• TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to 106 Sea Zone
            1 battleship moved from 101 Sea Zone to 106 Sea Zone
            1 cruiser moved from 101 Sea Zone to 106 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            1 destroyer, 2 infantry and 1 transport moved from 13 Sea Zone to 31 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 bomber moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Western United States to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 bomber, 1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 106 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                Germans defend with 2 submarines
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - Americans
            1 fighter moved from 106 Sea Zone to 89 Sea Zone
            1 fighter moved from 106 Sea Zone to 89 Sea Zone
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
            1 fighter moved from 89 Sea Zone to Central America
            1 fighter moved from 89 Sea Zone to Central America
            1 bomber moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 battleship, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Western Germany
            2 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 bomber moved from Algeria to Southern Italy
            1 mech_infantry moved from Belgian Congo to Kenya
            1 armour moved from Quebec to New Brunswick Nova Scotia
            1 artillery moved from Ontario to Quebec
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 fighter moved from India to Burma
            2 tactical_bombers moved from India to Szechwan
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 1 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Szechwan
                British attack with 2 tactical_bombers
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 tactical_bombers in Szechwan, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the British lost in Szechwan
                    British roll dice for 1 tactical_bomber in Szechwan, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -18
                Casualties for British: 2 tactical_bombers
                Casualties for Japanese: 1 mech_infantry
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Southern Italy to Algeria
            1 bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 bomber and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 24 PUs; end with 24 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,33
    Americans : 0,50
    AA fire in Western Germany : : -0,17
    AA fire in Southern Italy : : -0,17
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians repair damage of 1x harbour, 3x factory_major; Remaining resources: 19 PUs; 
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Yugoslavia to Greece
            2 infantry moved from Albania to Greece
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 artilleries moved from Northern Italy to 97 Sea Zone
            3 infantry moved from 97 Sea Zone to Greece
            2 artilleries moved from 97 Sea Zone to Greece
            1 bomber moved from Southern Italy to Greece
            1 fighter moved from Tobruk to Greece
            1 armour moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            3 artilleries moved from Egypt to Alexandria
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 infantry moved from Iraq to Syria
                  Italians take Syria from French
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 tactical_bomber moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 2/12 hits, 4,67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Greece, round 3 : 5/10 hits, 4,33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Albania
            1 tactical_bomber moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,67
    Neutral_Allies : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 artillery and 1 infantry moved from South Australia to Western Australia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 artillery and 1 infantry moved from South Australia to Western Australia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    
        Politics - French
            French takes Political Action: Political Action Allies To War With TrueNeutrals
                French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Tunisia to Libya
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 51 PUs; 
            Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            7 infantry moved from Romania to Bessarabia
            3 armour moved from Romania to Bessarabia
            2 artilleries moved from Romania to Bessarabia
            3 armour moved from Slovakia Hungary to Bessarabia
            3 infantry moved from Bulgaria to Romania
            1 tactical_bomber moved from Bulgaria to Bessarabia
            2 fighters moved from Germany to Bessarabia
            1 tactical_bomber moved from Greater Southern Germany to Bessarabia
            2 artilleries moved from Slovakia Hungary to Eastern Poland
            5 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Albania to 97 Sea Zone
            5 armour moved from Greater Southern Germany to Eastern Poland
            2 fighters moved from Western Germany to Eastern Poland
            2 tactical_bombers moved from Western Germany to Eastern Poland
            5 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            2 armour moved from Poland to Baltic States
            3 armour moved from Germany to Baltic States
            3 infantry moved from Germany to Poland
            1 mech_infantry moved from Poland to Eastern Poland
            1 tactical_bomber moved from Western Germany to Baltic States
            1 fighter moved from France to Baltic States
            1 armour moved from Germany to Baltic States
            1 mech_infantry moved from Poland to Baltic States
            1 bomber moved from Germany to Baltic States
            1 bomber moved from Germany to Eastern Poland
            1 armour moved from Germany to Baltic States
            1 artillery moved from Germany to Poland
            2 armour moved from France to Greater Southern Germany
            1 infantry moved from France to Southern France
            1 infantry moved from Western Germany to France
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Southern France to France
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 7 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 armour, 2 artilleries and 6 infantry
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 4/17 hits, 6,83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 6 infantry in Baltic States, round 2 : 3/10 hits, 3,67 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 5/14 hits, 6,33 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Baltic States, round 3 : 1/6 hits, 2,33 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 : 9/13 hits, 6,17 expected hits
                    Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 7 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 armour, 2 artilleries and 6 infantry
            Battle in Eastern Poland
                Germans attack with 5 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 9/18 hits, 7,50 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/10 hits, 3,50 expected hits
                    1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 3 : 8/15 hits, 7,00 expected hits
                    Russians roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 5 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
            Battle in Bessarabia
                Germans attack with 6 armour, 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
                Russians defend with 6 armour, 6 infantry and 1 mech_infantry
                    Germans roll dice for 6 armour, 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Bessarabia, round 2 : 11/19 hits, 7,50 expected hits
                    Russians roll dice for 6 armour, 6 infantry and 1 mech_infantry in Bessarabia, round 2 : 6/13 hits, 5,33 expected hits
                    1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 4 armour owned by the Russians and 6 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 6 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Bessarabia, round 3 : 5/13 hits, 6,33 expected hits
                    Russians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 6 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Germans: 7 infantry
                Casualties for Russians: 6 armour, 6 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters moved from Bessarabia to Romania
            1 tactical_bomber moved from Bessarabia to Romania
            1 tactical_bomber moved from Bessarabia to Slovakia Hungary
            1 fighter moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Eastern Poland to Germany
            1 fighter moved from Baltic States to Poland
            1 tactical_bomber moved from Baltic States to Germany
            1 bomber moved from Baltic States to Western Germany
            1 bomber moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
    
