Game History
Round: 16 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 6 infantry moved from Russia to Kazakh S.S.R. 3 armour moved from Russia to Kazakh S.S.R. 1 infantry moved from Caucasus to Karelia S.S.R. Combat - Russians Non Combat Move - Russians Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUsNerd Group
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 105 Sea Zone 1 carrier moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 cruiser moved from 91 Sea Zone to 105 Sea Zone 1 cruiser moved from 91 Sea Zone to 105 Sea Zone 4 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 armour moved from 105 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from 105 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 fighters moved from Eastern United States to West Indies Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys Germans defend with 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/11 hits, 3,50 expected hits Germans roll dice for 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/10 hits, 3,67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/8 hits, 3,00 expected hits Germans roll dice for 2 armour and 3 artilleries in Normandy Bordeaux, round 3 : 3/5 hits, 2,00 expected hits 3 artilleries owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 4 : 2/5 hits, 2,33 expected hits Germans roll dice for 2 armour in Normandy Bordeaux, round 4 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 4 infantry and 2 mech_infantrys Casualties for Germans: 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 battleship and 1 transport placed in 101 Sea Zone 3 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0,67 Americans : 0,17
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - British British buy 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 transport moved from 106 Sea Zone to 120 Sea Zone 1 armour moved from Quebec to 120 Sea Zone 1 infantry moved from Quebec to 120 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 infantry moved from Tanganyika Territory to Rhodesia British take Rhodesia from Italians 1 fighter moved from Union of South Africa to South West Africa Combat - British Battle in South West Africa British attack with 1 fighter Italians defend with 1 infantry British roll dice for 1 fighter in South West Africa, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter in South West Africa, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in South West Africa, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter in South West Africa, round 4 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in South West Africa, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter in South West Africa, round 5 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in South West Africa, round 5 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in South West Africa Italians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 infantry moved from Tanganyika Territory to Rhodesia 5 fighters moved from United Kingdom to Normandy Bordeaux 1 armour moved from United Kingdom to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone Place Units - British 1 armour, 1 artillery and 1 infantry placed in United Kingdom 1 infantry and 1 mech_infantry placed in Union of South Africa 1 armour placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
British : -2,00 Italians : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Tambov 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 infantry moved from Caucasus to Volgograd 1 armour moved from Kazakhstan to Novosibirsk Italians take Novosibirsk from Russians 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Alexandria to Tobruk 1 armour moved from Tobruk to Libya Italians take Libya from French 1 artillery moved from Tobruk to Libya 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Iraq to Anglo Egyptian Sudan 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Bulgaria to 100 Sea Zone 1 infantry moved from Greece to 100 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 cruiser moved from 100 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 armour moved from Persia to Eastern Persia Italians take Eastern Persia from Neutral_Allies 2 infantry moved from Persia to Eastern Persia 1 fighter moved from Egypt to Persia 1 artillery moved from Northern Italy to Southern France Combat - Italians Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 armour and 2 artilleries placed in Southern France 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Northern Italy Turn Complete - Italians Italians collect 30 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Combat Move - French 1 infantry moved from Kenya to Tanganyika Territory 2 infantry moved from Tunisia to Algeria 2 infantry moved from United Kingdom to 110 Sea Zone
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Russia 1 armour moved from Archangel to Vologda 1 armour moved from Vologda to Russia 3 artilleries moved from Novgorod to Karelia Germans take Karelia from Russians 4 armour moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 2 armour moved from Tambov to Russia 1 armour moved from Volgograd to Russia 3 mech_infantrys moved from Rostov to Russia 2 armour moved from Ukraine to Russia 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 bomber moved from Eastern Poland to Russia 1 tactical_bomber moved from Eastern Poland to Russia 3 armour moved from Novgorod to Finland 6 armour moved from Novgorod to Smolensk 2 infantry moved from Belarus to Smolensk 2 artilleries moved from Rostov to Bryansk 4 infantry moved from Western Germany to France 2 armour moved from Germany to France 1 mech_infantry moved from Germany to France 3 armour moved from Poland to Western Germany 1 infantry moved from Northern Italy to 95 Sea Zone Combat - Germans Battle in Russia Germans attack with 11 armour, 1 bomber, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 3 fighters and 12 infantry AA fire in Russia : 1/6 hits, 1,00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 11 armour, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 11/22 hits, 10,00 expected hits Russians roll dice for 2 aaGuns, 2 armour, 4 artilleries, 3 fighters and 12 infantry in Russia, round 2 : 5/21 hits, 8,33 expected hits 9 infantry owned by the Russians, 2 infantry owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 11 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Russia, round 3 : 10/17 hits, 9,17 expected hits Russians roll dice for 2 armour, 4 artilleries, 3 fighters and 3 infantry in Russia, round 3 : 6/12 hits, 5,33 expected hits 1 fighter owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians, 4 artilleries owned by the Russians and 6 armour owned by the Germans lost in Russia Germans roll dice for 5 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Russia, round 4 : 7/11 hits, 6,17 expected hits Russians roll dice for 2 fighters in Russia, round 4 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 4 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 7 armour, 1 fighter, 2 infantry and 3 mech_infantrys Casualties for Russians: 2 aaGuns, 2 armour, 4 artilleries, 3 fighters and 12 infantry Battle in Finland Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 6 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 6 armour and 2 infantry in Smolensk, round 2 : 4/8 hits, 3,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Russia to Eastern Poland 2 tactical_bombers moved from Russia to Belarus 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Western Ukraine Place Units - Germans 3 artilleries placed in France 3 armour, 3 fighters and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,00 Germans : 2,83 Russians : -2,67
