The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 49 Sea Zone to 36 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 armour moved from Trans-Jordan to 34 Sea Zone
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Italian East Africa
1 armour moved from 34 Sea Zone to Italian East Africa
1 fighter moved from Trans-Jordan to Italian East Africa
1 fighter moved from Trans-Jordan to Italian East Africa
1 bomber moved from Trans-Jordan to Italian East Africa
1 armour moved from Trans-Jordan to Egypt
British take Egypt from Germans
1 armour moved from Egypt to Libya
British take Libya from Germans
Combat - British
Battle in 36 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Italian East Africa
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 armour
British roll dice for 1 cruiser in Italian East Africa, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Italian East Africa, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 2 armour in Italian East Africa, round 2 : 2/2 hits, 1,00 expected hits
2 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Italian East Africa
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
1 artillery moved from 13 Sea Zone to Gibraltar
1 fighter moved from Italian East Africa to 34 Sea Zone
1 fighter moved from Italian East Africa to 34 Sea Zone
1 bomber moved from Italian East Africa to French Equatorial Africa
1 infantry moved from India to Persia
1 armour moved from Trans-Jordan to India
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser moved from 40 Sea Zone to 46 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 armour moved from Eastern Canada to Alaska
1 infantry moved from Eastern Canada to Western Canada
Place Units - British
1 fighter and 2 infantry placed in India
British undo move 1.
1 armour, 1 fighter and 1 infantry placed in India
2 infantry placed in United Kingdom
1 transport placed in 7 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1,00
British : -1,17
Territory Summary for British :
7 Sea Zone : 1 destroyer and 1 transport
8 Sea Zone : 1 submarine
13 Sea Zone : 1 transport
34 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
36 Sea Zone : 1 submarine
46 Sea Zone : 1 cruiser and 1 transport
Alaska : 1 armour
Eastern Australia : 2 infantry
French Equatorial Africa : 1 bomber
Gibraltar : 1 artillery, 2 fighters and 1 infantry
India : 1 aaGun, 4 armour, 1 factory, 1 fighter and 4 infantry
Libya : 1 flag, 1 armour
Persia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
Western Australia : 2 infantry
Western Canada : 1 infantry
Production/PUs Summary :
Russians : 19 / 23
Germans : 44 / 47
British : 30 / 30
Japanese : 36 / 37
Americans : 39 / 41
Dice Statistics:
Total
1 was rolled 61 times
2 was rolled 47 times
3 was rolled 61 times
4 was rolled 57 times
5 was rolled 53 times
6 was rolled 58 times
Average roll : 3,499
Median : 3,000
Variance : 0,431
Standard Deviation : 0,657
Total rolls : 337
Null / Other
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4,333
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 3
Germans Combat
1 was rolled 26 times
2 was rolled 23 times
3 was rolled 25 times
4 was rolled 22 times
5 was rolled 24 times
6 was rolled 21 times
Average roll : 3,411
Median : 3,000
Variance : 0,125
Standard Deviation : 0,354
Total rolls : 141
British Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3,367
Median : 3,000
Variance : 1,103
Standard Deviation : 1,050
Total rolls : 30
Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,500
Median : 4,000
Variance : 0,853
Standard Deviation : 0,924
Total rolls : 26
Russians Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3,573
Median : 4,000
Variance : 0,379
Standard Deviation : 0,616
Total rolls : 96
Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,659
Median : 4,000
Variance : 0,371
Standard Deviation : 0,609
Total rolls : 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 62 Sea Zone to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
3 infantry moved from Buryatia S.S.R. to Soviet Far East
1 artillery moved from Buryatia S.S.R. to Soviet Far East
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
4 infantry moved from Burma to India
1 artillery moved from Burma to India
1 armour moved from Burma to India
3 fighters moved from French Indo-China Thailand to India
1 bomber moved from Kwangtung to India
3 fighters moved from Yunnan to India
1 fighter moved from Buryatia S.S.R. to Soviet Far East
1 submarine moved from 58 Sea Zone to 63 Sea Zone
1 destroyer moved from 58 Sea Zone to 63 Sea Zone
1 cruiser moved from 58 Sea Zone to 63 Sea Zone
2 fighters moved from Japan to 63 Sea Zone
1 carrier moved from 62 Sea Zone to 63 Sea Zone
1 battleship moved from 60 Sea Zone to 63 Sea Zone
2 carriers moved from 60 Sea Zone to 63 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in India causes 5 damage total.