        Place Units - Germans
            1 fighter placed in Western Germany
            2 armour and 3 mech_infantrys placed in Germany
            1 infantry placed in Southern France
            1 armour placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,33
    Russians : -1,83
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            6 infantry moved from Amur to Manchuria
            5 infantry moved from Amur to Korea
            1 infantry moved from Amur to Manchuria
            1 armour moved from Ukraine to Western Ukraine
            4 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Rostov to Ukraine
            1 bomber moved from Novgorod to Germany
            5 infantry moved from Vyborg to Finland
            4 infantry moved from Karelia to Finland
            1 tactical_bomber moved from Belarus to Finland
            1 fighter moved from Belarus to Finland
            1 armour moved from Novgorod to Finland
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
    
        Combat - Russians
            Air Battle in Germany
                Russians attacks with 1 units heading to Germany
                Germans launches 1 interceptors out of Germany
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Manchuria
                Russians attack with 7 infantry
                Japanese defend with 1 aaGun and 3 infantry
                    Russians roll dice for 7 infantry in Manchuria, round 2 : 2/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 6 infantry in Manchuria, round 4 : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 6 infantry in Manchuria, round 5 : 3/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
            Battle in Korea
                Russians attack with 5 infantry
                Japanese defend with 4 infantry
                    Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 4 infantry in Korea, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 3 infantry in Korea, round 5 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 5 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                    Russians roll dice for 1 infantry in Korea, round 6 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 4 infantry
            Battle in Finland
                Russians attack with 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 4 infantry
                    Russians roll dice for 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber in Finland, round 2 : 3/12 hits, 3,17 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Finland, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 armour, 1 fighter, 8 infantry and 1 tactical_bomber in Finland, round 3 : 6/11 hits, 3,00 expected hits
                    Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 4 infantry
            Cleaning up after air battles
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Finland to Karelia
            1 tactical_bomber moved from Finland to Karelia
            6 infantry moved from Siberia to Amur
            1 bomber moved from Germany to Archangel
    
