@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 carrier, 2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 armour and 6 mech_infantrys moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 2 fighters
EDIT: Adding units owned by Italians to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
@simon33 said in farmboy (X) vs Simon (A + 10):
I was worried about the Axis reaching South Africa a couple of turns ago. Doesn’t look like that’s too likely now. Or at least it would cost Egypt.
I can’t forget to reinforce Anwhe though.
Yeah. I’m pretty stretched right now and South Africa is not on my radar yet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from Queensland to 41 Sea Zone
1 fighter moved from 42 Sea Zone to India
3 fighters moved from India to Anhwe
1 carrier, 2 destroyers and 1 fighter moved from 42 Sea Zone to 41 Sea Zone
3 submarines moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
4 infantry moved from South Australia to Western Australia
1 transport moved from 58 Sea Zone to 60 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 fighter moved from Queensland to 54 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 80 PUs;
Germans buy 1 armour, 3 artilleries, 1 factory_minor, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Greece to Persia
1 armour moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Egypt to Alexandria
Germans take Alexandria from British
1 armour moved from Alexandria to Egypt
Combat - Germans
Battle in Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
Germans win, taking Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 aaGun, 21 artilleries and 27 infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Rostov to Belarus
2 mech_infantrys moved from Novgorod to Archangel
4 artilleries and 6 infantry moved from Western Germany to Holland Belgium
1 armour and 3 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Novgorod to Archangel
1 fighter moved from Germany to Norway
1 tactical_bomber moved from Greece to Norway
1 fighter and 1 tactical_bomber moved from Persia to Iraq
4 armour and 3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Greece to Western Germany
2 armour and 4 mech_infantrys moved from Eastern Poland to Germany
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Germany to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Egypt to Iraq
Place Units - Germans
1 factory_minor placed in Egypt
3 artilleries placed in Southern France
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
6 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
12 infantry moved from Samara to Volgograd
1 armour moved from Tambov to Volgograd
Russians take Rostov from Germans
1 armour moved from Russia to Bryansk
Russians take Smolensk from Germans
Russians take Bryansk from Germans
7 artilleries moved from Tambov to Volgograd
3 artilleries, 31 infantry and 5 mech_infantrys moved from Northwest Persia to Persia
13 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Persia
Russians attack with 3 artilleries, 31 infantry and 5 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 artilleries, 31 infantry and 5 mech_infantrys in Persia, round 2 : 14/39 hits, 7.50 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
Russians win, taking Persia from Germans with 3 artilleries, 31 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour, 7 artilleries and 12 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 7 artilleries and 12 infantry in Volgograd, round 2 : 2/20 hits, 6.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 7 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
35 infantry moved from Tambov to Volgograd
8 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
10 infantry moved from Tambov to Volgograd
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Suiyuyan to Kansu
1 aaGun moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Anhwe to Kweichow
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 2.50
Germany earned 95PUs? Wow.
Not sure it’s sustainable though.
Very fun game so far. Seems I’m improving my allied play vs the J3 DOW.
@simon33 said in farmboy (X) vs Simon (A + 10):
Germany earned 95PUs? Wow.
Not sure it’s sustainable though.
Very fun game so far. Seems I’m improving my allied play vs the J3 DOW.
Yeah. its an interesting one. And Germany has a tonne of income but no pressure on the Soviets and Japan is in trouble. No turn from me tonight I’m afraid.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
2 bombers moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 cruisers and 3 marines moved from 33 Sea Zone to 26 Sea Zone
3 marines moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to Hawaiian Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Yunnan to Burma
Combat - Japanese
Battle in Aleutian Islands
Battle in Midway
Battle in Wake Island
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Aleutian Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 fighters, 3 infantry, 3 marines and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters, 2 infantry, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 carriers and 1 destroyer moved from 23 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
6 carriers moved from 33 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
4 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 submarines moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
3 submarines moved from 33 Sea Zone to 26 Sea Zone
3 submarines moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from Yunnan to Szechwan
2 armour and 2 mech_infantrys moved from Szechwan to French Indo China
1 armour moved from Shan State to Malaya
1 armour and 3 mech_infantrys moved from Yunnan to Malaya
2 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
1 fighter moved from Burma to Malaya
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to Malaya
2 bombers moved from Kiangsi to Philippines
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Shantung
2 fighters moved from Shantung to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
1 aaGun and 1 infantry moved from Amur to Manchuria
1 tactical_bomber moved from Yunnan to Philippines
1 aaGun moved from French Indo China to Shan State
Place Units - Japanese
3 infantry placed in Malaya
2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,1,5,3
Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 0.17
sorry for the slow turn. I’m definitely in trouble in the pacific, and it was hard to decide what to do. I think this might accelerate my demise but it seemed like a better option than turtling.
I forgot that Hawaii and the aleutian islands were in the same objective for the US. Any chance I can reconsider that Aleutian islands landing. I would just move the inf to Hawaii with the others. No worries if not or if it is too late. I should have been careful there.
So what do you want to do with the transport+2inf? Remain on Japan? Ok.
