@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
farmboy (X) vs Simon (A + 10)
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Small deal, but I didn’t understand why you gifted me an infantry in Sikang?
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@simon33 said in farmboy (X) vs Simon (A + 10):
Small deal, but I didn’t understand why you gifted me an infantry in Sikang?
lol. Just forgot about the China rules momentarily.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Alexandria to Tobruk Italians take Tobruk from French 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus Combat - Italians Non Combat Move - Italians 1 infantry moved from Holland Belgium to Western Germany 1 armour and 3 artilleries moved from Alexandria to Tobruk 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun and 2 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Belarus 1 mech_infantry moved from Western Ukraine to Rostov Place Units - Italians 1 carrier and 1 transport placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Iraq to India Non Combat Move - ANZAC 1 fighter moved from Trans-Jordan to Persia 1 fighter moved from Queensland to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 32 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter and 2 infantry moved from New South Wales to Queensland 1 transport moved from 80 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French 1 infantry moved from Libya to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs; Germans buy 1 armour, 6 artilleries, 1 carrier, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Bryansk to Caucasus 2 bombers moved from Western Germany to Caucasus Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Caucasus Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Bulgaria 2 infantry moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Ukraine to Rostov 2 aaGuns, 8 armour, 8 artilleries, 21 infantry and 19 mech_infantrys moved from Bryansk to Rostov 9 mech_infantrys moved from Belarus to Rostov 5 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Rostov 3 artilleries and 3 infantry moved from Novgorod to Belarus 4 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Karelia to Novgorod 1 aaGun, 1 infantry and 1 marine moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Western Germany to 113 Sea Zone Place Units - Germans 1 carrier and 1 submarine placed in 113 Sea Zone 1 fighter placed in Western Germany 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 0.50 Americans : 0.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 fighter, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Russia to Caucasus 1 armour moved from Volgograd to Samara Russians take Tambov from Italians 1 armour moved from Smolensk to Russia Combat - Russians Battle in Caucasus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Russia 1 fighter moved from Caucasus to Samara 1 aaGun, 30 infantry and 4 mech_infantrys moved from Volgograd to Samara 10 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 1.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 carrier, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 fighter and 7 infantry moved from Manchuria to Amur 1 tactical_bomber moved from Japan to Amur 2 tactical_bombers moved from 6 Sea Zone to Amur 4 fighters moved from 6 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 2 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hunan 1 armour and 1 mech_infantry moved from Szechwan to Hunan 1 mech_infantry moved from Shantung to Hunan 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Hunan 2 bombers moved from Philippines to Amur 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Shantung to 19 Sea Zone 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur Combat - Japanese Battle in Amur Japanese attack with 1 armour, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 12 infantry AA fire in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 10/21 hits, 8.00 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 5/12 hits, 4.00 expected hits 5 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 5/16 hits, 7.17 expected hits Russians roll dice for 4 infantry in Amur, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 6 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in Hunan Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 aaGun and 3 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 fighter moved from Amur to Japan 4 fighters moved from Amur to 6 Sea Zone 3 tactical_bombers moved from Amur to 6 Sea Zone 2 bombers moved from Amur to Jehol 1 aaGun moved from Manchuria to Amur 1 aaGun moved from Manchuria to Jehol 1 artillery moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to French Indo China 1 tactical_bomber moved from Hunan to French Indo China 2 infantry moved from Anhwe to Jehol 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 4 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Burma to Malaya 1 fighter moved from Burma to 37 Sea Zone 1 infantry moved from Yunnan to Szechwan 2 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 4 infantry placed in Japan 1 artillery and 2 infantry placed in Shantung 1 armour and 2 mech_infantrys placed in French Indo China 2 armour and 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
AA fire in Amur : : -1.00 Chinese : 1.33 UK_Pacific : -0.33 Russians : 0.67 Japanese : 0.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 carrier, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 fighter and 7 infantry moved from Manchuria to Amur 1 tactical_bomber moved from Japan to Amur 2 tactical_bombers moved from 6 Sea Zone to Amur 4 fighters moved from 6 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 2 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hunan 1 armour and 1 mech_infantry moved from Szechwan to Hunan 1 mech_infantry moved from Shantung to Hunan 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Hunan 2 bombers moved from Philippines to Amur 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Shantung to 19 Sea Zone 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur Combat - Japanese Battle in Amur Japanese attack with 1 armour, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 12 infantry AA fire in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 10/21 hits, 8.00 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 5/12 hits, 4.00 expected hits 5 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 5/16 hits, 7.17 expected hits Russians roll dice for 4 infantry in Amur, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 6 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in Hunan Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 aaGun and 3 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 fighter moved from Amur to Japan 4 fighters moved from Amur to 6 Sea Zone 3 tactical_bombers moved from Amur to 6 Sea Zone 2 bombers moved from Amur to Jehol 1 aaGun moved from Manchuria to Amur 1 aaGun moved from Manchuria to Jehol 1 artillery moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to French Indo China 1 tactical_bomber moved from Hunan to French Indo China 2 infantry moved from Anhwe to Jehol 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 4 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Burma to Malaya 1 fighter moved from Burma to 37 Sea Zone 1 infantry moved from Yunnan to Szechwan 2 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 4 infantry placed in Japan 1 artillery and 2 infantry placed in Shantung 1 armour and 2 mech_infantrys placed in French Indo China 2 armour and 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 57 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 aaGun EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Amur : : -1.00 Chinese : 1.33 UK_Pacific : -0.33 Russians : 0.67 Japanese : 0.17 -