        Place Units - Russians
            1 armour and 1 infantry placed in Ukraine
            3 armour placed in Novgorod
            1 armour placed in Ukraine
            1 armour placed in Russia
            Russians undo move 4.
            1 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Defenders Fire,  : : -0,17
    Attackers Fire,  : : -0,17
    Russians : 5,83
    Japanese : -0,33
    AA fire in Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 2 infantry and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 armour moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Kansu to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 bomber moved from Kwangsi to Tsinghai
            1 bomber moved from Kwangsi to Tsinghai
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 armour moved from Kwangsi to Shan State
            1 mech_infantry moved from Kwangsi to Shan State
            1 artillery moved from Hunan to Yunnan
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Kwangsi to Shan State
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 battleship moved from 44 Sea Zone to 36 Sea Zone
            1 carrier moved from 44 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
            1 cruiser moved from 44 Sea Zone to 36 Sea Zone
            2 artilleries moved from Malaya to Shan State
            1 armour moved from Kiangsu to Kwangsi
            2 armour moved from Kiangsu to Kwangsi
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Tsinghai, round 2 : 3/4 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Shantung
            2 bombers moved from Tsinghai to Hopei
    
        Place Units - Japanese
            1 destroyer and 5 transports placed in 6 Sea Zone
            3 armour placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
            Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War
    
        Combat Move - Americans
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to France
            1 cruiser moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from Central America to Gibraltar
            1 fighter moved from Central America to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 battleship moved from 106 Sea Zone to 102 Sea Zone
            1 battleship moved from 102 Sea Zone to 64 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 8 Sea Zone to 3 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 infantry, 3 submarines and 2 transports moved from 31 Sea Zone to 24 Sea Zone
            2 fighters moved from 31 Sea Zone to Wake Island
            2 fighters moved from Wake Island to 24 Sea Zone
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from 31 Sea Zone to Wake Island
            1 cruiser moved from 94 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            1 battleship, 2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
            Americans undo move 2.
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : 0,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
            Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War
    
        Combat Move - Americans
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to France
            1 cruiser moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from Central America to Gibraltar
            1 fighter moved from Central America to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 battleship moved from 106 Sea Zone to 102 Sea Zone
            1 battleship moved from 102 Sea Zone to 64 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 8 Sea Zone to 3 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 infantry, 3 submarines and 2 transports moved from 31 Sea Zone to 24 Sea Zone
            2 fighters moved from 31 Sea Zone to Wake Island
            2 fighters moved from Wake Island to 24 Sea Zone
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from 31 Sea Zone to Wake Island
            1 cruiser moved from 94 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            1 battleship, 2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
            Americans undo move 2.
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 4 armour; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to France
            1 bomber moved from Algeria to Southern France
            1 bomber moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 infantry and 1 mech_infantry moved from Kenya to 72 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
            1 artillery moved from Quebec to New Brunswick Nova Scotia
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 1 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern France causes 0 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            2 armour placed in United Kingdom
            1 armour placed in Union of South Africa
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 24 PUs; end with 24 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    AA fire in France : : 0,67
    AA fire in Western Germany : : -0,17
    AA fire in Southern France : : 0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_major; Remaining resources: 29 PUs; 
            Italians buy 2 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Northwest Persia to Caucasus
                  Italians take Caucasus from Russians
            1 infantry moved from Alexandria to Tobruk
            1 armour moved from Alexandria to Tobruk
            1 armour moved from Egypt to Tobruk
            3 artilleries moved from Alexandria to Tobruk
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Syria to Iraq
            1 mech_infantry moved from Alexandria to Tobruk
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from Greece to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Albania to Sardinia
            1 fighter moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Southern France
            1 bomber moved from Southern Italy to Southern France
            1 fighter moved from Alexandria to Egypt
            1 armour moved from Greece to Yugoslavia
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
    
