I’m going to calculate dice swing values later.
Soviet Union Turn 1 Complete Game 36.tsvg
Keep in mind I’ve only played this game twice, and both of those games were 2 years ago.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 66 PUs;
Germans buy 5 armour, 2 bombers and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Germans
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 artillery moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
3 infantry moved from Western Ukraine to Bryansk
2 armour moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
2 tactical_bombers moved from Ukraine to Russia
1 armour moved from Romania to 100 Sea Zone
6 armour moved from Tambov to Russia
1 armour moved from Vologda to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
8 armour moved from Vologda to Russia
2 artilleries moved from Smolensk to Russia
4 armour moved from Smolensk to Russia
2 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Russia
Germans attack with 21 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 15 armour, 1 factory_major and 7 infantry
AA fire in Russia : 0/5 hits, 0,83 expected hits
Germans roll dice for 21 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 18/31 hits, 15,00 expected hits
Russians roll dice for 2 aaGuns, 15 armour and 7 infantry in Russia, round 2 : 13/22 hits, 9,83 expected hits
7 infantry owned by the Russians, 9 armour owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 8 armour owned by the Germans, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 2 fighters and 3 tactical_bombers in Russia, round 3 : 10/18 hits, 9,50 expected hits
Russians roll dice for 6 armour in Russia, round 3 : 4/6 hits, 3,00 expected hits
6 armour owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans captures 30PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 12 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 15 armour and 7 infantry
Non Combat Move - Germans
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
Place Units - Germans
2 armour placed in Ukraine
1 armour and 1 fighter placed in Normandy Bordeaux
2 armour and 2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 95 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 115 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,83
Germans : 3,50
Russians : 4,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
5 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 5 infantry, 2 submarines and 6 transports moved from 6 Sea Zone to 25 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
5 armour and 1 mech_infantry moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from Neutral_Allies
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from Shan State to Kiangsu
1 armour moved from Kwangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 artillery moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in Java
Battle in 25 Sea Zone
Japanese attack with 5 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 fighter, 5 infantry, 2 submarines, 2 tactical_bombers and 6 transports
Americans defend with 1 battleship, 2 cruisers and 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 fighter, 2 tactical_bombers and 6 transports in 25 Sea Zone, round 2 : 10/11 hits, 5,17 expected hits
Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 25 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the Japanese
2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese and 1 battleship owned by the Americans lost in 25 Sea Zone
Japanese win, taking Java from ANZAC with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 36
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 battleship, 2 cruisers and 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Cleaning up during movement phase
EDIT: 1 infantry moved from 25 Sea Zone to Midway
EDIT: 1 artillery moved from 25 Sea Zone to Midway
EDIT: 4 artilleries moved from 25 Sea Zone to Midway
EDIT: 4 infantry moved from 25 Sea Zone to Midway
Place Units - Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Midway from Americans to Japanese
3 armour placed in Kiangsu
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
1 tactical_bomber placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2,6,1,3,6,5,1
Japanese collect 72 PUs (2 lost to blockades); end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : 1,00
Japanese : 5,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 cruisers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 3 fighters moved from Western United States to 25 Sea Zone
EDIT: 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
EDIT: 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
EDIT: 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
EDIT: 1 carrier moved from 104 Sea Zone to 110 Sea Zone
EDIT: 3 fighters moved from West Indies to Gibraltar
EDIT: 1 cruiser moved from 92 Sea Zone to 99 Sea Zone