if not too late, I reposted with a couple of ncms
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 4 fighters and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 cruisers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 submarine moved from 63 Sea Zone to 55 Sea Zone 2 bombers moved from India to Kweichow 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 62 Sea Zone 4 carriers, 3 destroyers, 8 fighters and 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 2 bombers moved from Kweichow to India 1 bomber and 1 tactical_bomber moved from United Kingdom to Gibraltar 1 bomber moved from France to Gibraltar 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 4 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan 3 infantry moved from Tsinghai to Shensi 10 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Kweichow Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 6 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Hopei 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from Russia to Burma 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in Burma British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Burma to Sikang 1 bomber moved from Burma to India 1 armour and 2 mech_infantrys moved from Turkmenistan to West India 1 artillery and 1 infantry moved from West India to India 3 armour and 3 mech_infantrys moved from Northwest Persia to Eastern Persia 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 destroyer moved from 39 Sea Zone to 77 Sea Zone 3 artilleries and 3 infantry moved from Iraq to Persia 1 artillery and 2 infantry moved from Persia to Eastern Persia 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 4 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -1.00 AA fire in France : : -0.17 Americans : 0.83 Chinese : -2.33 Japanese : -2.00 -
Finally taken the Carolines. Will I be able to go anywhere from there though?
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 bomber moved from Southern Italy to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus Combat - Italians Battle in Crete Battle in Alexandria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Crete from Neutral_Allies, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Rostov to Caucasus 1 bomber moved from Alexandria to Greece 1 aaGun and 3 infantry moved from Bulgaria to Greece 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from France to Northern Italy 3 infantry moved from Western Germany to Northern Italy 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -0.33 Russians : -0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 infantry moved from New South Wales to South Australia 2 aaGuns, 1 artillery and 5 infantry moved from Queensland to South Australia 1 transport moved from 39 Sea Zone to 77 Sea Zone 1 fighter moved from Persia to India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 39 Sea Zone to 77 Sea Zone Non Combat Move - French 1 infantry moved from Tunisia to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 2 bombers moved from Bulgaria to Archangel 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 2 fighters moved from Western Germany to 105 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 1 destroyer and 2 fighters Russians defend with 1 submarine Germans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 105 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 2 bombers and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 3 artilleries moved from Novgorod to Belarus 4 mech_infantrys moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Ukraine to Caucasus 3 artilleries moved from Ukraine to Rostov 9 armour and 30 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 tactical_bomber moved from Slovakia Hungary to Southern Italy 2 fighters moved from 105 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 113 Sea Zone to Western Germany 1 carrier moved from 113 Sea Zone to 112 Sea Zone 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from Finland to Norway 1 artillery and 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 2 infantry moved from Normandy Bordeaux to France 1 submarine moved from 112 Sea Zone to 125 Sea Zone Place Units - Germans 1 destroyer and 2 submarines placed in 112 Sea Zone 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 2 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 1.50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 fighter and 2 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 37 infantry moved from Samara to Tambov 10 artilleries moved from Russia to Tambov 1 armour and 4 mech_infantrys moved from Samara to Russia 44 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 9 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 2 bombers moved from Jehol to Burma 3 infantry moved from Shan State to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Kweichow 1 armour and 2 mech_infantrys moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 2 artilleries and 2 infantry moved from Yunnan to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in Kweichow, round 2 : 6/13 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 bombers and 3 infantry British defend with 2 infantry Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 5 artilleries and 7 infantry moved from Shan State to Yunnan 2 armour and 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 aaGun and 1 infantry moved from Amur to Manchuria 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 2 marines moved from Malaya to 37 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 marines, 4 submarines, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 battleship and 3 carriers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Malaya to Philippines 1 aaGun moved from Yunnan to French Indo China 1 aaGun moved from Shan State to Malaya 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 marine placed in Japan 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese : -1.00 UK_Pacific : -0.67 Japanese : 2.67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 99 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 5 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone 5 fighters moved from 33 Sea Zone to 23 Sea Zone 2 bombers moved from India to Anhwe Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux Battle in Anhwe Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Anhwe, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Normandy Bordeaux from Germans with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 23 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 23 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 22 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 5 fighters moved from 23 Sea Zone to 54 Sea Zone 1 artillery, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 carrier and 4 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 bombers moved from Anhwe to Suiyuyan 1 bomber moved from 99 Sea Zone to Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter and 2 infantry moved