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Combat Move - Russians
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 cruiser, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 2 transports moved from 105 Sea Zone to 110 Sea Zone 3 transports moved from 105 Sea Zone to 102 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Normandy Bordeaux to Gibraltar 1 cruiser and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 cruiser moved from 105 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters could not land in Gibraltar and were removed Place Units - Americans 1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone 2 armour, 1 artillery and 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 38 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 58 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Italians : 1,33 Americans : -0,67
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - British British buy 3 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Union of South Africa to South West Africa 1 infantry moved from Rhodesia to South West Africa 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Malta to Algeria Combat - British Battle in South West Africa British attack with 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 infantry and 1 mech_infantry in South West Africa, round 2 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in South West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in South West Africa British win, taking South West Africa from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British Place Units - British 1 armour placed in Union of South Africa 2 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
British : 0,50 Italians : 0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 mech_infantry moved from Egypt to Tobruk 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Eastern Persia to West India 1 armour moved from Eastern Persia to West India 1 fighter moved from Persia to Egypt 1 bomber moved from Egypt to Libya 1 armour moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 battleship moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 armour moved from Libya to Tunisia Italians take Tunisia from French 1 artillery moved from Libya to Tunisia 1 fighter moved from Northern Italy to Gibraltar 4 artilleries moved from Southern France to France 1 tactical_bomber moved from Northern Italy to Tunisia 1 fighter moved from Southern Italy to Egypt Combat - Italians Battle in West India Italians attack with 1 armour and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Italians win, taking West India from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 armour moved from 98 Sea Zone to Egypt 2 infantry moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from Tunisia to Libya Place Units - Italians 2 armour placed in Egypt 1 fighter and 2 infantry placed in Southern France 1 mech_infantry and 1 tactical_bomber placed in Northern Italy Turn Complete - Italians Italians collect 33 PUs; end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Combat Move - French 1 infantry moved from Tanganyika Territory to Belgian Congo 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - French Battle in Holland Belgium Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7 Politics - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from France to Normandy Bordeaux 7 infantry moved from France to Normandy Bordeaux 4 artilleries moved from France to Normandy Bordeaux 1 fighter moved from France to 104 Sea Zone 4 fighters moved from Western Germany to Normandy Bordeaux 3 armour moved from France to Normandy Bordeaux 5 armour moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Ukraine to Western Germany 1 tactical_bomber moved from Belarus to Western Germany 1 bomber moved from Eastern Poland to Holland Belgium 1 armour moved from Western Germany to Normandy Bordeaux 3 armour moved from Finland to Norway 3 artilleries moved from Karelia to Finland 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Tambov 3 armour moved from Russia to Western Ukraine 2 artilleries moved from Bryansk to Belarus 1 infantry moved from Smolensk to Russia 6 armour moved from Smolensk to Baltic States 1 tactical_bomber moved from Belarus to Western Germany 1 fighter moved from Western Ukraine to Western Germany 1 tactical_bomber moved from Bryansk to Yugoslavia Combat - Germans Battle in 104 Sea Zone Germans attack with 1 fighter Americans defend with 1 infantry, 1 mech_infantry and 1 transport 1 infantry owned by the Americans, 1 transport owned by the Americans and 1 mech_infantry owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry, 1 mech_infantry and 1 transport Battle in Normandy Bordeaux Germans attack with 9 armour, 4 artilleries, 4 fighters, 7 infantry and 1 mech_infantry British defend with 1 armour and 5 fighters; Americans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 9 armour, 4 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 17/25 hits, 9,83 expected hits Americans roll dice for 3 armour, 1 artillery and 5 fighters in Normandy Bordeaux, round 2 : 5/9 hits, 5,17 expected hits 5 infantry owned by the Germans, 2 armour owned by the Americans, 1 artillery owned by the Americans, 5 fighters owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 9 armour, 4 artilleries, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 57 Casualties for Germans: 5 infantry Casualties for Americans: 2 armour and 1 artillery Casualties for British: 1 armour and 5 fighters Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry French defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits French roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium retreated to Holland Belgium French win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Norway Germans attack with 3 armour Russians defend with 2 infantry Germans roll dice for 3 armour in Norway, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Norway Germans roll dice for 3 armour in Norway, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Norway Germans win, taking Norway from Russians with 3 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter could not land in 104 Sea Zone and was removed 2 fighters moved from Normandy Bordeaux to France 2 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 infantry moved from 98 Sea Zone to Egypt Place Units - Germans 5 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in France 1 bomber and 1 tactical_bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 6,17 French : 1,33 Americans : -0,17 Russians : -1,00
