I’m going to calculate dice swing values later.
Soviet Union Turn 1 Complete Game 36.tsvg
Keep in mind I’ve only played this game twice, and both of those games were 2 years ago.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 63 PUs;
Germans buy 5 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
5 armour moved from France to Southern France
1 armour moved from France to Southern France
3 mech_infantrys moved from France to Southern France
3 artilleries moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 artilleries moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Southern France
1 bomber moved from Western Germany to 93 Sea Zone
2 armour moved from Yugoslavia to Bulgaria
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 bomber moved from Holland Belgium to 93 Sea Zone
1 fighter moved from Western Germany to France
1 fighter moved from Norway to Germany
1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Western Germany to Bulgaria
1 tactical_bomber moved from Western Germany to Bulgaria
1 tactical_bomber moved from Greater Southern Germany to Southern France
1 tactical_bomber moved from Germany to Southern France
3 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
1 armour moved from Germany to Romania
3 infantry moved from Western Germany to France
2 infantry moved from Yugoslavia to Bulgaria
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 battleship moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 93 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits
British roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in Southern France
Germans attack with 7 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 fighters; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 7 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 3/16 hits, 7,00 expected hits
French roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 2,00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French, 1 fighter owned by the British and 1 artillery owned by the French lost in Southern France
Germans roll dice for 7 armour, 3 artilleries, 3 mech_infantrys and 2 tactical_bombers in Southern France, round 3 : 10/15 hits, 6,83 expected hits
French roll dice for 1 fighter in Southern France, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Southern France
Germans win, taking Southern France from French with 7 armour, 3 artilleries, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 infantry
Casualties for British: 2 fighters
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from 93 Sea Zone to France
1 fighter moved from France to Western Germany
1 tactical_bomber moved from 93 Sea Zone to France
1 bomber moved from 93 Sea Zone to France
1 bomber moved from 93 Sea Zone to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to France
2 aaGuns moved from Germany to Western Germany
3 aaGuns moved from Western Germany to France
Place Units - Germans
2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Germany
1 infantry placed in France
2 armour, 1 infantry and 1 mech_infantry placed in Germany
Germans undo move 3.
3 armour, 1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -2,83
British : 0,50
French : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians takes Political Action: Political Action Allies To War With Mongolians
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for British and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Dutch and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Chinese and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for French and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 armour moved from Belarus to Eastern Poland
1 armour moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 armour moved from Ukraine to Bessarabia
1 armour moved from Volgograd to Ukraine
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Bryansk to Russia
Non Combat Move - Russians
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
Place Units - Russians
1 armour and 1 infantry placed in Novgorod
2 armour and 1 infantry placed in Ukraine
1 bomber placed in Novgorod
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 harbour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Olgiy
Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Dzavhan
Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tsagaan Olom
Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Central Mongolia
Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Buyant-Uhaa
Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Ulaanbaatar
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
2 infantry moved from Siam to Shan State
1 armour moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Hopei
1 fighter moved from 36 Sea Zone to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 fighters moved from Kwangsi to Burma
3 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kiangsi to Hopei
2 fighters moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Kweichow
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/8 hits, 2,83 expected hits
Chinese roll dice for 5 infantry in Kweichow, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/5 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2,50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 artillery, 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 7/11 hits, 5,83 expected hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 3/4 hits, 1,67 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3,67 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from Burma to Kwangsi
4 tactical_bombers moved from Burma to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 fighter moved from Hopei to Kiangsi
1 bomber moved from Hopei to Kwangsi
1 bomber moved from Suiyuyan to Anhwe
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Burma to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 harbour placed in Kwangsi
1 transport placed in 6 Sea Zone
1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : 1,67
UK_Pacific : 1,67
Japanese : 1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 2 infantry and 1 transport moved from 1 Sea Zone to 13 Sea Zone
2 destroyers and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
Non Combat Move - Americans
2 fighters and 1 tactical_bomber could not land in 31 Sea Zone and were removed
1 fighter moved from Philippines to 31 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 2 infantry and 1 transport moved from 1 Sea Zone to 13 Sea Zone
2 destroyers and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
Non Combat Move - Americans
2 fighters and 1 tactical_bomber could not land in 31 Sea Zone and were removed
1 fighter moved from Philippines to 31 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Northern Italy
1 fighter moved from Gibraltar to Nigeria
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from West India to India
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Combat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Non Combat Move - British
1 bomber moved from Northern Italy to Algeria
Place Units - British
1 transport placed in 110 Sea Zone
2 artilleries, 1 bomber and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 22 PUs (3 lost to blockades); end with 22 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry
Combat Hit Differential Summary :
AA fire in Western Germany : : 0,83
Chinese : -0,50
AA fire in Northern Italy : : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 11 PUs;
