Nerd Group
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 bomber, 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from 34 Sea Zone to Egypt 2 infantry moved from India to Persia 1 armour moved from India to Persia 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - British Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0,17 expected hits Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in Egypt British attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans defend with 2 armour, 1 artillery and 2 infantry British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 3/5 hits, 2,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Egypt British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 armour in Egypt, round 3 : 1/2 hits, 1,00 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Egypt British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Egypt to Persia 1 bomber moved from Germany to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - British 2 destroyers and 1 transport placed in 8 Sea Zone 1 bomber were produced but were not placed Turn Complete - British British collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0,50 British : 0,17 AA fire in Karelia S.S.R. : : -0,17 AA fire in Germany : : -0,17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Szechwan to Kazakh S.S.R. 1 artillery moved from Szechwan to Kazakh S.S.R. 1 infantry moved from Szechwan to Kazakh S.S.R. 2 fighters moved from Yunnan to Kazakh S.S.R. 1 fighter moved from Kwangtung to Kazakh S.S.R. 1 fighter moved from Burma to Kazakh S.S.R. 1 bomber moved from French Indo-China Thailand to India 3 armour moved from Manchuria to Sinkiang 1 infantry moved from Anhwei to Sinkiang 1 artillery moved from Buryatia S.S.R. to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 armour moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory Bombing raid in India causes 6 damage total. Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 2 artilleries, 4 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/7 hits, 3,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries and 4 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Sinkiang Japanese attack with 3 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 3 armour and 1 infantry in Sinkiang, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from India to Burma 2 fighters moved from Kazakh S.S.R. to Szechwan 2 fighters moved from Kazakh S.S.R. to Szechwan 1 artillery moved from 36 Sea Zone to Burma 2 infantry moved from 36 Sea Zone to Burma 1 infantry moved from Soviet Far East to Yakut S.S.R. Place Units - Japanese 2 armour and 1 artillery placed in Manchuria Japanese undo move 1. 3 armour placed in Manchuria 1 artillery placed in Japan 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : -0,33 AA fire in India : : -0,17 Russians : 0,00 Japanese : 0,00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 battleship moved from 56 Sea Zone to 59 Sea Zone 1 fighter moved from 56 Sea Zone to 59 Sea Zone 1 fighter moved from 56 Sea Zone to 59 Sea Zone 1 destroyer moved from 56 Sea Zone to 59 Sea Zone 1 carrier moved from 56 Sea Zone to 59 Sea Zone 1 submarine moved from 53 Sea Zone to 59 Sea Zone 1 carrier moved from 53 Sea Zone to 59 Sea Zone 1 fighter moved from 53 Sea Zone to 59 Sea Zone 1 fighter moved from 53 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from 59 Sea Zone to Iwo Jima 1 artillery moved from 59 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Morocco to 13 Sea Zone 1 infantry moved from Morocco to 13 Sea Zone 1 infantry moved from Morocco to 13 Sea Zone 1 armour moved from Morocco to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 10 Sea Zone 1 destroyer moved from 13 Sea Zone to 10 Sea Zone 1 destroyer moved from 13 Sea Zone to 10 Sea Zone 1 destroyer moved from 13 Sea Zone to 10 Sea Zone 1 cruiser moved from 13 Sea Zone to 10 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 artillery moved from 10 Sea Zone to Eastern Canada 1 armour moved from 10 Sea Zone to Eastern Canada 1 infantry moved from 10 Sea Zone to Eastern Canada 1 infantry moved from 10 Sea Zone to Eastern Canada Place Units - Americans 1 bomber placed in Eastern United States 2 transports placed in 11 Sea Zone 2 armour placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans : 0,33 Japanese : -0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Russia to Caucasus 2 infantry moved from Russia to Caucasus 2 fighters moved from Russia to Caucasus 2 infantry moved from Evenki National Okrug to Vologda Combat - Russians Battle in Caucasus Russians attack with 2 armour, 2 fighters and 2 infantry Germans defend with 2 armour and 1 factory Russians roll dice for 2 armour, 2 fighters and 2 infantry in Caucasus, round 2 : 2/6 hits, 2,33 expected hits Germans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 2 fighters moved from Caucasus to Russia Place Units - Russians 2 armour, 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : -0,33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 4x factory, 5x factory; Remaining resources: 38 PUs; Germans buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Archangel to Russia 2 armour moved from West Russia to Russia 4 infantry moved from West Russia to Russia 1 armour moved from Karelia S.S.R. to Russia 1 fighter moved from Ukraine S.S.R. to Russia 1 bomber moved from Poland to Russia 3 fighters moved from Poland to Russia 4 submarines moved from 7 Sea Zone to 8 Sea Zone 1 cruiser moved from 5 Sea Zone to 8 Sea Zone Combat - Germans Battle in Russia Germans attack with 3 armour, 1 bomber, 4 fighters and 6 infantry Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory, 2 fighters and 3 infantry AA fire in Russia : 0/3 hits, 0,50 expected hits Germans roll dice for 3 armour, 1 bomber, 4 fighters and 6 infantry in Russia, round 2 : 4/14 hits, 5,17 expected hits Russians roll dice for 1 aaGun, 2 armour, 2 artilleries, 2 fighters and 3 infantry in Russia, round 2 : 6/9 hits, 4,00 expected hits 3 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia Germans roll dice for 3 armour, 1 bomber and 4 fighters in Russia, round 3 : 5/8 hits, 4,17 expected hits Russians roll dice for 2 armour, 2 artilleries and 2 fighters in Russia, round 3 : 2/6 hits, 3,00 expected hits 1 fighter owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Russia Germans roll dice for 1 armour, 1 bomber and 4 fighters in Russia, round 4 : 3/6 hits, 3,17 expected hits Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Russia Germans captures 18PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 2 armour and 6 infantry Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries, 