EDIT: 2 armour moved from Ethiopia to Egypt
EDIT: 1 fighter moved from British Somaliland to Egypt
Combat - Americans
EDIT: Air Battle in Gibraltar
EDIT: Air Battle is over, the bombers have all died
EDIT: Air Battle in Egypt
EDIT: Air Battle is over, the bombers have all died
EDIT: Battle in Holland Belgium
EDIT: Americans takes Holland Belgium from Germans
EDIT: Battle in Egypt
EDIT: British attack with 2 armour
EDIT: Germans defend with 1 infantry; Italians defend with 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
EDIT: 2/2 hits, 1,00 expected hits
EDIT: 5/5 hits, 1,83 expected hits
EDIT: 2 armour owned by the British lost in Egypt
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -12
EDIT: Battle in 25 Sea Zone
EDIT: Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
EDIT: Japanese defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 6 transports
EDIT: 3/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 4/11 hits, 5,17 expected hits
EDIT: 3/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 2/11 hits, 5,17 expected hits
EDIT: 4/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 6/11 hits, 5,17 expected hits
EDIT: 3/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 2/11 hits, 5,17 expected hits
EDIT: 3/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 5/11 hits, 5,17 expected hits
EDIT: 4/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 8/11 hits, 5,17 expected hits
EDIT: 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone
EDIT: Japanese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -70
EDIT: Recording Battle Statistics
EDIT: Cleaning up after air battles
Non Combat Move - Americans
EDIT: 1 fighter could not land in Egypt and was removed
EDIT: Cleaning up during movement phase
EDIT: 1 fighter moved from Gibraltar to Morocco
EDIT: 1 fighter moved from Gibraltar to Morocco
EDIT: 1 fighter moved from Gibraltar to Morocco
Place Units - Americans
5 cruisers placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
EDIT: : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 cruisers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 3 fighters moved from Western United States to 25 Sea Zone
EDIT: 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
EDIT: 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
EDIT: 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
EDIT: 1 carrier moved from 104 Sea Zone to 110 Sea Zone
EDIT: 3 fighters moved from West Indies to Gibraltar
EDIT: 1 cruiser moved from 92 Sea Zone to 99 Sea Zone
EDIT: 2 armour moved from Ethiopia to Egypt
EDIT: 1 fighter moved from British Somaliland to Egypt
Combat - Americans
EDIT: Air Battle in Gibraltar
EDIT: Air Battle is over, the bombers have all died
EDIT: Air Battle in Egypt
EDIT: Air Battle is over, the bombers have all died
EDIT: Battle in Holland Belgium
EDIT: Americans takes Holland Belgium from Germans
EDIT: Battle in Egypt
EDIT: British attack with 2 armour
EDIT: Germans defend with 1 infantry; Italians defend with 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
EDIT: 2/2 hits, 1,00 expected hits
EDIT: 5/5 hits, 1,83 expected hits
EDIT: 2 armour owned by the British lost in Egypt
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -12
EDIT: Battle in 25 Sea Zone
EDIT: Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
EDIT: Japanese defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 6 transports
EDIT: 3/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 4/11 hits, 5,17 expected hits
EDIT: 3/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 2/11 hits, 5,17 expected hits
EDIT: 4/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 6/11 hits, 5,17 expected hits
EDIT: 3/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 2/11 hits, 5,17 expected hits
EDIT: 3/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 5/11 hits, 5,17 expected hits
EDIT: 4/6 hits, 3,00 expected hits
EDIT: 0/2 hits, 0,33 expected hits
EDIT: 8/11 hits, 5,17 expected hits
EDIT: 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone
EDIT: Japanese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -70
EDIT: Recording Battle Statistics
EDIT: Cleaning up after air battles
Non Combat Move - Americans
EDIT: 1 fighter could not land in Egypt and was removed
EDIT: Cleaning up during movement phase
EDIT: 1 fighter moved from Gibraltar to Morocco
EDIT: 1 fighter moved from Gibraltar to Morocco
EDIT: 1 fighter moved from Gibraltar to Morocco
Place Units - Americans
5 cruisers placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
EDIT: Resetting and Giving Bonus Movement to Units
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 1 armour moved from United Kingdom to 110 Sea Zone
EDIT: 1 armour moved from 110 Sea Zone to Holland Belgium
EDIT: 1 bomber moved from United Kingdom to Germany
EDIT: British undo move 2.
EDIT: British undo move 1.