@simon33 my preference would be hawaii, but if you prefer me leaving them on Japan I’m good with that as well
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 transport moved from 8 Sea Zone to 26 Sea Zone
EDIT: 2 infantry moved from Aleutian Islands to Hawaiian Islands
1 bomber moved from Normandy Bordeaux to Southern France
9 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 bomber moved from Anhwe to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to 49 Sea Zone
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Caroline Islands
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win, taking Caroline Islands from Japanese with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 49 Sea Zone
Americans attack with 12 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 12 fighters in 49 Sea Zone, round 2 : 8/12 hits, 6.00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Aleutian Islands from Japanese to Americans
EDIT: Turning off Edit Mode
12 fighters moved from 49 Sea Zone to 33 Sea Zone
9 carriers, 2 cruisers, 6 destroyers and 11 submarines moved from 54 Sea Zone to 33 Sea Zone
6 fighters moved from Java to 33 Sea Zone
1 bomber moved from Yunnan to India
2 fighters moved from 10 Sea Zone to Western United States
1 bomber moved from Western United States to Queensland
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
Place Units - Americans
2 artilleries and 8 infantry placed in Western United States
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
4 infantry moved from Anhwe to Kiangsi
1 fighter and 2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Yunnan from Japanese, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Kiangsu to Hunan
10 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys moved from India to Burma
3 artilleries and 3 infantry moved from Libya to Tunisia
Combat - British
Battle in Borneo
Battle in Celebes
Battle in Tunisia
British attack with 3 artilleries and 3 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 3 artilleries and 3 infantry in Tunisia, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 2 infantry owned by the British lost in Tunisia
British roll dice for 3 artilleries and 1 infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Borneo from Japanese, taking Celebes from Japanese, taking Tunisia from Italians with 3 artilleries remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Burma
British attack with 5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys in Burma, round 2 : 12/48 hits, 11.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 5 armour, 4 artilleries, 34 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Hunan
1 fighter moved from Anhwe to Hunan
1 artillery and 1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.33
Italians : 1.67
Americans : 2.00
AA fire in Southern France : : -0.17
Chinese : 1.50
Japanese : -1.33
I see why you said Hawaii. That really threatens San Francisco. Still, looks like I have enough.
@farmboy said in farmboy (X) vs Simon (A + 10):
sorry for the slow turn. I’m definitely in trouble in the pacific, and it was hard to decide what to do. I think this might accelerate my demise but it seemed like a better option than turtling.
I’m inclined to agree. You’ve gotten +11 income for Japan with -6 for USA. I think Japan will lose access to its southern resources area soon but a bit of other income will be very helpful.
It will be interesting what Japan does next turn. I don’t really see any good options down south.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Malta
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Dzavhan to Chahar
Italians take Chahar from Chinese
1 bomber moved from Southern Italy to Malta
Combat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Malta
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry
AA fire in Malta : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Malta
Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Malta, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking 98 Sea Zone from British, taking Malta from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Malta to 96 Sea Zone
1 bomber moved from Malta to Western Germany
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Germany
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 carrier and 2 destroyers moved from 98 Sea Zone to 96 Sea Zone
Place Units - Italians
2 armour placed in Northern Italy
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 carrier, 2 destroyers and 1 tactical_bomber
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 carrier, 2 destroyers and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 infantry
EDIT: Adding units owned by Italians to Alexandria: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 0.33
AA fire in Malta : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 60 Sea Zone to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 60 Sea Zone
1 infantry moved from Western Australia to Northern Territory
1 carrier moved from 54 Sea Zone to 43 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 41 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 fighter moved from Anhwe to India
2 fighters moved from Anhwe to 43 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
This is obvious but just to be sure: all four uk inf are on teh US transports in 110?
Yep. The UK TT moved units to Normandy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Rostov
Germans take Rostov from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 mech_infantry moved from Dzavhan to Suiyuyan
Germans take Suiyuyan from Chinese
Combat - Germans
Non Combat Move - Germans
1 armour moved from Egypt to Iraq
2 armour and 4 mech_infantrys moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Norway to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun and 3 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Archangel to Eastern Poland
4 mech_infantrys moved from Belarus to Eastern Poland
2 artilleries and 4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Germany to Poland
1 aaGun, 1 artillery, 7 infantry and 1 marine moved from Norway to Finland
1 aaGun moved from Ukraine to Bessarabia
1 aaGun, 21 artilleries and 26 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
2 bombers moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Iraq to Greece
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in Germany
8 armour and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Dzavhan: 1 armour
EDIT: Adding units owned by Germans to Chahar: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour, 3 infantry and 1 mech_infantry moved from Kansu to Suiyuyan
1 armour moved from Bryansk to Smolensk
Russians take Belarus from Italians
Russians take Smolensk from Germans
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Volgograd to Rostov
Russians take Caucasus from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
10 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
Combat - Russians
Battle in Suiyuyan
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Suiyuyan, round 3 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Suiyuyan
Russians win, taking Suiyuyan from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Szechwan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
8 infantry moved from Bryansk to Ukraine
1 aaGun and 6 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Szechwan to Tsinghai
2 infantry moved from Anhwe to Hunan
1 aaGun and 5 infantry moved from Yenisey to Yakut S.S.R.
7 artilleries and 10 infantry moved from Volgograd to Rostov
47 infantry moved from Volgograd to Rostov
5 mech_infantrys moved from Persia to Turkmenistan
3 artilleries and 31 infantry moved from Persia to Eastern Persia
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.00
Japanese : 0.67