2 fighters and 3 infantry Battle in 8 Sea Zone Germans attack with 1 cruiser and 4 submarines British defend with 2 destroyers and 1 transport Germans roll dice for 4 submarines in 8 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 destroyers and 1 transport in 8 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 8 Sea Zone 1 transport owned by the British lost in 8 Sea Zone Germans roll dice for 3 submarines in 8 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits Germans win with 1 cruiser and 3 submarines remaining. Battle score for attacker is 17 Casualties for Germans: 1 submarine Casualties for British: 2 destroyers and 1 transport Non Combat Move - Germans 1 infantry moved from Belorussia to West Russia 2 armour moved from Italy to Poland 2 fighters moved from France to Poland 1 artillery moved from Karelia S.S.R. to Archangel 2 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Italy to France 1 infantry moved from Germany to France 4 fighters moved from Russia to West Russia 1 fighter moved from West Russia to Belorussia 3 infantry moved from Belorussia to West Russia 1 bomber moved from Russia to Poland 2 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in Italy 3 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50 Germans : -1,33 British : 0,33 Russians : 0,33
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 4 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 1 bomber moved from Germany to United Kingdom 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 5 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Greater Southern Germany to Yugoslavia 1 armour moved from Greater Southern Germany to Yugoslavia 1 bomber moved from Germany to France 10 infantry moved from Germany to Western Germany 3 artilleries moved from Germany to Western Germany 1 tactical_bomber moved from Germany to Southern France 2 fighters moved from Western Germany to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Poland to France Combat - Germans Air Battle in United Kingdom Germans attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Air Battle in France Germans attacks with 2 units heading to France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 3 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in France causes 7 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Yugoslavia Germans attack with 4 armour, 2 artilleries, 1 fighter and 5 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 5 infantry in Yugoslavia, round 2 : 4/12 hits, 4,33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 3 : 2/10 hits, 4,00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 4 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 3 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/12 hits, 4,00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/10 hits, 3,67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 3 infantry Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 106 Sea Zone Germans attack with 4 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 4 submarines in 106 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 3 submarines in 106 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from France to Western Germany 1 bomber moved from United Kingdom to Holland Belgium 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium 2 fighters moved from 109 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Western Germany 1 fighter moved from 113 Sea Zone to Denmark Place Units - Germans 1 armour, 2 fighters and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -7,67 British : 0,00 AA fire in France : : 0,67 French : 2,00 AA fire in Southern France : : 0,83 Neutral_Allies : -0,00 AA fire in United Kingdom : : -0,17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery, 1 factory_major and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 2 infantry moved from Caucasus to Volgograd 1 tactical_bomber moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Belarus to Baltic States 1 artillery moved from Russia to Bryansk 1 armour moved from Russia to Belarus 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 infantry moved from Archangel to Novgorod 1 infantry moved from Amur to Siberia 3 infantry moved from Amur to Sakha 1 infantry moved from Amur to Buryatia Non Combat Move - Russians Place Units - Russians 1 artillery placed in Ukraine 1 infantry placed in Novgorod 1 factory_major placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 armour and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan 1 artillery moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Kiangsi to Hunan 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Okinawa to 20 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 3/5 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 6 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 7 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Hunan to Kiangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 armour placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : -2,00 Japanese : -4,50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to Midway 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to Guam Place Units - Americans 1 carrier placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to Midway 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to Guam Place Units - Americans 1 carrier placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 25 PUs; British buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 tactical_bomber moved from 98 Sea Zone to Ethiopia 1 armour moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 111 Sea Zone to 124 Sea Zone 1 cruiser moved from 111 Sea Zone to 124 Sea Zone 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 124 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 cruiser and 1 destroyer in 124 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 cruiser and 1 destroyer in 124 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Trans-Jordan 1 fighter moved from Scotland to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 2 transports placed in 71 Sea Zone 1 destroyer placed in 109 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6,3,1,4,1 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0,33 British : -1,17 Italians : -1,33 Chinese : 0,00 AA fire in Normandy Bordeaux : : -0,17 Japanese : -0,33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 artillery moved from Libya to Tunisia 1 armour moved from Albania to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 battleship moved from 97 Sea Zone to 94 Sea Zone 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Northern Italy to Southern France 1 armour moved from 94 Sea Zone to Tunisia 1 fighter moved from Southern Italy to Algeria 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in Algeria Italians attack with 1 fighter and 2 infantry French defend with 1 infantry Italians roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1,00 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Gibraltar from British, taking Algeria from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0,67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 0/6 hits, 2,50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Southern France, round 3 : 3/6 hits, 2,50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Northern Italy 1 fighter moved from Algeria to Libya Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 15 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,67 French : -1,00