from Sikang to Szechwan 13 infantry moved from Hopei to Chahar Combat - Chinese Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Chahar, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 4 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 3 infantry moved from Egypt to Alexandria 1 artillery and 4 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 bomber moved from India to French Indo China 1 armour, 2 artilleries and 29 infantry moved from India to Burma 1 armour and 2 mech_infantrys moved from West India to Burma 1 artillery moved from Persia to Northwest Persia Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in Alexandria British attack with 3 artilleries and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 3 artilleries and 3 infantry in Alexandria, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Alexandria British roll dice for 3 artilleries and 3 infantry in Alexandria, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 2 armour, 2 artilleries, 29 infantry and 2 mech_infantrys Japanese defend with 3 infantry British roll dice for 2 armour, 2 artilleries, 29 infantry and 2 mech_infantrys in Burma, round 2 : 11/35 hits, 7.17 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 armour, 2 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Battle in Northwest Persia British attack with 3 artilleries and 4 infantry Germans defend with 1 mech_infantry British roll dice for 3 artilleries and 4 infantry in Northwest Persia, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from French Indo China to India 3 aaGuns moved from India to Burma 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Eastern Persia to West India 3 armour and 3 mech_infantrys moved from West India to India 2 artilleries moved from Persia to Eastern Persia 2 fighters and 1 tactical_bomber moved from Persia to India 2 mech_infantrys moved from Trans-Jordan to Persia 6 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 destroyer moved from 77 Sea Zone to 79 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from Gibraltar to Normandy Bordeaux 1 armour moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 79 Sea Zone to West India 1 fighter moved from Sikang to Suiyuyan Place Units - British 1 artillery and 2 infantry placed in Persia 2 fighters and 1 submarine placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone British undo move 3. 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.33 British : 1.67 Italians : -1.00 Americans : -2.00 Chinese : 2.00 Japanese : 0.00 AA fire in French Indo China : : -0.17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 99 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 5 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone 5 fighters moved from 33 Sea Zone to 23 Sea Zone 2 bombers moved from India to Anhwe Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux Battle in Anhwe Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Anhwe, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Normandy Bordeaux from Germans with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 23 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 23 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 22 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 5 fighters moved from 23 Sea Zone to 54 Sea Zone 1 artillery, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 carrier and 4 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 bombers moved from Anhwe to Suiyuyan 1 bomber moved from 99 Sea Zone to Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter and 2 infantry moved from Sikang to Szechwan 13 infantry moved from Hopei to Chahar Combat - Chinese Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Chahar, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 4 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 3 infantry moved from Egypt to Alexandria 1 artillery and 4 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 bomber moved from India to French Indo China 1 armour, 2 artilleries and 29 infantry moved from India to Burma 1 armour and 2 mech_infantrys moved from West India to Burma 1 artillery moved from Persia to Northwest Persia Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in Alexandria British attack with 3 artilleries and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 3 artilleries and 3 infantry in Alexandria, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Alexandria British roll dice for 3 artilleries and 3 infantry in Alexandria, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 2 armour, 2 artilleries, 29 infantry and 2 mech_infantrys Japanese defend with 3 infantry British roll dice for 2 armour, 2 artilleries, 29 infantry and 2 mech_infantrys in Burma, round 2 : 11/35 hits, 7.17 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 armour, 2 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Battle in Northwest Persia British attack with 3 artilleries and 4 infantry Germans defend with 1 mech_infantry British roll dice for 3 artilleries and 4 infantry in Northwest Persia, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from French Indo China to India 3 aaGuns moved from India to Burma 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Eastern Persia to West India 3 armour and 3 mech_infantrys moved from West India to India 2 artilleries moved from Persia to Eastern Persia 2 fighters and 1 tactical_bomber moved from Persia to India 2 mech_infantrys moved from Trans-Jordan to Persia 6 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 destroyer moved from 77 Sea Zone to 79 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from Gibraltar to Normandy Bordeaux 1 armour moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 79 Sea Zone to West India 1 fighter moved from Sikang to Suiyuyan Place Units - British 1 artillery and 2 infantry placed in Persia 2 fighters and 1 submarine placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone British undo move 3. 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 1 infantry EDIT: Removing units owned by British from Rhodesia: 1 infantry EDIT: Adding units owned by British to Union of South Africa: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 British : 1.67 Italians : -1.00 Americans : -2.00 Chinese : 2.00 Japanese : 0.00 AA fire in French Indo China : : -0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Belarus to Bryansk Italians take Bryansk from Russians 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk Italians take Kazakhstan from Russians Italians take Novosibirsk from Russians 1 artillery moved from Tobruk to Libya Italians take Libya from French Combat - Italians Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to Libya 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 aaGun, 1 artillery and 9 infantry moved from Northern Italy to Southern France 2 destroyers moved from 97 Sea Zone to 93 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Italians 1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 3 fighters moved from India to Burma 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 artillery moved from South Australia to New South Wales 1 fighter moved from New South Wales to Queensland 1 transport moved from 77 Sea Zone to 79 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 79 Sea Zone Non Combat Move - French 1 infantry moved from Algeria to Morocco Turn Complete - FrenchCombat Hit Differential Summary :