EDIT: 2 armour moved from United Kingdom to Western Germany
EDIT: 1 fighter moved from United Kingdom to Western Germany
EDIT: 1 bomber moved from United Kingdom to Southern France
EDIT: 1 cruiser moved from 92 Sea Zone to 99 Sea Zone
EDIT: British undo move 5.
EDIT: 1 cruiser moved from 92 Sea Zone to 94 Sea Zone
EDIT: 3 fighters moved from Morocco to Western Germany
Combat - British
EDIT: Strategic bombing raid in Southern France
EDIT: Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
EDIT: Bombing raid in Southern France causes 6 damage total.
EDIT: Strategic bombing raid in Germany
EDIT: Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
EDIT: Bombing raid in Germany causes 5 damage total.
EDIT: Battle in Western Germany
EDIT: British attack with 2 armour and 1 fighter; Americans loiter and taunt with 3 fighters
EDIT: Germans defend with 2 aaGuns, 1 airfield, 5 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
EDIT: 1/4 hits, 0,67 expected hits
EDIT: 2/3 hits, 1,50 expected hits
EDIT: 6/11 hits, 4,50 expected hits
EDIT: 3 fighters owned by the Americans, 1 fighter owned by the British and 2 armour owned by the British lost in Western Germany
EDIT: Germans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -52
EDIT: Recording Battle Statistics
Non Combat Move - British
EDIT: Cleaning up during movement phase
EDIT: 1 bomber moved from Germany to United Kingdom
EDIT: 1 aaGun moved from Northern Italy to Southern France
EDIT: 1 bomber moved from Southern France to United Kingdom
Place Units - British
1 armour and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
EDIT: : 2,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 5x harbour; Remaining resources: 32 PUs;
Italians buy 2 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Italians takes Anglo Egyptian Sudan from British
EDIT: Italians takes Ethiopia from British
EDIT: Italians takes Kenya from British
EDIT: Italians takes Morocco from French
EDIT: Italians takes Turkmenistan from Russians
EDIT: 1 infantry moved from Egypt to Anglo Egyptian Sudan
EDIT: 1 infantry moved from Egypt to Anglo Egyptian Sudan
EDIT: 1 armour moved from Egypt to Ethiopia
EDIT: 1 armour moved from Ethiopia to Kenya
EDIT: Italians undo move 4.
EDIT: 1 mech_infantry moved from Tunisia to Morocco
EDIT: 2 artilleries moved from Tunisia to Algeria
EDIT: 1 armour moved from Algeria to Morocco
EDIT: 2 fighters moved from Egypt to 99 Sea Zone
EDIT: 1 fighter moved from Southern Italy to 99 Sea Zone
EDIT: 1 fighter moved from Northern Italy to 94 Sea Zone
EDIT: 1 bomber moved from Southern France to 94 Sea Zone
EDIT: 1 tactical_bomber moved from Southern France to 94 Sea Zone
EDIT: 1 fighter moved from Libya to 94 Sea Zone
EDIT: 1 mech_infantry moved from Northern Italy to Romania
EDIT: 1 armour moved from Northern Italy to Romania
EDIT: 1 infantry moved from Volgograd to Caucasus
EDIT: 1 infantry moved from Caucasus to Northwest Persia
EDIT: 1 mech_infantry moved from Volgograd to Northwest Persia
EDIT: 1 infantry moved from Tambov to Volgograd
EDIT: 1 artillery moved from Tambov to Volgograd
EDIT: 1 infantry moved from Kazakhstan to Turkmenistan
EDIT: 1 armour moved from Southern France to Normandy Bordeaux
EDIT: 1 armour moved from Northern Italy to Normandy Bordeaux
EDIT: 1 armour moved from Southern Italy to Northern Italy
Combat - Italians
EDIT: Battle in 99 Sea Zone
EDIT: Italians attack with 3 fighters
