• TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 46 PUs; 
            Germans buy 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Yugoslavia to Romania
            1 fighter moved from Normandy Bordeaux to 92 Sea Zone
            2 bombers moved from Western Germany to 92 Sea Zone
            1 fighter moved from Sardinia to 92 Sea Zone
            1 bomber moved from Sardinia to 92 Sea Zone
            1 bomber moved from Germany to 92 Sea Zone
            4 infantry moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Yugoslavia to Romania
            2 armour moved from Yugoslavia to Slovakia Hungary
            3 armour moved from Greater Southern Germany to Slovakia Hungary
            2 artilleries moved from Germany to Poland
            3 infantry moved from Germany to Poland
            1 fighter moved from Holland Belgium to Western Germany
            1 mech_infantry moved from France to Greater Southern Germany
            1 armour moved from Germany to Poland
            1 armour moved from Germany to Slovakia Hungary
            1 fighter moved from Germany to Western Germany
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 battleship moved from 115 Sea Zone to 114 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 tactical_bombers moved from Yugoslavia to Greater Southern Germany
            1 artillery moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 4 bombers and 2 fighters
                British defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport; French defend with 1 cruiser
                    Germans roll dice for 4 bombers and 2 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
                    Germans roll dice for 4 bombers and 1 fighter in 92 Sea Zone, round 3 : 3/5 hits, 3,17 expected hits
                    British roll dice for 1 cruiser, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 transport owned by the British, 1 cruiser owned by the French, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 48
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for French: 1 cruiser
    
        Non Combat Move - Germans
            1 bomber moved from 92 Sea Zone to Northern Italy
            1 bomber moved from 92 Sea Zone to Northern Italy
            1 bomber moved from 92 Sea Zone to Northern Italy
            1 bomber moved from 92 Sea Zone to Algeria
    
        Place Units - Germans
            1 mech_infantry placed in Western Germany
            3 armour, 1 infantry and 2 mech_infantrys placed in Germany
            1 infantry placed in France
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : -1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Yenisey to Timguska
            4 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Sakha to Amur
            2 infantry moved from Buryatia to Amur
            1 artillery moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Bessarabia to Western Ukraine
            2 armour moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Western Ukraine
            1 armour moved from Novgorod to Baltic States
            2 infantry moved from Baltic States to Eastern Poland
            2 infantry moved from Novgorod to Baltic States
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            1 armour and 1 artillery placed in Volgograd
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 battleship and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 battleship moved from 33 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 20 Sea Zone
            1 carrier moved from 33 Sea Zone to 21 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Anhwe to 20 Sea Zone
            1 tactical_bomber moved from Chahar to 20 Sea Zone
            1 artillery moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Shensi to Sikang
            3 infantry moved from Shensi to Sikang
            3 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 bombers moved from Japan to Kiangsu
            2 fighters moved from Japan to Anhwe
            1 fighter moved from Japan to Anhwe
            2 tactical_bombers moved from Japan to Anhwe
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 2 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            4 infantry placed in Japan
            1 armour placed in Japan
            1 battleship placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Southern France
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/2 hits, 0,33 expected hits
                Bombing raid in Southern France rolls: 6,6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 armour and 1 transport moved from 118 Sea Zone to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 118 Sea Zone to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 118 Sea Zone to 109 Sea Zone
            1 cruiser moved from 118 Sea Zone to 109 Sea Zone
            1 destroyer moved from 118 Sea Zone to 109 Sea Zone
            1 destroyer moved from 118 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 122 Sea Zone
            1 artillery and 3 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
            1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            1 submarine moved from 13 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 101 Sea Zone to 122 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in Eastern United States
            2 artilleries and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    AA fire in Southern France : : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Southern France
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/2 hits, 0,33 expected hits
                Bombing raid in Southern France rolls: 6,6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 armour and 1 transport moved from 118 Sea Zone to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 118 Sea Zone to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 118 Sea Zone to 109 Sea Zone
            1 cruiser moved from 118 Sea Zone to 109 Sea Zone
            1 destroyer moved from 118 Sea Zone to 109 Sea Zone
            1 destroyer moved from 118 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 122 Sea Zone
            1 artillery and 3 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
            1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            1 submarine moved from 13 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 101 Sea Zone to 122 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in Eastern United States
            2 artilleries and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 unit repaired.
            2 infantry moved from Shan State to Siam
            2 infantry moved from Shan State to French Indo China
            1 infantry moved from Shan State to French Indo China
            1 armour moved from Burma to French Indo China
            1 armour moved from Burma to Siam
            1 armour moved from Burma to Siam
            1 infantry moved from Burma to Shan State
            2 armour moved from India to Shan State
            3 infantry moved from Persia to Iraq
            1 fighter moved from West India to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            2 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 bomber moved from French West Africa to Alexandria
            1 artillery moved from India to Burma
    
