Game History
Round: 3 Purchase Units - Ottomans Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 1 artillery and 5 infantry moved from Trans-Jordan to Smyrna 2 infantry moved from Smyrna to Constantinople 3 infantry moved from Ankara to Constantinople 1 artillery and 3 infantry moved from Arabia to Mesopotamia Combat - Ottomans Combat Move - Ottomans Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 17 PUs; end with 18 PUsNerd Group
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Midway to 6 Sea Zone 2 battleships, 2 cruisers, 3 destroyers, 4 infantry, 3 submarines and 2 transports moved from 7 Sea Zone to 6 Sea Zone 1 battleship moved from 27 Sea Zone to 25 Sea Zone 2 cruisers and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5 Air Battle in Northern Italy Americans attacks with 1 units heading to Northern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in 6 Sea Zone Americans attack with 2 battleships, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 2 transports Japanese defend with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 6 transports Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 battleships, 1 cruiser, 3 destroyers, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 fighter, 2 tactical_bombers and 6 transports in 6 Sea Zone, round 2 : 7/13 hits, 5,83 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans and 3 destroyers owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 battleships, 1 cruiser and 2 transports in 6 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 fighter, 2 tactical_bombers and 6 transports in 6 Sea Zone, round 3 : 7/13 hits, 5,83 expected hits 1 cruiser owned by the Americans, 4 infantry owned by the Americans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 2 battleships owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is -130 Casualties for Americans: 2 battleships, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 2 transports Battle in 92 Sea Zone Americans attack with 2 cruisers and 1 destroyer Italians defend with 1 battleship and 2 transports Americans roll dice for 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 2 cruisers and 1 destroyer in 92 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone 2 transports owned by the Italians lost in 92 Sea Zone Americans win with 2 cruisers remaining. Battle score for attacker is 26 Casualties for Americans: 1 destroyer Casualties for Italians: 1 battleship and 2 transports Cleaning up after air battles 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 mech_infantry moved from Southeast Mexico to Eastern United States 1 infantry moved from Central United States to Eastern United States 3 fighters moved from Central United States to 89 Sea Zone 3 fighters moved from 89 Sea Zone to West Indies 1 bomber moved from Northern Italy to Algeria Place Units - Americans 1 battleship, 1 cruiser and 1 destroyer placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from United Kingdom to 110 Sea Zone 1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Denmark 1 bomber moved from Algeria to Normandy Bordeaux 1 bomber moved from Norway to Germany 2 armour moved from Belgian Congo to Ethiopia British take Anglo Egyptian Sudan from Italians 1 fighter moved from British Somaliland to Ethiopia Combat - British Air Battle in Germany British attacks with 1 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Denmark British attack with 1 armour Germans defend with 2 infantry British roll dice for 1 armour in Denmark, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the British lost in Denmark Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 armour Battle in Ethiopia British attack with 2 armour and 1 fighter Italians defend with 1 infantry British roll dice for 2 armour and 1 fighter in Ethiopia, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 fighter moved from Ethiopia to British Somaliland Place Units - British 1 bomber, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 Italians : -0,67 British : 0,00 Americans : -4,33 AA fire in Northern Italy : : -0,17 AA fire in Normandy Bordeaux : : 0,83 Japanese : 2,67 AA fire in Germany : : -0,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 3x factory_major; Remaining resources: 31 PUs; Italians buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Volgograd to Kazakhstan Italians take Kazakhstan from Russians 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French 1 armour moved from Libya to Tunisia 1 armour moved from Tunisia to Algeria 1 armour moved from Libya to Algeria 1 fighter moved from Southern Italy to Algeria 1 bomber moved from Southern France to Algeria 1 artillery moved from Greece to 100 Sea Zone 1 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 2 artilleries moved from Libya to Tunisia 1 fighter moved from Tobruk to Egypt Combat - Italians Battle in Algeria Italians attack with 2 armour, 1 bomber and 1 fighter French defend with 1 infantry; Americans defend with 1 bomber Italians roll dice for 2 armour, 1 bomber and 1 fighter in Algeria, round 2 : 3/4 hits, 2,17 expected hits French roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits, 0,50 expected hits 1 bomber owned by the Americans, 1 infantry owned by the French and 1 armour owned by the Italians lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for Italians: 1 armour Casualties for Americans: 1 bomber Casualties for French: 1 infantry Non Combat Move - Italians 1 artillery moved from 100 Sea Zone to Caucasus 1 fighter moved from Algeria to Libya 1 bomber moved from Algeria to Southern France Place Units - Italians 1 armour and 1 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Volgograd 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 26 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0,83 French : 0,50