EDIT: Americans defend with 1 cruiser
EDIT: 3/3 hits, 1,50 expected hits
EDIT: 1/1 hits, 0,50 expected hits
EDIT: 1 cruiser owned by the Americans lost in 99 Sea Zone
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 12
EDIT: Battle in 94 Sea Zone
EDIT: Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
EDIT: Americans defend with 1 cruiser
EDIT: 1/4 hits, 2,33 expected hits
EDIT: 0/1 hits, 0,50 expected hits
EDIT: 1 cruiser owned by the Americans lost in 94 Sea Zone
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 12
EDIT: Recording Battle Statistics
Non Combat Move - Italians
EDIT: Cleaning up during movement phase
EDIT: 1 fighter moved from 94 Sea Zone to Gibraltar
EDIT: 1 tactical_bomber moved from 94 Sea Zone to Southern France
EDIT: 1 bomber moved from 94 Sea Zone to Southern France
EDIT: 1 fighter moved from 94 Sea Zone to Tobruk
EDIT: 3 fighters moved from 99 Sea Zone to Egypt
Place Units - Italians
2 armour placed in Egypt
2 mech_infantrys placed in Volgograd
1 bomber placed in Northern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
EDIT: : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: ANZAC takes 22 Sea Zone from Japanese
EDIT: ANZAC takes 20 Sea Zone from Japanese
EDIT: ANZAC takes 19 Sea Zone from Japanese
EDIT: 2 infantry moved from 35 Sea Zone to Philippines
EDIT: 1 submarine moved from 33 Sea Zone to 6 Sea Zone
EDIT: 2 submarines moved from 35 Sea Zone to 6 Sea Zone
EDIT: 3 fighters moved from New Guinea to 35 Sea Zone
EDIT: ANZAC undo move 4.
EDIT: 3 fighters moved from New Guinea to Philippines
EDIT: 1 transport moved from 35 Sea Zone to 55 Sea Zone
EDIT: ANZAC undo move 5.
EDIT: 1 transport moved from 35 Sea Zone to 54 Sea Zone
EDIT: 2 destroyers moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
EDIT: Battle in 6 Sea Zone
EDIT: ANZAC attack with 3 submarines
EDIT: Japanese defend with 2 transports
EDIT: 2 transports owned by the Japanese lost in 6 Sea Zone
EDIT: 0/3 hits, 1,00 expected hits
EDIT: ANZAC takes 6 Sea Zone from Japanese
EDIT: ANZAC win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 14
EDIT: Battle in Philippines
EDIT: ANZAC attack with 3 fighters and 2 infantry
EDIT: Japanese defend with 1 airfield, 1 harbour and 1 infantry
EDIT: 0/1 hits, 0,50 expected hits
EDIT: 0/5 hits, 1,83 expected hits
EDIT: 1/1 hits, 0,33 expected hits
EDIT: 1/5 hits, 1,83 expected hits
EDIT: 0/1 hits, 0,33 expected hits
EDIT: 1 infantry owned by the Japanese lost in Philippines
EDIT: Americans takes Philippines from Japanese
EDIT: ANZAC win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Recording Battle Statistics
Non Combat Move - ANZAC
EDIT: Cleaning up during movement phase
EDIT: 3 fighters moved from Philippines to Guam
EDIT: 1 transport moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
EDIT: : -3,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_major, 4x factory_major, 6x factory_minor; Remaining resources: 94 PUs;
Germans buy 2 armour, 1 artillery, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Germans takes Yakut S.S.R. from Russians
EDIT: Germans takes Buryatia from Russians
EDIT: 3 fighters moved from Normandy Bordeaux to 110 Sea Zone
EDIT: 1 fighter moved from Western Germany to 112 Sea Zone
EDIT: 1 bomber moved from Western Germany to 110 Sea Zone
EDIT: 1 bomber moved from Western Germany to 112 Sea Zone
EDIT: 1 armour moved from Yenisey to Yakut S.S.R.