        Combat - British
            Battle in Siam
                British attack with 2 armour and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 armour and 2 infantry in Siam, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                British win, taking Siam from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                1 infantry owned by the British retreated to Persia
                Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in French Indo China
                British attack with 1 armour and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 3 infantry in French Indo China, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 armour and 2 infantry in French Indo China, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Shan State
            1 battleship moved from 41 Sea Zone to 38 Sea Zone
            1 cruiser moved from 79 Sea Zone to 38 Sea Zone
            1 mech_infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            5 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from Iraq to Egypt
            2 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 armour moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - British
            1 carrier placed in 109 Sea Zone
            1 fighter placed in 109 Sea Zone
            1 armour and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,1,5
            UK_Pacific collect 23 PUs (1 lost to blockades); end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
            Some Units in India change ownership: 3 armour and 1 infantry
    

    Combat Hit Differential Summary :

    British : -1,83
    AA fire in Southern France : : -0,33
    Chinese : 0,33
    Neutral_Axis : 1,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Southern France
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 infantry and 3 tactical_bombers; Remaining resources: 3 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 artillery moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 battleship moved from 114 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Baltic States
            1 infantry moved from 115 Sea Zone to Baltic States
            6 infantry moved from Poland to Baltic States
            3 fighters moved from Western Germany to Baltic States
            1 tactical_bomber moved from Greater Southern Germany to Baltic States
            1 bomber moved from Northern Italy to Baltic States
            1 bomber moved from Northern Italy to Baltic States
            4 armour moved from Germany to Baltic States
            1 artillery moved from Poland to Baltic States
            5 infantry moved from Slovakia Hungary to Eastern Poland
            5 armour moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Slovakia Hungary to Eastern Poland
            2 artilleries moved from Romania to Eastern Poland
            1 fighter moved from Slovakia Hungary to Eastern Poland
            1 tactical_bomber moved from Greater Southern Germany to Eastern Poland
            1 fighter moved from Romania to Eastern Poland
            2 mech_infantrys moved from Poland to Eastern Poland
            2 mech_infantrys moved from Germany to Baltic States
            1 fighter moved from Poland to Baltic States
            1 fighter moved from Germany to Baltic States
            1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            1 armour moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            1 armour moved from Poland to Eastern Poland
            1 bomber moved from Northern Italy to Baltic States
            1 artillery moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Germany
            1 infantry moved from Germany to Western Germany
            1 bomber moved from Algeria to Germany
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 5 armour, 3 artilleries, 3 bombers, 5 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 5 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 9/26 hits, 10,67 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Baltic States, round 2 : 6/13 hits, 4,67 expected hits
                    1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 artillery owned by the Russians and 6 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 11/20 hits, 9,67 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Baltic States, round 3 : 0/3 hits, 1,33 expected hits
                    2 armour owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 5 armour, 3 artilleries, 3 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Germans: 6 infantry
                Casualties for Russians: 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 7 armour, 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 artilleries and 5 infantry
                    Germans roll dice for 7 armour, 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 8/20 hits, 7,50 expected hits
                    Russians roll dice for 2 artilleries and 5 infantry in Eastern Poland, round 2 : 3/7 hits, 2,33 expected hits
                    5 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 7 armour, 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 artilleries and 5 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Eastern Poland to Romania
            1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
            2 fighters moved from Baltic States to Poland
            1 fighter moved from Baltic States to Germany
            1 bomber moved from Baltic States to Germany
            1 bomber moved from Baltic States to Poland
            1 fighter moved from Baltic States to Germany
            1 tactical_bomber moved from Baltic States to Poland
            1 fighter moved from Baltic States to Slovakia Hungary
            1 bomber moved from Baltic States to Germany
    