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
Combat Move - Italians
3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
2 fighters moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 armour moved from Northern Italy to Yugoslavia
1 infantry moved from Kenya to Ethiopia
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 3/15 hits, 4,83 expected hits
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/8 hits, 2,83 expected hits
2 infantry owned by the ANZAC, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 2/11 hits, 4,17 expected hits
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/5 hits, 1,83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 4 : 4/10 hits, 4,00 expected hits
British roll dice for 1 armour and 2 artilleries in Egypt, round 4 : 0/3 hits, 1,17 expected hits
2 artilleries owned by the British and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 5 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from Egypt to Tobruk
1 fighter moved from Egypt to Alexandria
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6,1,2,2
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -4,00
British : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
Combat Move - Germans
1 infantry moved from Bulgaria to Albania
4 infantry moved from Bulgaria to Greece
2 tactical_bombers moved from Bulgaria to Greece
2 artilleries moved from Bulgaria to Romania
2 armour moved from Bulgaria to Romania
4 infantry moved from Bulgaria to Romania
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Poland
2 armour moved from Germany to Poland
1 artillery moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Western Germany to Poland
3 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from France to Western Germany
5 armour moved from Southern France to Greater Southern Germany
2 artilleries moved from Southern France to France
1 artillery moved from Southern France to France
2 armour moved from Southern France to France
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from France to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
1 bomber moved from France to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Greece
Germans attack with 4 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 4 infantry and 2 tactical_bombers in Greece, round 2 : 0/6 hits, 1,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in Greece
3 infantry owned by the Germans retreated to Bulgaria
Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 6 fighters and 3 tactical_bombers
British defend with 1 artillery, 2 battleships, 2 cruisers, 1 destroyer, 1 infantry and 2 transports; French defend with 1 cruiser and 1 fighter
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 6 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 8/13 hits, 7,50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 2 battleships, 3 cruisers, 1 destroyer, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the British, 1 cruiser owned by the French, 2 cruisers owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 6/9 hits, 5,33 expected hits
British roll dice for 1 battleship and 2 transports in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
2 transports owned by the British, 1 artillery owned by the British, 1 battleship owned by the British and 1 infantry owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 1 battleship, 1 cruiser and 2 fighters
Casualties for British: 1 artillery, 2 battleships, 2 cruisers, 1 destroyer, 1 infantry and 2 transports
Casualties for French: 1 cruiser and 1 fighter
Non Combat Move - Germans
2 bombers moved from 110 Sea Zone to Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Germany
1 fighter moved from 110 Sea Zone to Germany
1 tactical_bomber moved from Greece to Greater Southern Germany
1 tactical_bomber moved from Greece to Bulgaria
Place Units - Germans
1 infantry placed in France
1 infantry placed in Western Germany
5 armour, 1 artillery and 2 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0,50
British : 0,50
Neutral_Allies : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
1 armour moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
3 armour moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Rostov to Ukraine
4 infantry moved from Rostov to Ukraine
1 armour moved from Rostov to Bessarabia
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Ukraine to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Non Combat Move - Russians
1 fighter moved from Russia to Belarus
Place Units - Russians
1 armour and 2 infantry placed in Novgorod
1 armour and 2 infantry placed in Ukraine
1 bomber placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 armour moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
2 artilleries moved from Kweichow to Yunnan
2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from Kiangsi to Yunnan
1 mech_infantry moved from Hopei to Szechwan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
4 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 armour moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 5 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 9/14 hits, 7,00 expected hits
Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 2,67 expected hits
1 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 infantry
Casualties for Chinese: 8 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2,83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Malaya to Kwangsi
1 bomber moved from Anhwe to Kwangsi
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
3 tactical_bombers moved from Yunnan to French Indo China
4 fighters moved from Yunnan to French Indo China
1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -1,33
UK_Pacific : 0,67
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 battleship moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 destroyer, 2 infantry and 1 transport moved from 13 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
1 bomber moved from Western United States to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber, 1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
1 fighter moved from 106 Sea Zone to 89 Sea Zone
1 fighter moved from 106 Sea Zone to 89 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from 89 Sea Zone to Central America
1 fighter moved from 89 Sea Zone to Central America
1 bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 battleship, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 battleship moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 destroyer, 2 infantry and 1 transport moved from 13 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
1 bomber moved from Western United States to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber, 1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
1 fighter moved from 106 Sea Zone to 89 Sea Zone
1 fighter moved from 106 Sea Zone to 89 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from 89 Sea Zone to Central America
1 fighter moved from 89 Sea Zone to Central America
1 bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 battleship, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 bomber moved from Algeria to Southern Italy
1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Ontario to Quebec
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to Burma
2 tactical_bombers moved from India to Szechwan
Combat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Southern Italy causes 6 damage total.