EDIT: 1 armour moved from Yakut S.S.R. to Buryatia
EDIT: 2 armour moved from Novgorod to Finland
EDIT: 1 artillery moved from Novgorod to Karelia
EDIT: 1 fighter moved from Belarus to Finland
EDIT: 1 fighter moved from Belarus to Finland
EDIT: 1 tactical_bomber moved from Belarus to Finland
EDIT: 1 armour moved from 100 Sea Zone to Caucasus
EDIT: 2 armour moved from Ukraine to Caucasus
EDIT: 1 tactical_bomber moved from Ukraine to Caucasus
EDIT: 1 tactical_bomber moved from Ukraine to Caucasus
EDIT: 3 armour moved from Russia to Rostov
EDIT: 4 armour moved from Russia to Western Ukraine
EDIT: 2 armour moved from Russia to Ukraine
EDIT: 5 armour moved from Western Germany to Holland Belgium
EDIT: 2 artilleries moved from France to Holland Belgium
EDIT: 2 infantry moved from France to Holland Belgium
EDIT: 1 mech_infantry moved from France to Holland Belgium
EDIT: 1 fighter moved from Gibraltar to Normandy Bordeaux
Combat - Germans
EDIT: Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
EDIT: Battle in 112 Sea Zone
EDIT: Germans attack with 1 bomber and 1 fighter
EDIT: British defend with 1 transport; Russians defend with 1 submarine
EDIT: 1 submarine owned by the Russians Submerged
EDIT: 1/2 hits, 1,17 expected hits
EDIT: 1 transport owned by the British lost in 112 Sea Zone
EDIT: Germans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
EDIT: Battle in 110 Sea Zone
EDIT: Germans attack with 1 bomber and 3 fighters
EDIT: British defend with 2 fighters; Americans defend with 1 carrier, 1 destroyer and 1 transport
EDIT: 2/4 hits, 2,17 expected hits
EDIT: 2/4 hits, 2,00 expected hits
EDIT: 2/4 hits, 2,17 expected hits
EDIT: 1/4 hits, 2,00 expected hits
EDIT: 3/4 hits, 2,17 expected hits
EDIT: 1/4 hits, 2,00 expected hits
EDIT: 2/4 hits, 2,17 expected hits
EDIT: 2/4 hits, 2,00 expected hits
EDIT: 2/4 hits, 2,17 expected hits
EDIT: 2/4 hits, 2,00 expected hits
EDIT: retreated to 110 Sea Zone
EDIT: Americans win
EDIT: Battle in Holland Belgium
EDIT: Germans attack with 5 armour, 2 artilleries, 2 infantry and 1 mech_infantry
EDIT: Americans defend with 1 infantry and 1 mech_infantry
EDIT: 3/10 hits, 4,00 expected hits
EDIT: 0/2 hits, 0,67 expected hits
EDIT: 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
EDIT: Germans takes Holland Belgium from Americans
EDIT: Germans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
EDIT: Recording Battle Statistics
EDIT: Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
EDIT: Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
EDIT: Cleaning up during movement phase
EDIT: 2 fighters moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 fighter moved from 112 Sea Zone to Holland Belgium
EDIT: 1 bomber moved from 112 Sea Zone to Western Germany
EDIT: 1 bomber moved from 110 Sea Zone to Western Germany
EDIT: 1 fighter moved from 110 Sea Zone to Holland Belgium
EDIT: 2 fighters moved from Holland Belgium to Western Germany
Place Units - Germans
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone
2 armour and 1 bomber placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
EDIT: : -3,67
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
3 infantry moved from Western Germany to France
4 infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
1 fighter moved from Slovakia Hungary to Yugoslavia
2 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Poland to Yugoslavia
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Poland to France
2 bombers moved from Germany to 109 Sea Zone
1 tactical_bomber moved from Germany to France
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Yugoslavia
2 tactical_bombers moved from Western Germany to France
1 fighter moved from Norway to Western Germany
3 artilleries moved from Germany to Slovakia Hungary
11 infantry moved from Germany to Slovakia Hungary
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 fighter and 3 submarines
British defend with 1 destroyer, 1 fighter and 1 transport; French defend with 1 fighter
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
British roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 23
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer, 1 fighter and 1 transport
Casualties for French: 1 fighter
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/17 hits, 5,33 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in France
Germans attack with 6 armour, 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 4 tactical_bombers
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans lost in France
Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 2 : 10/25 hits, 9,33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 3 : 7/20 hits, 8,50 expected hits
French roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1,17 expected hits
1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
Germans captures 17PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 6 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
2 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 fighters moved from France to Western Germany
3 tactical_bombers moved from France to Germany
1 fighter moved from 109 Sea Zone to Holland Belgium
2 bombers moved from 109 Sea Zone to Holland Belgium
1 fighter moved from Yugoslavia to Holland Belgium
1 tactical_bomber moved from Yugoslavia to Greater Southern Germany
Place Units - Germans
2 armour, 1 artillery, 1 fighter and 1 mech_infantry placed in Western Germany
Germans undo move 1.
