 2 infantry placed in Ukraine
4 armour, 1 fighter, 2 infantry and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,83
Germans : 3,83
Defenders Fire, : : -0,50
British : 0,67
Attackers Fire, : : -0,17
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 infantry moved from Vologda to Samara
2 armour moved from Russia to Kazakhstan
4 infantry moved from Vologda to Russia
6 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
5 armour moved from Bryansk to Eastern Poland
6 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
11 infantry moved from Bryansk to Ukraine
4 armour moved from Russia to Ukraine
2 artilleries moved from Bryansk to Ukraine
Combat - Russians
Battle in Eastern Poland
Russians attack with 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
Russians roll dice for 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 5/22 hits, 8,33 expected hits
Germans roll dice for 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 11/16 hits, 7,17 expected hits
2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 3 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 11 armour in Eastern Poland, round 3 : 7/11 hits, 5,50 expected hits
Germans roll dice for 7 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Eastern Poland, round 3 : 4/11 hits, 5,50 expected hits
4 armour owned by the Russians, 1 artillery owned by the Germans and 6 armour owned by the Germans lost in Eastern Poland
Russians roll dice for 7 armour in Eastern Poland, round 4 : 5/7 hits, 3,50 expected hits
Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Eastern Poland, round 4 : 1/4 hits, 2,17 expected hits
1 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 6 armour remaining. Battle score for attacker is 25
Casualties for Russians: 5 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
Casualties for Germans: 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
Battle in Ukraine
Russians attack with 4 armour, 2 artilleries and 21 infantry
Germans defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 4 armour, 2 artilleries and 21 infantry in Ukraine, round 2 : 5/27 hits, 6,50 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/5 hits, 2,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 armour
Germans defend with 1 armour
Russians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Rostov to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Tambov to Bryansk
Place Units - Russians
3 armour, 1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : -2,17