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 105 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 105 Sea Zone to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 fighters moved from West Indies to 91 Sea Zone 3 fighters moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Ontario 4 fighters moved from Eastern United States to West Indies 1 fighter moved from Ontario to West Indies
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 105 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 105 Sea Zone to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 fighters moved from West Indies to 91 Sea Zone 3 fighters moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Ontario 4 fighters moved from Eastern United States to West Indies 1 fighter moved from Ontario to West Indies Combat - Americans Battle in Gibraltar Americans attack with 1 armour Italians defend with 1 fighter, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1,33 expected hits 1 armour owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Italians: 2 infantry Non Combat Move - Americans Place Units - Americans 2 fighters and 3 infantry placed in Eastern United States 1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 55 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : 1,00
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7 Purchase Units - British British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from 112 Sea Zone to Denmark 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery moved from 112 Sea Zone to Denmark 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 120 Sea Zone to 116 Sea Zone 1 mech_infantry moved from South West Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from South West Africa to Rhodesia Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in 112 Sea Zone British attack with 1 destroyer and 2 transports Germans defend with 3 fighters British roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone Germans roll dice for 2 fighters in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 2 transports owned by the British lost in 112 Sea Zone 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Denmark Germans win with 2 fighters remaining. Battle score for attacker is -12 Casualties for British: 1 destroyer and 2 transports Casualties for Germans: 1 fighter Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - British Place Units - British 2 armour, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0,33 British : 0,67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 3 armour moved from Egypt to Belgian Congo 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter moved from Egypt to Belgian Congo 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery moved from French Equatorial Africa to Belgian Congo 1 mech_infantry moved from Tobruk to Tunisia 1 fighter moved from Southern Italy to Algeria 1 fighter moved from Southern France to Algeria 1 fighter moved from Southern France to Algeria 1 armour moved from Tunisia to Algeria 1 artillery moved from Tunisia to Algeria 1 tactical_bomber moved from Libya to Algeria 1 bomber moved from Libya to Algeria 1 mech_infantry moved from Tambov to Caucasus 1 armour moved from West India to Persia 1 infantry moved from West India to Eastern Persia 1 fighter moved from Gibraltar to Southern Italy 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber British defend with 1 fighter; French defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Algeria, round 2 : 3/7 hits, 3,67 expected hits French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits 2 infantry owned by the French, 1 artillery owned by the Italians and 1 fighter owned by the British lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 artillery Casualties for British: 1 fighter Casualties for French: 2 infantry Battle in Belgian Congo Italians attack with 3 armour, 1 artillery, 2 fighters and 2 infantry British defend with 1 armour, 1 infantry and 1 mech_infantry; French defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 2 fighters and 2 infantry in Belgian Congo, round 2 : 2/8 hits, 3,33 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/4 hits, 1,50 expected hits 1 infantry owned by the French, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo Italians roll dice for 3 armour, 1 artillery and 2 fighters in Belgian Congo, round 3 : 0/6 hits, 2,83 expected hits British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 3 : 2/2 hits, 0,83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Belgian Congo Italians roll dice for 2 armour and 2 fighters in Belgian Congo, round 4 : 2/4 hits, 2,00 expected hits British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 4 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 2 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour, 1 artillery and 2 infantry Casualties for British: 1 armour, 1 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in 81 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 fighter British defend with 1 destroyer; French defend with 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 81 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits French roll dice for 2 destroyers in 81 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 81 Sea Zone Italians roll dice for 1 cruiser in 81 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits French roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians win with 1 cruiser remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer and 1 fighter Casualties for French: 1 destroyer Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from Belgian Congo to Anglo Egyptian Sudan 3 fighters moved from Algeria to Tunisia 1 bomber moved from Algeria to Southern France 1 tactical_bomber moved from Algeria to Tunisia Place Units - Italians 1 armour and 1 bomber placed in Southern France 2 armour, 1 bomber and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 35 PUs; end with 35 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians : -4,67 British : 0,83 French : 0,67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 8 Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from France to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 5 armour moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 