Battle in Szechwan
British attack with 2 tactical_bombers
Japanese defend with 1 mech_infantry
British roll dice for 2 tactical_bombers in Szechwan, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the British lost in Szechwan
British roll dice for 1 tactical_bomber in Szechwan, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -18
Casualties for British: 2 tactical_bombers
Casualties for Japanese: 1 mech_infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - British
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0,33
British : 0,33
Americans : 0,50
AA fire in Western Germany : : -0,17
AA fire in Southern Italy : : -0,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians repair damage of 1x harbour, 3x factory_major; Remaining resources: 19 PUs;
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Yugoslavia to Greece
2 infantry moved from Albania to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Greece
2 artilleries moved from 97 Sea Zone to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Tobruk to Greece
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
3 artilleries moved from Egypt to Alexandria
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Syria
Italians take Syria from French
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 2/12 hits, 4,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Greece, round 3 : 5/10 hits, 4,33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Albania
1 tactical_bomber moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -1,67
Neutral_Allies : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery and 1 infantry moved from South Australia to Western Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery and 1 infantry moved from South Australia to Western Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Politics - French
French takes Political Action: Political Action Allies To War With TrueNeutrals
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
French succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 51 PUs;
Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
7 infantry moved from Romania to Bessarabia
3 armour moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
3 armour moved from Slovakia Hungary to Bessarabia
3 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Bulgaria to Bessarabia
2 fighters moved from Germany to Bessarabia
1 tactical_bomber moved from Greater Southern Germany to Bessarabia
2 artilleries moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Albania to 97 Sea Zone
5 armour moved from Greater Southern Germany to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
2 tactical_bombers moved from Western Germany to Eastern Poland
5 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
3 armour moved from Germany to Baltic States
3 infantry moved from Germany to Poland
1 mech_infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from France to Baltic States
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 bomber moved from Germany to Baltic States
1 bomber moved from Germany to Eastern Poland
1 armour moved from Germany to Baltic States
1 artillery moved from Germany to Poland
2 armour moved from France to Greater Southern Germany
1 infantry moved from France to Southern France
1 infantry moved from Western Germany to France
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Southern France to France
Combat - Germans
Battle in Baltic States
Germans attack with 7 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 armour, 2 artilleries and 6 infantry
Germans roll dice for 7 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 4/17 hits, 6,83 expected hits
Russians roll dice for 2 armour, 2 artilleries and 6 infantry in Baltic States, round 2 : 3/10 hits, 3,67 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Germans roll dice for 7 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 5/14 hits, 6,33 expected hits
Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Baltic States, round 3 : 1/6 hits, 2,33 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 7 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 : 9/13 hits, 6,17 expected hits
Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 4 infantry
Casualties for Russians: 2 armour, 2 artilleries and 6 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 9/18 hits, 7,50 expected hits
Russians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/10 hits, 3,50 expected hits
1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 3 : 8/15 hits, 7,00 expected hits
Russians roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 6 armour, 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 6 armour, 6 infantry and 1 mech_infantry
Germans roll dice for 6 armour, 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Bessarabia, round 2 : 11/19 hits, 7,50 expected hits
Russians roll dice for 6 armour, 6 infantry and 1 mech_infantry in Bessarabia, round 2 : 6/13 hits, 5,33 expected hits
1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 4 armour owned by the Russians and 6 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 6 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Bessarabia, round 3 : 5/13 hits, 6,33 expected hits
Russians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1,00 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 6 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 7 infantry
Casualties for Russians: 6 armour, 6 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Germany
1 fighter moved from Baltic States to Poland
1 tactical_bomber moved from Baltic States to Germany
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
Place Units - Germans
1 fighter placed in Western Germany
2 armour and 3 mech_infantrys placed in Germany
1 infantry placed in Southern France
1 armour placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 3,33
Russians : -1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
6 infantry moved from Amur to Manchuria
5 infantry moved from Amur to Korea
1 infantry moved from Amur to Manchuria
1 armour moved from Ukraine to Western Ukraine
4 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 bomber moved from Novgorod to Germany
5 infantry moved from Vyborg to Finland
4 infantry moved from Karelia to Finland
1 tactical_bomber moved from Belarus to Finland
1 fighter moved from Belarus to Finland
1 armour moved from Novgorod to Finland
1 submarine moved from 127 Sea Zone to 112 Sea Zone
Combat - Russians
Air Battle in Germany
Russians attacks with 1 units heading to Germany
Germans launches 1 interceptors out of Germany
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Manchuria
Russians attack with 7 infantry
Japanese defend with 1 aaGun and 3 infantry
Russians roll dice for 7 infantry in Manchuria, round 2 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 4 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 6 infantry in Manchuria, round 5 : 3/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in Korea
Russians attack with 5 infantry
Japanese defend with 4 infantry
Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 4 infantry in Korea, round 4 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 3 infantry in Korea, round 5 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in Korea, round 5 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians roll dice for 1 infantry in Korea, round 6 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Korea, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 5 infantry
Casualties for Japanese: 4 infantry
Battle in Finland
Russians attack with 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber in Finland, round 2 : 3/12 hits, 3,17 expected hits
Germans roll dice for 1 artillery and 4 infantry in Finland, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 1 fighter, 8 infantry and 1 tactical_bomber in Finland, round 3 : 6/11 hits, 3,00 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 4 infantry
Cleaning up after air battles
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Finland to Karelia
1 tactical_bomber moved from Finland to Karelia
6 infantry moved from Siberia to Amur
1 bomber moved from Germany to Archangel
Place Units - Russians
1 armour and 1 infantry placed in Ukraine
3 armour placed in Novgorod
1 armour placed in Ukraine
1 armour placed in Russia
Russians undo move 4.
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0,33
Defenders Fire, : : -0,17
Attackers Fire, : : -0,17
Russians : 5,83
Japanese : -0,33
AA fire in Germany : : -0,17