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Purchase Units - French French repair damage of 7x factory_major; Remaining resources: 12 PUs; French buy 4 infantry; Remaining resources: 0 PUs; Combat Move - French 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from France to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 4 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 armour moved from France to Northern Italy 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 cruiser, 1 destroyer and 1 fighter Italians defend with 1 destroyer, 1 submarine and 1 transport French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 21 Casualties for Italians: 1 destroyer, 1 submarine and 1 transport Battle in Northern Italy French attack with 1 armour, 1 artillery and 4 infantry Italians defend with 2 aaGuns, 1 bomber, 1 factory_major and 2 infantry French roll dice for 1 armour, 1 artillery and 4 infantry in Northern Italy, round 2 : 3/6 hits, 1,67 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits 2 aaGuns owned by the Italians, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy French roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 3 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 bomber and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0,50 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy French converts factory_major into different units French win, taking Northern Italy from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 25 Casualties for French: 1 infantry Casualties for Italians: 2 aaGuns, 1 bomber and 2 infantry Non Combat Move - French 1 fighter moved from 92 Sea Zone to Morocco Place Units - French 4 infantry placed in France Turn Complete - French French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -1,17 French : 2,17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 42 PUs; Germans buy 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to France 5 infantry moved from Western Germany to France 5 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to France 1 armour moved from Western Germany to France 2 armour moved from Normandy Bordeaux to France 1 artillery moved from Holland Belgium to France 3 armour moved from Yugoslavia to Northern Italy 2 artilleries moved from Yugoslavia to Northern Italy 3 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Yugoslavia to Northern Italy 1 infantry moved from Greater Southern Germany to Northern Italy 1 armour moved from Greater Southern Germany to France 3 artilleries moved from Western Germany to France 1 tactical_bomber moved from Western Germany to France 2 fighters moved from Western Germany to Northern Italy 2 fighters moved from Western Germany to France 1 bomber moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 3 submarines moved from 106 Sea Zone to 103 Sea Zone 1 fighter moved from Denmark to France 1 tactical_bomber moved from Holland Belgium to France 2 infantry moved from Slovakia Hungary to Romania 3 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Germany to Poland 1 armour moved from Normandy Bordeaux to France 1 fighter moved from Holland Belgium to Sardinia 1 bomber moved from Western Germany to Sardinia Combat - Germans Air Battle in United Kingdom Germans attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Battle in Northern Italy Germans attack with 4 armour, 2 artilleries, 2 fighters and 9 infantry French defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 4 armour, 2 artilleries, 2 fighters and 9 infantry in Northern Italy, round 2 : 8/17 hits, 5,50 expected hits French roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1,83 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 3 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy Germans win, taking Northern Italy from French with 4 armour, 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for French: 1 armour, 1 artillery and 3 infantry Battle in France Germans attack with 5 armour, 4 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 factory_major and 6 infantry AA fire in France : 0/3 hits, 0,50 expected hits Germans roll dice for 5 armour, 4 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 2 : 9/24 hits, 9,00 expected hits French roll dice for 1 aaGun, 1 armour, 1 artillery and 6 infantry in France, round 2 : 3/8 hits, 2,83 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France Germans captures 16PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 4 artilleries, 3 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 3 infantry Casualties for French: 1 aaGun and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in United Kingdom Germans attack with 1 bomber British defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Germans roll dice for 1 bomber in United Kingdom, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 4 aaGuns, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/10 hits, 4,50 expected hits 1 bomber owned by the Germans lost in United Kingdom British win with 4 aaGuns, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Germans: 1 bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 aaGun moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Western Germany to France 1 fighter moved from Northern Italy to Romania 1 fighter moved from France to Normandy Bordeaux 1 fighter moved from France to Gibraltar 1 fighter moved from France to Germany 1 fighter moved from Northern Italy to Slovakia Hungary 2 tactical_bombers moved from France to Yugoslavia Place Units - Germans 2 armour, 1 fighter and 2 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 38 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1,83 British : -2,50 French : -0,67 AA fire in France : : -0,50 AA fire in United Kingdom : : 