Oysteilo (Allies+9) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Tambov
            1 mech_infantry moved from Volgograd to Tambov
            1 armour moved from Volgograd to Sikang
                  Germans take Kazakhstan from Russians
                  Germans take Sikang from Chinese
            2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Northwest Persia to Persia
            1 fighter moved from Volgograd to Persia
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Persia
                Germans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
                    AA fire in Persia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 4/9 hits, 4.00 expected hits
                    British roll dice for 1 aaGun and 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for British: 1 aaGun and 3 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 artilleries moved from Archangel to Novgorod
            5 artilleries and 9 infantry moved from Belarus to Baltic States
            4 artilleries and 1 infantry moved from Novgorod to Baltic States
            1 bomber moved from Tambov to Novgorod
            5 mech_infantrys moved from Eastern Poland to Archangel
            3 mech_infantrys moved from Novgorod to Archangel
            9 artilleries moved from Ukraine to Bessarabia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            12 artilleries and 22 infantry moved from Caucasus to Northwest Persia
            2 fighters and 3 tactical_bombers moved from Persia to Volgograd
            1 fighter moved from Persia to Northwest Persia
            2 aaGuns, 4 artilleries and 5 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery and 3 infantry moved from Finland to Norway
            2 infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
            3 fighters moved from Southern Italy to Western Germany
            1 bomber moved from Smolensk to Norway
            1 bomber moved from Vologda to Norway
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 artilleries placed in Novgorod
            1 armour, 2 artilleries and 7 infantry placed in Germany
            6 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,6,6,4,4,6,2,2,2,1,5,6,2,5
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    AA fire in Persia : : -0.50
    British : 0.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Bryansk to Smolensk
            3 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 mech_infantry moved from Urals to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Purchase Units - Russians
            Russians buy 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Smolensk to Russia
            2 aaGuns and 12 infantry moved from Timguska to Urals
            4 artilleries moved from Bryansk to Tambov
            1 artillery moved from Russia to Tambov
            23 infantry moved from Bryansk to Tambov
            1 infantry moved from Russia to Samara
            8 infantry moved from Russia to Tambov
            1 aaGun moved from Bryansk to Tambov
    
        Place Units - Russians
            6 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Urals: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Japanese
            6 artilleries and 14 infantry moved from Burma to India
            1 infantry moved from Szechwan to Shensi
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            1 bomber moved from French Indo China to Shantung
            2 fighters and 1 tactical_bomber moved from French Indo China to Shensi
            1 bomber moved from French Indo China to Jehol
            1 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Paulau Island
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Shantung
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 fighter; Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shantung, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the Chinese lost in Shantung
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 6 artilleries and 14 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 6 artilleries and 14 infantry in India, round 2 : 6/20 hits, 5.33 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 6 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
            1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
            1 fighter moved from Shan State to 34 Sea Zone
            1 destroyer moved from 37 Sea Zone to 34 Sea Zone
            2 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Philippines
            1 bomber moved from Shantung to Manchuria
            1 bomber moved from Jehol to Manchuria
            1 artillery moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            2 carriers and 3 fighters moved from 6 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            Japanese undo move 2.
            1 destroyer placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            3 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 0.00
    UK_Pacific : -0.33
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 fighters moved from Caroline Islands to Paulau Island
            1 bomber moved from Caroline Islands to Paulau Island
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Paulau Island
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber and 2 fighters in Paulau Island, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Paulau Island
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from Paulau Island to 33 Sea Zone
            1 bomber moved from Paulau Island to Caroline Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 80 Sea Zone to Iraq
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 bomber moved from Egypt to Russia
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 submarines and 2 transports placed in 101 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 3 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Anhwe to Jehol
            1 fighter moved from Suiyuyan to Jehol
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
            2 infantry moved from Anhwe to Shantung
            1 fighter moved from Jehol to Shantung
            6 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
    
