@cwglee51 Looks great! I’m going to pull a farmboy and ask for full scramble in both 111 and 110.
farmboy (X) vs Simon (A + 10)
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 2 bombers moved from Yunnan to Kiangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 2 cruisers and 3 marines moved from 33 Sea Zone to 26 Sea Zone 3 marines moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to Hawaiian Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Yunnan to Burma Combat - Japanese Battle in Aleutian Islands Battle in Midway Battle in Wake Island Battle in Burma Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Aleutian Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hawaiian Islands Japanese attack with 1 artillery, 2 fighters, 3 infantry, 3 marines and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters, 2 infantry, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 carriers and 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 6 carriers moved from 33 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 4 destroyers moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 3 submarines moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 3 submarines moved from 33 Sea Zone to 26 Sea Zone 3 submarines moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from Yunnan to Szechwan 2 armour and 2 mech_infantrys moved from Szechwan to French Indo China 1 armour moved from Shan State to Malaya 1 armour and 3 mech_infantrys moved from Yunnan to Malaya 2 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State 1 fighter moved from Burma to Malaya 1 fighter moved from Burma to French Indo China 1 tactical_bomber moved from Burma to Malaya 2 bombers moved from Kiangsi to Philippines 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Shantung 2 fighters moved from Shantung to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to Philippines 1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung 1 aaGun and 1 infantry moved from Amur to Manchuria 1 tactical_bomber moved from Yunnan to Philippines 1 aaGun moved from French Indo China to Shan State Place Units - Japanese 3 infantry placed in Malaya 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,1,5,3 Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans : 0.33 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 0.17 -
sorry for the slow turn. I’m definitely in trouble in the pacific, and it was hard to decide what to do. I think this might accelerate my demise but it seemed like a better option than turtling.
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I forgot that Hawaii and the aleutian islands were in the same objective for the US. Any chance I can reconsider that Aleutian islands landing. I would just move the inf to Hawaii with the others. No worries if not or if it is too late. I should have been careful there.
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So what do you want to do with the transport+2inf? Remain on Japan? Ok.
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@simon33 my preference would be hawaii, but if you prefer me leaving them on Japan I’m good with that as well
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 6 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 transport moved from 8 Sea Zone to 26 Sea Zone EDIT: 2 infantry moved from Aleutian Islands to Hawaiian Islands 1 bomber moved from Normandy Bordeaux to Southern France 9 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone 1 bomber moved from Anhwe to Yunnan 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Queensland to 49 Sea Zone Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Caroline Islands Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win, taking Caroline Islands from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 49 Sea Zone Americans attack with 12 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 12 fighters in 49 Sea Zone, round 2 : 8/12 hits, 6.00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Aleutian Islands from Japanese to Americans EDIT: Turning off Edit Mode 12 fighters moved from 49 Sea Zone to 33 Sea Zone 9 carriers, 2 cruisers, 6 destroyers and 11 submarines moved from 54 Sea Zone to 33 Sea Zone 6 fighters moved from Java to 33 Sea Zone 1 bomber moved from Yunnan to India 2 fighters moved from 10 Sea Zone to Western United States 1 bomber moved from Western United States to Queensland 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 carriers, 2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States Place Units - Americans 2 artilleries and 8 infantry placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 3 artilleries and 3 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 4 infantry moved from Anhwe to Kiangsi 1 fighter and 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kiangsu Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Yunnan from Japanese, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Kiangsu to Hunan 10 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys moved from India to Burma 3 artilleries and 3 infantry moved from Libya to Tunisia Combat - British Battle in Borneo Battle in Celebes Battle in Tunisia British attack with 3 artilleries and 3 infantry Italians defend with 1 armour and 1 artillery British roll dice for 3 artilleries and 3 infantry in Tunisia, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 2 infantry owned by the British lost in Tunisia British roll dice for 3 artilleries and 1 infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Borneo from Japanese, taking Celebes from Japanese, taking Tunisia from Italians with 3 artilleries remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Italians: 1 armour and 1 artillery Battle in Burma British attack with 5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys Japanese defend with 2 infantry British roll dice for 5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys in Burma, round 2 : 12/48 hits, 11.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 5 armour, 4 artilleries, 34 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 aaGun moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Hunan 1 fighter moved from Anhwe to Hunan 1 artillery and 1 infantry moved from West India to India 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 3 fighters moved from Gibraltar to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 3 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -0.33 Italians : 1.67 Americans : 2.00 AA fire in Southern France : : -0.17 Chinese : 1.50 Japanese : -1.33 -
I see why you said Hawaii. That really threatens San Francisco. Still, looks like I have enough.
@farmboy said in farmboy (X) vs Simon (A + 10):
sorry for the slow turn. I’m definitely in trouble in the pacific, and it was hard to decide what to do. I think this might accelerate my demise but it seemed like a better option than turtling.
I’m inclined to agree. You’ve gotten +11 income for Japan with -6 for USA. I think Japan will lose access to its southern resources area soon but a bit of other income will be very helpful.