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 cruiser moved from 60 Sea Zone to 55 Sea Zone 3 fighters moved from Western Australia to New Guinea Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 cruiser moved from 60 Sea Zone to 55 Sea Zone 3 fighters moved from Western Australia to New Guinea Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French : -0,33 Japanese : -0,17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 66 PUs; Germans buy 5 armour, 2 bombers and 1 fighter; Remaining resources: 2 PUs; Combat Move - Germans 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Germany to Normandy Bordeaux 1 artillery moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 3 infantry moved from Western Ukraine to Bryansk 2 armour moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 2 tactical_bombers moved from Ukraine to Russia 1 armour moved from Romania to 100 Sea Zone 6 armour moved from Tambov to Russia 1 armour moved from Vologda to Samara Germans take Samara from Russians 1 armour moved from Samara to Russia 8 armour moved from Vologda to Russia 2 artilleries moved from Smolensk to Russia 4 armour moved from Smolensk to Russia 2 mech_infantrys moved from Smolensk to Russia 1 infantry moved from Smolensk to Russia 1 fighter moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Finland Germans take Finland from Russians 1 mech_infantry moved from Karelia to Finland 1 armour moved from Novgorod to Finland 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 armour moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod Combat - Germans Battle in Russia Germans attack with 21 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 15 armour, 1 factory_major and 7 infantry AA fire in Russia : 0/5 hits, 0,83 expected hits Germans roll dice for 21 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 18/31 hits, 15,00 expected hits Russians roll dice for 2 aaGuns, 15 armour and 7 infantry in Russia, round 2 : 13/22 hits, 9,83 expected hits 7 infantry owned by the Russians, 9 armour owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 8 armour owned by the Germans, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 13 armour, 2 fighters and 3 tactical_bombers in Russia, round 3 : 10/18 hits, 9,50 expected hits Russians roll dice for 6 armour in Russia, round 3 : 4/6 hits, 3,00 expected hits 6 armour owned by the Russians and 4 armour owned by the Germans lost in Russia Germans captures 30PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 12 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns, 15 armour and 7 infantry Non Combat Move - Germans 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Russia to Belarus 1 tactical_bomber moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine Place Units - Germans 2 armour placed in Ukraine 1 armour and 1 fighter placed in Normandy Bordeaux 2 armour and 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 95 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 115 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,83 Germans : 3,50 Russians : 4,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. 1 armour moved from Manchuria to Amur Japanese take Amur from Russians 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 3 artilleries and 3 infantry moved from Korea to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 tactical_bombers moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 5 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 5 infantry, 2 submarines and 6 transports moved from 6 Sea Zone to 25 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 armour, 1 artillery and 2 transports moved from 41 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 5 armour and 1 mech_infantry moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from Neutral_Allies 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from Shan State to Kiangsu 1 armour moved from Kwangsi to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 artillery moved from Novosibirsk to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in Java Battle in 25 Sea Zone Japanese attack with 5 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 fighter, 5 infantry, 2 submarines, 2 tactical_bombers and 6 transports Americans defend with 1 battleship, 2 cruisers and 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 