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Soviet Far East, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Soviet Far East, round 3 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 63 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters in 63 Sea Zone, round 2 : 4/8 hits, 3,00 expected hits
Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 63 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters in 63 Sea Zone, round 3 : 4/8 hits, 3,00 expected hits
Americans roll dice for 2 fighters in 63 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 battleship and 1 transport in 63 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
2 carriers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 63 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 55
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 2 carriers
Battle in India
Japanese attack with 1 armour, 1 artillery, 6 fighters and 4 infantry
British defend with 1 aaGun, 4 armour, 1 factory, 1 fighter and 4 infantry
AA fire in India : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 6 fighters and 4 infantry in India, round 2 : 3/12 hits, 4,67 expected hits
British roll dice for 1 aaGun, 4 armour, 1 fighter and 4 infantry in India, round 2 : 2/9 hits, 4,00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in India, round 3 : 4/10 hits, 4,33 expected hits
British roll dice for 4 armour, 1 fighter and 2 infantry in India, round 3 : 3/7 hits, 3,33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the British and 2 armour owned by the British lost in India
Japanese roll dice for 1 armour and 6 fighters in India, round 4 : 3/7 hits, 3,50 expected hits
British roll dice for 2 armour and 1 fighter in India, round 4 : 1/3 hits, 1,67 expected hits
1 armour owned by the Japanese, 1 fighter owned by the British and 2 armour owned by the British lost in India
Japanese win with 6 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 armour, 1 artillery and 4 infantry
Casualties for British: 1 aaGun, 4 armour, 1 fighter and 4 infantry
Non Combat Move - Japanese
3 fighters moved from India to Yunnan
1 bomber moved from India to Kwangtung
3 fighters moved from India to French Indo-China Thailand
1 fighter moved from Soviet Far East to Buryatia S.S.R.
1 fighter moved from 63 Sea Zone to Soviet Far East
1 fighter moved from Soviet Far East to Buryatia S.S.R.
1 fighter moved from 63 Sea Zone to Manchuria
Place Units - Japanese
1 armour and 1 infantry placed in Japan
1 cruiser and 1 destroyer placed in 60 Sea Zone
Japanese undo move 2.
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 destroyer placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : -3,00
Americans : -2,17
AA fire in India : : -0,67
Russians : 0,00
Japanese : -1,00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 13 Sea Zone to 15 Sea Zone
1 bomber moved from French West Africa to 15 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
2 armour moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 fighter moved from Eastern United States to 13 Sea Zone
2 armour, 1 artillery and 3 transports moved from 11 Sea Zone to 13 Sea Zone
2 armour moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 cruiser moved from 10 Sea Zone to 13 Sea Zone
Combat - Americans
Battle in 15 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 15 Sea Zone
1 transport owned by the Germans lost in 15 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Non Combat Move - Americans
1 fighter moved from 15 Sea Zone to 13 Sea Zone
1 bomber moved from 15 Sea Zone to Morocco
Place Units - Americans
3 submarines placed in 56 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : -0,17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Archangel to Caucasus
1 armour moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 4 armour, 2 artilleries and 1 infantry
Germans defend with 3 armour and 1 factory
Russians roll dice for 4 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 2/7 hits, 3,00 expected hits
Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1,50 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Russians roll dice for 4 armour and 2 artilleries in Caucasus, round 3 : 4/6 hits, 2,67 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 3 armour
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : 0,33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 2 bombers; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour moved from Belorussia to Caucasus
1 armour moved from Poland to Caucasus
1 artillery moved from Poland to Ukraine S.S.R.