        Place Units - Germans
            1 armour, 1 infantry and 1 tactical_bomber placed in Germany
            1 infantry and 2 tactical_bombers placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Germans collect 38 PUs (2 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from Vyborg to Finland
            4 infantry moved from Karelia to Finland
            4 infantry moved from Bessarabia to Romania
            2 artilleries moved from Bessarabia to Romania
            1 mech_infantry moved from Bessarabia to Romania
            4 armour moved from Bessarabia to Romania
            1 mech_infantry moved from Ukraine to Romania
            1 infantry moved from Ukraine to Bessarabia
            1 armour moved from Western Ukraine to Romania
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Rostov to Bryansk
            1 armour moved from Volgograd to Ukraine
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Samara to Russia
            1 artillery moved from Volgograd to Kazakhstan
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Timguska to Novosibirsk
            4 infantry moved from Yenisey to Timguska
            6 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Sakha
            1 fighter moved from Novgorod to 115 Sea Zone
            1 tactical_bomber moved from Novgorod to 115 Sea Zone
            1 fighter moved from Novgorod to Finland
            1 tactical_bomber moved from Novgorod to Finland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                Germans defend with 4 armour, 2 fighters and 6 infantry
                    Russians roll dice for 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Romania, round 2 : 2/13 hits, 4,50 expected hits
                    Germans roll dice for 4 armour, 2 fighters and 6 infantry in Romania, round 2 : 5/12 hits, 5,33 expected hits
                    1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                    Russians roll dice for 5 armour, 2 artilleries and 1 mech_infantry in Romania, round 3 : 3/8 hits, 3,50 expected hits
                    Germans roll dice for 4 armour, 2 fighters and 4 infantry in Romania, round 3 : 4/10 hits, 4,67 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Romania
                    Russians roll dice for 4 armour in Romania, round 4 : 0/4 hits, 2,00 expected hits
                    Germans roll dice for 4 armour, 2 fighters and 1 infantry in Romania, round 4 : 1/7 hits, 3,67 expected hits
                    1 armour owned by the Russians lost in Romania
                    Russians roll dice for 3 armour in Romania, round 5 : 0/3 hits, 1,50 expected hits
                    Germans roll dice for 4 armour, 2 fighters and 1 infantry in Romania, round 5 : 4/7 hits, 3,67 expected hits
                    3 armour owned by the Russians lost in Romania
                Germans win with 4 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -43
                Casualties for Russians: 5 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                Casualties for Germans: 5 infantry
            Battle in Finland
                Russians attack with 1 fighter, 8 infantry and 1 tactical_bomber
                Neutral_Axis defend with 4 infantry
                    Russians roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Finland, round 2 : 2/10 hits, 2,50 expected hits
                    Neutral_Axis roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland
                    Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Finland, round 3 : 3/9 hits, 2,33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland
                Russians win, taking Finland from Neutral_Axis with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Neutral_Axis: 4 infantry
            Battle in 115 Sea Zone
                Russians attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 battleship, 1 cruiser and 1 transport
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 115 Sea Zone
                    Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                    Russians roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans lost in 115 Sea Zone
                    1 transport owned by the Germans lost in 115 Sea Zone
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - Russians
            1 fighter moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Finland to Novgorod
            1 fighter moved from Finland to Novgorod
    