fighter, 2 tactical_bombers and 6 transports in 25 Sea Zone, round 2 : 10/11 hits, 5,17 expected hits Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 25 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Japanese 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese and 1 battleship owned by the Americans lost in 25 Sea Zone Japanese win, taking Java from ANZAC with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 36 Casualties for Japanese: 2 destroyers Casualties for Americans: 1 battleship, 2 cruisers and 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Cleaning up during movement phase EDIT: 1 infantry moved from 25 Sea Zone to Midway EDIT: 1 artillery moved from 25 Sea Zone to Midway EDIT: 4 artilleries moved from 25 Sea Zone to Midway EDIT: 4 infantry moved from 25 Sea Zone to Midway Place Units - Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Midway from Americans to Japanese 3 armour placed in Kiangsu 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Japan 1 tactical_bomber placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2,6,1,3,6,5,1 Japanese collect 72 PUs (2 lost to blockades); end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : 1,00 Japanese : 5,17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 cruisers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans EDIT: Resetting and Giving Bonus Movement to Units EDIT: 3 fighters moved from Western United States to 25 Sea Zone EDIT: 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone EDIT: 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium EDIT: 1 destroyer moved from 104 Sea Zone to 110 Sea Zone EDIT: 1 carrier moved from 104 Sea Zone to 110 Sea Zone EDIT: 3 fighters moved from West Indies to Gibraltar EDIT: 1 cruiser moved from 92 Sea Zone to 99 Sea Zone EDIT: 2 armour moved from Ethiopia to Egypt EDIT: 1 fighter moved from British Somaliland to Egypt Combat - Americans EDIT: Air Battle in Gibraltar EDIT: Air Battle is over, the bombers have all died EDIT: Air Battle in Egypt EDIT: Air Battle is over, the bombers have all died EDIT: Battle in Holland Belgium EDIT: Americans takes Holland Belgium from Germans EDIT: Battle in Egypt EDIT: British attack with 2 armour EDIT: Germans defend with 1 infantry; Italians defend with 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry EDIT: 2/2 hits, 1,00 expected hits EDIT: 5/5 hits, 1,83 expected hits EDIT: 2 armour owned by the British lost in Egypt EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -12 EDIT: Battle in 25 Sea Zone EDIT: Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters EDIT: Japanese defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 6 transports EDIT: 3/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 4/11 hits, 5,17 expected hits EDIT: 3/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 2/11 hits, 5,17 expected hits EDIT: 4/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 6/11 hits, 5,17 expected hits EDIT: 3/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 2/11 hits, 5,17 expected hits EDIT: 3/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 5/11 hits, 5,17 expected hits EDIT: 4/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 8/11 hits, 5,17 expected hits EDIT: 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone EDIT: Japanese win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -70 EDIT: Recording Battle Statistics EDIT: Cleaning up after air battles Non Combat Move - Americans EDIT: 1 fighter could not land in Egypt and was removed EDIT: Cleaning up during movement phase EDIT: 1 fighter moved from Gibraltar to Morocco EDIT: 1 fighter moved from Gibraltar to Morocco EDIT: 1 fighter moved from Gibraltar to Morocco Place Units - Americans 5 cruisers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
EDIT: : 0,17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 cruisers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans EDIT: Resetting and Giving Bonus Movement to Units EDIT: 3 fighters moved from Western United States to 25 Sea Zone EDIT: 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone EDIT: 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium EDIT: 1 destroyer moved from 104 Sea Zone to 110 Sea Zone EDIT: 1 carrier moved from 104 Sea Zone to 110 Sea Zone EDIT: 3 fighters moved from West Indies to Gibraltar EDIT: 1 cruiser moved from 92 Sea Zone to 99 Sea Zone EDIT: 2 armour moved from Ethiopia to Egypt EDIT: 1 fighter moved from British Somaliland to Egypt Combat - Americans EDIT: Air Battle in Gibraltar EDIT: Air Battle is over, the bombers have all died EDIT: Air Battle in Egypt EDIT: Air Battle is over, the bombers have all died EDIT: Battle in Holland Belgium EDIT: Americans takes Holland Belgium from Germans EDIT: Battle in Egypt EDIT: British attack with 2 armour EDIT: Germans defend with 1 infantry; Italians defend with 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry EDIT: 2/2 hits, 1,00 expected hits EDIT: 5/5 hits, 1,83 expected hits EDIT: 2 armour owned by the British lost in Egypt EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -12 EDIT: Battle in 25 Sea Zone EDIT: Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters EDIT: Japanese defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 6 transports EDIT: 3/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 4/11 hits, 5,17 expected hits EDIT: 3/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 2/11 hits, 5,17 expected hits EDIT: 4/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 6/11 hits, 5,17 expected hits EDIT: 3/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 2/11 hits, 5,17 expected hits EDIT: 3/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 5/11 hits, 5,17 expected hits EDIT: 4/6 hits, 3,00 expected hits EDIT: 0/2 hits, 0,33 expected hits EDIT: 8/11 hits, 5,17 expected hits EDIT: 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone EDIT: Japanese win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -70 EDIT: Recording Battle Statistics EDIT: Cleaning up after air battles Non Combat Move - Americans EDIT: 1 fighter could not land in Egypt and was removed EDIT: Cleaning up during movement phase EDIT: 1 fighter moved from Gibraltar to Morocco EDIT: 1 fighter moved from Gibraltar to Morocco EDIT: 1 fighter moved from Gibraltar to Morocco Place Units - Americans 5 cruisers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese EDIT: Resetting and Giving Bonus Movement to Units Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - British EDIT: Resetting and Giving Bonus Movement to Units EDIT: 1 armour moved from United Kingdom to 110 Sea Zone EDIT: 1 armour moved from 110 Sea Zone to Holland Belgium EDIT: 1 bomber moved from United Kingdom to Germany EDIT: British undo move 2. EDIT: British undo move 1. EDIT: 2 armour moved from United Kingdom to Western Germany EDIT: 1 fighter moved from United Kingdom to Western Germany EDIT: 1 bomber moved from United Kingdom to Southern France EDIT: 1 cruiser moved from 92 Sea Zone to 99 Sea Zone EDIT: British undo move 5. EDIT: 1 cruiser moved from 92 Sea Zone to 94 Sea Zone EDIT: 3 fighters moved from Morocco to Western Germany Combat - British EDIT: Strategic bombing raid in Southern France EDIT: Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor EDIT: Bombing raid in Southern France causes 6 damage total. EDIT: Strategic bombing raid in Germany EDIT: Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major EDIT: Bombing raid in Germany causes 5 damage total. EDIT: Battle in Western Germany EDIT: British attack with 2 armour and 1 fighter; Americans loiter and taunt with 3 fighters EDIT: Germans defend with 2 aaGuns, 1 airfield, 5 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry EDIT: 1/4 hits, 0,67 expected hits EDIT: 2/3 hits, 1,50 expected hits EDIT: 6/11 hits, 4,50 expected hits EDIT: 3 fighters owned by the Americans, 1 fighter owned by the British and 2 armour owned by the British lost in Western Germany EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -52 EDIT: Recording Battle Statistics Non Combat Move - British EDIT: Cleaning up during movement phase EDIT: 1 bomber moved from Germany to United Kingdom EDIT: 1 aaGun moved from Northern Italy to Southern France EDIT: 1 bomber moved from Southern France to United Kingdom Place Units - British 1 armour and 2 fighters placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
EDIT: : 2,50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians repair damage of 5x harbour; Remaining resources: 32 PUs; Italians buy 2 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians EDIT: Resetting and Giving Bonus Movement to Units EDIT: Italians takes Anglo Egyptian Sudan from British EDIT: Italians takes Ethiopia from British EDIT: Italians takes Kenya from British EDIT: Italians takes Morocco from French EDIT: Italians takes Turkmenistan from Russians EDIT: 1 infantry moved from Egypt to Anglo Egyptian Sudan EDIT: 1 infantry moved from Egypt to Anglo Egyptian Sudan EDIT: 1 armour moved from Egypt to Ethiopia EDIT: 1 armour moved from Ethiopia to Kenya EDIT: Italians undo move 4. EDIT: 1 mech_infantry moved from Tunisia to Morocco EDIT: 2 artilleries moved from Tunisia to Algeria EDIT: 1 armour moved from Algeria to Morocco EDIT: 2 fighters moved from Egypt to 99 Sea Zone EDIT: 1 fighter moved from Southern Italy to 99 Sea Zone EDIT: 1 fighter moved from Northern Italy to 94 Sea Zone EDIT: 1 bomber moved from Southern France to 94 Sea Zone EDIT: 1 tactical_bomber moved from Southern France to 94 Sea Zone EDIT: 1 fighter moved from Libya to 94 Sea Zone EDIT: 1 mech_infantry moved from Northern Italy to Romania EDIT: 1 armour moved from Northern Italy to Romania EDIT: 1 infantry moved from Volgograd to Caucasus EDIT: 1 infantry moved from Caucasus to Northwest Persia EDIT: 1 mech_infantry moved from Volgograd to Northwest Persia EDIT: 1 infantry moved from Tambov to Volgograd EDIT: 1 artillery moved from Tambov to Volgograd EDIT: 1 infantry moved from Kazakhstan to Turkmenistan EDIT: 1 armour moved from Southern France to Normandy Bordeaux EDIT: 1 armour moved from Northern Italy to Normandy Bordeaux