2 fighters moved from Ukraine S.S.R. to Caucasus
1 armour moved from Italy to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Germany to Caucasus
1 bomber moved from Germany to Caucasus
1 fighter moved from Belorussia to Caucasus
1 infantry moved from Belorussia to West Russia
1 artillery moved from Belorussia to West Russia
1 infantry moved from Belorussia to West Russia
1 fighter moved from Belorussia to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Belorussia to Archangel
1 bomber moved from Germany to Caucasus
1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 fighter moved from Belorussia to Caucasus
Combat - Germans
Battle in West Russia
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in West Russia, round 2 : 0/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in West Russia, round 3 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 armour, 2 bombers and 5 fighters
Russians defend with 4 armour, 1 artillery and 1 factory
Germans roll dice for 3 armour, 2 bombers and 5 fighters in Caucasus, round 2 : 3/10 hits, 5,33 expected hits
Russians roll dice for 4 armour and 1 artillery in Caucasus, round 2 : 2/5 hits, 2,33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 2 bombers and 3 fighters in Caucasus, round 3 : 4/8 hits, 4,33 expected hits
Russians roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1,00 expected hits
2 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 fighters
Casualties for Russians: 4 armour and 1 artillery
Non Combat Move - Germans
1 bomber moved from Caucasus to Germany
1 bomber moved from Caucasus to Germany
3 fighters moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Poland
1 fighter moved from Archangel to Baltic States
Place Units - Germans
2 armour placed in Karelia S.S.R.
1 armour, 1 artillery and 2 bombers placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -7,00
Russians : -1,00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 25 PUs;
British buy 1 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Western Australia to 46 Sea Zone
1 infantry moved from Western Australia to 46 Sea Zone
1 cruiser moved from 46 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
British take Burma from Japanese
1 infantry moved from 36 Sea Zone to Burma
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Gibraltar to 14 Sea Zone
1 artillery moved from Gibraltar to 14 Sea Zone
1 infantry moved from 14 Sea Zone to France
1 artillery moved from 14 Sea Zone to France
1 fighter moved from Gibraltar to France
1 fighter moved from Gibraltar to France
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 transport moved from 7 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
1 armour moved from Libya to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
Combat - British
Battle in France
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 aaGun and 2 infantry
AA fire in France : 1/2 hits, 0,33 expected hits
1 fighter owned by the British lost in France
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 fighter and 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - British
1 fighter moved from France to United Kingdom
1 bomber moved from French Equatorial Africa to United Kingdom
Place Units - British
1 bomber placed in United Kingdom
1 armour and 2 infantry placed in India
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0,00
British : -0,50
AA fire in France : : 0,67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from Kwangtung to India
1 artillery moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
3 fighters moved from Yunnan to Kazakh S.S.R.
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 destroyer moved from 63 Sea Zone to 61 Sea Zone
1 battleship moved from 63 Sea Zone to 61 Sea Zone
1 submarine moved from 63 Sea Zone to 61 Sea Zone
1 carrier moved from 63 Sea Zone to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 cruiser moved from 62 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo-China Thailand to 36 Sea Zone
1 infantry moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in India causes 6 damage total.
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 3 fighters and 4 infantry
Americans defend with 2 fighters; Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 3 fighters and 4 infantry in Yakut S.S.R., round 2 : 1/8 hits, 2,67 expected hits
Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 4/6 hits, 2,67 expected hits
4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 artillery and 3 fighters in Yakut S.S.R., round 3 : 1/4 hits, 1,83 expected hits
Russians roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 3 : 3/5 hits, 2,33 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yakut S.S.R.
retreated to Yakut S.S.R.
Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 1 artillery, 2 fighters and 4 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers and 1 fighter
British defend with 1 cruiser, 1 submarine and 1 transport
Japanese roll dice for 1 cruiser, 2 destroyers and 1 fighter in 36 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 cruiser, 2 destroyers and 1 fighter in 36 Sea Zone, round 3 : 1/4 hits, 1,67 expected hits
British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 36 Sea Zone
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 25
Casualties for British: 1 cruiser, 1 submarine and 1 transport
Non Combat Move - Japanese
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
3 fighters moved from Kazakh S.S.R. to Szechwan
2 fighters moved from French Indo-China Thailand to Kwangtung
1 bomber moved from India to Szechwan
1 transport moved from 62 Sea Zone to 60 Sea Zone
1 fighter moved from 36 Sea Zone to 61 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Japan
1 cruiser and 2 submarines placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : -1,17
AA fire in India : : -0,17
Russians : 1,67
Japanese : -5,17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour moved from Morocco to 13 Sea Zone
2 infantry moved from Morocco to 13 Sea Zone
1 artillery moved from Morocco to 13 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 4 transports moved from 13 Sea Zone to 8 Sea Zone
1 bomber moved from Morocco to Italy
2 armour moved from 8 Sea Zone to France
2 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
2 fighters moved from Eastern United States to 8 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
2 fighters moved from Yakut S.S.R. to Russia
1 infantry moved from Algeria to Morocco
Combat - Americans
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.
Non Combat Move - Americans
1 bomber moved from Italy to United Kingdom
1 armour moved from Western United States to Alaska
2 submarines moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
AA fire in Italy : : -0,17
Test summary from TripleA, engine version: 1.9, time: 15.00.07
Savegame
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 46 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Northwestern Europe to France
1 infantry moved from Italy to France
4 bombers moved from Germany to France
1 armour moved from Germany to France
1 artillery moved from Germany to France
2 infantry moved from Poland to Germany
1 fighter moved from Poland to France
1 artillery moved from Ukraine S.S.R. to Caucasus
1 armour moved from Caucasus to Persia
1 fighter moved from Ukraine S.S.R. to Persia
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Norway to Finland
1 artillery moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Caucasus
1 infantry moved from West Russia to Belorussia
1 armour moved from Caucasus to Persia
1 armour moved from Poland to France
1 fighter moved from Baltic States to France
1 fighter moved from Ukraine S.S.R. to France
1 fighter moved from Ukraine S.S.R. to France
Combat - Germans
Battle in Persia
Germans attack with 2 armour and 1 fighter
British defend with 1 infantry
Germans roll dice for 2 armour and 1 fighter in Persia, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Germans attack with 2 armour, 1 artillery, 4 bombers, 4 fighters and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 2 armour, 1 artillery, 2 fighters and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 4 bombers, 4 fighters and 2 infantry in France, round 2 : 5/13 hits, 6,50 expected hits
British roll dice for 3 armour, 2 artilleries, 2 fighters and 3 infantry in France, round 2 : 8/10 hits, 4,50 expected hits
1 artillery owned by the Germans, 3 fighters owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
Germans roll dice for 4 bombers and 1 fighter in France, round 3 : 3/5 hits, 3,17 expected hits
British roll dice for 3 armour and 2 fighters in France, round 3 : 4/5 hits, 2,83 expected hits
3 bombers owned by the Germans, 1 fighter owned by the Germans, 2 armour owned by the Americans and 1 armour owned by the British lost in France
Germans roll dice for 1 bomber in France, round 4 : 1/1 hits, 0,67 expected hits
British roll dice for 2 fighters in France, round 4 : 2/2 hits, 1,33 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Americans lost in France
British win with 1 fighter remaining. Battle score for attacker is -65
Casualties for Germans: 2 armour, 1 artillery, 4 bombers, 4 fighters and 2 infantry
Casualties for Americans: 2 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Persia to Caucasus
Place Units - Germans
1 armour, 2 artilleries and 4 infantry placed in Germany
3 infantry placed in Italy
1 fighter placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0,83
British : 5,00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 32 PUs;
British buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to French Indo-China Thailand
British take French Indo-China Thailand from Japanese