1 artillery and 1 mech_infantry placed in Germany
2 armour and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -2,33
British : 0,33
AA fire in France : : 0,50
French : 0,50
Neutral_Allies : 0,33
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour and 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 artillery moved from Western Ukraine to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 submarine moved from 127 Sea Zone to 111 Sea Zone
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 2 artilleries placed in Novgorod
1 armour and 2 artilleries placed in Ukraine
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 fighter, 1 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 fighter moved from 89 Sea Zone to West Indies
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Eastern United States
1 bomber moved from Central United States to 89 Sea Zone
1 bomber moved from 89 Sea Zone to West Indies
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1
Politics - British
British takes Political Action: Political Action Allies To War With TrueNeutrals
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Purchase Units - British
British buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 0/2 hits, 0,33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 109 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 transport placed in 110 Sea Zone
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,17
Defenders Fire, : : -0,33
British : 0,50
AA fire in Western Germany : : -0,17
Attackers Fire, : : -0,17
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Angola
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Northern Italy to Egypt
4 infantry moved from 98 Sea Zone to Egypt
2 armour moved from 98 Sea Zone to Egypt
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 98 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits
1 destroyer owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 98 Sea Zone, round 3 : 4/7 hits, 3,33 expected hits
British roll dice for 1 tactical_bomber in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 54
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Battle in Egypt
Italians attack with 2 armour, 1 bomber and 4 infantry
British defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber and 4 infantry in Egypt, round 2 : 2/7 hits, 2,33 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 bomber and 4 infantry in Egypt, round 3 : 3/7 hits, 2,33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 3/5 hits, 1,83 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Tobruk
1 bomber moved from Egypt to Tobruk
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : -4,33
French : 0,00
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Angola
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 59 PUs;
Germans buy 4 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to Egypt
1 infantry moved from Yugoslavia to Northern Italy
7 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
2 armour moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from France to Greater Southern Germany
1 mech_infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Greater Southern Germany to 110 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Holland Belgium to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 109 Sea Zone
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 armour moved from Western Germany to Poland
2 armour moved from France to Greater Southern Germany
2 armour moved from France to Germany
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to Romania
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 fighter and 3 tactical_bombers
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser and 3 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser and 3 fighters in 109 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
British roll dice for 1 battleship and 3 fighters in 109 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
1 battleship owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone
retreated to 109 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -34
Casualties for Germans: 1 battleship, 1 bomber, 1 cruiser and 3 fighters
Casualties for British: 1 cruiser, 1 destroyer and 2 fighters
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2,67 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2,33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 109 Sea Zone to Western Germany
Place Units - Germans
4 armour, 2 infantry and 2 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -3,50
British : 0,83
French : 0,00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Purchase Units - British
British buy 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
Combat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 1/3 hits, 0,50 expected hits
1 bomber owned by the British lost in Western Germany
Air Battle is over, the attackers have all died
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
Place Units - British
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,4,3,4,1,1
British collect 24 PUs (1 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0,50
AA fire in Normandy Bordeaux : : 0,83
Attackers Fire, : : -0,17
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery moved from Libya to Tunisia
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 98 Sea Zone to 96 Sea Zone
2 destroyers moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
2 cruisers moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Tobruk to 96 Sea Zone
1 bomber moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 transport moved from 98 Sea Zone to 100 Sea Zone
Combat - Italians
Battle in Syria
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
British defend with 1 battleship and 2 cruisers
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 96 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
British roll dice for 1 battleship and 2 cruisers in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Italians