It will be interesting what Japan does next turn. I don’t really see any good options down south.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 armour and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Malta 1 armour moved from Caucasus to Northwest Persia Italians take Northwest Persia from Russians 1 armour moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Dzavhan to Chahar Italians take Chahar from Chinese 1 bomber moved from Southern Italy to Malta Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in Malta Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry AA fire in Malta : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Malta Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Malta, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking 98 Sea Zone from British, taking Malta from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Italians: 1 fighter and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Malta to 96 Sea Zone 1 bomber moved from Malta to Western Germany 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Germany 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 carrier and 2 destroyers moved from 98 Sea Zone to 96 Sea Zone Place Units - Italians 2 armour placed in Northern Italy 1 transport placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 carrier, 2 destroyers and 1 tactical_bomber EDIT: Adding units owned by Italians to 98 Sea Zone: 1 carrier, 2 destroyers and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 2 infantry EDIT: Adding units owned by Italians to Alexandria: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 0.33 AA fire in Malta : : 0.50 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 60 Sea Zone to 56 Sea Zone 2 infantry moved from Western Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 60 Sea Zone 1 infantry moved from Western Australia to Northern Territory 1 carrier moved from 54 Sea Zone to 43 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 41 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 fighter moved from Anhwe to India 2 fighters moved from Anhwe to 43 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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This is obvious but just to be sure: all four uk inf are on teh US transports in 110?
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Yep. The UK TT moved units to Normandy.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Caucasus to Rostov Germans take Rostov from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel 1 mech_infantry moved from Dzavhan to Suiyuyan Germans take Suiyuyan from Chinese Combat - Germans Non Combat Move - Germans 1 armour moved from Egypt to Iraq 2 armour and 4 mech_infantrys moved from Germany to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 aaGun and 3 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Archangel to Eastern Poland 4 mech_infantrys moved from Belarus to Eastern Poland 2 artilleries and 4 infantry moved from Ukraine to Bessarabia 1 infantry moved from Germany to Poland 1 aaGun, 1 artillery, 7 infantry and 1 marine moved from Norway to Finland 1 aaGun moved from Ukraine to Bessarabia 1 aaGun, 21 artilleries and 26 infantry moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 2 bombers moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Iraq to Greece 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Greece Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Egypt 1 fighter and 1 tactical_bomber placed in Germany 8 armour and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Dzavhan: 1 armour EDIT: Adding units owned by Germans to Chahar: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Anhwe to Szechwan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 armour, 3 infantry and 1 mech_infantry moved from Kansu to Suiyuyan 1 armour moved from Bryansk to Smolensk Russians take Belarus from Italians Russians take Smolensk from Germans 2 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 armour moved from Volgograd to Rostov Russians take Caucasus from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 10 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Combat - Russians Battle in Suiyuyan Russians attack with 1 armour, 3 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Suiyuyan, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Suiyuyan Russians win, taking Suiyuyan from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Szechwan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 8 infantry moved from Bryansk to Ukraine 1 aaGun and 6 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Szechwan to Tsinghai 2 infantry moved from Anhwe to Hunan 1 aaGun and 5 infantry moved from Yenisey to Yakut S.S.R. 7 artilleries and 10 infantry moved from Volgograd to Rostov 47 infantry moved from Volgograd to Rostov 5 mech_infantrys moved from Persia to Turkmenistan 3 artilleries and 31 infantry moved from Persia to Eastern Persia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.00 Japanese : 0.67 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 1x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; Japanese buy 1 fighter, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Kwangsi 2 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi 2 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 1 bomber and 1 fighter moved from Philippines to Anhwe 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from Philippines to Kwangsi 1 bomber moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Anhwe, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Kiangsu: 2 infantry EDIT: Changing ownership of Kiangsu from Chinese to Japanese EDIT: Removing units owned by Japanese from Shantung: 1 infantry EDIT: Turning off Edit Mode 4 artilleries and 3 infantry moved from Shantung to Kiangsu 1 aaGun, 1 armour and 1 mech_infantry moved from Shantung to Kiangsu 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Manchuria to Korea 3 submarines moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 artillery and 3 marines moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 marines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 3 marines moved from 6 Sea Zone to Japan 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to 6 Sea Zone 1 fighter moved from Jehol to Japan 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 2 armour and 2 mech_infantrys moved from French Indo China to Kwangtung 2 armour and 3 mech_infantrys moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Anhwe to Shantung 1 bomber moved from Anhwe to Shantung 1 fighter moved from Kwangsi to Shantung 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 submarine moved from 20 Sea Zone to 19 Sea Zone 11 artilleries moved from Shan State to French Indo China 8 infantry moved from Shan State to French Indo China 1 aaGun and 1 infantry moved from Shan State to French Indo China 1 bomber moved from 44 Sea Zone to Kwangtung Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in Shantung 1 fighter and 3 submarines placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,5,6,2 Japanese collect 40 PUs (5 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : 1.67 Japanese : 2.83 -
I forgot a combat move into Kiangsu so I used the in game dice to do the combat. I rolled for my stack of inf and art and got sufficient hits and you also got one hit from the two inf. Let me know if that all makes sense.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Normandy Bordeaux to 96 Sea Zone 1 armour, 6 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 bomber moved from India to Shan State 1 bomber moved from Queensland to Shan State 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 18 fighters moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 5 destroyers and 11 submarines moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - AmericansCombat Hit Differential Summary :
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Kami SZ35? I’ve got 6DDs.
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@simon33 I’ll use them all. One on each destroyer
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also in Southern France I’ll do max D but save the AA. If you somehow have a miraculous round 1, then I might consider dropping the AA and going just max D
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forgot to add that I would prioritize losing Italians over Germans if everything else equal but I see you’ve done the rolling. I can edit after as needed. And if it matters after you attack with the UK if you do that.