1 armour moved from India to Persia
1 infantry moved from India to Persia
1 infantry moved from India to Persia
1 fighter moved from 34 Sea Zone to Persia
1 fighter moved from 34 Sea Zone to Persia
1 armour moved from Anglo-Egyptian Sudan to Italian East Africa
British take Italian East Africa from Germans
1 armour moved from Italian East Africa to Anglo-Egyptian Sudan
1 transport moved from 14 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
Combat - British
Battle in Persia
British attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 2 armour
British roll dice for 1 armour, 2 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Persia
British roll dice for 1 armour, 2 fighters and 1 infantry in Persia, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - British
1 fighter moved from Persia to India
1 fighter moved from Persia to India
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
1 infantry moved from Western Canada to Alaska
1 infantry moved from Eastern Australia to Western Australia
Place Units - British
3 armour placed in India
1 armour, 1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0,50
British : -1,50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from Szechwan to India
2 destroyers moved from 36 Sea Zone to 50 Sea Zone
1 cruiser moved from 36 Sea Zone to 50 Sea Zone
2 submarines moved from 60 Sea Zone to 52 Sea Zone
1 cruiser moved from 60 Sea Zone to 52 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 artillery moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 fighter moved from Buryatia S.S.R. to Soviet Far East
1 artillery moved from Kazakh S.S.R. to Persia
2 infantry moved from Kazakh S.S.R. to Persia
3 fighters moved from Szechwan to Persia
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from 61 Sea Zone to French Indo-China Thailand
2 fighters moved from Kwangtung to Burma
1 carrier moved from 61 Sea Zone to 60 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea Zone
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 destroyer moved from 61 Sea Zone to 50 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in India causes 6 damage total.
Battle in French Indo-China Thailand
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 1 artillery, 3 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Persia, round 2 : 4/6 hits, 2,33 expected hits
British roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Burma
Japanese attack with 2 fighters
British defend with 1 infantry
Japanese roll dice for 2 fighters in Burma, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Persia to Szechwan
1 bomber moved from India to Szechwan
1 fighter moved from Burma to Kwangtung
1 fighter moved from French Indo-China Thailand to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 fighter moved from Soviet Far East to Manchuria
Place Units - Japanese
3 armour and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : -0,50
AA fire in India : : -0,17
Russians : -0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 8 Sea Zone to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 infantry moved from 8 Sea Zone to France
1 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
3 transports moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Alaska to Eastern Canada
1 fighter moved from 11 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 carrier moved from 11 Sea Zone to 19 Sea Zone
1 fighter moved from 11 Sea Zone to 19 Sea Zone
2 fighters moved from Russia to India
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
3 submarines moved from 44 Sea Zone to 56 Sea Zone
Place Units - Americans
1 cruiser and 2 destroyers placed in 56 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
2 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Evenki National Okrug to Sinkiang
Americans take Sinkiang from Japanese
Combat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 39 PUs;
Germans buy 1 armour, 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from Karelia S.S.R. to West Russia
1 armour moved from Karelia S.S.R. to West Russia
1 infantry moved from Belorussia to West Russia
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Caucasus to West Russia
2 infantry moved from Germany to Northwestern Europe
2 artilleries moved from Germany to Northwestern Europe
1 fighter moved from Germany to Northwestern Europe
Combat - Germans
Battle in Northwestern Europe
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/5 hits, 1,83 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Northwestern Europe, round 3 : 2/5 hits, 1,83 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in West Russia, round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from West Russia to Caucasus
1 fighter moved from Northwestern Europe to Germany
Place Units - Germans
1 artillery placed in Karelia S.S.R.
1 armour, 2 artilleries, 1 fighter and 2 infantry placed in Germany
1 artillery placed in Italy
Germans undo move 2.