        Place Units - Russians
            1 armour, 1 artillery and 1 fighter placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,83
    Russians : -8,17
    Neutral_Axis : 0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Japanese
            2 fighters moved from Jehol to Yunnan
            2 tactical_bombers moved from Anhwe to Yunnan
            1 tactical_bomber moved from Suiyuyan to Yunnan
            2 tactical_bombers moved from 20 Sea Zone to Yunnan
            1 infantry moved from Szechwan to Yunnan
            3 infantry moved from Anhwe to Hunan
            1 artillery moved from Anhwe to Hunan
            3 infantry moved from Szechwan to Kweichow
            2 infantry moved from Sikang to Szechwan
            1 artillery moved from Sikang to Szechwan
            2 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Jehol
            3 infantry moved from Korea to Manchuria
            1 artillery moved from Tsinghai to Sikang
            1 mech_infantry moved from Jehol to Anhwe
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 bombers moved from Kiangsu to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
            2 fighters moved from Anhwe to Yunnan
            1 fighter moved from Shantung to Yunnan
            2 tactical_bombers moved from Japan to Kwangtung
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
                Chinese defend with 1 artillery and 6 infantry
                    Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/11 hits, 6,00 expected hits
                    Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 2 : 2/7 hits, 2,33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 4 fighters and 5 tactical_bombers in Yunnan, round 3 : 5/9 hits, 5,17 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 1 artillery and 6 infantry
            Battle in Kwangtung
                Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits, 3,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kwangtung to Kiangsu
            1 fighter moved from Kwangtung to Kiangsu
            2 tactical_bombers moved from Kwangtung to Kiangsi
            2 fighters moved from Yunnan to Shensi
            2 fighters moved from Yunnan to Szechwan
            3 tactical_bombers moved from Yunnan to Szechwan
            2 tactical_bombers moved from Yunnan to Szechwan
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            3 submarines placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    UK_Pacific : -0,67
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 armour and 1 transport moved from 122 Sea Zone to 118 Sea Zone
            1 destroyer moved from 122 Sea Zone to 118 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from Eastern United States to New Brunswick Nova Scotia
            1 tactical_bomber moved from Eastern United States to Iceland
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to New Guinea
            1 fighter moved from 33 Sea Zone to New Guinea
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 tactical_bombers placed in Eastern United States
            2 armour placed in Eastern United States
            1 artillery placed in Eastern United States
            1 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : 0,67
    Americans : 1,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 armour and 1 transport moved from 122 Sea Zone to 118 Sea Zone
            1 destroyer moved from 122 Sea Zone to 118 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from Eastern United States to New Brunswick Nova Scotia
            1 tactical_bomber moved from Eastern United States to Iceland
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to New Guinea
            1 fighter moved from 33 Sea Zone to New Guinea
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 tactical_bombers placed in Eastern United States
            2 armour placed in Eastern United States
            1 artillery placed in Eastern United States
            1 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 bomber; Remaining resources: 5 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 artilleries, 7 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour moved from Egypt to Tobruk
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Anglo Egyptian Sudan to Alexandria
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 armour, 2 battleships, 3 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from 96 Sea Zone to Tobruk
            1 armour moved from 96 Sea Zone to Tobruk
            1 infantry moved from 96 Sea Zone to Tobruk
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Siam to French Indo China
            1 infantry moved from India to Burma
            1 artillery moved from Burma to Shan State
            3 armour moved from India to Shan State
            1 fighter moved from Malaya to Shan State
            1 fighter moved from United Kingdom to 109 Sea Zone
            3 fighters moved from United Kingdom to Gibraltar
    
        Combat - British
    
        Non Combat Move - British
            1 armour moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 carrier placed in 109 Sea Zone
            2 transports placed in 106 Sea Zone
            1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 bomber placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
            UK_Pacific collect 22 PUs (2 lost to blockades); end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
            Some Units in India change ownership: 2 armour and 1 bomber
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : 0,67
    Americans : 1,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Libya to Tunisia
            2 infantry moved from Libya to Tunisia
            1 armour moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 fighter moved from Algeria to Tunisia
            2 infantry moved from Northern Italy to Southern France
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 cruiser; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 44 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            2 infantry moved from Alexandria to Tobruk
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from Queensland to Celebes
    
        Place Units - ANZAC
            1 cruiser placed in 62 Sea Zone
            1 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 43 PUs; 
            Germans buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Novgorod
            2 mech_infantrys moved from Baltic States to Novgorod
            3 artilleries moved from Baltic States to Novgorod
            5 armour moved from Baltic States to Novgorod
            4 armour moved from Eastern Poland to Novgorod
            2 mech_infantrys moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            3 tactical_bombers moved from Germany to Novgorod
            2 fighters moved from Poland to Novgorod
            1 fighter moved from Slovakia Hungary to Novgorod
            3 bombers moved from Germany to Novgorod
            2 artilleries moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Eastern Poland to Novgorod
            2 armour moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Poland to Western Ukraine
            1 fighter moved from Germany to Western Ukraine
            1 mech_infantry moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 artillery moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Germany to Western Germany
            4 armour moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 fighter moved from Romania to Bessarabia
            1 tactical_bomber moved from Slovakia Hungary to Novgorod
            1 fighter moved from Romania to Novgorod
            1 bomber moved from Poland to Novgorod
            1 fighter moved from Germany to Western Ukraine
            2 infantry moved from Southern France to France
            2 infantry moved from France to Holland Belgium
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 10 armour, 3 artilleries, 4 bombers, 4 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    AA fire in Novgorod : 0/6 hits, 1,00 expected hits
                    Germans roll dice for 10 armour, 3 artilleries, 4 bombers, 4 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Novgorod, round 2 : 14/30 hits, 14,67 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 4/12 hits, 5,67 expected hits
                    1 mech_infantry owned by the Russians, 2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 10 armour, 2 artilleries, 4 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 76
                Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
            Battle in Bessarabia
                Germans attack with 4 armour, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 fighter and 1 infantry in Bessarabia, round 2 : 4/6 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 4 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/9 hits, 4,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Western Ukraine to Eastern Poland
            1 fighter moved from Bessarabia to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            4 fighters moved from Novgorod to Baltic States
            4 tactical_bombers moved from Novgorod to Baltic States
            4 bombers moved from Novgorod to Poland
    