EDIT: 1 armour moved from Southern Italy to Northern Italy Combat - Italians EDIT: Battle in 99 Sea Zone EDIT: Italians attack with 3 fighters EDIT: Americans defend with 1 cruiser EDIT: 3/3 hits, 1,50 expected hits EDIT: 1/1 hits, 0,50 expected hits EDIT: 1 cruiser owned by the Americans lost in 99 Sea Zone EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 12 EDIT: Battle in 94 Sea Zone EDIT: Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber EDIT: Americans defend with 1 cruiser EDIT: 1/4 hits, 2,33 expected hits EDIT: 0/1 hits, 0,50 expected hits EDIT: 1 cruiser owned by the Americans lost in 94 Sea Zone EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 12 EDIT: Recording Battle Statistics Non Combat Move - Italians EDIT: Cleaning up during movement phase EDIT: 1 fighter moved from 94 Sea Zone to Gibraltar EDIT: 1 tactical_bomber moved from 94 Sea Zone to Southern France EDIT: 1 bomber moved from 94 Sea Zone to Southern France EDIT: 1 fighter moved from 94 Sea Zone to Tobruk EDIT: 3 fighters moved from 99 Sea Zone to Egypt Place Units - Italians 2 armour placed in Egypt 2 mech_infantrys placed in Volgograd 1 bomber placed in Northern Italy Turn Complete - Italians Italians collect 29 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
EDIT: : 0,17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC EDIT: Resetting and Giving Bonus Movement to Units EDIT: ANZAC takes 22 Sea Zone from Japanese EDIT: ANZAC takes 20 Sea Zone from Japanese EDIT: ANZAC takes 19 Sea Zone from Japanese EDIT: 2 infantry moved from 35 Sea Zone to Philippines EDIT: 1 submarine moved from 33 Sea Zone to 6 Sea Zone EDIT: 2 submarines moved from 35 Sea Zone to 6 Sea Zone EDIT: 3 fighters moved from New Guinea to 35 Sea Zone EDIT: ANZAC undo move 4. EDIT: 3 fighters moved from New Guinea to Philippines EDIT: 1 transport moved from 35 Sea Zone to 55 Sea Zone EDIT: ANZAC undo move 5. EDIT: 1 transport moved from 35 Sea Zone to 54 Sea Zone EDIT: 2 destroyers moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC EDIT: Battle in 6 Sea Zone EDIT: ANZAC attack with 3 submarines EDIT: Japanese defend with 2 transports EDIT: 2 transports owned by the Japanese lost in 6 Sea Zone EDIT: 0/3 hits, 1,00 expected hits EDIT: ANZAC takes 6 Sea Zone from Japanese EDIT: ANZAC win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 14 EDIT: Battle in Philippines EDIT: ANZAC attack with 3 fighters and 2 infantry EDIT: Japanese defend with 1 airfield, 1 harbour and 1 infantry EDIT: 0/1 hits, 0,50 expected hits EDIT: 0/5 hits, 1,83 expected hits EDIT: 1/1 hits, 0,33 expected hits EDIT: 1/5 hits, 1,83 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1 infantry owned by the Japanese lost in Philippines EDIT: Americans takes Philippines from Japanese EDIT: ANZAC win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Recording Battle Statistics Non Combat Move - ANZAC EDIT: Cleaning up during movement phase EDIT: 3 fighters moved from Philippines to Guam EDIT: 1 transport moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
EDIT: : -3,83
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 6x factory_minor, 5x factory_major, 4x factory_major, 6x factory_minor; Remaining resources: 94 PUs; Germans buy 2 armour, 1 artillery, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans EDIT: Resetting and Giving Bonus Movement to Units EDIT: Germans takes Yakut S.S.R. from Russians EDIT: Germans takes Buryatia from Russians EDIT: 3 fighters moved from Normandy Bordeaux to 110 Sea Zone EDIT: 1 fighter moved from Western Germany to 112 Sea Zone EDIT: 1 bomber moved from Western Germany to 110 Sea Zone EDIT: 1 bomber moved from Western Germany to 112 Sea Zone EDIT: 1 armour moved from Yenisey to Yakut S.S.R. EDIT: 1 armour moved from Yakut S.S.R. to Buryatia EDIT: 2 armour moved from Novgorod to Finland EDIT: 1 artillery moved from Novgorod to Karelia EDIT: 1 fighter moved from Belarus to Finland EDIT: 1 fighter moved from Belarus to Finland EDIT: 1 tactical_bomber moved from Belarus to Finland EDIT: 1 armour moved from 100 Sea Zone to Caucasus EDIT: 2 armour moved from Ukraine to Caucasus EDIT: 1 tactical_bomber moved from Ukraine to Caucasus EDIT: 1 tactical_bomber moved from Ukraine to Caucasus EDIT: 3 armour moved from Russia to Rostov EDIT: 4 armour moved from Russia to Western Ukraine EDIT: 2 armour moved from Russia to Ukraine EDIT: 5 armour moved from Western Germany to Holland Belgium EDIT: 2 artilleries moved from France to Holland Belgium EDIT: 2 infantry moved from France to Holland Belgium EDIT: 1 mech_infantry moved from France to Holland Belgium EDIT: 1 fighter moved from Gibraltar to Normandy Bordeaux Combat - Germans EDIT: Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone EDIT: Battle in 112 Sea Zone EDIT: Germans attack with 1 bomber and 1 fighter EDIT: British defend with 1 transport; Russians defend with 1 submarine EDIT: 1 submarine owned by the Russians Submerged EDIT: 1/2 hits, 1,17 expected hits EDIT: 1 transport owned by the British lost in 112 Sea Zone EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7 