1 fighter placed in Italy
1 armour placed in Italy
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,50
British : -0,67
Russians : -0,33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 37 PUs;
British buy 3 armour, 1 artillery and 1 factory; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 armour moved from India to Burma
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 3,6 and causes: 9 damage to unit: factory
Bombing raid in Germany causes 9 damage total.
Battle in 36 Sea Zone
British attack with 2 fighters
Japanese defend with 1 armour, 1 artillery, 1 infantry and 3 transports
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 transports owned by the Japanese and 1 armour owned by the Japanese lost in 36 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 34
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 3 transports
Non Combat Move - British
1 fighter moved from 36 Sea Zone to India
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from 36 Sea Zone to India
1 cruiser moved from 34 Sea Zone to 31 Sea Zone
1 carrier moved from 34 Sea Zone to 31 Sea Zone
1 transport moved from 34 Sea Zone to 31 Sea Zone
1 submarine moved from 8 Sea Zone to 14 Sea Zone
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
Place Units - British
1 factory placed in France
3 armour placed in India
1 artillery placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0,33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Soviet Far East to Yakut S.S.R.
1 battleship moved from 50 Sea Zone to 59 Sea Zone
1 cruiser moved from 52 Sea Zone to 59 Sea Zone
2 submarines moved from 52 Sea Zone to 59 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
1 cruiser moved from 50 Sea Zone to 59 Sea Zone
1 destroyer moved from 50 Sea Zone to 59 Sea Zone
1 cruiser moved from 50 Sea Zone to 47 Sea Zone
2 destroyers moved from 50 Sea Zone to 47 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
1 armour moved from French Indo-China Thailand to Burma
2 fighters moved from Kwangtung to Burma
2 infantry moved from Persia to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
2 fighters moved from Szechwan to Kazakh S.S.R.
1 bomber moved from Szechwan to India
1 fighter moved from Szechwan to Novosibirsk
1 fighter moved from Manchuria to Sinkiang
1 carrier moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Yunnan
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in India causes 4 damage total.
Battle in Novosibirsk
Japanese attack with 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 fighter in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in Novosibirsk, round 4 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma
Japanese win, taking Burma from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Sinkiang
Japanese attack with 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 fighter in Sinkiang, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sinkiang to Yunnan
1 fighter moved from Novosibirsk to Kazakh S.S.R.
2 fighters moved from Burma to Yunnan
1 bomber moved from India to Szechwan
1 fighter moved from Kazakh S.S.R. to Szechwan
1 fighter moved from Kazakh S.S.R. to Szechwan
1 fighter moved from Kazakh S.S.R. to Szechwan
Place Units - Japanese
1 submarine and 1 transport placed in 60 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 0,50
Americans : -0,33
AA fire in India : : -0,17
Russians : -0,33
Japanese : -0,50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to France
4 infantry moved from 8 Sea Zone to France
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from United Kingdom to Italy
3 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 carrier moved from 19 Sea Zone to 56 Sea Zone
1 fighter moved from 19 Sea Zone to 56 Sea Zone
2 fighters moved from India to Russia
Combat - Americans
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Italy rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Italy causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Italy to United Kingdom
Place Units - Americans
1 battleship and 1 fighter placed in 56 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
AA fire in Italy : : -0,17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Evenki National Okrug
1 infantry moved from Vologda to Novosibirsk
2 artilleries moved from Vologda to Russia
4 infantry moved from Russia to Caucasus
4 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 2 armour, 1 artillery, 1 factory and 1 fighter
Russians roll dice for 1 armour, 1 artillery and 8 infantry in Caucasus, round 2 : 3/10 hits, 2,33 expected hits
Germans roll dice for 2 armour, 1 artillery and 1 fighter in Caucasus, round 2 : 1/4 hits, 2,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Caucasus
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Caucasus, round 3 : 3/9 hits, 2,17 expected hits
Germans roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 20
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour, 1 artillery and 1 fighter
Non Combat Move - Russians
Place Units - Russians
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 1,50