        Place Units - Germans
            1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
            1 armour, 1 artillery and 3 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 45 PUs; end with 45 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    Russians : -1,67
    AA fire in Novgorod : : -1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
            Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Volgograd
            1 artillery moved from Kazakhstan to Volgograd
            1 infantry moved from Novosibirsk to Kazakhstan
            6 infantry moved from Finland to Norway
            4 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            11 infantry moved from Amur to Manchuria
            1 infantry moved from Sakha to Amur
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 11 infantry
                Japanese defend with 1 aaGun and 3 infantry
                    Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 9 infantry in Manchuria, round 3 : 1/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
            Battle in Norway
                Russians attack with 6 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 6 infantry in Norway, round 2 : 2/6 hits, 1,00 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Russians roll dice for 5 infantry in Norway, round 3 : 0/5 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 5 infantry in Norway, round 4 : 3/5 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Ukraine
            2 armour, 3 artilleries, 1 fighter and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,4,4,6,2,5,5,6,2,3,3,5,4,1
            Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 3,00
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Szechwan to Yunnan
            1 artillery moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Hunan to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            2 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Anhwe to Hunan
            1 fighter moved from Kiangsu to Manchuria
            2 fighters moved from 21 Sea Zone to Manchuria
            2 tactical_bombers moved from Kiangsi to Manchuria
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            2 bombers moved from Kiangsu to Kwangtung
            1 carrier moved from 21 Sea Zone to 19 Sea Zone
            1 carrier moved from 20 Sea Zone to 19 Sea Zone
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 battleship moved from 36 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/2 hits, 0,33 expected hits
                Bombing raid in Kwangtung rolls: 7,6 and causes: 6 damage to unit: harbour
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Kwangtung
            Battle in Manchuria
                Japanese attack with 3 fighters and 2 tactical_bombers
                Russians defend with 9 infantry
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in Manchuria, round 2 : 3/5 hits, 2,83 expected hits
                    Chinese roll dice for 9 infantry in Manchuria, round 2 : 3/9 hits, 3,00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                 retreated to Manchuria
                Chinese win, taking Kwangtung from UK_Pacific with 6 infantry remaining. Battle score for attacker is -22
                Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Casualties for Russians: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 3 : 0/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 4 : 2/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Manchuria to Chahar
            1 tactical_bomber moved from Manchuria to Jehol
            1 artillery moved from Sikang to Szechwan
            2 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Kwangtung to Anhwe
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kiangsu
            1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0,33
    Chinese : -0,33
    Japanese : -1,17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 22 Sea Zone to 20 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Philippines
                Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 battleship and 2 transports
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from New Guinea to Caroline Islands
            1 fighter moved from New Guinea to Caroline Islands
            1 bomber moved from Hawaiian Islands to Caroline Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 15 Sea Zone to 17 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 109 Sea Zone
            1 armour and 1 transport moved from 118 Sea Zone to 109 Sea Zone
            1 destroyer moved from 118 Sea Zone to 109 Sea Zone
            1 armour moved from 109 Sea Zone to United Kingdom
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from Eastern United States to New Brunswick Nova Scotia
            1 armour moved from Eastern United States to New Brunswick Nova Scotia
            1 artillery moved from Eastern United States to New Brunswick Nova Scotia
            1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 tactical_bomber moved from Eastern United States to Iceland
            1 tactical_bomber moved from Iceland to United Kingdom
            1 tactical_bomber moved from Eastern United States to Iceland
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 bomber placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 armour placed in Eastern United States
            1 artillery and 2 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,00
    Japanese : 0,00
    

    Savegame

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