EDIT: Battle in 110 Sea Zone EDIT: Germans attack with 1 bomber and 3 fighters EDIT: British defend with 2 fighters; Americans defend with 1 carrier, 1 destroyer and 1 transport EDIT: 2/4 hits, 2,17 expected hits EDIT: 2/4 hits, 2,00 expected hits EDIT: 2/4 hits, 2,17 expected hits EDIT: 1/4 hits, 2,00 expected hits EDIT: 3/4 hits, 2,17 expected hits EDIT: 1/4 hits, 2,00 expected hits EDIT: 2/4 hits, 2,17 expected hits EDIT: 2/4 hits, 2,00 expected hits EDIT: 2/4 hits, 2,17 expected hits EDIT: 2/4 hits, 2,00 expected hits EDIT: retreated to 110 Sea Zone EDIT: Americans win EDIT: Battle in Holland Belgium EDIT: Germans attack with 5 armour, 2 artilleries, 2 infantry and 1 mech_infantry EDIT: Americans defend with 1 infantry and 1 mech_infantry EDIT: 3/10 hits, 4,00 expected hits EDIT: 0/2 hits, 0,67 expected hits EDIT: 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium EDIT: Germans takes Holland Belgium from Americans EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7 EDIT: Recording Battle Statistics EDIT: Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom EDIT: Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans EDIT: Cleaning up during movement phase EDIT: 2 fighters moved from 110 Sea Zone to Normandy Bordeaux EDIT: 1 fighter moved from 112 Sea Zone to Holland Belgium EDIT: 1 bomber moved from 112 Sea Zone to Western Germany EDIT: 1 bomber moved from 110 Sea Zone to Western Germany EDIT: 1 fighter moved from 110 Sea Zone to Holland Belgium EDIT: 2 fighters moved from Holland Belgium to Western Germany Place Units - Germans 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone 2 armour and 1 bomber placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
EDIT: : -3,67
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 artillery moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 3 infantry moved from Western Germany to France 4 infantry moved from Holland Belgium to France 2 artilleries moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 fighter moved from Slovakia Hungary to Yugoslavia 2 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 1 armour moved from Poland to Yugoslavia 1 fighter moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Poland to France 2 bombers moved from Germany to 109 Sea Zone 1 tactical_bomber moved from Germany to France 1 fighter moved from Western Germany to France 1 fighter moved from Western Germany to France 1 tactical_bomber moved from Western Germany to Yugoslavia 2 tactical_bombers moved from Western Germany to France 1 fighter moved from Norway to Western Germany 3 artilleries moved from Germany to Slovakia Hungary 11 infantry moved from Germany to Slovakia Hungary 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 2 bombers, 1 fighter and 3 submarines British defend with 1 destroyer, 1 fighter and 1 transport; French defend with 1 fighter Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits British roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 23 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer, 1 fighter and 1 transport Casualties for French: 1 fighter Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/17 hits, 5,33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 4 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 2 : 10/25 hits, 9,33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 3 : 7/20 hits, 8,50 expected hits French roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 17PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 6 infantry and 1 tactical_bomber Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 2 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 fighters moved from France to Western Germany 3 tactical_bombers moved from France to Germany 1 fighter moved from 109 Sea Zone to Holland Belgium 2 bombers moved from 109 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Holland Belgium 1 tactical_bomber moved from Yugoslavia to Greater Southern Germany Place Units - Germans 2 armour, 1 artillery, 1 fighter and 1 mech_infantry placed in Western Germany Germans undo move 1. 1 artillery and 1 mech_infantry placed in Germany 2 armour and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 38 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -2,33 British : 0,33 AA fire in France : : 0,50 French : 0,50 Neutral_Allies : 0,33
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour and 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 artillery moved from Western Ukraine to Eastern Poland 1 artillery moved from Novgorod to Baltic States 1 armour and 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 infantry moved from Russia to Bryansk 2 infantry moved from Ukraine to Bessarabia 1 submarine moved from 127 Sea Zone to 111 Sea Zone Combat - Russians Non Combat Move - Russians Place Units - Russians 1 armour and 2 artilleries placed in Novgorod 1 armour and 2 artilleries placed in Ukraine Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 1
