Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
How are you going with this? Surely USSR is an easy turn.
@simon33 i think i sent you a message yesterday. I will move in a few hours
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 18 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
3 infantry moved from Volgograd to Samara
1 infantry moved from Bryansk to Rostov
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Bryansk to Tambov
2 armour and 2 mech_infantrys moved from Belarus to Russia
Place Units - Russians
1 infantry placed in Volgograd
1 armour, 4 artilleries, 1 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
3 artilleries and 7 infantry moved from Yunnan to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 mech_infantry moved from French Indo China to Burma
1 armour, 2 infantry and 1 mech_infantry moved from Shan State to Burma
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
2 fighters moved from 38 Sea Zone to 39 Sea Zone
2 bombers and 2 tactical_bombers moved from French Indo China to 39 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 factory_minor, 4 infantry and 1 marine; Remaining resources: 27 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Combat Hit Differential Summary :
Scramble from India?
BTW, I’m pretty sure your planes can’t overfly Eastern Persia.
@simon33 did i overfly eastern Persia? If you say so i probably did. But when?
As for scramble. I am not at the map now,but can you tell me what you have
@oysteilo said in Oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@simon33 did i overfly eastern Persia? If you say so i probably did. But when?
As for scramble. I am not at the map now,but can you tell me what you have
No, I’m just saying for next turn.
Scramble: You have 2UK TT+1French DD, potential scramble of 1UK tac, 2UK ftr.
vs 2ftr 2tac 2bomb
@simon33 no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
3 artilleries and 7 infantry moved from Yunnan to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 mech_infantry moved from French Indo China to Burma
1 armour, 2 infantry and 1 mech_infantry moved from Shan State to Burma
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
2 fighters moved from 38 Sea Zone to 39 Sea Zone
2 bombers and 2 tactical_bombers moved from French Indo China to 39 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 factory_minor, 4 infantry and 1 marine; Remaining resources: 27 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys in Burma, round 2 : 4/17 hits, 4.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 2 transports; French defend with 1 destroyer
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
British roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French and 2 transports owned by the British lost in 39 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for French: 1 destroyer
Casualties for British: 2 transports
Non Combat Move - Japanese
2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
2 fighters moved from 39 Sea Zone to French Indo China
2 bombers moved from 39 Sea Zone to French Indo China
1 aaGun and 1 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kwangsi
1 fighter moved from 44 Sea Zone to 35 Sea Zone
4 infantry moved from Manchuria to Jehol
1 carrier, 2 destroyers, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 38 Sea Zone to 36 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
2 carriers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
2 artilleries and 1 marine placed in French Indo China
1 artillery, 1 bomber and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.33
UK_Pacific : -0.67
Japanese : 0.17
@simon33 why are you not spending all your money? If you care to say. USA &co coming up soon, in an hour or so
I can’t build ships this turn. Can’t defend them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Paulau Island
Battle in Marianas
Non Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Politics - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter and 16 infantry
EDIT: Removing units owned by Chinese from Shensi: 1 fighter and 16 infantry
EDIT: Turning off Edit Mode
Combat Move - British
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Egypt to French West Africa
1 fighter and 1 tactical_bomber moved from Egypt to Syria
2 infantry moved from Trans-Jordan to Syria
Purchase Units - British
British buy 2 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in French West Africa
British attack with 1 armour, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Syria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1,50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Syria to Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Persia to Northwest Persia
1 aaGun, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from India to West India
2 fighters moved from Egypt to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from French West Africa to French Equatorial Africa
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 77 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
2 infantry and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1,17
Neutral_Axis : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Algeria
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
i intended to put a british dude in caucasus. If you accept it put one there, if not it is not a big deal
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 armour and 8 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
3 bombers moved from Western Germany to Belarus
1 mech_infantry moved from Baltic States to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 battleship and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 7 infantry moved from Vyborg to Novgorod
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 8 infantry in Novgorod, round 2 : 2/10 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 5/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 2 : 4/16 hits, 5.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 mech_infantry in Belarus, round 2 : 3/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Belarus to Ukraine
3 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
8 mech_infantrys moved from Poland to Bessarabia
4 artilleries and 1 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Ukraine
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Germany
1 artillery placed in France
1 fighter and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 1.33
@oysteilo said in Oysteilo (Allies+9) vs Simon33 (Axis) BM3:
i intended to put a british dude in caucasus. If you accept it put one there, if not it is not a big deal
I was really counting on only needing one mech to take Caucasus - I included that in my calculation to attack Rostov as I did. I think I need to decline this one. Sorry.
@simon33 said in Oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@oysteilo said in Oysteilo (Allies+9) vs Simon33 (Axis) BM3:
i intended to put a british dude in caucasus. If you accept it put one there, if not it is not a big deal
I was really counting on only needing one mech to take Caucasus - I included that in my calculation to attack Rostov as I did. I think I need to decline this one. Sorry.
no worries
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Tambov to Rostov
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Rostov
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1,67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
4 artilleries moved from Russia to Samara
6 infantry moved from Novosibirsk to Samara
1 infantry and 6 mech_infantrys moved from Russia to Samara
3 armour moved from Russia to Samara
1 infantry moved from Samara to Kazakhstan
4 aaGuns, 3 artilleries and 47 infantry moved from Bryansk to Tambov
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
3 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 3 aaGuns
EDIT: Adding units owned by Russians to Samara: 3 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
Russians : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
4 artilleries and 10 infantry moved from Burma to India
1 fighter moved from Japan to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from French Indo China to 36 Sea Zone
1 artillery, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
2 tactical_bombers moved from 38 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 armour and 2 mech_infantrys moved from Burma to India
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 carriers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 infantry, 2 marines and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry, 2 marines and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 marines and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/6 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys in India, round 2 : 3/17 hits, 4.50 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in India, round 3 : 3/16 hits, 4.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Yunnan to French Indo China
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 38 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 35 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Burma
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 infantry moved from Jehol to Chahar
Place Units - Japanese
4 carriers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
ANZAC : 1.67
UK_Pacific : -0.33
Japanese : -0.17