        Place Units - Chinese
            1 infantry placed in Hopei
            3 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    
        Combat Move - British
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
            4 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
            2 fighters moved from Russia to Persia
            1 fighter moved from Russia to Persia
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Persia
                British attack with 8 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 4/12 hits, 5,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Persia
                British win, taking Persia from Germans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            8 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 airfield placed in Iraq
            3 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -1,67
    Americans : 1,33
    Chinese : 0,83
    Japanese : -1,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Persia
            2 armour and 1 artillery moved from Northwest Persia to Persia
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Persia
                Italians attack with 2 armour, 1 artillery and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Persia
                    Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Persia, round 3 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Northwest Persia to Persia
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Libya to Tunisia
            3 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from France to Southern France
            2 infantry moved from Northern Italy to Western Germany
            1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,3,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Italians collect 15 PUs (3 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 3 PUs; 
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Java to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            9 artilleries and 10 infantry moved from Baltic States to Belarus
            6 artilleries and 2 infantry moved from Novgorod to Belarus
            1 artillery moved from Bessarabia to Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            4 mech_infantrys moved from Poland to Belarus
            1 mech_infantry moved from Northwest Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 fighter moved from Northwest Persia to Kazakhstan
            1 mech_infantry and 1 tactical_bomber moved from Volgograd to Kazakhstan
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Novgorod to Ukraine
            2 bombers moved from Norway to Smolensk
            1 mech_infantry moved from Archangel to Smolensk
            1 armour and 17 mech_infantrys moved from Archangel to Belarus
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour, 15 artilleries, 12 infantry and 21 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 15 artilleries, 12 infantry and 21 mech_infantrys in Belarus, round 2 : 13/49 hits, 13.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 15 artilleries, 11 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 bombers in Smolensk, round 3 : 2/2 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 1 bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Ukraine to Novgorod
            2 bombers moved from Smolensk to Novgorod
            2 fighters moved from Western Germany to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery and 3 infantry moved from Norway to Finland
            1 armour moved from Germany to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            5 artilleries moved from Bessarabia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Rostov to Persia
            2 aaGuns moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
            1 aaGun, 7 armour, 12 artilleries, 22 infantry and 16 mech_infantrys moved from Northwest Persia to Persia
            1 armour moved from Sikang to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Samara to Novgorod
            1 artillery and 6 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 artilleries placed in Southern France
            1 artillery and 4 infantry placed in Germany
            2 fighters and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            3 infantry moved from Tambov to Samara
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Samara
            1 armour and 3 mech_infantrys moved from Urals to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 4 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 5 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Kazakhstan
                Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 aaGuns, 1 armour and 1 mech_infantry
                    AA fire in Kazakhstan : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 2 aaGuns, 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
                    2 aaGuns owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 2 aaGuns, 1 armour and 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Kazakhstan to Russia
            1 aaGun, 5 artilleries and 27 infantry moved from Tambov to Bryansk
            6 artilleries moved from Russia to Bryansk
            1 fighter moved from Ukraine to Russia
            2 aaGuns and 12 infantry moved from Urals to Vologda
    
        Place Units - Russians
            1 artillery, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    AA fire in Kazakhstan : : -0,33
    Russians : -1,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Hunan to Kiangsi
            2 mech_infantrys moved from Kweichow to Kiangsi
            1 artillery and 1 infantry moved from Kweichow to Shensi
            2 bombers moved from Manchuria to Kiangsi
            1 bomber moved from Philippines to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
            4 fighters moved from 34 Sea Zone to Kiangsi
            1 mech_infantry moved from Kweichow to Kiangsi
            2 armour moved from Kweichow to Shensi
            1 fighter and 1 infantry moved from Kweichow to Anhwe
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 3 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 8 infantry
                    Japanese roll dice for 3 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 7/13 hits, 5.83 expected hits
                    Chinese roll dice for 8 infantry in Kiangsi, round 2 : 2/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsi
                    Japanese roll dice for 3 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 7/11 hits, 5.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 8 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 armour, 1 artillery and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 fighter moved from Anhwe to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 carriers and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            3 fighters moved from Japan to 36 Sea Zone
            1 artillery and 2 infantry moved from Malaya to Shan State
            2 bombers moved from Kiangsi to Shan State
            1 bomber moved from Kiangsi to Japan
            4 fighters moved from Kiangsi to Hunan
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Kweichow
            3 artilleries and 3 infantry moved from India to Burma
            2 artilleries and 2 infantry moved from India to Burma
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            3 infantry placed in India
            1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 artillery, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 3.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
            3 fighters moved from Gibraltar to Tunisia
            1 fighter moved from 91 Sea Zone to Tunisia
            2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 cruiser moved from 81 Sea Zone to 94 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Tunisia
                Americans attack with 1 artillery, 1 bomber, 6 fighters, 6 infantry and 1 mech_infantry
                Italians defend with 1 armour, 2 artilleries and 2 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 6 fighters, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 6/15 hits, 5,33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 2/5 hits, 1,83 expected hits
                    2 infantry owned by the Americans, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Paulau Island from Japanese, taking Tunisia from Italians with 1 artillery, 1 bomber, 6 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 carrier and 2 submarines moved from 91 Sea Zone to 94 Sea Zone
            1 carrier, 1 destroyer and 4 submarines moved from 92 Sea Zone to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            6 fighters moved from Tunisia to 94 Sea Zone
            1 bomber moved from Tunisia to Gibraltar
            1 fighter moved from 81 Sea Zone to Iraq
            1 carrier, 1 destroyer and 1 transport moved from 81 Sea Zone to 94 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 submarines and 2 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines and 2 transports
            EDIT: Adding units owned by Americans to Gibraltar: 1 artillery, 1 fighter and 3 infantry
            EDIT: Removing units owned by Americans from Eastern United States: 1 artillery, 1 fighter and 3 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Chinese
            2 infantry moved from Jehol to Shantung
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Hopei to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
            1 infantry placed in Jehol
            2 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Combat Move - British
            1 armour moved from Iraq to Caucasus
                  British take Northwest Persia from Italians
                  Russians take Caucasus from Italians
            1 infantry moved from Iraq to Northwest Persia
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            3 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to Russia
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Americans : 0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 artillery and 1 bomber
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Persia
    