        Place Units - Italians
            2 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
            Italians undo move 1.
            1 armour, 1 fighter and 1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 60 Sea Zone
            1 fighter moved from Queensland to Western Australia
            2 fighters moved from Queensland to Northern Territory
            1 fighter moved from Northern Territory to New Guinea
            1 fighter moved from Northern Territory to New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 60 Sea Zone
            1 fighter moved from Queensland to Western Australia
            2 fighters moved from Queensland to Northern Territory
            1 fighter moved from Northern Territory to New Guinea
            1 fighter moved from Northern Territory to New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from Libya to Tunisia
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major, 1x factory_major; Remaining resources: 46 PUs; 
            Germans buy 4 armour, 1 fighter and 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            2 infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            2 mech_infantrys moved from Southern France to Normandy Bordeaux
            3 infantry moved from France to Normandy Bordeaux
            3 artilleries moved from France to Normandy Bordeaux
            1 armour moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Western Germany to France
            1 armour moved from Baltic States to Archangel
                  Germans take Belarus from Russians
            1 infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            6 armour moved from Baltic States to Novgorod
            2 artilleries moved from Eastern Poland to Belarus
            1 artillery moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 fighter moved from Poland to Novgorod
            1 tactical_bomber moved from Poland to Novgorod
            6 armour moved from Bessarabia to Ukraine
            2 artilleries moved from Bessarabia to Ukraine
            1 fighter moved from Romania to Ukraine
            1 tactical_bomber moved from Slovakia Hungary to Ukraine
            1 armour moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 artillery moved from Poland to Eastern Poland
            2 armour moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Smolensk
            1 armour moved from Eastern Poland to Archangel
            1 tactical_bomber moved from Poland to Novgorod
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Greater Southern Germany to Eastern Poland
            1 armour moved from Greater Southern Germany to France
            1 mech_infantry moved from Germany to France
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 tactical_bomber moved from Germany to Normandy Bordeaux
            1 fighter moved from Slovakia Hungary to Novgorod
            1 tactical_bomber moved from Romania to Ukraine
            1 fighter moved from Romania to Western Germany
    
        Combat - Germans
            British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Archangel
                Germans attack with 2 armour
                Russians defend with 1 bomber
                    Germans roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 bomber in Archangel, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 12
                Casualties for Russians: 1 bomber
            Battle in Ukraine
                Germans attack with 6 armour, 2 artilleries, 1 fighter and 2 tactical_bombers
                Russians defend with 2 armour, 1 factory_minor and 2 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Ukraine, round 2 : 5/11 hits, 5,50 expected hits
                    Russians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,67 expected hits
                    2 infantry owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 2 artilleries
                Casualties for Russians: 2 armour and 2 infantry
            Battle in Novgorod
                Germans attack with 8 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                    AA fire in Novgorod : 2/4 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
                    Germans roll dice for 8 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 8/14 hits, 6,17 expected hits
                    Russians roll dice for 2 aaGuns, 3 armour, 1 fighter and 2 infantry in Novgorod, round 2 : 2/6 hits, 2,83 expected hits
                    2 infantry owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 8 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns, 3 armour, 1 fighter and 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers and 2 fighters
                British defend with 2 artilleries, 1 fighter and 2 infantry; French defend with 2 infantry; Americans defend with 1 fighter and 3 transports
                    Germans roll dice for 2 bombers and 2 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    British roll dice for 2 fighters and 3 transports in 110 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    British roll dice for 1 fighter and 3 transports in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    3 transports owned by the Americans, 2 infantry owned by the French, 2 artilleries owned by the British and 2 infantry owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 29
                Casualties for Germans: 1 bomber and 2 fighters
                Casualties for Americans: 1 fighter and 3 transports
                Casualties for British: 2 artilleries, 1 fighter and 2 infantry
                Casualties for French: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/13 hits, 4,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 infantry moved from 98 Sea Zone to Egypt
            3 infantry moved from Romania to Bessarabia
            1 tactical_bomber moved from Normandy Bordeaux to France
            1 fighter moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 fighter moved from Ukraine to Bessarabia
            2 tactical_bombers moved from Ukraine to Bessarabia
            1 bomber moved from 110 Sea Zone to Greater Southern Germany
    