2 cruisers owned by the British, 1 battleship owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win, taking Syria from French with 1 battleship, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 38
Casualties for Italians: 1 submarine
Casualties for British: 1 battleship and 2 cruisers
Battle in Alexandria
Italians attack with 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 4/9 hits, 3,00 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 4/4 hits, 1,50 expected hits
1 artillery owned by the British, 2 infantry owned by the British, 4 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 4 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Bulgaria
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,83
British : 2,83
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Combat - French
Battle in French Equatorial Africa
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in French Equatorial Africa
French win, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
French attack with 3 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 3 infantry in Tunisia, round 2 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Tunisia
French roll dice for 2 infantry in Tunisia, round 3 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Tunisia
French roll dice for 2 infantry in Tunisia, round 4 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Tunisia, round 5 : 2/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -1,33
French : 2,33
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Poland to Baltic States
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
2 infantry moved from Germany to Poland
3 armour moved from Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
11 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
7 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
3 armour moved from Slovakia Hungary to Bessarabia
3 artilleries moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
2 armour moved from Greater Southern Germany to Eastern Poland
2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 fighter moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 mech_infantry moved from Germany to Baltic States
2 armour moved from Germany to Eastern Poland
2 armour moved from Normandy Bordeaux to France
3 artilleries moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France
1 tactical_bomber moved from Holland Belgium to Poland
1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
1 tactical_bomber moved from Holland Belgium to Romania
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 2 armour, 2 artilleries and 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber in Bessarabia, round 2 : 7/15 hits, 5,50 expected hits
Russians roll dice for 2 armour, 2 artilleries and 5 infantry in Bessarabia, round 2 : 3/9 hits, 3,33 expected hits
5 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 3 : 6/12 hits, 5,00 expected hits
Russians roll dice for 2 armour in Bessarabia, round 3 : 2/2 hits, 1,00 expected hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 5 infantry
Casualties for Russians: 2 armour, 2 artilleries and 5 infantry
Battle in Baltic States
Germans attack with 6 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Germans roll dice for 6 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 7/15 hits, 5,67 expected hits
Russians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Baltic States, round 2 : 5/10 hits, 3,50 expected hits
1 mech_infantry owned by the Russians, 5 infantry owned by the Russians, 1 artillery owned by the Russians, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 6 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 3/10 hits, 4,83 expected hits
Russians roll dice for 1 armour and 2 artilleries in Baltic States, round 3 : 1/3 hits, 1,17 expected hits
1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry and 3 mech_infantrys
Casualties for Russians: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 4 armour, 3 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys
Russians defend with 1 artillery, 3 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 3 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 4/22 hits, 6,33 expected hits
Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/5 hits, 1,67 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 4 armour, 3 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys in Eastern Poland, round 3 : 7/20 hits, 6,00 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Poland
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Slovakia Hungary
1 bomber moved from Bessarabia to Germany
Place Units - Germans
1 fighter placed in Western Germany
5 armour placed in Germany
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 3,00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Karelia to Finland
3 infantry moved from Vyborg to Finland
2 fighters moved from Novgorod to Finland
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Ukraine
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Finland
Russians attack with 2 fighters and 7 infantry
Germans defend with 6 infantry
Russians roll dice for 2 fighters and 7 infantry in Finland, round 2 : 3/9 hits, 2,17 expected hits
Germans roll dice for 6 infantry in Finland, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters and 6 infantry in Finland, round 3 : 2/8 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters and 4 infantry in Finland, round 4 : 0/6 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 2 fighters and 3 infantry in Finland, round 5 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Germans: 6 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 fighter and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 fighter in 113 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter and 1 transport
Non Combat Move - Russians
2 fighters moved from Finland to Novgorod
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,50