        Place Units - Italians
            2 submarines placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Persia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.33
    

    Savegame

  • '19 '17 '16

    I find it really hard to know what to do with the Italian fleet at times.


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 8 PUs; 
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Persia to Caucasus
            3 bombers moved from Novgorod to Ukraine
            1 destroyer and 1 submarine moved from 113 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from Western Germany to 105 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 105 Sea Zone
                    Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in Ukraine
                Germans attack with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 5/6 hits, 3.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Caucasus to Persia
            1 mech_infantry moved from Eastern Persia to Persia
            1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            5 artilleries and 2 infantry moved from Eastern Poland to Baltic States
            1 armour and 21 mech_infantrys moved from Belarus to Archangel
            15 artilleries and 11 infantry moved from Belarus to Baltic States
            4 artilleries and 1 infantry moved from Novgorod to Baltic States
            3 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
            2 infantry moved from Finland to Vyborg
            1 artillery and 6 infantry moved from Poland to Eastern Poland
            3 infantry moved from Germany to Poland
            5 mech_infantrys moved from Western Germany to Poland
            3 bombers moved from Ukraine to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            1 tactical_bomber moved from 105 Sea Zone to Southern France
            6 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 infantry placed in Southern France
            1 artillery placed in Germany
            2 armour and 2 mech_infantrys placed in Germany
            1 infantry and 3 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Americans : 0.67
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Kazakhstan to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
            2 armour and 2 mech_infantrys moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            5 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            2 infantry moved from Samara to Volgograd
            1 aaGun moved from Bryansk to Ukraine
    
        Place Units - Russians
            2 infantry placed in Ukraine
            1 infantry placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 infantry
            EDIT: Adding units owned by Russians to Vologda: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 armour moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            4 fighters moved from Hunan to Anhwe
            2 fighters moved from Anhwe to Kiangsu
            1 mech_infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from 36 Sea Zone to 34 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 bomber moved from Japan to Jehol
            1 artillery moved from Shensi to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Shensi to Chahar
                  Japanese take Chahar from Chinese
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from Shan State to Java
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 3 infantry and 2 transports; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Kiangsu
                Japanese attack with 2 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsu, round 3 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Anhwe to 35 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Kwangsi to Hunan
            2 artilleries and 2 infantry moved from Yunnan to Hunan
            5 artilleries and 5 infantry moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            2 bombers moved from Java to Borneo
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to Philippines
            3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 bomber moved from Jehol to Japan
            2 fighters moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsi to Hunan
            1 artillery and 11 infantry moved from India to Burma
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 37 Sea Zone
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Chinese : -0.33
    Japanese : 1.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Americans
            3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 6 submarines moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 fighters moved from Iraq to 97 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Caroline Islands to 42 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            2 submarines moved from 91 Sea Zone to 105 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    No scramble.


  • TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Albania
            1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from Russia to 97 Sea Zone
            1 infantry moved from Tunisia to Libya
                  British take Libya from Italians
    

    Combat Hit Differential Summary :

    Savegame


  • just made a save in case you want to scramble (I dont think you will, so I continue)

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