0,67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Belarus to Baltic States 1 mech_infantry moved from Belarus to Baltic States 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 1 artillery moved from Bryansk to Ukraine 1 armour moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Novgorod to Baltic States 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Russia to Samara 1 infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Novosibirsk to Novgorod 1 fighter moved from Russia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. Non Combat Move - Russians Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 tactical_bomber placed in Russia 1 fighter placed in Novgorod 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 5 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 carrier moved from 20 Sea Zone to 21 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 21 Sea Zone 1 cruiser moved from 20 Sea Zone to 21 Sea Zone 1 carrier moved from 20 Sea Zone to 21 Sea Zone 1 battleship moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 3 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hopei 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery moved from Chahar to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 2 fighters moved from Manchuria to Suiyuyan 1 tactical_bomber moved from Manchuria to Hopei 1 tactical_bomber moved from Manchuria to Suiyuyan 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 fighter moved from Kiangsi to Kweichow 1 artillery moved from Kiangsi to Hunan 1 fighter moved from Korea to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Guam 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 battleship moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 cruiser moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 artillery moved from Hunan to Yunnan Combat - Japanese Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone Battle in Kweichow Japanese attack with 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/6 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Philippines Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Americans win with no units remaining. Battle score for attacker is -15 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 3 destroyers and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 3 destroyers in 26 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport Americans defend with 1 destroyer, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 21 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 carrier Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Guam Japanese attack with 1 fighter Americans defend with 1 airfield Battle in Yunnan Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese winJapanese win with 1 fighter remaining, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Kweichow to Kwangsi 1 tactical_bomber moved from Hopei to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Suiyuyan to Chahar 2 fighters moved from Suiyuyan to Chahar 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Guam to 35 Sea Zone Place Units - Japanese 5 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans : 2,83 Chinese : -3,00 Japanese : -0,17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports Japanese defend with 1 battleship, 1 cruiser, 3 destroyers and 1 submarine Units damaged: 1 battleship owned by the Japanese Units damaged: 1 carrier owned by the Americans Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 30 Casualties for Americans: 2 carriers Casualties for Japanese: 1 battleship, 1 cruiser, 3 destroyers and 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Iceland 1 fighter moved from Eastern United States to Iceland Place Units - Americans 2 submarines placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 2 armour placed in Eastern United States 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,6,1,3 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 3 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Kansu 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1,83 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports Japanese defend with 1 battleship, 1 cruiser, 3 destroyers and 1 submarine Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 6/11 hits, 5,67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 1 cruiser and 3 destroyers in 26 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 8/11 hits, 5,67 expected hits Japanese roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 30 Casualties for Americans: 2 carriers Casualties for Japanese: 1 battleship, 1 cruiser, 3 destroyers and 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Iceland 1 fighter moved from Eastern United States to Iceland Place Units - Americans 2 submarines placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 2 armour placed in Eastern United States 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,6,1,3 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 3 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Kansu 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Kenya 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya 1 armour moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 3 infantry moved from Burma to Shan State 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 armour moved from 76 Sea Zone to Italian Somaliland 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 infantry moved from India to West India 1 infantry moved from India to West India 1 infantry moved from India to Burma 1 battleship moved from 39 Sea Zone to 79 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 bomber moved from United Kingdom to France 1 cruiser moved from 124 Sea Zone to 109 Sea Zone 1 destroyer moved from 124 Sea Zone to 109 Sea Zone 2 fighters moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Italian Somaliland Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone British win, taking Italian Somaliland from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Battle in Kenya British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Kenya to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 bomber moved from France to United Kingdom 1 fighter moved from Burma to Shan State Place Units - British 1 armour and 1 infantry placed in Union of South Africa British undo move 1. 1 armour placed in United Kingdom 1 infantry placed in Union of South Africa 1 destroyer and 2 transports placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 3 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
British : 1,17 Italians : 1,33 AA fire in France : : -0,17 Americans : 2,67 Chinese : 1,83 Japanese : 2,67