artillery moved from France to Holland Belgium 6 armour moved from Baltic States to Germany 1 infantry moved from Russia to Vologda 3 armour moved from Western Ukraine to Poland 1 armour moved from Tambov to Caucasus 2 artilleries moved from Belarus to Novgorod 2 infantry moved from France to Holland Belgium Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in 113 Sea Zone Germans attack with 1 bomber and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 bomber and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 cruiser Battle in 110 Sea Zone Germans attack with 1 bomber, 5 fighters and 2 tactical_bombers British defend with 1 armour, 1 artillery, 1 battleship, 1 fighter and 1 transport; French defend with 1 cruiser; Americans defend with 2 transports Germans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 fighter and 3 transports in 110 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits 1 transport owned by the British, 1 cruiser owned by the French, 3 fighters owned by the Germans, 1 transport owned by the Americans, 1 artillery owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone 1 transport owned by the Americans and 1 armour owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Germans: 3 fighters Casualties for British: 1 armour, 1 artillery, 1 battleship, 1 fighter and 1 transport Casualties for French: 1 cruiser Casualties for Americans: 2 transports Battle in Holland Belgium Germans attack with 5 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber French defend with 2 infantry Germans roll dice for 5 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/11 hits, 4,67 expected hits French roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 5 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for French: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from 110 Sea Zone to France 1 bomber moved from 113 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Holland Belgium to France 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in France 4 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany 1 bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 0,67 British : 1,17 French : 0,33 Russians : 0,50 AA fire in United Kingdom : : -0,17
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Greater Southern Germany to Southern France 2 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Western Germany to Southern France 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 3 infantry moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 2 armour moved from Holland Belgium to France 1 tactical_bomber moved from Germany to France 1 fighter moved from Western Germany to France 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 3 tactical_bombers moved from Western Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 1 fighter moved from Holland Belgium to France 2 bombers moved from Germany to France 1 artillery moved from Western Germany to France 1 armour moved from Poland to Romania 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Norway to France 1 infantry moved from Romania to Yugoslavia 3 infantry moved from Poland to Slovakia Hungary 11 infantry moved from Germany to Poland 3 artilleries moved from Germany to Poland Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 2/13 hits, 3,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Yugoslavia, round 3 : 4/11 hits, 3,17 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 2 armour, 1 artillery, 2 bombers, 4 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/3 hits, 0,50 expected hits Germans roll dice for 2 armour, 1 artillery, 2 bombers, 4 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 2 : 6/23 hits, 9,67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 2 armour, 1 artillery, 2 bombers, 4 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 3 : 11/19 hits, 9,00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2,67 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 armour, 1 artillery, 2 bombers, 4 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 5 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 3 armour and 1 fighter French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour and 1 fighter in Southern France, round 2 : 3/4 hits, 2,00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 2 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 109 Sea Zone Germans attack with 3 submarines British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone 1 submarine owned by the Germans retreated to 119 Sea Zone British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Southern France to Western Germany 4 fighters moved from France to Western Germany 2 bombers moved from France to Western Germany 5 tactical_bombers moved from France to Western Germany Place Units - Germans 1 infantry placed in Western Germany 2 armour, 1 artillery and 1 fighter placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Germans collect 41 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3,17 British : -0,33 French : -0,33 AA fire in France : : -0,50 Neutral_Allies : -0,67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 artillery moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Archangel to Novgorod 3 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 submarine moved from 127 Sea Zone to 125 Sea Zone 4 infantry moved from Sakha to Amur 5 infantry moved from Buryatia to Sakha 1 infantry moved from Buryatia to Sakha Combat - Russians Non Combat Move - Russians 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to Ukraine Place Units - Russians 1 armour and 1 artillery placed in Ukraine 1 infantry placed in Ukraine 3 infantry placed in Novgorod 2 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor; Remaining resources: 14 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Kwangsi to Hunan 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol 3 infantry moved from Kiangsu to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 4 infantry moved from Korea to Manchuria Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries and 6 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 6 infantry in Hunan, round 2 : 2/8 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in Kiangsu Japanese undo move 1. 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 29 PUs; end with 43 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 0,00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Hawaiian Islands to Wake Island 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 10 Sea Zone to Wake Island 1 bomber moved from Central United States to 89 Sea Zone 1 bomber moved from 89 Sea Zone to West Indies 1 fighter moved from Eastern United States to West Indies 3 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States Non Combat Move - Americans Place Units - Americans 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :