@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - British
2 artilleries and 2 infantry moved from Burma to Shan State
2 mech_infantrys moved from West India to Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Persia
2 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in Persia
British attack with 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 12 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/13 hits, 4.50 expected hits
Germans roll dice for 12 mech_infantrys in Persia, round 2 : 5/12 hits, 4.00 expected hits
3 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 5/8 hits, 3.67 expected hits
Germans roll dice for 9 mech_infantrys in Persia, round 3 : 4/9 hits, 3.00 expected hits
2 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans and 2 artilleries owned by the British lost in Persia
Germans win with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 2 artilleries, 5 infantry and 2 mech_infantrys
Casualties for Germans: 8 mech_infantrys
1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun and 3 infantry
British roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
Combat Hit Differential Summary :
Germans : 1.67
British : -1.33
3 hits in Shan State.
Max D or lose the inf first?
@simon33 lose the inf
looks like I was very lucky in Persia. I had been careless, forgetting to consider the transported inf in the combat.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Hunan
1 bomber moved from Hopei to Hunan
1 bomber moved from Normandy Bordeaux to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 4 infantry
Americans roll dice for 2 cruisers in Java, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 4 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Java
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 3 infantry in Java, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Hunan
Americans roll dice for 1 bomber in Hunan, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Hunan, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Hunan to India
7 carriers, 4 destroyers, 14 fighters and 8 submarines moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hopei to Szechwan
18 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 18 infantry
Japanese defend with 2 infantry
Chinese roll dice for 18 infantry in Anhwe, round 2 : 5/18 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 18 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Burma to Shan State
2 mech_infantrys moved from West India to Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Persia
2 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in Persia
British attack with 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 12 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/13 hits, 4.50 expected hits
Germans roll dice for 12 mech_infantrys in Persia, round 2 : 5/12 hits, 4.00 expected hits
3 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 5/8 hits, 3.67 expected hits
Germans roll dice for 9 mech_infantrys in Persia, round 3 : 4/9 hits, 3.00 expected hits
2 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans and 2 artilleries owned by the British lost in Persia
Germans win with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 2 artilleries, 5 infantry and 2 mech_infantrys
Casualties for Germans: 8 mech_infantrys
1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun and 3 infantry
British roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
1 aaGun owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 1 artillery and 15 infantry moved from India to Burma
2 artilleries moved from West India to India
1 bomber moved from Persia to India
2 fighters and 1 tactical_bomber moved from Persia to West India
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 125 Sea Zone to 110 Sea Zone
EDIT: 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
3 artilleries and 2 infantry moved from Alexandria to Tobruk
1 fighter and 1 infantry moved from Burma to India
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
EDIT: 1 infantry moved from Anhwe to Kweichow
Place Units - British
1 destroyer placed in 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.67
British : -1.33
Americans : -1.00
Chinese : 1.00
Japanese : -1.00
AA fire in Germany : : -0.17
hold on…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Hunan
1 bomber moved from Hopei to Hunan
1 bomber moved from Normandy Bordeaux to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 4 infantry
Americans roll dice for 2 cruisers in Java, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 4 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Java
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 3 infantry in Java, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Hunan
Americans roll dice for 1 bomber in Hunan, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Hunan, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Hunan to India
7 carriers, 4 destroyers, 14 fighters and 8 submarines moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hopei to Szechwan
18 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 18 infantry
Japanese defend with 2 infantry
Chinese roll dice for 18 infantry in Anhwe, round 2 : 5/18 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 18 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Burma to Shan State
2 mech_infantrys moved from West India to Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Persia
2 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in Persia
British attack with 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 12 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/13 hits, 4.50 expected hits
Germans roll dice for 12 mech_infantrys in Persia, round 2 : 5/12 hits, 4.00 expected hits
3 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 5/8 hits, 3.67 expected hits
Germans roll dice for 9 mech_infantrys in Persia, round 3 : 4/9 hits, 3.00 expected hits
2 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans and 2 artilleries owned by the British lost in Persia
Germans win with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 2 artilleries, 5 infantry and 2 mech_infantrys
Casualties for Germans: 8 mech_infantrys
1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun and 3 infantry
British roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
1 aaGun owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 1 artillery and 15 infantry moved from India to Burma
2 artilleries moved from West India to India
1 bomber moved from Persia to India
2 fighters and 1 tactical_bomber moved from Persia to West India
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 125 Sea Zone to 110 Sea Zone
EDIT: 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
3 artilleries and 2 infantry moved from Alexandria to Tobruk
1 fighter and 1 infantry moved from Burma to India
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
EDIT: 1 infantry moved from Anhwe to Kweichow
Place Units - British
1 destroyer placed in 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 5 armour and 5 mech_infantrys
EDIT: Adding units owned by British to India: 3 aaGuns, 1 artillery and 34 infantry
EDIT: Removing units owned by British from Burma: 3 aaGuns, 5 armour, 1 artillery, 34 infantry and 5 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
British : -1.33
Americans : -1.00
Chinese : 1.00
Japanese : -1.00
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Hunan
1 bomber moved from Hopei to Hunan
1 bomber moved from Normandy Bordeaux to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 4 infantry
Americans roll dice for 2 cruisers in Java, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 4 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Java
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 3 infantry in Java, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Hunan
Americans roll dice for 1 bomber in Hunan, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Hunan, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Hunan to India
7 carriers, 4 destroyers, 14 fighters and 8 submarines moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hopei to Szechwan
18 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 18 infantry
Japanese defend with 2 infantry
Chinese roll dice for 18 infantry in Anhwe, round 2 : 5/18 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 18 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Burma to Shan State
2 mech_infantrys moved from West India to Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Persia
2 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in Persia
British attack with 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 12 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/13 hits, 4.50 expected hits
Germans roll dice for 12 mech_infantrys in Persia, round 2 : 5/12 hits, 4.00 expected hits
3 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 5/8 hits, 3.67 expected hits
Germans roll dice for 9 mech_infantrys in Persia, round 3 : 4/9 hits, 3.00 expected hits
2 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans and 2 artilleries owned by the British lost in Persia
Germans win with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 2 artilleries, 5 infantry and 2 mech_infantrys
Casualties for Germans: 8 mech_infantrys
1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun and 3 infantry
British roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
1 aaGun owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 1 artillery and 15 infantry moved from India to Burma
2 artilleries moved from West India to India
1 bomber moved from Persia to India
2 fighters and 1 tactical_bomber moved from Persia to West India
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 125 Sea Zone to 110 Sea Zone
EDIT: 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
3 artilleries and 2 infantry moved from Alexandria to Tobruk
1 fighter and 1 infantry moved from Burma to India
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
EDIT: 1 infantry moved from Anhwe to Kweichow
Place Units - British
1 destroyer placed in 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 5 armour and 5 mech_infantrys
EDIT: Adding units owned by British to India: 3 aaGuns, 1 artillery and 34 infantry
EDIT: Removing units owned by British from Burma: 3 aaGuns, 5 armour, 1 artillery, 34 infantry and 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 1 artillery and 15 infantry
EDIT: Removing units owned by British from India: 1 artillery and 5 infantry
EDIT: Removing units owned by British from India: 10 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
British : -1.33
Americans : -1.00
Chinese : 1.00
Japanese : -1.00
AA fire in Germany : : -0.17
Good to go now.
Persia was definitely a setback for me. That was under defended but still held. It’s not just the troops that survived, it’s also the 3 troops that you’ll be able to build next turn. Your Barbarossa is in no way secure so I’m not completely sure what you’ll do with those troops. Stepping back from Burma is a blow for me.
I think my Middle East strategy just isn’t strong enough. The ease with which a couple of players have been able to roll over the area is not good.
I’ll be upset if ANZAC fail to take Java.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Italians
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Northwest Persia to Iraq
4 infantry moved from Northern Italy to Southern France
1 armour and 4 mech_infantrys moved from Northern Italy to Western Germany
1 armour and 2 mech_infantrys moved from Holland Belgium to Western Germany
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Novgorod to Western Germany
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
1 airfield placed in Greece
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
had meant to move the Italian units in Soviet Evenkyskiy to Dzhavan. Can edit on the German turn if not too late.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
EDIT: 1 artillery and 15 infantry moved from India to West India
EDIT: 1 armour and 1 mech_infantry moved from Evenkiyskiy to Dzavhan
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 77 Sea Zone to 58 Sea Zone
2 fighters moved from Burma to India
2 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
2 aaGuns, 1 fighter and 4 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Syria to Egypt
4 armour moved from Trans-Jordan to Egypt
7 mech_infantrys moved from Trans-Jordan to Egypt
2 bombers moved from Southern Italy to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Egypt
Germans attack with 5 armour and 9 mech_infantrys
British defend with 1 harbour and 6 infantry
Germans roll dice for 5 armour and 9 mech_infantrys in Egypt, round 2 : 2/14 hits, 4.00 expected hits
British roll dice for 6 infantry in Egypt, round 2 : 3/6 hits, 2.00 expected hits
3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans roll dice for 5 armour and 6 mech_infantrys in Egypt, round 3 : 2/11 hits, 3.50 expected hits
British roll dice for 4 infantry in Egypt, round 3 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans roll dice for 5 armour and 4 mech_infantrys in Egypt, round 4 : 2/9 hits, 3.17 expected hits
British roll dice for 2 infantry in Egypt, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 6 mech_infantrys
Casualties for British: 6 infantry
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 bombers and 1 fighter moved from 125 Sea Zone to Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 carriers, 1 destroyer and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Greece
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Germany
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Poland to Germany
12 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Belarus to Novgorod
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
3 infantry moved from Ukraine to Rostov
21 artilleries and 23 infantry moved from Bryansk to Rostov
4 mech_infantrys moved from Belarus to Rostov
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Trans-Jordan to Egypt
4 armour and 12 mech_infantrys moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Evenkiyskiy to Dzavhan
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Southern France
4 mech_infantrys placed in Germany
4 artilleries and 6 infantry placed in Western Germany
1 infantry placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,3,5,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,6,6
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -4.00
British : 2.67
I made a purchase error. Fine to be stuck with it since dice were rolled and it is not that significant. But I bought one more inf than wanted to put down. In lieu of the inf in Persia, I would rather convert a mech into a tank in Germany and an inf into an artillery in Ukraine.
and actually, just for peace of mind, one of the inf that went to Holland will move back to Germany instead.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Urals to Evenkiyskiy
Russians take Timguska from Germans
Russians take Evenkiyskiy from Japanese
1 fighter moved from Samara to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
3 artilleries, 31 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 armour moved from Russia to Bryansk
Russians take Tambov from Italians
Russians take Bryansk from Italians
Combat - Russians
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Russians win, taking Tsinghai from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 artillery
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Turning off Edit Mode
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 aaGun, 6 infantry and 1 mech_infantry moved from Urals to Evenkiyskiy
1 infantry moved from Archangel to Vologda
12 infantry moved from Volgograd to Samara
7 artilleries and 58 infantry moved from Russia to Tambov
EDIT: 1 armour moved from Bryansk to Tambov
4 infantry moved from Samara to Russia
Place Units - Russians
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.33
@farmboy said in farmboy (X) vs Simon (A + 10):
I made a purchase error. Fine to be stuck with it since dice were rolled and it is not that significant. But I bought one more inf than wanted to put down. In lieu of the inf in Persia, I would rather convert a mech into a tank in Germany and an inf into an artillery in Ukraine.
I’ll trade you these changes for being able to reverse the direction of my blitz as USSR.
@farmboy said in farmboy (X) vs Simon (A + 10):
and actually, just for peace of mind, one of the inf that went to Holland will move back to Germany instead.
This one you’ll have to edit in. I didn’t apply it. No issues here though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Urals to Evenkiyskiy
Russians take Timguska from Germans
Russians take Evenkiyskiy from Japanese
1 fighter moved from Samara to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
3 artilleries, 31 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 armour moved from Russia to Bryansk
Russians take Tambov from Italians
Russians take Bryansk from Italians
Combat - Russians
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Russians win, taking Tsinghai from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 artillery
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Turning off Edit Mode
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 aaGun, 6 infantry and 1 mech_infantry moved from Urals to Evenkiyskiy
1 infantry moved from Archangel to Vologda
12 infantry moved from Volgograd to Samara
7 artilleries and 58 infantry moved from Russia to Tambov
EDIT: 1 armour moved from Bryansk to Tambov
4 infantry moved from Samara to Russia
Place Units - Russians
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Chahar: 4 infantry
EDIT: Adding units owned by Russians to Anhwe: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.33
@simon33 sure. That is fine.