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 fighter, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 fighter moved from 89 Sea Zone to West Indies 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Eastern United States 1 bomber moved from Central United States to 89 Sea Zone 1 bomber moved from 89 Sea Zone to West Indies
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Politics - British British takes Political Action: Political Action Allies To War With TrueNeutrals British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Purchase Units - British British buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - British Air Battle in Western Germany British attacks with 1 units heading to Western Germany Germans launches 2 interceptors out of Western Germany Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/2 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in 109 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Cleaning up after air battles Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,17 Defenders Fire, : : -0,33 British : 0,50 AA fire in Western Germany : : -0,17 Attackers Fire, : : -0,17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Angola Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to Egypt 4 infantry moved from 98 Sea Zone to Egypt 2 armour moved from 98 Sea Zone to Egypt 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 98 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits 1 destroyer owned by the British and 1 carrier owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 98 Sea Zone, round 3 : 4/7 hits, 3,33 expected hits British roll dice for 1 tactical_bomber in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 54 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport Battle in Egypt Italians attack with 2 armour, 1 bomber and 4 infantry British defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry Italians roll dice for 2 armour, 1 bomber and 4 infantry in Egypt, round 2 : 2/7 hits, 2,33 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Egypt Italians roll dice for 2 armour, 1 bomber and 4 infantry in Egypt, round 3 : 3/7 hits, 2,33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 3/5 hits, 1,83 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Tobruk 1 bomber moved from Egypt to Tobruk 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,67 British : -4,33 French : 0,00
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TripleA Move Summary: French round 1
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from French West Africa to French Central Africa 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 72 Sea Zone to 76 Sea Zone
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2 Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Angola Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 59 PUs; Germans buy 4 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Egypt 1 infantry moved from Yugoslavia to Northern Italy 7 infantry moved from Yugoslavia to Romania 2 artilleries moved from Yugoslavia to Romania 3 armour moved from Yugoslavia to Slovakia Hungary 2 armour moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from France to Greater Southern Germany 1 mech_infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 fighter moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Greater Southern Germany to 110 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 bomber moved from Holland Belgium to 109 Sea Zone 1 bomber moved from Holland Belgium to 109 Sea Zone 1 battleship moved from 113 Sea Zone to 109 Sea Zone 1 cruiser moved from 113 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 armour moved from Western Germany to Poland 2 armour moved from France to Greater Southern Germany 2 armour moved from France to Germany 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to Romania Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 110 Sea Zone Germans attack with 1 fighter and 3 tactical_bombers British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 109 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser and 3 fighters British defend with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters Germans roll dice for 1 battleship, 2 bombers, 1 cruiser and 3 fighters in 109 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits British roll dice for 1 battleship and 3 fighters in 109 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits 1 battleship owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone retreated to 109 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -34 Casualties for Germans: 1 battleship, 1 bomber, 1 cruiser and 3 fighters Casualties for British: 1 cruiser, 1 destroyer and 2 fighters Battle in Normandy Bordeaux Germans attack with 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2,67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2,33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Western Germany 1 bomber moved from 109 Sea Zone to Western Germany Place Units - Germans 4 armour, 2 infantry and 2 mech_infantrys placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -3,50 British : 0,83 French : 0,00