        Place Units - Germans
            1 fighter and 3 infantry placed in Western Germany
            2 armour placed in Germany
            1 armour placed in Western Germany
            1 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
            Germans collect 50 PUs (1 lost to blockades); end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    British : 1,00
    Americans : -0,17
    Russians : -0,67
    AA fire in Novgorod : : 1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Amur to Korea
            4 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Manchuria to Korea
            1 bomber moved from Russia to Novgorod
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            7 infantry moved from Finland to Norway
            1 armour moved from Finland to Norway
            1 fighter moved from Karelia to Novosibirsk
            1 tactical_bomber moved from Karelia to Novosibirsk
            1 armour moved from Western Ukraine to Russia
            1 armour moved from Volgograd to Russia
            6 infantry moved from Western Ukraine to Bryansk
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0,17 expected hits
                Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Novgorod causes 3 damage total. 
            Battle in Norway
                Russians attack with 1 armour and 7 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 armour and 7 infantry in Norway, round 2 : 3/8 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Germans: 1 destroyer and 1 transport
            Battle in Korea
                Russians attack with 8 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 8 infantry in Korea, round 2 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 7 infantry in Korea, round 3 : 2/7 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Novgorod to Novosibirsk
    
        Place Units - Russians
            7 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,3,5
            Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,17
    Japanese : -0,33
    AA fire in Novgorod : : -0,17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10.48.19
    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 2 cruisers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            1 mech_infantry moved from 19 Sea Zone to Jehol
            2 armour moved from Kiangsu to Jehol
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 carriers moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Shan State to Burma
            2 artilleries moved from Shan State to Burma
            1 armour moved from Shan State to Burma
            1 mech_infantry moved from Shan State to Burma
            4 artilleries moved from Yunnan to Burma
            4 infantry moved from Yunnan to Burma
            3 armour moved from Kwangsi to Burma
            1 bomber moved from Hopei to Jehol
            1 fighter moved from Shantung to Manchuria
            1 bomber moved from Hopei to Manchuria
            1 armour moved from Kiangsu to Kwangsi
            6 fighters moved from French Indo China to Burma
            5 tactical_bombers moved from French Indo China to Burma
            1 fighter moved from 36 Sea Zone to Burma
            1 cruiser moved from 36 Sea Zone to 6 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Jehol
                Japanese attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/5 hits, 2,00 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Jehol, round 3 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Russians: 4 infantry
            Battle in Burma
                Japanese attack with 4 armour, 6 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 armour, 6 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 13/28 hits, 12,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 armour, 6 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            5 fighters moved from Burma to Shan State
            2 fighters moved from Burma to Shan State
            5 tactical_bombers moved from Burma to Shan State
            1 armour moved from Sikang to Yunnan
            1 artillery moved from Tsinghai to Kansu
            1 bomber moved from Jehol to Kansu
            1 bomber moved from Manchuria to Anhwe
            1 fighter moved from Manchuria to 6 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            2 cruisers placed in 6 Sea Zone
            3 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Chinese : -0,67
    UK_Pacific : -0,67
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to Japan
            1 carrier moved from 24 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 battleship, 2 cruisers, 3 destroyers and 3 submarines moved from 24 Sea Zone to 6 Sea Zone
            2 fighters moved from 24 Sea Zone to 6 Sea Zone
            1 battleship moved from 64 Sea Zone to 27 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 3 Sea Zone to 7 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to Midway
            1 carrier moved from 17 Sea Zone to 16 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 103 Sea Zone
            1 carrier moved from 103 Sea Zone to 104 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0,17 expected hits
                Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan causes 8 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Japanese defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 7/13 hits, 6,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Americans and 3 destroyers owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 9/13 hits, 6,17 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -80
                Casualties for Americans: 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Casualties for Japanese: 1 destroyer and 1 submarine
                2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Korea
    
        Place Units - Americans
            3 fighters and 1 infantry placed in Central United States
            2 cruisers and 1 destroyer placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -0,17
    Americans : -1,33
    Japanese : 3,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to Japan
            1 carrier moved from 24 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 battleship, 2 cruisers, 3 destroyers and 3 submarines moved from 24 Sea Zone to 6 Sea Zone
            2 fighters moved from 24 Sea Zone to 6 Sea Zone
            1 battleship moved from 64 Sea Zone to 27 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 3 Sea Zone to 7 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to Midway
            1 carrier moved from 17 Sea Zone to 16 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 103 Sea Zone
            1 carrier moved from 103 Sea Zone to 104 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0,17 expected hits
                Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan causes 8 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Japanese defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 7/13 hits, 6,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Americans and 3 destroyers owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 9/13 hits, 6,17 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -80
                Casualties for Americans: 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Casualties for Japanese: 1 destroyer and 1 submarine
                2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Korea
    
        Place Units - Americans
            3 fighters and 1 infantry placed in Central United States
            2 cruisers and 1 destroyer placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Northern Italy
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 fighter moved from Nigeria to Anglo Egyptian Sudan
            2 armour moved from Union of South Africa to Belgian Congo
            1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship moved from 79 Sea Zone to 41 Sea Zone
            2 destroyers moved from 79 Sea Zone to 41 Sea Zone
            1 cruiser moved from 79 Sea Zone to 41 Sea Zone
    
        Combat - British
            Air Battle in Northern Italy
                British attacks with 1 units heading to Northern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Sumatra
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 fighter owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is -13
                Casualties for British: 1 fighter and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Germany to Norway
    
        Place Units - British
            1 armour and 1 infantry placed in United Kingdom
            1 destroyer and 1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 24 PUs; end with 24 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    British : -0,67
    Italians : 1,33
    AA fire in Japan : : -0,17
    Americans : -1,33
    AA fire in Northern Italy : : 0,83
    Japanese : 3,33
    AA fire in Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to Japan
            1 carrier moved from 24 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 battleship, 2 cruisers, 3 destroyers and 3 submarines moved from 24 Sea Zone to 6 Sea Zone
            2 fighters moved from 24 Sea Zone to 6 Sea Zone
            1 battleship moved from 64 Sea Zone to 27 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 3 Sea Zone to 7 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to Midway
            1 carrier moved from 17 Sea Zone to 16 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 103 Sea Zone
            1 carrier moved from 103 Sea Zone to 104 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0,17 expected hits
                Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan causes 8 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Japanese defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 7/13 hits, 6,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Americans and 3 destroyers owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 9/13 hits, 6,17 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -80
                Casualties for Americans: 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Casualties for Japanese: 1 destroyer and 1 submarine
                2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Korea
    
        Place Units - Americans
            3 fighters and 1 infantry placed in Central United States
            2 cruisers and 1 destroyer placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Northern Italy
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 fighter moved from Nigeria to Ethiopia
            2 armour moved from Union of South Africa to Belgian Congo
            1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 41 Sea Zone
    
        Combat - British
            Air Battle in Northern Italy
                British attacks with 1 units heading to Northern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Sumatra
            Cleaning up after air battles
    
        Non Combat Move - British
            1 bomber moved from Germany to Norway
            1 bomber moved from Northern Italy to Algeria
            1 fighter moved from Ethiopia to British Somaliland
    
        Place Units - British
            1 armour and 1 infantry placed in United Kingdom
            1 destroyer and 1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -0,17
    Americans : -1,33
    AA fire in Northern Italy : : -0,17
    Japanese : 3,33
    AA fire in Germany : : -0,17
    

    Savegame

Suggested Topics

  • 22
  • 19
  • 118
  • 32
  • 48
  • 105
  • 126
  • 283
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.4k

Topics

1.8m

Posts